#include "general.h" #include "utils.h" extern void torch_utils_init(lua_State *L); extern void torch_random_init(lua_State *L); extern void torch_File_init(lua_State *L); extern void torch_DiskFile_init(lua_State *L); extern void torch_MemoryFile_init(lua_State *L); extern void torch_PipeFile_init(lua_State *L); extern void torch_Timer_init(lua_State *L); extern void torch_ByteStorage_init(lua_State *L); extern void torch_CharStorage_init(lua_State *L); extern void torch_ShortStorage_init(lua_State *L); extern void torch_IntStorage_init(lua_State *L); extern void torch_LongStorage_init(lua_State *L); extern void torch_FloatStorage_init(lua_State *L); extern void torch_DoubleStorage_init(lua_State *L); extern void torch_HalfStorage_init(lua_State *L); extern void torch_ByteTensor_init(lua_State *L); extern void torch_CharTensor_init(lua_State *L); extern void torch_ShortTensor_init(lua_State *L); extern void torch_IntTensor_init(lua_State *L); extern void torch_LongTensor_init(lua_State *L); extern void torch_FloatTensor_init(lua_State *L); extern void torch_DoubleTensor_init(lua_State *L); extern void torch_HalfTensor_init(lua_State *L); extern void torch_ByteTensorOperator_init(lua_State *L); extern void torch_CharTensorOperator_init(lua_State *L); extern void torch_ShortTensorOperator_init(lua_State *L); extern void torch_IntTensorOperator_init(lua_State *L); extern void torch_LongTensorOperator_init(lua_State *L); extern void torch_FloatTensorOperator_init(lua_State *L); extern void torch_DoubleTensorOperator_init(lua_State *L); extern void torch_TensorMath_init(lua_State *L); LUA_EXTERNC DLL_EXPORT int luaopen_libtorch(lua_State *L); int luaopen_libtorch(lua_State *L) { lua_newtable(L); lua_pushvalue(L, -1); lua_setglobal(L, "torch"); torch_utils_init(L); torch_File_init(L); torch_ByteStorage_init(L); torch_CharStorage_init(L); torch_ShortStorage_init(L); torch_IntStorage_init(L); torch_LongStorage_init(L); torch_FloatStorage_init(L); torch_DoubleStorage_init(L); torch_HalfStorage_init(L); torch_ByteTensor_init(L); torch_CharTensor_init(L); torch_ShortTensor_init(L); torch_IntTensor_init(L); torch_LongTensor_init(L); torch_FloatTensor_init(L); torch_DoubleTensor_init(L); torch_HalfTensor_init(L); torch_ByteTensorOperator_init(L); torch_CharTensorOperator_init(L); torch_ShortTensorOperator_init(L); torch_IntTensorOperator_init(L); torch_LongTensorOperator_init(L); torch_FloatTensorOperator_init(L); torch_DoubleTensorOperator_init(L); torch_Timer_init(L); torch_DiskFile_init(L); torch_PipeFile_init(L); torch_MemoryFile_init(L); torch_TensorMath_init(L); torch_random_init(L); // Create 'torch.Allocator' type. luaT_newmetatable(L, "torch.Allocator", NULL, NULL, NULL, NULL); return 1; }