#include "ObjectID.hpp" namespace Slic3r { size_t ObjectBase::s_last_id = 0; // Unique object / instance ID for the wipe tower. ObjectID wipe_tower_object_id() { static ObjectBase mine; return mine.id(); } ObjectID wipe_tower_instance_id() { static ObjectBase mine; return mine.id(); } } // namespace Slic3r // CEREAL_REGISTER_TYPE(Slic3r::ObjectBase)