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author | Andrew Depke <andrewdepke@gmail.com> | 2021-01-16 12:26:50 +0300 |
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committer | Andrew Depke <andrewdepke@gmail.com> | 2021-01-16 12:26:50 +0300 |
commit | 384617fba15cbcd4e31841af43fb6718a50a6893 (patch) | |
tree | d2aaeed04f0a4d5967c1daf1ad231a293ea0dd66 | |
parent | 3d75fb4d8708cd63e5211c165090ff4c57c45572 (diff) |
Update manual
-rw-r--r-- | manual/tracy.tex | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/manual/tracy.tex b/manual/tracy.tex index 0e50f146..668d1253 100644 --- a/manual/tracy.tex +++ b/manual/tracy.tex @@ -1405,7 +1405,7 @@ Remember that you need to provide your own name for the created stack variable a \subsubsection{Transient GPU zones} -Transient zones (see section~\ref{transientzones} for details) are available in OpenGL and Vulkan macros. +Transient zones (see section~\ref{transientzones} for details) are available in OpenGL, Vulkan, and Direct3D 12 macros. \subsection{Collecting call stacks} \label{collectingcallstacks} |