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authorMartin Storsjö <martin@martin.st>2019-01-30 11:35:49 +0300
committerMartin Storsjö <martin@martin.st>2019-01-30 11:43:50 +0300
commitcb1e8b10348d477e070e48ec4eabe3ec19f97132 (patch)
tree307ccfe9ff772c9b1606f5899d22416db923004c /src
parent4d0c2039469c99c4f98f3d0f951603b1f0de1548 (diff)
arm64: looprestoration: Avoid unnecessary alignment of the mid buffer
There's no gain in aligning it to more than 16 bytes. The ALIGN_STK_32 macro actually only aligns to 16 bytes on arm targets anyway.
Diffstat (limited to 'src')
-rw-r--r--src/arm/looprestoration_init_tmpl.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/arm/looprestoration_init_tmpl.c b/src/arm/looprestoration_init_tmpl.c
index e4f27d3..d2caf23 100644
--- a/src/arm/looprestoration_init_tmpl.c
+++ b/src/arm/looprestoration_init_tmpl.c
@@ -66,7 +66,7 @@ static void wiener_filter_neon(pixel *const dst, const ptrdiff_t dst_stride,
const int w, const int h, const int16_t fh[7],
const int16_t fv[7], const enum LrEdgeFlags edges)
{
- ALIGN_STK_32(int16_t, mid, 68 * 384,);
+ ALIGN_STK_16(int16_t, mid, 68 * 384,);
int mid_stride = (w + 7) & ~7;
// Horizontal filter