#ifndef slic3r_ElephantFootCompensation_hpp_ #define slic3r_ElephantFootCompensation_hpp_ #include "libslic3r.h" #include namespace Slic3r { class Flow; ExPolygon elephant_foot_compensation(const ExPolygon &input, double min_countour_width, const double compensation); ExPolygons elephant_foot_compensation(const ExPolygons &input, double min_countour_width, const double compensation); ExPolygon elephant_foot_compensation(const ExPolygon &input, const Flow &external_perimeter_flow, const double compensation); ExPolygons elephant_foot_compensation(const ExPolygons &input, const Flow &external_perimeter_flow, const double compensation); } // Slic3r #endif /* slic3r_ElephantFootCompensation_hpp_ */