/* * Copyright © 2018, VideoLAN and dav1d authors * Copyright © 2018, Two Orioles, LLC * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include #include "common/intops.h" #include "src/cdef.h" #include "src/tables.h" static inline int constrain(const int diff, const int threshold, const int shift) { const int adiff = abs(diff); return apply_sign(imin(adiff, imax(0, threshold - (adiff >> shift))), diff); } static inline void fill(int16_t *tmp, const ptrdiff_t stride, const int w, const int h) { /* Use a value that's a large positive number when interpreted as unsigned, * and a large negative number when interpreted as signed. */ for (int y = 0; y < h; y++) { for (int x = 0; x < w; x++) tmp[x] = INT16_MIN; tmp += stride; } } static void padding(int16_t *tmp, const ptrdiff_t tmp_stride, const pixel *src, const ptrdiff_t src_stride, const pixel (*left)[2], const pixel *top, const pixel *bottom, const int w, const int h, const enum CdefEdgeFlags edges) { // fill extended input buffer int x_start = -2, x_end = w + 2, y_start = -2, y_end = h + 2; if (!(edges & CDEF_HAVE_TOP)) { fill(tmp - 2 - 2 * tmp_stride, tmp_stride, w + 4, 2); y_start = 0; } if (!(edges & CDEF_HAVE_BOTTOM)) { fill(tmp + h * tmp_stride - 2, tmp_stride, w + 4, 2); y_end -= 2; } if (!(edges & CDEF_HAVE_LEFT)) { fill(tmp + y_start * tmp_stride - 2, tmp_stride, 2, y_end - y_start); x_start = 0; } if (!(edges & CDEF_HAVE_RIGHT)) { fill(tmp + y_start * tmp_stride + w, tmp_stride, 2, y_end - y_start); x_end -= 2; } for (int y = y_start; y < 0; y++) { for (int x = x_start; x < x_end; x++) tmp[x + y * tmp_stride] = top[x]; top += PXSTRIDE(src_stride); } for (int y = 0; y < h; y++) for (int x = x_start; x < 0; x++) tmp[x + y * tmp_stride] = left[y][2 + x]; for (int y = 0; y < h; y++) { for (int x = (y < h) ? 0 : x_start; x < x_end; x++) tmp[x] = src[x]; src += PXSTRIDE(src_stride); tmp += tmp_stride; } for (int y = h; y < y_end; y++) { for (int x = x_start; x < x_end; x++) tmp[x] = bottom[x]; bottom += PXSTRIDE(src_stride); tmp += tmp_stride; } } static NOINLINE void cdef_filter_block_c(pixel *dst, const ptrdiff_t dst_stride, const pixel (*left)[2], const pixel *const top, const pixel *const bottom, const int pri_strength, const int sec_strength, const int dir, const int damping, const int w, int h, const enum CdefEdgeFlags edges HIGHBD_DECL_SUFFIX) { const ptrdiff_t tmp_stride = 12; assert((w == 4 || w == 8) && (h == 4 || h == 8)); int16_t tmp_buf[144]; // 12*12 is the maximum value of tmp_stride * (h + 4) int16_t *tmp = tmp_buf + 2 * tmp_stride + 2; padding(tmp, tmp_stride, dst, dst_stride, left, top, bottom, w, h, edges); if (pri_strength) { const int bitdepth_min_8 = bitdepth_from_max(bitdepth_max) - 8; const int pri_tap = 4 - ((pri_strength >> bitdepth_min_8) & 1); const int pri_shift = imax(0, damping - ulog2(pri_strength)); if (sec_strength) { const int sec_shift = damping - ulog2(sec_strength); do { for (int x = 0; x < w; x++) { const int px = dst[x]; int sum = 0; int max = px, min = px; int pri_tap_k = pri_tap; for (int k = 0; k < 2; k++) { const int off1 = dav1d_cdef_directions[dir + 2][k]; // dir const int p0 = tmp[x + off1]; const int p1 = tmp[x - off1]; sum += pri_tap_k * constrain(p0 - px, pri_strength, pri_shift); sum += pri_tap_k * constrain(p1 - px, pri_strength, pri_shift); // if pri_tap_k == 4 then it becomes 2 else it remains 3 pri_tap_k = (pri_tap_k & 3) | 2; min = umin(p0, min); max = imax(p0, max); min = umin(p1, min); max = imax(p1, max); const int off2 = dav1d_cdef_directions[dir + 4][k]; // dir + 2 const int off3 = dav1d_cdef_directions[dir + 0][k]; // dir - 2 const int s0 = tmp[x + off2]; const int s1 = tmp[x - off2]; const int s2 = tmp[x + off3]; const int s3 = tmp[x - off3]; // sec_tap starts at 2 and becomes 1 const int sec_tap = 2 - k; sum += sec_tap * constrain(s0 - px, sec_strength, sec_shift); sum += sec_tap * constrain(s1 - px, sec_strength, sec_shift); sum += sec_tap * constrain(s2 - px, sec_strength, sec_shift); sum += sec_tap * constrain(s3 - px, sec_strength, sec_shift); min = umin(s0, min); max = imax(s0, max); min = umin(s1, min); max = imax(s1, max); min = umin(s2, min); max = imax(s2, max); min = umin(s3, min); max = imax(s3, max); } dst[x] = iclip(px + ((sum - (sum < 0) + 8) >> 4), min, max); } dst += PXSTRIDE(dst_stride); tmp += tmp_stride; } while (--h); } else { // pri_strength only do { for (int x = 0; x < w; x++) { const int px = dst[x]; int sum = 0; int pri_tap_k = pri_tap; for (int k = 0; k < 2; k++) { const int off = dav1d_cdef_directions[dir + 2][k]; // dir const int p0 = tmp[x + off]; const int p1 = tmp[x - off]; sum += pri_tap_k * constrain(p0 - px, pri_strength, pri_shift); sum += pri_tap_k * constrain(p1 - px, pri_strength, pri_shift); pri_tap_k = (pri_tap_k & 3) | 2; } dst[x] = px + ((sum - (sum < 0) + 8) >> 4); } dst += PXSTRIDE(dst_stride); tmp += tmp_stride; } while (--h); } } else { // sec_strength only assert(sec_strength); const int sec_shift = damping - ulog2(sec_strength); do { for (int x = 0; x < w; x++) { const int px = dst[x]; int sum = 0; for (int k = 0; k < 2; k++) { const int off1 = dav1d_cdef_directions[dir + 4][k]; // dir + 2 const int off2 = dav1d_cdef_directions[dir + 0][k]; // dir - 2 const int s0 = tmp[x + off1]; const int s1 = tmp[x - off1]; const int s2 = tmp[x + off2]; const int s3 = tmp[x - off2]; const int sec_tap = 2 - k; sum += sec_tap * constrain(s0 - px, sec_strength, sec_shift); sum += sec_tap * constrain(s1 - px, sec_strength, sec_shift); sum += sec_tap * constrain(s2 - px, sec_strength, sec_shift); sum += sec_tap * constrain(s3 - px, sec_strength, sec_shift); } dst[x] = px + ((sum - (sum < 0) + 8) >> 4); } dst += PXSTRIDE(dst_stride); tmp += tmp_stride; } while (--h); } } #define cdef_fn(w, h) \ static void cdef_filter_block_##w##x##h##_c(pixel *const dst, \ const ptrdiff_t stride, \ const pixel (*left)[2], \ const pixel *const top, \ const pixel *const bottom, \ const int pri_strength, \ const int sec_strength, \ const int dir, \ const int damping, \ const enum CdefEdgeFlags edges \ HIGHBD_DECL_SUFFIX) \ { \ cdef_filter_block_c(dst, stride, left, top, bottom, \ pri_strength, sec_strength, dir, damping, w, h, edges HIGHBD_TAIL_SUFFIX); \ } cdef_fn(4, 4); cdef_fn(4, 8); cdef_fn(8, 8); static int cdef_find_dir_c(const pixel *img, const ptrdiff_t stride, unsigned *const var HIGHBD_DECL_SUFFIX) { const int bitdepth_min_8 = bitdepth_from_max(bitdepth_max) - 8; int partial_sum_hv[2][8] = { { 0 } }; int partial_sum_diag[2][15] = { { 0 } }; int partial_sum_alt[4][11] = { { 0 } }; for (int y = 0; y < 8; y++) { for (int x = 0; x < 8; x++) { const int px = (img[x] >> bitdepth_min_8) - 128; partial_sum_diag[0][ y + x ] += px; partial_sum_alt [0][ y + (x >> 1)] += px; partial_sum_hv [0][ y ] += px; partial_sum_alt [1][3 + y - (x >> 1)] += px; partial_sum_diag[1][7 + y - x ] += px; partial_sum_alt [2][3 - (y >> 1) + x ] += px; partial_sum_hv [1][ x ] += px; partial_sum_alt [3][ (y >> 1) + x ] += px; } img += PXSTRIDE(stride); } unsigned cost[8] = { 0 }; for (int n = 0; n < 8; n++) { cost[2] += partial_sum_hv[0][n] * partial_sum_hv[0][n]; cost[6] += partial_sum_hv[1][n] * partial_sum_hv[1][n]; } cost[2] *= 105; cost[6] *= 105; static const uint16_t div_table[7] = { 840, 420, 280, 210, 168, 140, 120 }; for (int n = 0; n < 7; n++) { const int d = div_table[n]; cost[0] += (partial_sum_diag[0][n] * partial_sum_diag[0][n] + partial_sum_diag[0][14 - n] * partial_sum_diag[0][14 - n]) * d; cost[4] += (partial_sum_diag[1][n] * partial_sum_diag[1][n] + partial_sum_diag[1][14 - n] * partial_sum_diag[1][14 - n]) * d; } cost[0] += partial_sum_diag[0][7] * partial_sum_diag[0][7] * 105; cost[4] += partial_sum_diag[1][7] * partial_sum_diag[1][7] * 105; for (int n = 0; n < 4; n++) { unsigned *const cost_ptr = &cost[n * 2 + 1]; for (int m = 0; m < 5; m++) *cost_ptr += partial_sum_alt[n][3 + m] * partial_sum_alt[n][3 + m]; *cost_ptr *= 105; for (int m = 0; m < 3; m++) { const int d = div_table[2 * m + 1]; *cost_ptr += (partial_sum_alt[n][m] * partial_sum_alt[n][m] + partial_sum_alt[n][10 - m] * partial_sum_alt[n][10 - m]) * d; } } int best_dir = 0; unsigned best_cost = cost[0]; for (int n = 1; n < 8; n++) { if (cost[n] > best_cost) { best_cost = cost[n]; best_dir = n; } } *var = (best_cost - (cost[best_dir ^ 4])) >> 10; return best_dir; } #if HAVE_ASM #if ARCH_AARCH64 || ARCH_ARM #include "src/arm/cdef.h" #elif ARCH_PPC64LE #include "src/ppc/cdef.h" #elif ARCH_X86 #include "src/x86/cdef.h" #endif #endif COLD void bitfn(dav1d_cdef_dsp_init)(Dav1dCdefDSPContext *const c) { c->dir = cdef_find_dir_c; c->fb[0] = cdef_filter_block_8x8_c; c->fb[1] = cdef_filter_block_4x8_c; c->fb[2] = cdef_filter_block_4x4_c; #if HAVE_ASM #if ARCH_AARCH64 || ARCH_ARM cdef_dsp_init_arm(c); #elif ARCH_PPC64LE cdef_dsp_init_ppc(c); #elif ARCH_X86 cdef_dsp_init_x86(c); #endif #endif }