%module{Slic3r::XS}; %{ #include #include "libslic3r/Point.hpp" #include "libslic3r/Polygon.hpp" #include "libslic3r/Polyline.hpp" %} %name{Slic3r::Point} class Point { Point(long _x = 0, long _y = 0); ~Point(); Clone clone() %code{% RETVAL=THIS; %}; void scale(double factor); void translate(double x, double y); SV* arrayref() %code{% RETVAL = to_SV_pureperl(THIS); %}; SV* pp() %code{% RETVAL = to_SV_pureperl(THIS); %}; long x() %code{% RETVAL = THIS->x; %}; long y() %code{% RETVAL = THIS->y; %}; void set_x(long val) %code{% THIS->x = val; %}; void set_y(long val) %code{% THIS->y = val; %}; int nearest_point_index(Points points); Clone nearest_point(Points points) %code{% Point p; THIS->nearest_point(points, &p); RETVAL = p; %}; double distance_to(Point* point) %code{% RETVAL = THIS->distance_to(*point); %}; double distance_to_line(Line* line) %code{% RETVAL = THIS->distance_to(*line); %}; double perp_distance_to_line(Line* line) %code{% RETVAL = THIS->perp_distance_to(*line); %}; double ccw(Point* p1, Point* p2) %code{% RETVAL = THIS->ccw(*p1, *p2); %}; double ccw_angle(Point* p1, Point* p2) %code{% RETVAL = THIS->ccw_angle(*p1, *p2); %}; Clone projection_onto_polygon(Polygon* polygon) %code{% RETVAL = new Point(THIS->projection_onto(*polygon)); %}; Clone projection_onto_polyline(Polyline* polyline) %code{% RETVAL = new Point(THIS->projection_onto(*polyline)); %}; Clone projection_onto_line(Line* line) %code{% RETVAL = new Point(THIS->projection_onto(*line)); %}; Clone negative() %code{% RETVAL = new Point(THIS->negative()); %}; bool coincides_with_epsilon(Point* point) %code{% RETVAL = THIS->coincides_with_epsilon(*point); %}; %{ void Point::rotate(angle, center_sv) double angle; SV* center_sv; CODE: Point center; from_SV_check(center_sv, ¢er); THIS->rotate(angle, center); bool Point::coincides_with(point_sv) SV* point_sv; CODE: Point point; from_SV_check(point_sv, &point); RETVAL = THIS->coincides_with(point); OUTPUT: RETVAL %} }; %name{Slic3r::Point3} class Point3 { Point3(long _x = 0, long _y = 0, long _z = 0); ~Point3(); Clone clone() %code{% RETVAL = THIS; %}; long x() %code{% RETVAL = THIS->x; %}; long y() %code{% RETVAL = THIS->y; %}; long z() %code{% RETVAL = THIS->z; %}; }; %name{Slic3r::Pointf} class Pointf { Pointf(double _x = 0, double _y = 0); ~Pointf(); Clone clone() %code{% RETVAL = THIS; %}; SV* arrayref() %code{% RETVAL = to_SV_pureperl(THIS); %}; SV* pp() %code{% RETVAL = to_SV_pureperl(THIS); %}; double x() %code{% RETVAL = THIS->x; %}; double y() %code{% RETVAL = THIS->y; %}; void set_x(double val) %code{% THIS->x = val; %}; void set_y(double val) %code{% THIS->y = val; %}; void translate(double x, double y); void scale(double factor); void rotate(double angle, Pointf* center) %code{% THIS->rotate(angle, *center); %}; Clone negative() %code{% RETVAL = THIS->negative(); %}; Clone vector_to(Pointf* point) %code{% RETVAL = THIS->vector_to(*point); %}; }; %name{Slic3r::Pointf3} class Pointf3 { Pointf3(double _x = 0, double _y = 0, double _z = 0); ~Pointf3(); Clone clone() %code{% RETVAL = THIS; %}; double x() %code{% RETVAL = THIS->x; %}; double y() %code{% RETVAL = THIS->y; %}; double z() %code{% RETVAL = THIS->z; %}; void set_x(double val) %code{% THIS->x = val; %}; void set_y(double val) %code{% THIS->y = val; %}; void set_z(double val) %code{% THIS->z = val; %}; void translate(double x, double y, double z); void scale(double factor); double distance_to(Pointf3* point) %code{% RETVAL = THIS->distance_to(*point); %}; Clone negative() %code{% RETVAL = THIS->negative(); %}; Clone vector_to(Pointf3* point) %code{% RETVAL = THIS->vector_to(*point); %}; };