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authorRalph Giles <giles@thaumas.net>2020-04-22 01:43:48 +0300
committerRalph Giles <giles@thaumas.net>2020-04-22 02:48:39 +0300
commitb005faf1c755bc3d71d4802bd9528b2216f2920d (patch)
treedf08c7198ba7e5b36449d35f119bb7b12fcdd514
parentf92c5ab4ade56a8719318454f2fb5703f92e061e (diff)
opus draft: Fix toc=exclude typo.
Corrects a warning on xml2rfc.
-rw-r--r--doc/draft-ietf-codec-opus.xml18
1 files changed, 9 insertions, 9 deletions
diff --git a/doc/draft-ietf-codec-opus.xml b/doc/draft-ietf-codec-opus.xml
index 334cad97..a0f3af5d 100644
--- a/doc/draft-ietf-codec-opus.xml
+++ b/doc/draft-ietf-codec-opus.xml
@@ -397,7 +397,7 @@ implementation can add or modify these control parameters without affecting inte
important encoder control parameters in the reference encoder are listed below.
</t>
-<section title="Bitrate" toc="exlcude">
+<section title="Bitrate" toc="exclude">
<t>
Opus supports all bitrates from 6&nbsp;kb/s to 510&nbsp;kb/s. All other parameters being
equal, higher bitrate results in higher quality. For a frame size of 20&nbsp;ms, these
@@ -412,7 +412,7 @@ are the bitrate "sweet spots" for Opus in various configurations:
</t>
</section>
-<section title="Number of Channels (Mono/Stereo)" toc="exlcude">
+<section title="Number of Channels (Mono/Stereo)" toc="exclude">
<t>
Opus can transmit either mono or stereo frames within a single stream.
When decoding a mono frame in a stereo decoder, the left and right channels are
@@ -426,7 +426,7 @@ The number of channels encoded can be selected in real-time, but by default the
</t>
</section>
-<section title="Audio Bandwidth" toc="exlcude">
+<section title="Audio Bandwidth" toc="exclude">
<t>
The audio bandwidths supported by Opus are listed in
<xref target="audio-bandwidth"/>.
@@ -445,7 +445,7 @@ The audio bandwidth can be explicitly specified in real-time, but by default
</section>
-<section title="Frame Duration" toc="exlcude">
+<section title="Frame Duration" toc="exclude">
<t>
Opus can encode frames of 2.5, 5, 10, 20, 40 or 60&nbsp;ms.
It can also combine multiple frames into packets of up to 120&nbsp;ms.
@@ -459,7 +459,7 @@ For this reason, 20&nbsp;ms frames are a good choice for most applications.
</t>
</section>
-<section title="Complexity" toc="exlcude">
+<section title="Complexity" toc="exclude">
<t>
There are various aspects of the Opus encoding process where trade-offs
can be made between CPU complexity and quality/bitrate. In the reference
@@ -477,7 +477,7 @@ resolution and the pitch post-filter.</t>
</t>
</section>
-<section title="Packet Loss Resilience" toc="exlcude">
+<section title="Packet Loss Resilience" toc="exclude">
<t>
Audio codecs often exploit inter-frame correlations to reduce the
bitrate at a cost in error propagation: after losing one packet
@@ -488,7 +488,7 @@ choose a trade-off between bitrate and amount of error propagation.
</t>
</section>
-<section title="Forward Error Correction (FEC)" toc="exlcude">
+<section title="Forward Error Correction (FEC)" toc="exclude">
<t>
Another mechanism providing robustness against packet loss is the in-band
Forward Error Correction (FEC). Packets that are determined to
@@ -498,7 +498,7 @@ choose a trade-off between bitrate and amount of error propagation.
</t>
</section>
-<section title="Constant/Variable Bitrate" toc="exlcude">
+<section title="Constant/Variable Bitrate" toc="exclude">
<t>
Opus is more efficient when operating with variable bitrate (VBR), which is
the default. However, in some (rare) applications, constant bitrate (CBR)
@@ -517,7 +517,7 @@ CBR due to the bit reservoir).
</t>
</section>
-<section title="Discontinuous Transmission (DTX)" toc="exlcude">
+<section title="Discontinuous Transmission (DTX)" toc="exclude">
<t>
Discontinuous Transmission (DTX) reduces the bitrate during silence
or background noise. When DTX is enabled, only one frame is encoded