#ifndef SLICESTOTRIANGLEMESH_HPP #define SLICESTOTRIANGLEMESH_HPP #include "libslic3r/TriangleMesh.hpp" #include "libslic3r/ExPolygon.hpp" namespace Slic3r { void slices_to_triangle_mesh(TriangleMesh & mesh, const std::vector &slices, double zmin, double lh, double ilh); inline TriangleMesh slices_to_triangle_mesh( const std::vector &slices, double zmin, double lh, double ilh) { TriangleMesh out; slices_to_triangle_mesh(out, slices, zmin, lh, ilh); return out; } } // namespace Slic3r #endif // SLICESTOTRIANGLEMESH_HPP