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2022-09-04Remove VisData.Bartosz Taudul
Its functionality is now incorporated into TimelineItem. For purposes of maintaining visibility of frame sets and locks a much simpler ptr -> bool map is now used.
2022-09-04Migrate CPU data to timeline item system.Bartosz Taudul
2022-09-04Add mutable ViewData accessor.Bartosz Taudul
2022-09-04Migrate drawing GPU data to the new timeline item system.Bartosz Taudul
2022-09-04Manage GPU index counter in View.Bartosz Taudul
2022-09-04Migrate drawing CPU threads to the new timeline item system.Bartosz Taudul
2022-09-03DrawContents reports if anything was drawn.Bartosz Taudul
2022-09-03Add function for highlighting a thread.Bartosz Taudul
2022-09-03Switch plot drawing to the timeline items system.Bartosz Taudul
2022-09-03Make View::ZoomToRange() public.Bartosz Taudul
2022-08-28Cosmetics.Bartosz Taudul
2022-08-28Merge pull request #446 from simplyWiri/masterBartosz Taudul
Add WASD panning/zooming functionality to timeline.
2022-08-22Add WASD panning/zooming functionality to timeline.simplyWiri
2022-08-20Move vis data to timeline controller.Bartosz Taudul
2022-08-15Add shorten name accessor.Bartosz Taudul
2022-08-15Extract ShortenZoneName() function to a separate file.Bartosz Taudul
2022-08-15Expose zone name normalization as a separate setting.Bartosz Taudul
2022-08-15Change namespace shortening to zone name shortening.Bartosz Taudul
Namespace shortening was kinda ok for function names produced by MSVC, which are generally clean looking. However, gcc/clang like to produce function names which include template arguments, function parameters, return values, etc. In such cases the old algorithm simply didn't work, because removal of everything before the last :: could as well happen in midst of function parameters list. The result was certainly not an usable function name. With this new approach namespaces are no longer explicitly mentioned and this functionality is simply called zone name shortening. The user-selectable options were changed to make the shortening always enabled, disabled, or to apply as needed. Note that the "as needed" approach will be dynamic, trying to gradually remove more and more from the name, until it fits in the requested area. Current implementation is only the first step into making this work. In this first step the function parameters are reduced to () and the template arguments are reduced to <>. This alone greatly improves readability of the zone names. The option to reduce namespaces to one letter (i.e. std::tr1::hash would become s:t:hash) will no longer be present, now or in the future.
2022-08-15Start extracting timeline height control logic.Bartosz Taudul
2022-08-12Drop access to native window.Bartosz Taudul
The new NFD library is not using this information, and the old one was using it only on Windows. Oh well. Removal of this functionality also removes some build-time decisions.
2022-07-30Use common functionality to get frame set name.Bartosz Taudul
2022-07-24Make user plot color depend on its name.Bartosz Taudul
2022-07-23Implement direct children search.Bartosz Taudul
2022-07-23Implement children messages filtering in zone tooltip.Bartosz Taudul
2022-07-03Monitor send queue size.Bartosz Taudul
2022-07-02Cleanup TracyView includes.Bartosz Taudul
2022-07-02Also extract (and rename) timeline mouse handling.Bartosz Taudul
2022-07-02Rename DrawZone* -> DrawTimeline*.Bartosz Taudul
2022-07-02Move DrawHistogramMinMaxLabel() to TracyImGui.cpp.Bartosz Taudul
2022-07-02Move DrawHelpMarker to TracyImGui.hpp.Bartosz Taudul
2022-07-02Extract plot drawing from View.Bartosz Taudul
2022-07-02Move zone info UI out of View.Bartosz Taudul
2022-07-02Extract options UI from View.Bartosz Taudul
2022-07-02Split View navigation functions.Bartosz Taudul
2022-07-02Extract Find Zone UI to a separate file.Bartosz Taudul
2022-06-06Add ability to filter callstacks in memory tab by inactive allocations.thedmd
Filtering by inactive allocations helps to pin point wasteful allocations in an app.
2022-04-18Don't show callstack column in messages, if no callstacks.Bartosz Taudul
2022-03-15Move adding annotations to a separate function.Bartosz Taudul
2022-01-29Display GPU zone statistics.Bartosz Taudul
2021-12-31Add bottom/top tree to callstack parents.Bartosz Taudul
2021-11-29Replace "restrict time" with time range limits in memory.Bartosz Taudul
2021-11-29Add memory time range limit UI.Bartosz Taudul
2021-11-27Fix display of entry call stacks when inlines are present.Bartosz Taudul
2021-11-19Allow forceful insertion into main thread queue.Bartosz Taudul
This is useful to run some tasks outside of the main render job.
2021-11-19Add scale setup callback infrastructure.Bartosz Taudul
2021-11-14Draw callstack tree for wait stacks.Bartosz Taudul
2021-11-14Wait stacks mode selection.Bartosz Taudul
2021-11-14Generic callstack tree builder.Bartosz Taudul
Previously this was exclusive for memory callstacks.
2021-11-13Rename PathData -> MemPathData.Bartosz Taudul
2021-11-13Rename CallstackFrameTree -> MemCallstackFrameTree.Bartosz Taudul