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Resources.Designer.cs « Properties « Xamarin.PropertyEditing - github.com/xamarin/Xamarin.PropertyEditing.git - Unnamed repository; edit this file 'description' to name the repository.
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//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:4.0.30319.42000
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace Xamarin.PropertyEditing.Properties {
    using System;
    
    
    /// <summary>
    ///   A strongly-typed resource class, for looking up localized strings, etc.
    /// </summary>
    // This class was auto-generated by the StronglyTypedResourceBuilder
    // class via a tool like ResGen or Visual Studio.
    // To add or remove a member, edit your .ResX file then rerun ResGen
    // with the /str option, or rebuild your VS project.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    public class Resources {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal Resources() {
        }
        
        /// <summary>
        ///   Returns the cached ResourceManager instance used by this class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        public static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Xamarin.PropertyEditing.Properties.Resources", typeof(Resources).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Overrides the current thread's CurrentUICulture property for all
        ///   resource lookups using this strongly typed resource class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        public static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Alpha.
        /// </summary>
        public static string Alpha {
            get {
                return ResourceManager.GetString("Alpha", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to A.
        /// </summary>
        public static string AlphaInitial {
            get {
                return ResourceManager.GetString("AlphaInitial", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Black.
        /// </summary>
        public static string Black {
            get {
                return ResourceManager.GetString("Black", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to K.
        /// </summary>
        public static string BlackInitial {
            get {
                return ResourceManager.GetString("BlackInitial", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Blue.
        /// </summary>
        public static string Blue {
            get {
                return ResourceManager.GetString("Blue", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to B.
        /// </summary>
        public static string BlueInitial {
            get {
                return ResourceManager.GetString("BlueInitial", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Brightness.
        /// </summary>
        public static string Brightness {
            get {
                return ResourceManager.GetString("Brightness", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to B.
        /// </summary>
        public static string BrightnessInitial {
            get {
                return ResourceManager.GetString("BrightnessInitial", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to CMYK.
        /// </summary>
        public static string CMYK {
            get {
                return ResourceManager.GetString("CMYK", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Color space.
        /// </summary>
        public static string ColorSpace {
            get {
                return ResourceManager.GetString("ColorSpace", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Current color.
        /// </summary>
        public static string CurrentColor {
            get {
                return ResourceManager.GetString("CurrentColor", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Cyan.
        /// </summary>
        public static string Cyan {
            get {
                return ResourceManager.GetString("Cyan", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to C.
        /// </summary>
        public static string CyanInitial {
            get {
                return ResourceManager.GetString("CyanInitial", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Cyan / Magenta / Yellow / Black.
        /// </summary>
        public static string CyanMagentaYellowBlack {
            get {
                return ResourceManager.GetString("CyanMagentaYellowBlack", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Event handlers for the selected element.
        /// </summary>
        public static string EventHandlersSelectedElement {
            get {
                return ResourceManager.GetString("EventHandlersSelectedElement", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Events.
        /// </summary>
        public static string Events {
            get {
                return ResourceManager.GetString("Events", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Green.
        /// </summary>
        public static string Green {
            get {
                return ResourceManager.GetString("Green", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to G.
        /// </summary>
        public static string GreenInitial {
            get {
                return ResourceManager.GetString("GreenInitial", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Hex value.
        /// </summary>
        public static string HexValue {
            get {
                return ResourceManager.GetString("HexValue", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to HLS.
        /// </summary>
        public static string HLS {
            get {
                return ResourceManager.GetString("HLS", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to HSB.
        /// </summary>
        public static string HSB {
            get {
                return ResourceManager.GetString("HSB", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Hue.
        /// </summary>
        public static string Hue {
            get {
                return ResourceManager.GetString("Hue", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to H.
        /// </summary>
        public static string HueInitial {
            get {
                return ResourceManager.GetString("HueInitial", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Hue / Lightness / Saturation.
        /// </summary>
        public static string HueLightnessSaturation {
            get {
                return ResourceManager.GetString("HueLightnessSaturation", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Hue / Saturation / Brightness.
        /// </summary>
        public static string HueSaturationBrightness {
            get {
                return ResourceManager.GetString("HueSaturationBrightness", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Initial color.
        /// </summary>
        public static string InitialColor {
            get {
                return ResourceManager.GetString("InitialColor", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Last color.
        /// </summary>
        public static string LastColor {
            get {
                return ResourceManager.GetString("LastColor", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Lightness.
        /// </summary>
        public static string Lightness {
            get {
                return ResourceManager.GetString("Lightness", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to L.
        /// </summary>
        public static string LightnessInitial {
            get {
                return ResourceManager.GetString("LightnessInitial", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Magenta.
        /// </summary>
        public static string Magenta {
            get {
                return ResourceManager.GetString("Magenta", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to M.
        /// </summary>
        public static string MagentaInitial {
            get {
                return ResourceManager.GetString("MagentaInitial", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} objects selected.
        /// </summary>
        public static string MultipleObjectsSelected {
            get {
                return ResourceManager.GetString("MultipleObjectsSelected", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} types selected.
        /// </summary>
        public static string MultipleTypesSelected {
            get {
                return ResourceManager.GetString("MultipleTypesSelected", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Name.
        /// </summary>
        public static string Name {
            get {
                return ResourceManager.GetString("Name", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to No brush.
        /// </summary>
        public static string NoBrush {
            get {
                return ResourceManager.GetString("NoBrush", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to &lt;No Name&gt;.
        /// </summary>
        public static string NoName {
            get {
                return ResourceManager.GetString("NoName", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Properties.
        /// </summary>
        public static string Properties {
            get {
                return ResourceManager.GetString("Properties", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Properties for the selected element.
        /// </summary>
        public static string PropertiesSelectedElement {
            get {
                return ResourceManager.GetString("PropertiesSelectedElement", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Red.
        /// </summary>
        public static string Red {
            get {
                return ResourceManager.GetString("Red", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Red / Green/ Blue.
        /// </summary>
        public static string RedGreenBlue {
            get {
                return ResourceManager.GetString("RedGreenBlue", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to R.
        /// </summary>
        public static string RedInitial {
            get {
                return ResourceManager.GetString("RedInitial", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to RGB.
        /// </summary>
        public static string RGB {
            get {
                return ResourceManager.GetString("RGB", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Saturation.
        /// </summary>
        public static string Saturation {
            get {
                return ResourceManager.GetString("Saturation", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to S.
        /// </summary>
        public static string SaturationInitial {
            get {
                return ResourceManager.GetString("SaturationInitial", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Solid color brush.
        /// </summary>
        public static string SolidBrush {
            get {
                return ResourceManager.GetString("SolidBrush", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Type.
        /// </summary>
        public static string Type {
            get {
                return ResourceManager.GetString("Type", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to View properties or events.
        /// </summary>
        public static string ViewPropertiesOrEvents {
            get {
                return ResourceManager.GetString("ViewPropertiesOrEvents", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Yellow.
        /// </summary>
        public static string Yellow {
            get {
                return ResourceManager.GetString("Yellow", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Y.
        /// </summary>
        public static string YellowInitial {
            get {
                return ResourceManager.GetString("YellowInitial", resourceCulture);
            }
        }
    }
}