#ifndef MODELARRANGE_HPP #define MODELARRANGE_HPP #include namespace Slic3r { class Model; class ModelInstance; using ModelInstancePtrs = std::vector; using arrangement::ArrangePolygon; using arrangement::ArrangePolygons; using arrangement::ArrangeParams; using arrangement::InfiniteBed; using arrangement::CircleBed; // Do something with ArrangePolygons in virtual beds using VirtualBedFn = std::function; [[noreturn]] inline void throw_if_out_of_bed(arrangement::ArrangePolygon&) { throw std::runtime_error("Objects could not fit on the bed"); } ArrangePolygons get_arrange_polys(const Model &model, ModelInstancePtrs &instances); ArrangePolygon get_arrange_poly(const Model &model); bool apply_arrange_polys(ArrangePolygons &polys, ModelInstancePtrs &instances, VirtualBedFn); void duplicate(Model &model, ArrangePolygons &copies, VirtualBedFn); void duplicate_objects(Model &model, size_t copies_num); template bool arrange_objects(Model & model, const TBed & bed, const ArrangeParams ¶ms, VirtualBedFn vfn = throw_if_out_of_bed) { ModelInstancePtrs instances; auto&& input = get_arrange_polys(model, instances); arrangement::arrange(input, bed, params); return apply_arrange_polys(input, instances, vfn); } template void duplicate(Model & model, size_t copies_num, const TBed & bed, const ArrangeParams ¶ms, VirtualBedFn vfn = throw_if_out_of_bed) { ArrangePolygons copies(copies_num, get_arrange_poly(model)); arrangement::arrange(copies, bed, params); duplicate(model, copies, vfn); } template void duplicate_objects(Model & model, size_t copies_num, const TBed & bed, const ArrangeParams ¶ms, VirtualBedFn vfn = throw_if_out_of_bed) { duplicate_objects(model, copies_num); arrange_objects(model, bed, params, vfn); } } #endif // MODELARRANGE_HPP