#include #include #if LUA_VERSION_NUM >= 503 #define luaL_checklong(L,n) ((long)luaL_checkinteger(L, (n))) #endif #define torch_(NAME) TH_CONCAT_3(torch_, Real, NAME) #define torch_Tensor TH_CONCAT_STRING_3(torch., Real, Tensor) #define image_(NAME) TH_CONCAT_3(image_, Real, NAME) #ifdef max #undef max #endif #define max( a, b ) ( ((a) > (b)) ? (a) : (b) ) #ifdef min #undef min #endif #define min( a, b ) ( ((a) < (b)) ? (a) : (b) ) #include "font.c" #include "generic/image.c" #include "THGenerateAllTypes.h" DLL_EXPORT int luaopen_libimage(lua_State *L) { image_FloatMain_init(L); image_DoubleMain_init(L); image_ByteMain_init(L); lua_newtable(L); lua_pushvalue(L, -1); lua_setglobal(L, "image"); lua_newtable(L); luaT_setfuncs(L, image_DoubleMain__, 0); lua_setfield(L, -2, "double"); lua_newtable(L); luaT_setfuncs(L, image_FloatMain__, 0); lua_setfield(L, -2, "float"); lua_newtable(L); luaT_setfuncs(L, image_ByteMain__, 0); lua_setfield(L, -2, "byte"); return 1; }