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#include "CalibrationBedDialog.hpp"
#include "I18N.hpp"
#include "libslic3r/Utils.hpp"
#include "AppConfig.hpp"
#include "GUI.hpp"
#include "GUI_ObjectList.hpp"
#include "Tab.hpp"
#include <wx/scrolwin.h>
#include <wx/display.h>
#include <wx/file.h>
#include "wxExtensions.hpp"
#if ENABLE_SCROLLABLE
static wxSize get_screen_size(wxWindow* window)
{
const auto idx = wxDisplay::GetFromWindow(window);
wxDisplay display(idx != wxNOT_FOUND ? idx : 0u);
return display.GetClientArea().GetSize();
}
#endif // ENABLE_SCROLLABLE
namespace Slic3r {
namespace GUI {
void CalibrationBedDialog::create_buttons(wxStdDialogButtonSizer* buttons){
wxButton* bt = new wxButton(this, wxID_FILE1, _(L("Generate")));
bt->Bind(wxEVT_BUTTON, &CalibrationBedDialog::create_geometry, this);
buttons->Add(bt);
}
void CalibrationBedDialog::create_geometry(wxCommandEvent& event_args) {
Plater* plat = this->main_frame->plater();
Model& model = plat->model();
plat->reset();
bool autocenter = gui_app->app_config->get("autocenter") == "1";
if(autocenter) {
//disable aut-ocenter for this calibration.
gui_app->app_config->set("autocenter", "0");
}
std::vector<size_t> objs_idx = plat->load_files(std::vector<std::string>{
Slic3r::resources_dir()+"/calibration/bed_leveling/patch.amf",
Slic3r::resources_dir()+"/calibration/bed_leveling/patch.amf",
Slic3r::resources_dir()+"/calibration/bed_leveling/patch.amf",
Slic3r::resources_dir()+"/calibration/bed_leveling/patch.amf",
Slic3r::resources_dir()+"/calibration/bed_leveling/patch.amf"}, true, false, false);
assert(objs_idx.size() == 5);
const DynamicPrintConfig* printConfig = this->gui_app->get_tab(Preset::TYPE_PRINT)->get_config();
const DynamicPrintConfig* printerConfig = this->gui_app->get_tab(Preset::TYPE_PRINTER)->get_config();
/// --- scale ---
//model is created for a 0.4 nozzle, scale xy with nozzle size.
const ConfigOptionFloats* nozzle_diameter = printerConfig->option<ConfigOptionFloats>("nozzle_diameter");
assert(nozzle_diameter->values.size() > 0);
float xyScale = nozzle_diameter->values[0] / 0.4;
//scale z with the first_layer_height
const ConfigOptionFloatOrPercent* first_layer_height = printConfig->option<ConfigOptionFloatOrPercent>("first_layer_height");
float zscale = first_layer_height->get_abs_value(nozzle_diameter->values[0]) / 0.2;
//do scaling
if (xyScale < 0.9 || 1.2 < xyScale) {
for (size_t i = 0; i < 5; i++)
model.objects[objs_idx[i]]->scale(xyScale, xyScale, zscale);
} else {
for (size_t i = 0; i < 5; i++)
model.objects[objs_idx[i]]->scale(1, 1, zscale);
}
/// --- rotate ---
const ConfigOptionPoints* bed_shape = printerConfig->option<ConfigOptionPoints>("bed_shape");
if (bed_shape->values.size() == 4) {
model.objects[objs_idx[0]]->rotate(PI / 4, { 0,0,1 });
model.objects[objs_idx[1]]->rotate(5 * PI / 4, { 0,0,1 });
model.objects[objs_idx[3]]->rotate(3 * PI / 4, { 0,0,1 });
model.objects[objs_idx[4]]->rotate(7 * PI / 4, { 0,0,1 });
} else {
model.objects[objs_idx[3]]->rotate(PI / 2, { 0,0,1 });
model.objects[objs_idx[4]]->rotate(PI / 2, { 0,0,1 });
}
/// --- translate ---
//three first will stay with this orientation (top left, middle, bottom right)
//last two with 90deg (top left, middle, bottom right)
//get position for patches
Vec2d bed_size = BoundingBoxf(bed_shape->values).size();
Vec2d bed_min = BoundingBoxf(bed_shape->values).min;
float offsetx = 10 + 10 * xyScale;
float offsety = 10 + 10 * xyScale;
if (bed_shape->values.size() > 4) {
offsetx = bed_size.x() / 2 - bed_size.x() * 1.414 / 4 + 10 * xyScale;
offsety = bed_size.y() / 2 - bed_size.y() * 1.414 / 4 + 10 * xyScale;
}
bool large_enough = bed_shape->values.size() == 4 ?
(bed_size.x() > offsetx * 3 && bed_size.y() > offsety * 3) :
(bed_size.x() > offsetx * 2 + 10 * xyScale && bed_size.y() > offsety * 2 + 10 * xyScale);
if (!large_enough){
//problem : too small, use arrange instead and let the user place them.
plat->arrange();
//TODO add message
} else {
model.objects[objs_idx[0]]->translate({ bed_min.x() + offsetx, bed_min.y() + bed_size.y() - offsety,0 });
model.objects[objs_idx[1]]->translate({ bed_min.x() + bed_size.x() - offsetx,bed_min.y() + offsety , 0 });
model.objects[objs_idx[2]]->translate({ bed_min.x() + bed_size.x()/2, bed_min.y() + bed_size.y() / 2, 0 });
model.objects[objs_idx[3]]->translate({ bed_min.x() + offsetx, bed_min.y() + offsety, 0 });
model.objects[objs_idx[4]]->translate({ bed_min.x() + bed_size.x() - offsetx,bed_min.y() + bed_size.y() - offsety,0 });
}
/// --- main config, please modify object config when possible ---
DynamicPrintConfig new_print_config = *printConfig; //make a copy
new_print_config.set_key_value("complete_objects", new ConfigOptionBool(true));
/// --- custom config ---
for (size_t i = 0; i < 5; i++) {
model.objects[objs_idx[i]]->config.set_key_value("perimeters", new ConfigOptionInt(2));
model.objects[objs_idx[i]]->config.set_key_value("bottom_solid_layers", new ConfigOptionInt(2));
model.objects[objs_idx[i]]->config.set_key_value("gap_fill", new ConfigOptionBool(false));
model.objects[objs_idx[i]]->config.set_key_value("first_layer_extrusion_width", new ConfigOptionFloatOrPercent(140, true));
model.objects[objs_idx[i]]->config.set_key_value("bottom_fill_pattern", new ConfigOptionEnum<InfillPattern>(ipRectilinearWGapFill));
}
if (bed_shape->values.size() == 4) {
model.objects[objs_idx[0]]->config.set_key_value("fill_angle", new ConfigOptionFloat(90));
model.objects[objs_idx[1]]->config.set_key_value("fill_angle", new ConfigOptionFloat(90));
model.objects[objs_idx[2]]->config.set_key_value("fill_angle", new ConfigOptionFloat(45));
model.objects[objs_idx[3]]->config.set_key_value("fill_angle", new ConfigOptionFloat(0));
model.objects[objs_idx[4]]->config.set_key_value("fill_angle", new ConfigOptionFloat(0));
} else {
for (size_t i = 0; i < 3; i++)
for (size_t i = 3; i < 5; i++)
model.objects[objs_idx[i]]->config.set_key_value("fill_angle", new ConfigOptionFloat(135));
}
//update plater
this->gui_app->get_tab(Preset::TYPE_PRINT)->load_config(new_print_config);
plat->on_config_change(new_print_config);
plat->changed_objects(objs_idx);
this->gui_app->get_tab(Preset::TYPE_PRINT)->update_dirty();
//update everything, easier to code.
this->gui_app->obj_list()->update_after_undo_redo();
//if(!plat->is_background_process_update_scheduled())
// plat->schedule_background_process();
plat->reslice();
plat->select_view_3D("Preview");
if (autocenter) {
//re-enable auto-center after this calibration.
gui_app->app_config->set("autocenter", "1");
}
}
} // namespace GUI
} // namespace Slic3r
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