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#ifndef slic3r_GUI_hpp_
#define slic3r_GUI_hpp_
#include <string>
#include <vector>
#include "Config.hpp"
#include <wx/intl.h>
#include <wx/string.h>
class wxApp;
class wxWindow;
class wxFrame;
class wxFont;
class wxMenuBar;
class wxNotebook;
class wxComboCtrl;
class wxString;
class wxArrayString;
class wxArrayLong;
class wxColour;
class wxBoxSizer;
class wxFlexGridSizer;
class wxButton;
class wxFileDialog;
namespace Slic3r {
class PresetBundle;
class PresetCollection;
class AppConfig;
class PresetUpdater;
class DynamicPrintConfig;
class TabIface;
class _3DScene;
#define _(s) Slic3r::GUI::I18N::translate((s))
namespace GUI { namespace I18N {
inline wxString translate(const char *s) { return wxGetTranslation(wxString(s, wxConvUTF8)); }
inline wxString translate(const wchar_t *s) { return wxGetTranslation(s); }
inline wxString translate(const std::string &s) { return wxGetTranslation(wxString(s.c_str(), wxConvUTF8)); }
inline wxString translate(const std::wstring &s) { return wxGetTranslation(s.c_str()); }
} }
// !!! If you needed to translate some wxString,
// !!! please use _(L(string))
// !!! _() - is a standard wxWidgets macro to translate
// !!! L() is used only for marking localizable string
// !!! It will be used in "xgettext" to create a Locating Message Catalog.
#define L(s) s
//! macro used to localization, return wxScopedCharBuffer
//! With wxConvUTF8 explicitly specify that the source string is already in UTF-8 encoding
#define _CHB(s) wxGetTranslation(wxString(s, wxConvUTF8)).utf8_str()
// Minimal buffer length for translated string (char buf[MIN_BUF_LENGTH_FOR_L])
#define MIN_BUF_LENGTH_FOR_L 512
namespace GUI {
class Tab;
class ConfigOptionsGroup;
// Map from an file_type name to full file wildcard name.
typedef std::map<std::string, std::string> t_file_wild_card;
inline t_file_wild_card& get_file_wild_card() {
static t_file_wild_card FILE_WILDCARDS;
if (FILE_WILDCARDS.empty()){
FILE_WILDCARDS["known"] = "Known files (*.stl, *.obj, *.amf, *.xml, *.prusa)|*.stl;*.STL;*.obj;*.OBJ;*.amf;*.AMF;*.xml;*.XML;*.prusa;*.PRUSA";
FILE_WILDCARDS["stl"] = "STL files (*.stl)|*.stl;*.STL";
FILE_WILDCARDS["obj"] = "OBJ files (*.obj)|*.obj;*.OBJ";
FILE_WILDCARDS["amf"] = "AMF files (*.amf)|*.zip.amf;*.amf;*.AMF;*.xml;*.XML";
FILE_WILDCARDS["3mf"] = "3MF files (*.3mf)|*.3mf;*.3MF;";
FILE_WILDCARDS["prusa"] = "Prusa Control files (*.prusa)|*.prusa;*.PRUSA";
FILE_WILDCARDS["ini"] = "INI files *.ini|*.ini;*.INI";
FILE_WILDCARDS["gcode"] = "G-code files (*.gcode, *.gco, *.g, *.ngc)|*.gcode;*.GCODE;*.gco;*.GCO;*.g;*.G;*.ngc;*.NGC";
FILE_WILDCARDS["svg"] = "SVG files *.svg|*.svg;*.SVG";
}
return FILE_WILDCARDS;
}
void disable_screensaver();
void enable_screensaver();
bool debugged();
void break_to_debugger();
// Passing the wxWidgets GUI classes instantiated by the Perl part to C++.
void set_wxapp(wxApp *app);
void set_main_frame(wxFrame *main_frame);
void set_tab_panel(wxNotebook *tab_panel);
void set_app_config(AppConfig *app_config);
void set_preset_bundle(PresetBundle *preset_bundle);
void set_preset_updater(PresetUpdater *updater);
void set_3DScene(_3DScene *scene);
AppConfig* get_app_config();
wxApp* get_app();
PresetBundle* get_preset_bundle();
const wxColour& get_label_clr_modified();
const wxColour& get_label_clr_sys();
const wxColour& get_label_clr_default();
unsigned get_colour_approx_luma(const wxColour &colour);
void set_label_clr_modified(const wxColour& clr);
void set_label_clr_sys(const wxColour& clr);
const wxFont& small_font();
const wxFont& bold_font();
extern void add_menus(wxMenuBar *menu, int event_preferences_changed, int event_language_change);
// This is called when closing the application, when loading a config file or when starting the config wizard
// to notify the user whether he is aware that some preset changes will be lost.
extern bool check_unsaved_changes();
// Checks if configuration wizard needs to run, calls config_wizard if so.
// Returns whether the Wizard ran.
extern bool config_wizard_startup(bool app_config_exists);
// Opens the configuration wizard, returns true if wizard is finished & accepted.
// The run_reason argument is actually ConfigWizard::RunReason, but int is used here because of Perl.
extern void config_wizard(int run_reason);
// Create "Preferences" dialog after selecting menu "Preferences" in Perl part
extern void open_preferences_dialog(int event_preferences);
// Create a new preset tab (print, filament and printer),
void create_preset_tabs(bool no_controller, int event_value_change, int event_presets_changed);
TabIface* get_preset_tab_iface(char *name);
// add it at the end of the tab panel.
void add_created_tab(Tab* panel);
// Change option value in config
void change_opt_value(DynamicPrintConfig& config, const t_config_option_key& opt_key, const boost::any& value, int opt_index = 0);
// Update UI / Tabs to reflect changes in the currently loaded presets
void load_current_presets();
void show_error(wxWindow* parent, const wxString& message);
void show_error_id(int id, const std::string& message); // For Perl
void show_info(wxWindow* parent, const wxString& message, const wxString& title);
void warning_catcher(wxWindow* parent, const wxString& message);
// load language saved at application config
bool load_language();
// save language at application config
void save_language();
// get list of installed languages
void get_installed_languages(wxArrayString & names, wxArrayLong & identifiers);
// select language from the list of installed languages
bool select_language(wxArrayString & names, wxArrayLong & identifiers);
std::vector<Tab *>& get_tabs_list();
bool checked_tab(Tab* tab);
void delete_tab_from_list(Tab* tab);
// Creates a wxCheckListBoxComboPopup inside the given wxComboCtrl, filled with the given text and items.
// Items are all initialized to the given value.
// Items must be separated by '|', for example "Item1|Item2|Item3", and so on.
void create_combochecklist(wxComboCtrl* comboCtrl, std::string text, std::string items, bool initial_value);
// Returns the current state of the items listed in the wxCheckListBoxComboPopup contained in the given wxComboCtrl,
// encoded inside an int.
int combochecklist_get_flags(wxComboCtrl* comboCtrl);
// Return translated std::string as a wxString
wxString L_str(const std::string &str);
// Return wxString from std::string in UTF8
wxString from_u8(const std::string &str);
void add_frequently_changed_parameters(wxWindow* parent, wxBoxSizer* sizer, wxFlexGridSizer* preset_sizer);
ConfigOptionsGroup* get_optgroup();
wxButton* get_wiping_dialog_button();
void add_export_option(wxFileDialog* dlg, const std::string& format);
int get_export_option(wxFileDialog* dlg);
// Returns the dimensions of the screen on which the main frame is displayed
void get_current_screen_size(unsigned &width, unsigned &height);
// Display an About dialog
extern void about();
// Ask the destop to open the datadir using the default file explorer.
extern void desktop_open_datadir_folder();
} // namespace GUI
} // namespace Slic3r
#endif
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