Welcome to mirror list, hosted at ThFree Co, Russian Federation.

github.com/xamarin/Xamarin.PropertyEditing.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorEric Maupin <ermaup@microsoft.com>2017-01-13 00:26:15 +0300
committerEric Maupin <ermaup@microsoft.com>2017-01-13 00:26:33 +0300
commitef01e5a8cde205b19f90f79a412b63d2b5fcc673 (patch)
tree660a0508770209e672962f3fb65f6cfddc56d1e4 /Xamarin.PropertyEditing.Windows.Standalone
Init
Diffstat (limited to 'Xamarin.PropertyEditing.Windows.Standalone')
-rw-r--r--Xamarin.PropertyEditing.Windows.Standalone/App.config6
-rw-r--r--Xamarin.PropertyEditing.Windows.Standalone/App.xaml9
-rw-r--r--Xamarin.PropertyEditing.Windows.Standalone/App.xaml.cs17
-rw-r--r--Xamarin.PropertyEditing.Windows.Standalone/MainWindow.xaml12
-rw-r--r--Xamarin.PropertyEditing.Windows.Standalone/MainWindow.xaml.cs28
-rw-r--r--Xamarin.PropertyEditing.Windows.Standalone/Properties/AssemblyInfo.cs55
-rw-r--r--Xamarin.PropertyEditing.Windows.Standalone/Properties/Resources.Designer.cs70
-rw-r--r--Xamarin.PropertyEditing.Windows.Standalone/Properties/Resources.resx117
-rw-r--r--Xamarin.PropertyEditing.Windows.Standalone/Properties/Settings.Designer.cs30
-rw-r--r--Xamarin.PropertyEditing.Windows.Standalone/Properties/Settings.settings7
-rw-r--r--Xamarin.PropertyEditing.Windows.Standalone/Xamarin.PropertyEditing.Windows.Standalone.csproj97
11 files changed, 448 insertions, 0 deletions
diff --git a/Xamarin.PropertyEditing.Windows.Standalone/App.config b/Xamarin.PropertyEditing.Windows.Standalone/App.config
new file mode 100644
index 0000000..88fa402
--- /dev/null
+++ b/Xamarin.PropertyEditing.Windows.Standalone/App.config
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" ?>
+<configuration>
+ <startup>
+ <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.2" />
+ </startup>
+</configuration> \ No newline at end of file
diff --git a/Xamarin.PropertyEditing.Windows.Standalone/App.xaml b/Xamarin.PropertyEditing.Windows.Standalone/App.xaml
new file mode 100644
index 0000000..58ad820
--- /dev/null
+++ b/Xamarin.PropertyEditing.Windows.Standalone/App.xaml
@@ -0,0 +1,9 @@
+<Application x:Class="Xamarin.PropertyEditing.Windows.Standalone.App"
+ xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
+ xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
+ xmlns:local="clr-namespace:Xamarin.PropertyEditing.Windows.Standalone"
+ StartupUri="MainWindow.xaml">
+ <Application.Resources>
+
+ </Application.Resources>
+</Application>
diff --git a/Xamarin.PropertyEditing.Windows.Standalone/App.xaml.cs b/Xamarin.PropertyEditing.Windows.Standalone/App.xaml.cs
new file mode 100644
index 0000000..6d9be59
--- /dev/null
+++ b/Xamarin.PropertyEditing.Windows.Standalone/App.xaml.cs
@@ -0,0 +1,17 @@
+using System;
+using System.Collections.Generic;
+using System.Configuration;
+using System.Data;
+using System.Linq;
+using System.Threading.Tasks;
+using System.Windows;
+
+namespace Xamarin.PropertyEditing.Windows.Standalone
+{
+ /// <summary>
+ /// Interaction logic for App.xaml
+ /// </summary>
+ public partial class App : Application
+ {
+ }
+}
diff --git a/Xamarin.PropertyEditing.Windows.Standalone/MainWindow.xaml b/Xamarin.PropertyEditing.Windows.Standalone/MainWindow.xaml
new file mode 100644
index 0000000..f8ac6cb
--- /dev/null
+++ b/Xamarin.PropertyEditing.Windows.Standalone/MainWindow.xaml
@@ -0,0 +1,12 @@
+<Window x:Class="Xamarin.PropertyEditing.Windows.Standalone.MainWindow"
+ xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
+ xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
+ xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
+ xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
+ xmlns:local="clr-namespace:Xamarin.PropertyEditing.Windows.Standalone"
+ mc:Ignorable="d"
+ Title="MainWindow" Height="350" Width="525">
+ <Grid>
+
+ </Grid>
+</Window>
diff --git a/Xamarin.PropertyEditing.Windows.Standalone/MainWindow.xaml.cs b/Xamarin.PropertyEditing.Windows.Standalone/MainWindow.xaml.cs
new file mode 100644
index 0000000..ead267f
--- /dev/null
+++ b/Xamarin.PropertyEditing.Windows.Standalone/MainWindow.xaml.cs
@@ -0,0 +1,28 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Windows;
+using System.Windows.Controls;
+using System.Windows.Data;
+using System.Windows.Documents;
+using System.Windows.Input;
+using System.Windows.Media;
+using System.Windows.Media.Imaging;
+using System.Windows.Navigation;
+using System.Windows.Shapes;
+
+namespace Xamarin.PropertyEditing.Windows.Standalone
+{
+ /// <summary>
+ /// Interaction logic for MainWindow.xaml
+ /// </summary>
+ public partial class MainWindow : Window
+ {
+ public MainWindow ()
+ {
+ InitializeComponent ();
+ }
+ }
+}
diff --git a/Xamarin.PropertyEditing.Windows.Standalone/Properties/AssemblyInfo.cs b/Xamarin.PropertyEditing.Windows.Standalone/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000..4a7f198
--- /dev/null
+++ b/Xamarin.PropertyEditing.Windows.Standalone/Properties/AssemblyInfo.cs
@@ -0,0 +1,55 @@
+using System.Reflection;
+using System.Resources;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+using System.Windows;
+
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+[assembly: AssemblyTitle ("Xamarin.PropertyEditing.Windows.Standalone")]
+[assembly: AssemblyDescription ("")]
+[assembly: AssemblyConfiguration ("")]
+[assembly: AssemblyCompany ("")]
+[assembly: AssemblyProduct ("Xamarin.PropertyEditing.Windows.Standalone")]
+[assembly: AssemblyCopyright ("Copyright © 2017")]
+[assembly: AssemblyTrademark ("")]
+[assembly: AssemblyCulture ("")]
+
+// Setting ComVisible to false makes the types in this assembly not visible
+// to COM components. If you need to access a type in this assembly from
+// COM, set the ComVisible attribute to true on that type.
+[assembly: ComVisible (false)]
+
+//In order to begin building localizable applications, set
+//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
+//inside a <PropertyGroup>. For example, if you are using US english
+//in your source files, set the <UICulture> to en-US. Then uncomment
+//the NeutralResourceLanguage attribute below. Update the "en-US" in
+//the line below to match the UICulture setting in the project file.
+
+//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
+
+
+[assembly: ThemeInfo (
+ ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
+ //(used if a resource is not found in the page,
+ // or application resource dictionaries)
+ ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
+ //(used if a resource is not found in the page,
+ // app, or any theme specific resource dictionaries)
+)]
+
+
+// Version information for an assembly consists of the following four values:
+//
+// Major Version
+// Minor Version
+// Build Number
+// Revision
+//
+// You can specify all the values or you can default the Build and Revision Numbers
+// by using the '*' as shown below:
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion ("1.0.0.0")]
+[assembly: AssemblyFileVersion ("1.0.0.0")]
diff --git a/Xamarin.PropertyEditing.Windows.Standalone/Properties/Resources.Designer.cs b/Xamarin.PropertyEditing.Windows.Standalone/Properties/Resources.Designer.cs
new file mode 100644
index 0000000..426e80b
--- /dev/null
+++ b/Xamarin.PropertyEditing.Windows.Standalone/Properties/Resources.Designer.cs
@@ -0,0 +1,70 @@
+//------------------------------------------------------------------------------
+// <auto-generated>
+// This code was generated by a tool.
+// Runtime Version:4.0.30319.42000
+//
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+// </auto-generated>
+//------------------------------------------------------------------------------
+
+namespace Xamarin.PropertyEditing.Windows.Standalone.Properties
+{
+
+
+ /// <summary>
+ /// A strongly-typed resource class, for looking up localized strings, etc.
+ /// </summary>
+ // This class was auto-generated by the StronglyTypedResourceBuilder
+ // class via a tool like ResGen or Visual Studio.
+ // To add or remove a member, edit your .ResX file then rerun ResGen
+ // with the /str option, or rebuild your VS project.
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute ("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute ()]
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute ()]
+ internal class Resources
+ {
+
+ private static global::System.Resources.ResourceManager resourceMan;
+
+ private static global::System.Globalization.CultureInfo resourceCulture;
+
+ [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute ("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
+ internal Resources ()
+ {
+ }
+
+ /// <summary>
+ /// Returns the cached ResourceManager instance used by this class.
+ /// </summary>
+ [global::System.ComponentModel.EditorBrowsableAttribute (global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Resources.ResourceManager ResourceManager
+ {
+ get
+ {
+ if ((resourceMan == null)) {
+ global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager ("Xamarin.PropertyEditing.Windows.Standalone.Properties.Resources", typeof (Resources).Assembly);
+ resourceMan = temp;
+ }
+ return resourceMan;
+ }
+ }
+
+ /// <summary>
+ /// Overrides the current thread's CurrentUICulture property for all
+ /// resource lookups using this strongly typed resource class.
+ /// </summary>
+ [global::System.ComponentModel.EditorBrowsableAttribute (global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Globalization.CultureInfo Culture
+ {
+ get
+ {
+ return resourceCulture;
+ }
+ set
+ {
+ resourceCulture = value;
+ }
+ }
+ }
+}
diff --git a/Xamarin.PropertyEditing.Windows.Standalone/Properties/Resources.resx b/Xamarin.PropertyEditing.Windows.Standalone/Properties/Resources.resx
new file mode 100644
index 0000000..af7dbeb
--- /dev/null
+++ b/Xamarin.PropertyEditing.Windows.Standalone/Properties/Resources.resx
@@ -0,0 +1,117 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <!--
+ Microsoft ResX Schema
+
+ Version 2.0
+
+ The primary goals of this format is to allow a simple XML format
+ that is mostly human readable. The generation and parsing of the
+ various data types are done through the TypeConverter classes
+ associated with the data types.
+
+ Example:
+
+ ... ado.net/XML headers & schema ...
+ <resheader name="resmimetype">text/microsoft-resx</resheader>
+ <resheader name="version">2.0</resheader>
+ <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
+ <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
+ <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
+ <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
+ <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
+ <value>[base64 mime encoded serialized .NET Framework object]</value>
+ </data>
+ <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
+ <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
+ <comment>This is a comment</comment>
+ </data>
+
+ There are any number of "resheader" rows that contain simple
+ name/value pairs.
+
+ Each data row contains a name, and value. The row also contains a
+ type or mimetype. Type corresponds to a .NET class that support
+ text/value conversion through the TypeConverter architecture.
+ Classes that don't support this are serialized and stored with the
+ mimetype set.
+
+ The mimetype is used for serialized objects, and tells the
+ ResXResourceReader how to depersist the object. This is currently not
+ extensible. For a given mimetype the value must be set accordingly:
+
+ Note - application/x-microsoft.net.object.binary.base64 is the format
+ that the ResXResourceWriter will generate, however the reader can
+ read any of the formats listed below.
+
+ mimetype: application/x-microsoft.net.object.binary.base64
+ value : The object must be serialized with
+ : System.Serialization.Formatters.Binary.BinaryFormatter
+ : and then encoded with base64 encoding.
+
+ mimetype: application/x-microsoft.net.object.soap.base64
+ value : The object must be serialized with
+ : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
+ : and then encoded with base64 encoding.
+
+ mimetype: application/x-microsoft.net.object.bytearray.base64
+ value : The object must be serialized into a byte array
+ : using a System.ComponentModel.TypeConverter
+ : and then encoded with base64 encoding.
+ -->
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+</root> \ No newline at end of file
diff --git a/Xamarin.PropertyEditing.Windows.Standalone/Properties/Settings.Designer.cs b/Xamarin.PropertyEditing.Windows.Standalone/Properties/Settings.Designer.cs
new file mode 100644
index 0000000..e8a426f
--- /dev/null
+++ b/Xamarin.PropertyEditing.Windows.Standalone/Properties/Settings.Designer.cs
@@ -0,0 +1,30 @@
+//------------------------------------------------------------------------------
+// <auto-generated>
+// This code was generated by a tool.
+// Runtime Version:4.0.30319.42000
+//
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+// </auto-generated>
+//------------------------------------------------------------------------------
+
+namespace Xamarin.PropertyEditing.Windows.Standalone.Properties
+{
+
+
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute ()]
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute ("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
+ internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
+ {
+
+ private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized (new Settings ())));
+
+ public static Settings Default
+ {
+ get
+ {
+ return defaultInstance;
+ }
+ }
+ }
+}
diff --git a/Xamarin.PropertyEditing.Windows.Standalone/Properties/Settings.settings b/Xamarin.PropertyEditing.Windows.Standalone/Properties/Settings.settings
new file mode 100644
index 0000000..033d7a5
--- /dev/null
+++ b/Xamarin.PropertyEditing.Windows.Standalone/Properties/Settings.settings
@@ -0,0 +1,7 @@
+<?xml version='1.0' encoding='utf-8'?>
+<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
+ <Profiles>
+ <Profile Name="(Default)" />
+ </Profiles>
+ <Settings />
+</SettingsFile> \ No newline at end of file
diff --git a/Xamarin.PropertyEditing.Windows.Standalone/Xamarin.PropertyEditing.Windows.Standalone.csproj b/Xamarin.PropertyEditing.Windows.Standalone/Xamarin.PropertyEditing.Windows.Standalone.csproj
new file mode 100644
index 0000000..66886e5
--- /dev/null
+++ b/Xamarin.PropertyEditing.Windows.Standalone/Xamarin.PropertyEditing.Windows.Standalone.csproj
@@ -0,0 +1,97 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <ProjectGuid>{070E46F6-916C-4987-8F90-C0CEF1572FFE}</ProjectGuid>
+ <OutputType>WinExe</OutputType>
+ <RootNamespace>Xamarin.PropertyEditing.Windows.Standalone</RootNamespace>
+ <AssemblyName>Xamarin.PropertyEditing.Windows.Standalone</AssemblyName>
+ <TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
+ <FileAlignment>512</FileAlignment>
+ <ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
+ <WarningLevel>4</WarningLevel>
+ <AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
+ <PlatformTarget>AnyCPU</PlatformTarget>
+ <DebugSymbols>true</DebugSymbols>
+ <DebugType>full</DebugType>
+ <Optimize>false</Optimize>
+ <OutputPath>bin\Debug\</OutputPath>
+ <DefineConstants>DEBUG;TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
+ <PlatformTarget>AnyCPU</PlatformTarget>
+ <DebugType>pdbonly</DebugType>
+ <Optimize>true</Optimize>
+ <OutputPath>bin\Release\</OutputPath>
+ <DefineConstants>TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ </PropertyGroup>
+ <ItemGroup>
+ <Reference Include="System" />
+ <Reference Include="System.Data" />
+ <Reference Include="System.Xml" />
+ <Reference Include="Microsoft.CSharp" />
+ <Reference Include="System.Core" />
+ <Reference Include="System.Xml.Linq" />
+ <Reference Include="System.Data.DataSetExtensions" />
+ <Reference Include="System.Net.Http" />
+ <Reference Include="System.Xaml">
+ <RequiredTargetFramework>4.0</RequiredTargetFramework>
+ </Reference>
+ <Reference Include="WindowsBase" />
+ <Reference Include="PresentationCore" />
+ <Reference Include="PresentationFramework" />
+ </ItemGroup>
+ <ItemGroup>
+ <ApplicationDefinition Include="App.xaml">
+ <Generator>MSBuild:Compile</Generator>
+ <SubType>Designer</SubType>
+ </ApplicationDefinition>
+ <Page Include="MainWindow.xaml">
+ <Generator>MSBuild:Compile</Generator>
+ <SubType>Designer</SubType>
+ </Page>
+ <Compile Include="App.xaml.cs">
+ <DependentUpon>App.xaml</DependentUpon>
+ <SubType>Code</SubType>
+ </Compile>
+ <Compile Include="MainWindow.xaml.cs">
+ <DependentUpon>MainWindow.xaml</DependentUpon>
+ <SubType>Code</SubType>
+ </Compile>
+ </ItemGroup>
+ <ItemGroup>
+ <Compile Include="Properties\AssemblyInfo.cs">
+ <SubType>Code</SubType>
+ </Compile>
+ <Compile Include="Properties\Resources.Designer.cs">
+ <AutoGen>True</AutoGen>
+ <DesignTime>True</DesignTime>
+ <DependentUpon>Resources.resx</DependentUpon>
+ </Compile>
+ <Compile Include="Properties\Settings.Designer.cs">
+ <AutoGen>True</AutoGen>
+ <DependentUpon>Settings.settings</DependentUpon>
+ <DesignTimeSharedInput>True</DesignTimeSharedInput>
+ </Compile>
+ <EmbeddedResource Include="Properties\Resources.resx">
+ <Generator>ResXFileCodeGenerator</Generator>
+ <LastGenOutput>Resources.Designer.cs</LastGenOutput>
+ </EmbeddedResource>
+ <None Include="Properties\Settings.settings">
+ <Generator>SettingsSingleFileGenerator</Generator>
+ <LastGenOutput>Settings.Designer.cs</LastGenOutput>
+ </None>
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="App.config" />
+ </ItemGroup>
+ <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
+</Project> \ No newline at end of file