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authorJames Almer <jamrial@gmail.com>2019-03-17 01:46:18 +0300
committerJames Almer <jamrial@gmail.com>2019-03-17 01:47:10 +0300
commitf821d9ad7b6c13cb52f226df473af4818cb619ed (patch)
tree62378b952deeeb58b8d505d694bcf411085004e9
parent3680b11a60ed63893705d877c75e78a1a4860f3c (diff)
decode: don't realloc the tile data buffer when it needs to be enlarged
Its previous contents don't need to be preserved.
-rw-r--r--src/decode.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/decode.c b/src/decode.c
index a199849..63d6f8d 100644
--- a/src/decode.c
+++ b/src/decode.c
@@ -3195,9 +3195,9 @@ int dav1d_submit_frame(Dav1dContext *const c) {
// FIXME qsort so tiles are in order (for frame threading)
if (f->n_tile_data_alloc < c->n_tile_data) {
- struct Dav1dTileGroup *tile = realloc(f->tile, c->n_tile_data * sizeof(*f->tile));
- if (!tile) goto error;
- f->tile = tile;
+ freep(&f->tile);
+ f->tile = malloc(c->n_tile_data * sizeof(*f->tile));
+ if (!f->tile) goto error;
f->n_tile_data_alloc = c->n_tile_data;
}
memcpy(f->tile, c->tile, c->n_tile_data * sizeof(*f->tile));