/* * Copyright © 2018, VideoLAN and dav1d authors * Copyright © 2018, Two Orioles, LLC * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include #include "common/intops.h" #include "src/looprestoration.h" #include "src/tables.h" // 256 * 1.5 + 3 + 3 = 390 #define REST_UNIT_STRIDE (390) // TODO Reuse p when no padding is needed (add and remove lpf pixels in p) // TODO Chroma only requires 2 rows of padding. static NOINLINE void padding(pixel *dst, const pixel *p, const ptrdiff_t stride, const pixel (*left)[4], const pixel *lpf, int unit_w, const int stripe_h, const enum LrEdgeFlags edges) { const int have_left = !!(edges & LR_HAVE_LEFT); const int have_right = !!(edges & LR_HAVE_RIGHT); // Copy more pixels if we don't have to pad them unit_w += 3 * have_left + 3 * have_right; pixel *dst_l = dst + 3 * !have_left; p -= 3 * have_left; lpf -= 3 * have_left; if (edges & LR_HAVE_TOP) { // Copy previous loop filtered rows const pixel *const above_1 = lpf; const pixel *const above_2 = above_1 + PXSTRIDE(stride); pixel_copy(dst_l, above_1, unit_w); pixel_copy(dst_l + REST_UNIT_STRIDE, above_1, unit_w); pixel_copy(dst_l + 2 * REST_UNIT_STRIDE, above_2, unit_w); } else { // Pad with first row pixel_copy(dst_l, p, unit_w); pixel_copy(dst_l + REST_UNIT_STRIDE, p, unit_w); pixel_copy(dst_l + 2 * REST_UNIT_STRIDE, p, unit_w); if (have_left) { pixel_copy(dst_l, &left[0][1], 3); pixel_copy(dst_l + REST_UNIT_STRIDE, &left[0][1], 3); pixel_copy(dst_l + 2 * REST_UNIT_STRIDE, &left[0][1], 3); } } pixel *dst_tl = dst_l + 3 * REST_UNIT_STRIDE; if (edges & LR_HAVE_BOTTOM) { // Copy next loop filtered rows const pixel *const below_1 = lpf + 6 * PXSTRIDE(stride); const pixel *const below_2 = below_1 + PXSTRIDE(stride); pixel_copy(dst_tl + stripe_h * REST_UNIT_STRIDE, below_1, unit_w); pixel_copy(dst_tl + (stripe_h + 1) * REST_UNIT_STRIDE, below_2, unit_w); pixel_copy(dst_tl + (stripe_h + 2) * REST_UNIT_STRIDE, below_2, unit_w); } else { // Pad with last row const pixel *const src = p + (stripe_h - 1) * PXSTRIDE(stride); pixel_copy(dst_tl + stripe_h * REST_UNIT_STRIDE, src, unit_w); pixel_copy(dst_tl + (stripe_h + 1) * REST_UNIT_STRIDE, src, unit_w); pixel_copy(dst_tl + (stripe_h + 2) * REST_UNIT_STRIDE, src, unit_w); if (have_left) { pixel_copy(dst_tl + stripe_h * REST_UNIT_STRIDE, &left[stripe_h - 1][1], 3); pixel_copy(dst_tl + (stripe_h + 1) * REST_UNIT_STRIDE, &left[stripe_h - 1][1], 3); pixel_copy(dst_tl + (stripe_h + 2) * REST_UNIT_STRIDE, &left[stripe_h - 1][1], 3); } } // Inner UNIT_WxSTRIPE_H for (int j = 0; j < stripe_h; j++) { pixel_copy(dst_tl + 3 * have_left, p + 3 * have_left, unit_w - 3 * have_left); dst_tl += REST_UNIT_STRIDE; p += PXSTRIDE(stride); } if (!have_right) { pixel *pad = dst_l + unit_w; pixel *row_last = &dst_l[unit_w - 1]; // Pad 3x(STRIPE_H+6) with last column for (int j = 0; j < stripe_h + 6; j++) { pixel_set(pad, *row_last, 3); pad += REST_UNIT_STRIDE; row_last += REST_UNIT_STRIDE; } } if (!have_left) { // Pad 3x(STRIPE_H+6) with first column for (int j = 0; j < stripe_h + 6; j++) { pixel_set(dst, *dst_l, 3); dst += REST_UNIT_STRIDE; dst_l += REST_UNIT_STRIDE; } } else { dst += 3 * REST_UNIT_STRIDE; for (int j = 0; j < stripe_h; j++) { pixel_copy(dst, &left[j][1], 3); dst += REST_UNIT_STRIDE; } } } // FIXME Could split into luma and chroma specific functions, // (since first and last tops are always 0 for chroma) // FIXME Could implement a version that requires less temporary memory // (should be possible to implement with only 6 rows of temp storage) static void wiener_c(pixel *p, const ptrdiff_t stride, const pixel (*const left)[4], const pixel *lpf, const int w, const int h, const LooprestorationParams *const params, const enum LrEdgeFlags edges HIGHBD_DECL_SUFFIX) { // Wiener filtering is applied to a maximum stripe height of 64 + 3 pixels // of padding above and below pixel tmp[70 /*(64 + 3 + 3)*/ * REST_UNIT_STRIDE]; pixel *tmp_ptr = tmp; padding(tmp, p, stride, left, lpf, w, h, edges); // Values stored between horizontal and vertical filtering don't // fit in a uint8_t. uint16_t hor[70 /*(64 + 3 + 3)*/ * REST_UNIT_STRIDE]; uint16_t *hor_ptr = hor; const int16_t (*const filter)[8] = params->filter; const int bitdepth = bitdepth_from_max(bitdepth_max); const int round_bits_h = 3 + (bitdepth == 12) * 2; const int rounding_off_h = 1 << (round_bits_h - 1); const int clip_limit = 1 << (bitdepth + 1 + 7 - round_bits_h); for (int j = 0; j < h + 6; j++) { for (int i = 0; i < w; i++) { int sum = (1 << (bitdepth + 6)); #if BITDEPTH == 8 sum += tmp_ptr[i + 3] * 128; #endif for (int k = 0; k < 7; k++) { sum += tmp_ptr[i + k] * filter[0][k]; } hor_ptr[i] = iclip((sum + rounding_off_h) >> round_bits_h, 0, clip_limit - 1); } tmp_ptr += REST_UNIT_STRIDE; hor_ptr += REST_UNIT_STRIDE; } const int round_bits_v = 11 - (bitdepth == 12) * 2; const int rounding_off_v = 1 << (round_bits_v - 1); const int round_offset = 1 << (bitdepth + (round_bits_v - 1)); for (int j = 0; j < h; j++) { for (int i = 0; i < w; i++) { int sum = -round_offset; for (int k = 0; k < 7; k++) { sum += hor[(j + k) * REST_UNIT_STRIDE + i] * filter[1][k]; } p[j * PXSTRIDE(stride) + i] = iclip_pixel((sum + rounding_off_v) >> round_bits_v); } } } // Sum over a 3x3 area // The dst and src pointers are positioned 3 pixels above and 3 pixels to the // left of the top left corner. However, the self guided filter only needs 1 // pixel above and one pixel to the left. As for the pixels below and to the // right they must be computed in the sums, but don't need to be stored. // // Example for a 4x4 block: // x x x x x x x x x x // x c c c c c c c c x // x i s s s s s s i x // x i s s s s s s i x // x i s s s s s s i x // x i s s s s s s i x // x i s s s s s s i x // x i s s s s s s i x // x c c c c c c c c x // x x x x x x x x x x // // s: Pixel summed and stored // i: Pixel summed and stored (between loops) // c: Pixel summed not stored // x: Pixel not summed not stored static void boxsum3(int32_t *sumsq, coef *sum, const pixel *src, const int w, const int h) { // We skip the first row, as it is never used src += REST_UNIT_STRIDE; // We skip the first and last columns, as they are never used for (int x = 1; x < w - 1; x++) { coef *sum_v = sum + x; int32_t *sumsq_v = sumsq + x; const pixel *s = src + x; int a = s[0], a2 = a * a; int b = s[REST_UNIT_STRIDE], b2 = b * b; // We skip the first 2 rows, as they are skipped in the next loop and // we don't need the last 2 row as it is skipped in the next loop for (int y = 2; y < h - 2; y++) { s += REST_UNIT_STRIDE; const int c = s[REST_UNIT_STRIDE]; const int c2 = c * c; sum_v += REST_UNIT_STRIDE; sumsq_v += REST_UNIT_STRIDE; *sum_v = a + b + c; *sumsq_v = a2 + b2 + c2; a = b; a2 = b2; b = c; b2 = c2; } } // We skip the first row as it is never read sum += REST_UNIT_STRIDE; sumsq += REST_UNIT_STRIDE; // We skip the last 2 rows as it is never read for (int y = 2; y < h - 2; y++) { int a = sum[1], a2 = sumsq[1]; int b = sum[2], b2 = sumsq[2]; // We don't store the first column as it is never read and // we don't store the last 2 columns as they are never read for (int x = 2; x < w - 2; x++) { const int c = sum[x + 1], c2 = sumsq[x + 1]; sum[x] = a + b + c; sumsq[x] = a2 + b2 + c2; a = b; a2 = b2; b = c; b2 = c2; } sum += REST_UNIT_STRIDE; sumsq += REST_UNIT_STRIDE; } } // Sum over a 5x5 area // The dst and src pointers are positioned 3 pixels above and 3 pixels to the // left of the top left corner. However, the self guided filter only needs 1 // pixel above and one pixel to the left. As for the pixels below and to the // right they must be computed in the sums, but don't need to be stored. // // Example for a 4x4 block: // c c c c c c c c c c // c c c c c c c c c c // i i s s s s s s i i // i i s s s s s s i i // i i s s s s s s i i // i i s s s s s s i i // i i s s s s s s i i // i i s s s s s s i i // c c c c c c c c c c // c c c c c c c c c c // // s: Pixel summed and stored // i: Pixel summed and stored (between loops) // c: Pixel summed not stored // x: Pixel not summed not stored static void boxsum5(int32_t *sumsq, coef *sum, const pixel *const src, const int w, const int h) { for (int x = 0; x < w; x++) { coef *sum_v = sum + x; int32_t *sumsq_v = sumsq + x; const pixel *s = src + 3 * REST_UNIT_STRIDE + x; int a = s[-3 * REST_UNIT_STRIDE], a2 = a * a; int b = s[-2 * REST_UNIT_STRIDE], b2 = b * b; int c = s[-1 * REST_UNIT_STRIDE], c2 = c * c; int d = s[0], d2 = d * d; // We skip the first 2 rows, as they are skipped in the next loop and // we don't need the last 2 row as it is skipped in the next loop for (int y = 2; y < h - 2; y++) { s += REST_UNIT_STRIDE; const int e = *s, e2 = e * e; sum_v += REST_UNIT_STRIDE; sumsq_v += REST_UNIT_STRIDE; *sum_v = a + b + c + d + e; *sumsq_v = a2 + b2 + c2 + d2 + e2; a = b; b = c; c = d; d = e; a2 = b2; b2 = c2; c2 = d2; d2 = e2; } } // We skip the first row as it is never read sum += REST_UNIT_STRIDE; sumsq += REST_UNIT_STRIDE; for (int y = 2; y < h - 2; y++) { int a = sum[0], a2 = sumsq[0]; int b = sum[1], b2 = sumsq[1]; int c = sum[2], c2 = sumsq[2]; int d = sum[3], d2 = sumsq[3]; for (int x = 2; x < w - 2; x++) { const int e = sum[x + 2], e2 = sumsq[x + 2]; sum[x] = a + b + c + d + e; sumsq[x] = a2 + b2 + c2 + d2 + e2; a = b; b = c; c = d; d = e; a2 = b2; b2 = c2; c2 = d2; d2 = e2; } sum += REST_UNIT_STRIDE; sumsq += REST_UNIT_STRIDE; } } static NOINLINE void selfguided_filter(coef *dst, const pixel *src, const ptrdiff_t src_stride, const int w, const int h, const int n, const unsigned s HIGHBD_DECL_SUFFIX) { const unsigned sgr_one_by_x = n == 25 ? 164 : 455; // Selfguided filter is applied to a maximum stripe height of 64 + 3 pixels // of padding above and below int32_t sumsq[68 /*(64 + 2 + 2)*/ * REST_UNIT_STRIDE]; int32_t *A = sumsq + 2 * REST_UNIT_STRIDE + 3; // By inverting A and B after the boxsums, B can be of size coef instead // of int32_t coef sum[68 /*(64 + 2 + 2)*/ * REST_UNIT_STRIDE]; coef *B = sum + 2 * REST_UNIT_STRIDE + 3; const int step = (n == 25) + 1; if (n == 25) boxsum5(sumsq, sum, src, w + 6, h + 6); else boxsum3(sumsq, sum, src, w + 6, h + 6); const int bitdepth_min_8 = bitdepth_from_max(bitdepth_max) - 8; int32_t *AA = A - REST_UNIT_STRIDE; coef *BB = B - REST_UNIT_STRIDE; for (int j = -1; j < h + 1; j+= step) { for (int i = -1; i < w + 1; i++) { const int a = (AA[i] + ((1 << (2 * bitdepth_min_8)) >> 1)) >> (2 * bitdepth_min_8); const int b = (BB[i] + ((1 << bitdepth_min_8) >> 1)) >> bitdepth_min_8; const unsigned p = imax(a * n - b * b, 0); const unsigned z = (p * s + (1 << 19)) >> 20; const unsigned x = dav1d_sgr_x_by_x[umin(z, 255)]; // This is where we invert A and B, so that B is of size coef. AA[i] = (x * BB[i] * sgr_one_by_x + (1 << 11)) >> 12; BB[i] = x; } AA += step * REST_UNIT_STRIDE; BB += step * REST_UNIT_STRIDE; } src += 3 * REST_UNIT_STRIDE + 3; if (n == 25) { int j = 0; #define SIX_NEIGHBORS(P, i)\ ((P[i - REST_UNIT_STRIDE] + P[i + REST_UNIT_STRIDE]) * 6 + \ (P[i - 1 - REST_UNIT_STRIDE] + P[i - 1 + REST_UNIT_STRIDE] + \ P[i + 1 - REST_UNIT_STRIDE] + P[i + 1 + REST_UNIT_STRIDE]) * 5) for (; j < h - 1; j+=2) { for (int i = 0; i < w; i++) { const int a = SIX_NEIGHBORS(B, i); const int b = SIX_NEIGHBORS(A, i); dst[i] = (b - a * src[i] + (1 << 8)) >> 9; } dst += 384 /* Maximum restoration width is 384 (256 * 1.5) */; src += REST_UNIT_STRIDE; B += REST_UNIT_STRIDE; A += REST_UNIT_STRIDE; for (int i = 0; i < w; i++) { const int a = B[i] * 6 + (B[i - 1] + B[i + 1]) * 5; const int b = A[i] * 6 + (A[i - 1] + A[i + 1]) * 5; dst[i] = (b - a * src[i] + (1 << 7)) >> 8; } dst += 384 /* Maximum restoration width is 384 (256 * 1.5) */; src += REST_UNIT_STRIDE; B += REST_UNIT_STRIDE; A += REST_UNIT_STRIDE; } if (j + 1 == h) { // Last row, when number of rows is odd for (int i = 0; i < w; i++) { const int a = SIX_NEIGHBORS(B, i); const int b = SIX_NEIGHBORS(A, i); dst[i] = (b - a * src[i] + (1 << 8)) >> 9; } } #undef SIX_NEIGHBORS } else { #define EIGHT_NEIGHBORS(P, i)\ ((P[i] + P[i - 1] + P[i + 1] + P[i - REST_UNIT_STRIDE] + P[i + REST_UNIT_STRIDE]) * 4 + \ (P[i - 1 - REST_UNIT_STRIDE] + P[i - 1 + REST_UNIT_STRIDE] + \ P[i + 1 - REST_UNIT_STRIDE] + P[i + 1 + REST_UNIT_STRIDE]) * 3) for (int j = 0; j < h; j++) { for (int i = 0; i < w; i++) { const int a = EIGHT_NEIGHBORS(B, i); const int b = EIGHT_NEIGHBORS(A, i); dst[i] = (b - a * src[i] + (1 << 8)) >> 9; } dst += 384; src += REST_UNIT_STRIDE; B += REST_UNIT_STRIDE; A += REST_UNIT_STRIDE; } } #undef EIGHT_NEIGHBORS } static void sgr_5x5_c(pixel *p, const ptrdiff_t stride, const pixel (*const left)[4], const pixel *lpf, const int w, const int h, const LooprestorationParams *const params, const enum LrEdgeFlags edges HIGHBD_DECL_SUFFIX) { // Selfguided filter is applied to a maximum stripe height of 64 + 3 pixels // of padding above and below pixel tmp[70 /*(64 + 3 + 3)*/ * REST_UNIT_STRIDE]; // Selfguided filter outputs to a maximum stripe height of 64 and a // maximum restoration width of 384 (256 * 1.5) coef dst[64 * 384]; padding(tmp, p, stride, left, lpf, w, h, edges); selfguided_filter(dst, tmp, REST_UNIT_STRIDE, w, h, 25, params->sgr.s0 HIGHBD_TAIL_SUFFIX); const int w0 = params->sgr.w0; for (int j = 0; j < h; j++) { for (int i = 0; i < w; i++) { const int v = w0 * dst[j * 384 + i]; p[i] = iclip_pixel(p[i] + ((v + (1 << 10)) >> 11)); } p += PXSTRIDE(stride); } } static void sgr_3x3_c(pixel *p, const ptrdiff_t stride, const pixel (*const left)[4], const pixel *lpf, const int w, const int h, const LooprestorationParams *const params, const enum LrEdgeFlags edges HIGHBD_DECL_SUFFIX) { pixel tmp[70 /*(64 + 3 + 3)*/ * REST_UNIT_STRIDE]; coef dst[64 * 384]; padding(tmp, p, stride, left, lpf, w, h, edges); selfguided_filter(dst, tmp, REST_UNIT_STRIDE, w, h, 9, params->sgr.s1 HIGHBD_TAIL_SUFFIX); const int w1 = params->sgr.w1; for (int j = 0; j < h; j++) { for (int i = 0; i < w; i++) { const int v = w1 * dst[j * 384 + i]; p[i] = iclip_pixel(p[i] + ((v + (1 << 10)) >> 11)); } p += PXSTRIDE(stride); } } static void sgr_mix_c(pixel *p, const ptrdiff_t stride, const pixel (*const left)[4], const pixel *lpf, const int w, const int h, const LooprestorationParams *const params, const enum LrEdgeFlags edges HIGHBD_DECL_SUFFIX) { pixel tmp[70 /*(64 + 3 + 3)*/ * REST_UNIT_STRIDE]; coef dst0[64 * 384]; coef dst1[64 * 384]; padding(tmp, p, stride, left, lpf, w, h, edges); selfguided_filter(dst0, tmp, REST_UNIT_STRIDE, w, h, 25, params->sgr.s0 HIGHBD_TAIL_SUFFIX); selfguided_filter(dst1, tmp, REST_UNIT_STRIDE, w, h, 9, params->sgr.s1 HIGHBD_TAIL_SUFFIX); const int w0 = params->sgr.w0; const int w1 = params->sgr.w1; for (int j = 0; j < h; j++) { for (int i = 0; i < w; i++) { const int v = w0 * dst0[j * 384 + i] + w1 * dst1[j * 384 + i]; p[i] = iclip_pixel(p[i] + ((v + (1 << 10)) >> 11)); } p += PXSTRIDE(stride); } } #if HAVE_ASM #if ARCH_AARCH64 || ARCH_ARM #include "src/arm/looprestoration.h" #elif ARCH_PPC64LE #include "src/ppc/looprestoration.h" #elif ARCH_X86 #include "src/x86/looprestoration.h" #endif #endif COLD void bitfn(dav1d_loop_restoration_dsp_init)(Dav1dLoopRestorationDSPContext *const c, const int bpc) { c->wiener[0] = c->wiener[1] = wiener_c; c->sgr[0] = sgr_5x5_c; c->sgr[1] = sgr_3x3_c; c->sgr[2] = sgr_mix_c; #if HAVE_ASM #if ARCH_AARCH64 || ARCH_ARM loop_restoration_dsp_init_arm(c, bpc); #elif ARCH_PPC64LE loop_restoration_dsp_init_ppc(c, bpc); #elif ARCH_X86 loop_restoration_dsp_init_x86(c, bpc); #endif #endif }