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#ifndef slic3r_GCode_hpp_
#define slic3r_GCode_hpp_
#include "libslic3r.h"
#include "EdgeGrid.hpp"
#include "ExPolygon.hpp"
#include "GCodeWriter.hpp"
#include "Layer.hpp"
#include "Point.hpp"
#include "Print.hpp"
#include "PlaceholderParser.hpp"
#include "PrintConfig.hpp"
#include "GCode/AvoidCrossingPerimeters.hpp"
#include "GCode/CoolingBuffer.hpp"
#include "GCode/FanMover.hpp"
#include "GCode/SpiralVase.hpp"
#include "GCode/ToolOrdering.hpp"
#include "GCode/WipeTower.hpp"
#include "GCode/SeamPlacer.hpp"
#include "GCode/GCodeProcessor.hpp"
#include "GCode/ThumbnailData.hpp"
#include <memory>
#include <map>
#include <string>
#ifdef HAS_PRESSURE_EQUALIZER
#include "GCode/PressureEqualizer.hpp"
#endif /* HAS_PRESSURE_EQUALIZER */
namespace Slic3r {
// Forward declarations.
class GCode;
namespace { struct Item; }
struct PrintInstance;
using PrintObjectPtrs = std::vector<PrintObject*>;
class OozePrevention {
public:
bool enable;
Points standby_points;
OozePrevention() : enable(false) {}
std::string pre_toolchange(GCode &gcodegen);
std::string post_toolchange(GCode &gcodegen);
private:
int _get_temp(GCode &gcodegen);
};
class Wipe {
public:
bool enable;
Polyline path;
Wipe() : enable(false) {}
bool has_path() const { return !this->path.points.empty(); }
void reset_path() { this->path = Polyline(); }
std::string wipe(GCode &gcodegen, bool toolchange = false);
};
class WipeTowerIntegration {
public:
WipeTowerIntegration(
const PrintConfig &print_config,
const std::vector<WipeTower::ToolChangeResult> &priming,
const std::vector<std::vector<WipeTower::ToolChangeResult>> &tool_changes,
const WipeTower::ToolChangeResult &final_purge) :
m_left(/*float(print_config.wipe_tower_x.value)*/ 0.f),
m_right(float(/*print_config.wipe_tower_x.value +*/ print_config.wipe_tower_width.value)),
m_wipe_tower_pos(float(print_config.wipe_tower_x.value), float(print_config.wipe_tower_y.value)),
m_wipe_tower_rotation(float(print_config.wipe_tower_rotation_angle)),
m_extruder_offsets(print_config.extruder_offset.values),
m_priming(priming),
m_tool_changes(tool_changes),
m_final_purge(final_purge),
m_layer_idx(-1),
m_tool_change_idx(0),
m_brim_done(false) {}
std::string prime(GCode &gcodegen);
void next_layer() { ++ m_layer_idx; m_tool_change_idx = 0; }
std::string tool_change(GCode &gcodegen, int extruder_id, bool finish_layer);
std::string finalize(GCode &gcodegen);
std::vector<float> used_filament_length() const;
private:
WipeTowerIntegration& operator=(const WipeTowerIntegration&);
std::string append_tcr(GCode &gcodegen, const WipeTower::ToolChangeResult &tcr, int new_extruder_id, double z = -1.) const;
// Postprocesses gcode: rotates and moves G1 extrusions and returns result
std::string post_process_wipe_tower_moves(const WipeTower::ToolChangeResult& tcr, const Vec2f& translation, float angle) const;
// Left / right edges of the wipe tower, for the planning of wipe moves.
const float m_left;
const float m_right;
const Vec2f m_wipe_tower_pos;
const float m_wipe_tower_rotation;
const std::vector<Vec2d> m_extruder_offsets;
// Reference to cached values at the Printer class.
const std::vector<WipeTower::ToolChangeResult> &m_priming;
const std::vector<std::vector<WipeTower::ToolChangeResult>> &m_tool_changes;
const WipeTower::ToolChangeResult &m_final_purge;
// Current layer index.
int m_layer_idx;
int m_tool_change_idx;
bool m_brim_done;
bool i_have_brim = false;
double m_last_wipe_tower_print_z = 0.f;
};
class ColorPrintColors
{
static const std::vector<std::string> Colors;
public:
static const std::vector<std::string>& get() { return Colors; }
};
class GCode : ExtrusionVisitorConst {
public:
GCode() :
m_origin(Vec2d::Zero()),
m_enable_loop_clipping(true),
m_enable_cooling_markers(false),
m_enable_extrusion_role_markers(false),
m_last_processor_extrusion_role(erNone),
m_layer_count(0),
m_layer_index(-1),
m_layer(nullptr),
m_volumetric_speed(0),
m_last_pos_defined(false),
m_last_extrusion_role(erNone),
#if ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE
m_last_width(0.0f),
#endif // ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE
#if ENABLE_GCODE_VIEWER_DATA_CHECKING
m_last_mm3_per_mm(0.0),
#if !ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE
m_last_width(0.0f),
#endif // !ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE
#endif // ENABLE_GCODE_VIEWER_DATA_CHECKING
m_brim_done(false),
m_second_layer_things_done(false),
m_silent_time_estimator_enabled(false),
m_last_obj_copy(nullptr, Point(std::numeric_limits<coord_t>::max(), std::numeric_limits<coord_t>::max())),
m_last_too_small(ExtrusionRole::erNone)
{}
~GCode() {}
// throws std::runtime_exception on error,
// throws CanceledException through print->throw_if_canceled().
void do_export(Print* print, const char* path, GCodeProcessor::Result* result = nullptr, ThumbnailsGeneratorCallback thumbnail_cb = nullptr);
// Exported for the helper classes (OozePrevention, Wipe) and for the Perl binding for unit tests.
const Vec2d& origin() const { return m_origin; }
void set_origin(const Vec2d &pointf);
void set_origin(const coordf_t x, const coordf_t y) { this->set_origin(Vec2d(x, y)); }
const Point& last_pos() const { return m_last_pos; }
Vec2d point_to_gcode(const Point &point) const;
Vec3d point_to_gcode(const Point &point, coord_t z_offset) const;
Point gcode_to_point(const Vec2d &point) const;
const FullPrintConfig &config() const { return m_config; }
const Layer* layer() const { return m_layer; }
GCodeWriter& writer() { return m_writer; }
const GCodeWriter& writer() const { return m_writer; }
PlaceholderParser& placeholder_parser() { return m_placeholder_parser; }
const PlaceholderParser& placeholder_parser() const { return m_placeholder_parser; }
// Process a template through the placeholder parser, collect error messages to be reported
// inside the generated string and after the G-code export finishes.
std::string placeholder_parser_process(const std::string &name, const std::string &templ, uint16_t current_extruder_id, DynamicConfig *config_override = nullptr);
bool enable_cooling_markers() const { return m_enable_cooling_markers; }
std::string extrusion_role_to_string_for_parser(const ExtrusionRole &);
// For Perl bindings, to be used exclusively by unit tests.
unsigned int layer_count() const { return m_layer_count; }
void set_layer_count(unsigned int value) { m_layer_count = value; }
void apply_print_config(const PrintConfig &print_config);
// append full config to the given string
static void append_full_config(const Print& print, std::string& str);
// called by porcess_layer, do the color change / custom gcode
std::string emit_custom_gcode_per_print_z(const CustomGCode::Item* custom_gcode, uint16_t first_extruder_id, const Print& print, PrintStatistics& stats);
// Object and support extrusions of the same PrintObject at the same print_z.
// public, so that it could be accessed by free helper functions from GCode.cpp
struct LayerToPrint
{
LayerToPrint() : object_layer(nullptr), support_layer(nullptr) {}
const Layer* object_layer;
const SupportLayer* support_layer;
const Layer* layer() const { return (object_layer != nullptr) ? object_layer : support_layer; }
const PrintObject* object() const { return (this->layer() != nullptr) ? this->layer()->object() : nullptr; }
coordf_t print_z() const { return (object_layer != nullptr && support_layer != nullptr) ? 0.5 * (object_layer->print_z + support_layer->print_z) : this->layer()->print_z; }
};
private:
void _do_export(Print &print, FILE *file, ThumbnailsGeneratorCallback thumbnail_cb);
void _init_multiextruders(FILE* file, Print& print, GCodeWriter& writer, ToolOrdering& tool_ordering, const std::string& custom_gcode);
static std::vector<LayerToPrint> collect_layers_to_print(const PrintObject &object);
static std::vector<std::pair<coordf_t, std::vector<LayerToPrint>>> collect_layers_to_print(const Print &print);
void process_layer(
// Write into the output file.
FILE *file,
const Print &print,
PrintStatistics &print_stat,
// Set of object & print layers of the same PrintObject and with the same print_z.
const std::vector<LayerToPrint> &layers,
const LayerTools &layer_tools,
// Pairs of PrintObject index and its instance index.
const std::vector<const PrintInstance*> *ordering,
// If set to size_t(-1), then print all copies of all objects.
// Otherwise print a single copy of a single object.
size_t single_object_idx = size_t(-1)
);
void set_last_pos(const Point &pos) { m_last_pos = pos; m_last_pos_defined = true; }
bool last_pos_defined() const { return m_last_pos_defined; }
void set_extruders(const std::vector<uint16_t> &extruder_ids);
std::string preamble();
std::string change_layer(coordf_t print_z);
std::string visitor_gcode;
std::string visitor_comment;
double visitor_speed;
std::unique_ptr<EdgeGrid::Grid> *visitor_lower_layer_edge_grid;
virtual void use(const ExtrusionPath &path) override { visitor_gcode += extrude_path(path, visitor_comment, visitor_speed); };
virtual void use(const ExtrusionPath3D &path3D) override { visitor_gcode += extrude_path_3D(path3D, visitor_comment, visitor_speed); };
virtual void use(const ExtrusionMultiPath &multipath) override { visitor_gcode += extrude_multi_path(multipath, visitor_comment, visitor_speed); };
virtual void use(const ExtrusionMultiPath3D &multipath) override { visitor_gcode += extrude_multi_path3D(multipath, visitor_comment, visitor_speed); };
virtual void use(const ExtrusionLoop &loop) override { visitor_gcode += extrude_loop(loop, visitor_comment, visitor_speed, visitor_lower_layer_edge_grid); };
virtual void use(const ExtrusionEntityCollection &collection) override;
std::string extrude_entity(const ExtrusionEntity &entity, const std::string &description, double speed = -1., std::unique_ptr<EdgeGrid::Grid> *lower_layer_edge_grid = nullptr);
std::string extrude_loop(const ExtrusionLoop &loop, const std::string &description, double speed = -1., std::unique_ptr<EdgeGrid::Grid> *lower_layer_edge_grid = nullptr);
std::string extrude_loop_vase(const ExtrusionLoop &loop, const std::string &description, double speed = -1., std::unique_ptr<EdgeGrid::Grid> *lower_layer_edge_grid = nullptr);
std::string extrude_multi_path(const ExtrusionMultiPath &multipath, const std::string &description, double speed = -1.);
std::string extrude_multi_path3D(const ExtrusionMultiPath3D &multipath, const std::string &description, double speed = -1.);
std::string extrude_path(const ExtrusionPath &path, const std::string &description, double speed = -1.);
std::string extrude_path_3D(const ExtrusionPath3D &path, const std::string &description, double speed = -1.);
void split_at_seam_pos(ExtrusionLoop &loop, std::unique_ptr<EdgeGrid::Grid> *lower_layer_edge_grid, bool was_clockwise);
// Extruding multiple objects with soluble / non-soluble / combined supports
// on a multi-material printer, trying to minimize tool switches.
// Following structures sort extrusions by the extruder ID, by an order of objects and object islands.
struct ObjectByExtruder
{
ObjectByExtruder() : support(nullptr), support_extrusion_role(erNone) {}
const ExtrusionEntityCollection *support;
// erSupportMaterial / erSupportMaterialInterface or erMixed.
ExtrusionRole support_extrusion_role;
struct Island
{
struct Region {
// Non-owned references to LayerRegion::perimeters::entities
// std::vector<const ExtrusionEntity*> would be better here, but there is no way in C++ to convert from std::vector<T*> std::vector<const T*> without copying.
ExtrusionEntitiesPtr perimeters;
// Non-owned references to LayerRegion::fills::entities
ExtrusionEntitiesPtr infills;
// Non-owned references to LayerRegion::ironing::entities
ExtrusionEntitiesPtr ironings;
std::vector<const WipingExtrusions::ExtruderPerCopy*> infills_overrides;
std::vector<const WipingExtrusions::ExtruderPerCopy*> perimeters_overrides;
std::vector<const WipingExtrusions::ExtruderPerCopy*> ironings_overrides;
enum Type {
PERIMETERS,
INFILL,
IRONING,
};
// Appends perimeter/infill entities and writes don't indices of those that are not to be extruder as part of perimeter/infill wiping
void append(const Type type, const ExtrusionEntityCollection* eec, const WipingExtrusions::ExtruderPerCopy* copy_extruders);
};
std::vector<Region> by_region; // all extrusions for this island, grouped by regions
// Fills in by_region_per_copy_cache and returns its reference.
const std::vector<Region>& by_region_per_copy(std::vector<Region> &by_region_per_copy_cache, unsigned int copy, uint16_t extruder, bool wiping_entities = false) const;
};
std::vector<Island> islands;
};
struct InstanceToPrint
{
InstanceToPrint(ObjectByExtruder &object_by_extruder, size_t layer_id, const PrintObject &print_object, size_t instance_id) :
object_by_extruder(object_by_extruder), layer_id(layer_id), print_object(print_object), instance_id(instance_id) {}
// Repository
ObjectByExtruder &object_by_extruder;
// Index into std::vector<LayerToPrint>, which contains Object and Support layers for the current print_z, collected for a single object, or for possibly multiple objects with multiple instances.
const size_t layer_id;
const PrintObject &print_object;
// Instance idx of the copy of a print object.
const size_t instance_id;
};
std::vector<InstanceToPrint> sort_print_object_instances(
std::vector<ObjectByExtruder> &objects_by_extruder,
// Object and Support layers for the current print_z, collected for a single object, or for possibly multiple objects with multiple instances.
const std::vector<LayerToPrint> &layers,
// Ordering must be defined for normal (non-sequential print).
const std::vector<const PrintInstance*> *ordering,
// For sequential print, the instance of the object to be printing has to be defined.
const size_t single_object_instance_idx);
std::string extrude_perimeters(const Print &print, const std::vector<ObjectByExtruder::Island::Region> &by_region, std::unique_ptr<EdgeGrid::Grid> &lower_layer_edge_grid);
std::string extrude_infill(const Print& print, const std::vector<ObjectByExtruder::Island::Region>& by_region, bool is_infill_first);
std::string extrude_ironing(const Print& print, const std::vector<ObjectByExtruder::Island::Region>& by_region);
std::string extrude_support(const ExtrusionEntityCollection &support_fills);
std::string travel_to(const Point &point, ExtrusionRole role, std::string comment);
bool needs_retraction(const Polyline &travel, ExtrusionRole role = erNone);
std::string retract(bool toolchange = false);
std::string unretract() { return m_writer.unlift() + m_writer.unretract(); }
std::string set_extruder(uint16_t extruder_id, double print_z, bool no_toolchange = false);
std::string toolchange(uint16_t extruder_id, double print_z);
// Cache for custom seam enforcers/blockers for each layer.
SeamPlacer m_seam_placer;
/* Origin of print coordinates expressed in unscaled G-code coordinates.
This affects the input arguments supplied to the extrude*() and travel_to()
methods. */
Vec2d m_origin;
FullPrintConfig m_config;
GCodeWriter m_writer;
PlaceholderParser m_placeholder_parser;
// For random number generator etc.
PlaceholderParser::ContextData m_placeholder_parser_context;
// Collection of templates, on which the placeholder substitution failed.
std::map<std::string, std::string> m_placeholder_parser_failed_templates;
OozePrevention m_ooze_prevention;
Wipe m_wipe;
AvoidCrossingPerimeters m_avoid_crossing_perimeters;
bool m_enable_loop_clipping;
// If enabled, the G-code generator will put following comments at the ends
// of the G-code lines: _EXTRUDE_SET_SPEED, _WIPE, _BRIDGE_FAN_START, _BRIDGE_FAN_END
// Those comments are received and consumed (removed from the G-code) by the CoolingBuffer.pm Perl module.
bool m_enable_cooling_markers;
// Markers for the Pressure Equalizer to recognize the extrusion type.
// The Pressure Equalizer removes the markers from the final G-code.
bool m_enable_extrusion_role_markers;
// Keeps track of the last extrusion role passed to the processor
ExtrusionRole m_last_processor_extrusion_role;
// How many times will change_layer() be called?
// change_layer() will update the progress bar.
uint32_t m_layer_count;
// Progress bar indicator. Increments from -1 up to layer_count.
int m_layer_index;
// Current layer processed. Insequential printing mode, only a single copy will be printed.
// In non-sequential mode, all its copies will be printed.
const Layer* m_layer;
double m_volumetric_speed;
// Support for the extrusion role markers. Which marker is active?
ExtrusionRole m_last_extrusion_role;
// Not know the gapfill role for retract_lift_top
ExtrusionRole m_last_notgapfill_extrusion_role;
// Support for G-Code Processor
float m_last_height{ 0.0f };
float m_last_layer_z{ 0.0f };
float m_max_layer_z{ 0.0f };
#if ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE
float m_last_width{ 0.0f };
#endif // ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE
#if ENABLE_GCODE_VIEWER_DATA_CHECKING
double m_last_mm3_per_mm;
#if !ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE
float m_last_width{ 0.0f };
#endif // !ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE
#endif // ENABLE_GCODE_VIEWER_DATA_CHECKING
Point m_last_pos;
bool m_last_pos_defined;
// a previous extrusion path that is too small to be extruded, have to fusion it into the next call.
ExtrusionPath m_last_too_small;
std::unique_ptr<CoolingBuffer> m_cooling_buffer;
std::unique_ptr<SpiralVase> m_spiral_vase;
#ifdef HAS_PRESSURE_EQUALIZER
std::unique_ptr<PressureEqualizer> m_pressure_equalizer;
#endif /* HAS_PRESSURE_EQUALIZER */
std::unique_ptr<WipeTowerIntegration> m_wipe_tower;
// Heights (print_z) at which the skirt has already been extruded.
std::vector<coordf_t> m_skirt_done;
// Has the brim been extruded already? Brim is being extruded only for the first object of a multi-object print.
bool m_brim_done;
// Flag indicating whether the nozzle temperature changes from 1st to 2nd layer were performed.
bool m_second_layer_things_done;
// Index of a last object copy extruded.
std::pair<const PrintObject*, Point> m_last_obj_copy;
// ordered list of object, to give them a unique id.
std::vector<const PrintObject*> m_ordered_objects;
// gcode for the start/end of the current object block.
// as the retraction/unretraction can be written after the start/end of the algoruihtmblock, it has to be delayed.
std::string m_gcode_label_objects_start;
std::string m_gcode_label_objects_end;
void _add_object_change_labels(std::string &gcode);
bool m_silent_time_estimator_enabled;
// Processor
GCodeProcessor m_processor;
// Write a string into a file.
void _write(FILE* file, const std::string& what, bool flush = false) { this->_write(file, what.c_str(), flush); }
void _write(FILE* file, const char *what, bool flush = false);
// Write a string into a file.
// Add a newline, if the string does not end with a newline already.
// Used to export a custom G-code section processed by the PlaceholderParser.
void _writeln(FILE* file, const std::string& what);
// Formats and write into a file the given data.
void _write_format(FILE* file, const char* format, ...);
//some post-processing on the file, with their data class
std::unique_ptr<FanMover> m_fan_mover;
void _post_process(std::string& what, bool flush = true);
std::string _extrude(const ExtrusionPath &path, const std::string &description, double speed = -1);
std::string _before_extrude(const ExtrusionPath &path, const std::string &description, double speed = -1);
std::string _after_extrude(const ExtrusionPath &path);
void print_machine_envelope(FILE *file, Print &print);
void _print_first_layer_bed_temperature(FILE *file, Print &print, const std::string &gcode, uint16_t first_printing_extruder_id, bool wait);
void _print_first_layer_extruder_temperatures(FILE *file, Print &print, const std::string &gcode, uint16_t first_printing_extruder_id, bool wait);
// this flag triggers first layer speeds
bool on_first_layer() const { return m_layer != nullptr && m_layer->id() == 0; }
friend ObjectByExtruder& object_by_extruder(
std::map<uint16_t, std::vector<ObjectByExtruder>> &by_extruder,
uint16_t extruder_id,
size_t object_idx,
size_t num_objects);
friend std::vector<ObjectByExtruder::Island>& object_islands_by_extruder(
std::map<uint16_t, std::vector<ObjectByExtruder>> &by_extruder,
uint16_t extruder_id,
size_t object_idx,
size_t num_objects,
size_t num_islands);
friend class Wipe;
friend class WipeTowerIntegration;
};
std::vector<const PrintInstance*> sort_object_instances_by_model_order(const Print& print);
}
#endif
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