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authorRonald S. Bultje <rsbultje@gmail.com>2019-08-29 02:17:05 +0300
committerRonald S. Bultje <rsbultje@gmail.com>2019-08-29 02:26:12 +0300
commit37a03fc77223a6d60554876fae4596734bbea79b (patch)
treedbc9b8928d2b2cdd1fb0e65f8e7c0096b0021ca6 /src/internal.h
parent2c1467b4d22259192dfaa55484689e321919518a (diff)
Check absolute tile positions in sb-to-tile_idx table generation
Otherwise the table can get out of sync when the frame size and tile count stays the same, but the tile coordinates change. Fixes #266.
Diffstat (limited to 'src/internal.h')
-rw-r--r--src/internal.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/internal.h b/src/internal.h
index ae56504..8ce5b16 100644
--- a/src/internal.h
+++ b/src/internal.h
@@ -235,7 +235,8 @@ struct Dav1dFrameContext {
pthread_cond_t cond, icond;
int tasks_left, num_tasks;
int (*task_idx_to_sby_and_tile_idx)[2];
- int titsati_sz, titsati_init[3];
+ int titsati_sz, titsati_init[2];
+ uint16_t titsati_index_rows[1 + DAV1D_MAX_TILE_ROWS];
int inited;
} tile_thread;
};