diff options
author | GitLab Bot <gitlab-bot@gitlab.com> | 2020-11-23 18:09:37 +0300 |
---|---|---|
committer | GitLab Bot <gitlab-bot@gitlab.com> | 2020-11-23 18:09:37 +0300 |
commit | 33827e3a534757eead42e6c17460564c49ff1c3a (patch) | |
tree | cd84507420eedb869a3ebfd39458b07cb68cc0c5 | |
parent | 15ea3fec22d1efd1945d390b21ff65461290dfc1 (diff) |
Add latest changes from gitlab-org/gitlab@master
140 files changed, 2694 insertions, 390 deletions
diff --git a/.gitlab/ci/review.gitlab-ci.yml b/.gitlab/ci/review.gitlab-ci.yml index d3069657e88..f1bd173ff6d 100644 --- a/.gitlab/ci/review.gitlab-ci.yml +++ b/.gitlab/ci/review.gitlab-ci.yml @@ -38,7 +38,7 @@ review-build-cng: - BUILD_TRIGGER_TOKEN=$REVIEW_APPS_BUILD_TRIGGER_TOKEN ./scripts/trigger-build cng # When the job is manual, review-deploy is also manual and we don't want people # to have to manually start the jobs in sequence, so we do it for them. - - '[ -z $CI_JOB_MANUAL ] || play_job "review-deploy"' + - '[ -z $CI_JOB_MANUAL ] || scripts/api/play_job --job-name "review-deploy"' .review-workflow-base: extends: @@ -78,8 +78,8 @@ review-deploy: - disable_sign_ups || (delete_release && exit 1) # When the job is manual, review-qa-smoke is also manual and we don't want people # to have to manually start the jobs in sequence, so we do it for them. - - '[ -z $CI_JOB_MANUAL ] || play_job "review-qa-smoke"' - - '[ -z $CI_JOB_MANUAL ] || play_job "review-performance"' + - '[ -z $CI_JOB_MANUAL ] || scripts/api/play_job --job-name "review-qa-smoke"' + - '[ -z $CI_JOB_MANUAL ] || scripts/api/play_job --job-name "review-performance"' after_script: # Run seed-dast-test-data.sh only when DAST_RUN is set to true. This is to pupulate review app with data for DAST scan. # Set DAST_RUN to true when jobs are manually scheduled. diff --git a/.gitlab/ci/test-metadata.gitlab-ci.yml b/.gitlab/ci/test-metadata.gitlab-ci.yml index e4b7047ef71..aec0a1640f1 100644 --- a/.gitlab/ci/test-metadata.gitlab-ci.yml +++ b/.gitlab/ci/test-metadata.gitlab-ci.yml @@ -1,6 +1,5 @@ .tests-metadata-state: - variables: - TESTS_METADATA_S3_BUCKET: "gitlab-ce-cache" + image: ruby:2.7 before_script: - source scripts/utils.sh artifacts: @@ -17,7 +16,8 @@ retrieve-tests-metadata: - .test-metadata:rules:retrieve-tests-metadata stage: prepare script: - - source scripts/rspec_helpers.sh + - install_gitlab_gem + - source ./scripts/rspec_helpers.sh - retrieve_tests_metadata update-tests-metadata: diff --git a/app/assets/javascripts/boards/components/sidebar/board_editable_item.vue b/app/assets/javascripts/boards/components/sidebar/board_editable_item.vue index e1f5c7717bb..ce267be6d45 100644 --- a/app/assets/javascripts/boards/components/sidebar/board_editable_item.vue +++ b/app/assets/javascripts/boards/components/sidebar/board_editable_item.vue @@ -50,6 +50,13 @@ export default { } window.removeEventListener('click', this.collapseWhenOffClick); }, + toggle({ emitEvent = true } = {}) { + if (this.edit) { + this.collapse({ emitEvent }); + } else { + this.expand(); + } + }, }, }; </script> @@ -66,12 +73,12 @@ export default { variant="link" class="gl-text-gray-900! js-sidebar-dropdown-toggle" data-testid="edit-button" - @click="expand" + @click="toggle" > {{ __('Edit') }} </gl-button> </div> - <div v-show="!edit" class="gl-text-gray-400" data-testid="collapsed-content"> + <div v-show="!edit" class="gl-text-gray-500" data-testid="collapsed-content"> <slot name="collapsed">{{ __('None') }}</slot> </div> <div v-show="edit" data-testid="expanded-content"> diff --git a/app/assets/javascripts/boards/components/sidebar/board_sidebar_due_date.vue b/app/assets/javascripts/boards/components/sidebar/board_sidebar_due_date.vue index 6935ead2706..904ceaed1b3 100644 --- a/app/assets/javascripts/boards/components/sidebar/board_sidebar_due_date.vue +++ b/app/assets/javascripts/boards/components/sidebar/board_sidebar_due_date.vue @@ -79,7 +79,7 @@ export default { <span class="gl-mx-2">-</span> <gl-button variant="link" - class="gl-text-gray-400!" + class="gl-text-gray-500!" data-testid="reset-button" :disabled="loading" @click="setDueDate(null)" diff --git a/app/assets/javascripts/boards/components/sidebar/board_sidebar_milestone_select.vue b/app/assets/javascripts/boards/components/sidebar/board_sidebar_milestone_select.vue new file mode 100644 index 00000000000..f7b7fd3f61f --- /dev/null +++ b/app/assets/javascripts/boards/components/sidebar/board_sidebar_milestone_select.vue @@ -0,0 +1,161 @@ +<script> +import { mapGetters, mapActions } from 'vuex'; +import { + GlDropdown, + GlDropdownItem, + GlDropdownText, + GlSearchBoxByType, + GlDropdownDivider, + GlLoadingIcon, +} from '@gitlab/ui'; +import { fetchPolicies } from '~/lib/graphql'; +import BoardEditableItem from '~/boards/components/sidebar/board_editable_item.vue'; +import groupMilestones from '../../queries/group_milestones.query.graphql'; +import createFlash from '~/flash'; +import { __, s__ } from '~/locale'; + +export default { + components: { + BoardEditableItem, + GlDropdown, + GlLoadingIcon, + GlDropdownItem, + GlDropdownText, + GlSearchBoxByType, + GlDropdownDivider, + }, + data() { + return { + milestones: [], + searchTitle: '', + loading: false, + edit: false, + }; + }, + apollo: { + milestones: { + fetchPolicy: fetchPolicies.CACHE_AND_NETWORK, + query: groupMilestones, + debounce: 250, + skip() { + return !this.edit; + }, + variables() { + return { + fullPath: this.groupFullPath, + searchTitle: this.searchTitle, + state: 'active', + includeDescendants: true, + }; + }, + update(data) { + const edges = data?.group?.milestones?.edges ?? []; + return edges.map(item => item.node); + }, + error() { + createFlash({ message: this.$options.i18n.fetchMilestonesError }); + }, + }, + }, + computed: { + ...mapGetters({ issue: 'activeIssue' }), + hasMilestone() { + return this.issue.milestone !== null; + }, + groupFullPath() { + const { referencePath = '' } = this.issue; + return referencePath.slice(0, referencePath.indexOf('/')); + }, + projectPath() { + const { referencePath = '' } = this.issue; + return referencePath.slice(0, referencePath.indexOf('#')); + }, + dropdownText() { + return this.issue.milestone?.title ?? this.$options.i18n.noMilestone; + }, + }, + mounted() { + this.$root.$on('bv::dropdown::hide', () => { + this.$refs.sidebarItem.collapse(); + }); + }, + methods: { + ...mapActions(['setActiveIssueMilestone']), + handleOpen() { + this.edit = true; + this.$refs.dropdown.show(); + }, + async setMilestone(milestoneId) { + this.loading = true; + this.searchTitle = ''; + this.$refs.sidebarItem.collapse(); + + try { + const input = { milestoneId, projectPath: this.projectPath }; + await this.setActiveIssueMilestone(input); + } catch (e) { + createFlash({ message: this.$options.i18n.updateMilestoneError }); + } finally { + this.loading = false; + } + }, + }, + i18n: { + milestone: __('Milestone'), + noMilestone: __('No milestone'), + assignMilestone: __('Assign milestone'), + noMilestonesFound: s__('Milestones|No milestones found'), + fetchMilestonesError: __('There was a problem fetching milestones.'), + updateMilestoneError: __('An error occurred while updating the milestone.'), + }, +}; +</script> + +<template> + <board-editable-item + ref="sidebarItem" + :title="$options.i18n.milestone" + :loading="loading" + @open="handleOpen()" + @close="edit = false" + > + <template v-if="hasMilestone" #collapsed> + <strong class="gl-text-gray-900">{{ issue.milestone.title }}</strong> + </template> + <template> + <gl-dropdown + ref="dropdown" + :text="dropdownText" + :header-text="$options.i18n.assignMilestone" + block + > + <gl-search-box-by-type ref="search" v-model.trim="searchTitle" class="gl-m-3" /> + <gl-dropdown-item + data-testid="no-milestone-item" + :is-check-item="true" + :is-checked="!issue.milestone" + @click="setMilestone(null)" + > + {{ $options.i18n.noMilestone }} + </gl-dropdown-item> + <gl-dropdown-divider /> + <gl-loading-icon v-if="$apollo.loading" class="gl-py-4" /> + <template v-else-if="milestones.length > 0"> + <gl-dropdown-item + v-for="milestone in milestones" + :key="milestone.id" + :is-check-item="true" + :is-checked="issue.milestone && milestone.id === issue.milestone.id" + data-testid="milestone-item" + @click="setMilestone(milestone.id)" + > + {{ milestone.title }} + </gl-dropdown-item> + </template> + <gl-dropdown-text v-else data-testid="no-milestones-found"> + {{ $options.i18n.noMilestonesFound }} + </gl-dropdown-text> + </gl-dropdown> + </template> + </board-editable-item> +</template> diff --git a/app/assets/javascripts/boards/queries/group_milestones.query.graphql b/app/assets/javascripts/boards/queries/group_milestones.query.graphql new file mode 100644 index 00000000000..f2ab12ef4a7 --- /dev/null +++ b/app/assets/javascripts/boards/queries/group_milestones.query.graphql @@ -0,0 +1,17 @@ +query groupMilestones( + $fullPath: ID! + $state: MilestoneStateEnum + $includeDescendants: Boolean + $searchTitle: String +) { + group(fullPath: $fullPath) { + milestones(state: $state, includeDescendants: $includeDescendants, searchTitle: $searchTitle) { + edges { + node { + id + title + } + } + } + } +} diff --git a/app/assets/javascripts/boards/queries/issue.fragment.graphql b/app/assets/javascripts/boards/queries/issue.fragment.graphql index 4b429f875a6..1395bef39ed 100644 --- a/app/assets/javascripts/boards/queries/issue.fragment.graphql +++ b/app/assets/javascripts/boards/queries/issue.fragment.graphql @@ -11,6 +11,10 @@ fragment IssueNode on Issue { webUrl subscribed relativePosition + milestone { + id + title + } assignees { nodes { ...User diff --git a/app/assets/javascripts/boards/queries/issue_set_milestone.mutation.graphql b/app/assets/javascripts/boards/queries/issue_set_milestone.mutation.graphql new file mode 100644 index 00000000000..5dc78a03a06 --- /dev/null +++ b/app/assets/javascripts/boards/queries/issue_set_milestone.mutation.graphql @@ -0,0 +1,12 @@ +mutation issueSetMilestone($input: UpdateIssueInput!) { + updateIssue(input: $input) { + issue { + milestone { + id + title + description + } + } + errors + } +} diff --git a/app/assets/javascripts/boards/stores/actions.js b/app/assets/javascripts/boards/stores/actions.js index 4e9b11cd7d1..00c64bff74e 100644 --- a/app/assets/javascripts/boards/stores/actions.js +++ b/app/assets/javascripts/boards/stores/actions.js @@ -25,6 +25,7 @@ import issueCreateMutation from '../queries/issue_create.mutation.graphql'; import issueSetLabels from '../queries/issue_set_labels.mutation.graphql'; import issueSetDueDate from '../queries/issue_set_due_date.mutation.graphql'; import issueSetSubscriptionMutation from '../graphql/mutations/issue_set_subscription.mutation.graphql'; +import issueSetMilestone from '../queries/issue_set_milestone.mutation.graphql'; const notImplemented = () => { /* eslint-disable-next-line @gitlab/require-i18n-strings */ @@ -337,6 +338,30 @@ export default { }); }, + setActiveIssueMilestone: async ({ commit, getters }, input) => { + const { activeIssue } = getters; + const { data } = await gqlClient.mutate({ + mutation: issueSetMilestone, + variables: { + input: { + iid: String(activeIssue.iid), + milestoneId: getIdFromGraphQLId(input.milestoneId), + projectPath: input.projectPath, + }, + }, + }); + + if (data.updateIssue.errors?.length > 0) { + throw new Error(data.updateIssue.errors); + } + + commit(types.UPDATE_ISSUE_BY_ID, { + issueId: activeIssue.id, + prop: 'milestone', + value: data.updateIssue.issue.milestone, + }); + }, + createNewIssue: ({ commit, state }, issueInput) => { const input = issueInput; const { boardType, endpoints } = state; diff --git a/app/assets/javascripts/diffs/components/commit_item.vue b/app/assets/javascripts/diffs/components/commit_item.vue index 1b747fb7f20..a548354f257 100644 --- a/app/assets/javascripts/diffs/components/commit_item.vue +++ b/app/assets/javascripts/diffs/components/commit_item.vue @@ -136,7 +136,12 @@ export default { class="d-inline-flex mb-2" /> <gl-button-group class="gl-ml-4 gl-mb-4" data-testid="commit-sha-group"> - <gl-button label class="gl-font-monospace" v-text="commit.short_id" /> + <gl-button + label + class="gl-font-monospace" + data-testid="commit-sha-short-id" + v-text="commit.short_id" + /> <clipboard-button :text="commit.id" :title="__('Copy commit SHA')" diff --git a/app/assets/javascripts/ide/components/editor_mode_dropdown.vue b/app/assets/javascripts/ide/components/editor_mode_dropdown.vue index dec8aa61838..52593aabfea 100644 --- a/app/assets/javascripts/ide/components/editor_mode_dropdown.vue +++ b/app/assets/javascripts/ide/components/editor_mode_dropdown.vue @@ -1,11 +1,12 @@ <script> -import { GlButton } from '@gitlab/ui'; +import { GlDropdown, GlDropdownItem } from '@gitlab/ui'; import { __, sprintf } from '~/locale'; import { viewerTypes } from '../constants'; export default { components: { - GlButton, + GlDropdown, + GlDropdownItem, }, props: { viewer: { @@ -18,10 +19,21 @@ export default { }, }, computed: { - mergeReviewLine() { - return sprintf(__('Reviewing (merge request !%{mergeRequestId})'), { - mergeRequestId: this.mergeRequestId, - }); + modeDropdownItems() { + return [ + { + viewerType: this.$options.viewerTypes.mr, + title: sprintf(__('Reviewing (merge request !%{mergeRequestId})'), { + mergeRequestId: this.mergeRequestId, + }), + content: __('Compare changes with the merge request target branch'), + }, + { + viewerType: this.$options.viewerTypes.diff, + title: __('Reviewing'), + content: __('Compare changes with the last commit'), + }, + ]; }, }, methods: { @@ -34,39 +46,16 @@ export default { </script> <template> - <div class="dropdown"> - <gl-button variant="link" data-toggle="dropdown">{{ __('Edit') }}</gl-button> - <div class="dropdown-menu dropdown-menu-selectable dropdown-open-left"> - <ul> - <li> - <a - :class="{ - 'is-active': viewer === $options.viewerTypes.mr, - }" - href="#" - @click.prevent="changeMode($options.viewerTypes.mr)" - > - <strong class="dropdown-menu-inner-title"> {{ mergeReviewLine }} </strong> - <span class="dropdown-menu-inner-content"> - {{ __('Compare changes with the merge request target branch') }} - </span> - </a> - </li> - <li> - <a - :class="{ - 'is-active': viewer === $options.viewerTypes.diff, - }" - href="#" - @click.prevent="changeMode($options.viewerTypes.diff)" - > - <strong class="dropdown-menu-inner-title">{{ __('Reviewing') }}</strong> - <span class="dropdown-menu-inner-content"> - {{ __('Compare changes with the last commit') }} - </span> - </a> - </li> - </ul> - </div> - </div> + <gl-dropdown :text="__('Edit')" size="small"> + <gl-dropdown-item + v-for="mode in modeDropdownItems" + :key="mode.viewerType" + :is-check-item="true" + :is-checked="viewer === mode.viewerType" + @click="changeMode(mode.viewerType)" + > + <strong class="dropdown-menu-inner-title"> {{ mode.title }} </strong> + <span class="dropdown-menu-inner-content"> {{ mode.content }} </span> + </gl-dropdown-item> + </gl-dropdown> </template> diff --git a/app/controllers/concerns/sorting_preference.rb b/app/controllers/concerns/sorting_preference.rb index a51b68147d5..8d8845e2f41 100644 --- a/app/controllers/concerns/sorting_preference.rb +++ b/app/controllers/concerns/sorting_preference.rb @@ -4,8 +4,11 @@ module SortingPreference include SortingHelper include CookiesHelper - def set_sort_order - set_sort_order_from_user_preference || set_sort_order_from_cookie || params[:sort] || default_sort_order + def set_sort_order(field = sorting_field, default_order = default_sort_order) + set_sort_order_from_user_preference(field) || + set_sort_order_from_cookie(field) || + params[:sort] || + default_order end # Implement sorting_field method on controllers @@ -29,42 +32,42 @@ module SortingPreference private - def set_sort_order_from_user_preference + def set_sort_order_from_user_preference(field = sorting_field) return unless current_user - return unless sorting_field + return unless field user_preference = current_user.user_preference sort_param = params[:sort] - sort_param ||= user_preference[sorting_field] + sort_param ||= user_preference[field] return sort_param if Gitlab::Database.read_only? - if user_preference[sorting_field] != sort_param - user_preference.update(sorting_field => sort_param) + if user_preference[field] != sort_param + user_preference.update(field => sort_param) end sort_param end - def set_sort_order_from_cookie + def set_sort_order_from_cookie(field = sorting_field) return unless legacy_sort_cookie_name sort_param = params[:sort] if params[:sort].present? # fallback to legacy cookie value for backward compatibility sort_param ||= cookies[legacy_sort_cookie_name] - sort_param ||= cookies[remember_sorting_key] + sort_param ||= cookies[remember_sorting_key(field)] sort_value = update_cookie_value(sort_param) - set_secure_cookie(remember_sorting_key, sort_value) + set_secure_cookie(remember_sorting_key(field), sort_value) sort_value end # Convert sorting_field to legacy cookie name for backwards compatibility # :merge_requests_sort => 'mergerequest_sort' # :issues_sort => 'issue_sort' - def remember_sorting_key - @remember_sorting_key ||= sorting_field + def remember_sorting_key(field = sorting_field) + @remember_sorting_key ||= field .to_s .split('_')[0..-2] .map(&:singularize) diff --git a/app/controllers/groups/application_controller.rb b/app/controllers/groups/application_controller.rb index 9c2e361e92f..a504d2ce991 100644 --- a/app/controllers/groups/application_controller.rb +++ b/app/controllers/groups/application_controller.rb @@ -3,11 +3,14 @@ class Groups::ApplicationController < ApplicationController include RoutableActions include ControllerWithCrossProjectAccessCheck + include SortingHelper + include SortingPreference layout 'group' skip_before_action :authenticate_user! before_action :group + before_action :set_sorting requires_cross_project_access private @@ -57,6 +60,16 @@ class Groups::ApplicationController < ApplicationController url_for(safe_params) end + + def set_sorting + if has_project_list? + @group_projects_sort = set_sort_order(Project::SORTING_PREFERENCE_FIELD, sort_value_name) + end + end + + def has_project_list? + false + end end Groups::ApplicationController.prepend_if_ee('EE::Groups::ApplicationController') diff --git a/app/controllers/groups/children_controller.rb b/app/controllers/groups/children_controller.rb index 718914dea35..10a6ad06ae5 100644 --- a/app/controllers/groups/children_controller.rb +++ b/app/controllers/groups/children_controller.rb @@ -2,12 +2,15 @@ module Groups class ChildrenController < Groups::ApplicationController + extend ::Gitlab::Utils::Override + before_action :group skip_cross_project_access_check :index feature_category :subgroups def index + params[:sort] ||= @group_projects_sort parent = if params[:parent_id].present? GroupFinder.new(current_user).execute(id: params[:parent_id]) else @@ -40,5 +43,12 @@ module Groups params: params.to_unsafe_h).execute @children = @children.page(params[:page]) end + + private + + override :has_project_list? + def has_project_list? + true + end end end diff --git a/app/controllers/groups_controller.rb b/app/controllers/groups_controller.rb index 8d528e123e1..40cb40c9905 100644 --- a/app/controllers/groups_controller.rb +++ b/app/controllers/groups_controller.rb @@ -329,6 +329,11 @@ class GroupsController < Groups::ApplicationController def markdown_service_params params.merge(group: group) end + + override :has_project_list? + def has_project_list? + %w(details show index).include?(action_name) + end end GroupsController.prepend_if_ee('EE::GroupsController') diff --git a/app/helpers/groups_helper.rb b/app/helpers/groups_helper.rb index 29ead76a607..a0a840add94 100644 --- a/app/helpers/groups_helper.rb +++ b/app/helpers/groups_helper.rb @@ -189,6 +189,10 @@ module GroupsHelper params.key?(:purchased_quantity) && params[:purchased_quantity].to_i > 0 end + def project_list_sort_by + @group_projects_sort || @sort || params[:sort] || sort_value_recently_created + end + private def just_created? diff --git a/app/helpers/sorting_helper.rb b/app/helpers/sorting_helper.rb index 10174e5d719..2166c3faec4 100644 --- a/app/helpers/sorting_helper.rb +++ b/app/helpers/sorting_helper.rb @@ -40,6 +40,7 @@ module SortingHelper sort_value_latest_activity => sort_title_latest_activity, sort_value_recently_created => sort_title_created_date, sort_value_name => sort_title_name, + sort_value_name_desc => sort_title_name_desc, sort_value_stars_desc => sort_title_stars } @@ -95,8 +96,8 @@ module SortingHelper sort_value_name_desc => sort_title_name_desc, sort_value_recently_created => sort_title_recently_created, sort_value_oldest_created => sort_title_oldest_created, - sort_value_recently_updated => sort_title_recently_updated, - sort_value_oldest_updated => sort_title_oldest_updated + sort_value_latest_activity => sort_title_recently_updated, + sort_value_oldest_activity => sort_title_oldest_updated } end diff --git a/app/models/ci/build.rb b/app/models/ci/build.rb index 8a07796fa07..4b1299c7aee 100644 --- a/app/models/ci/build.rb +++ b/app/models/ci/build.rb @@ -923,6 +923,14 @@ module Ci coverage_report end + def collect_codequality_reports!(codequality_report) + each_report(Ci::JobArtifact::CODEQUALITY_REPORT_FILE_TYPES) do |file_type, blob| + Gitlab::Ci::Parsers.fabricate!(file_type).parse!(blob, codequality_report) + end + + codequality_report + end + def collect_terraform_reports!(terraform_reports) each_report(::Ci::JobArtifact::TERRAFORM_REPORT_FILE_TYPES) do |file_type, blob, report_artifact| ::Gitlab::Ci::Parsers.fabricate!(file_type).parse!(blob, terraform_reports, artifact: report_artifact) diff --git a/app/models/ci/job_artifact.rb b/app/models/ci/job_artifact.rb index 7cedd13b407..62ffdf5465b 100644 --- a/app/models/ci/job_artifact.rb +++ b/app/models/ci/job_artifact.rb @@ -16,6 +16,7 @@ module Ci TEST_REPORT_FILE_TYPES = %w[junit].freeze COVERAGE_REPORT_FILE_TYPES = %w[cobertura].freeze + CODEQUALITY_REPORT_FILE_TYPES = %w[codequality].freeze ACCESSIBILITY_REPORT_FILE_TYPES = %w[accessibility].freeze NON_ERASABLE_FILE_TYPES = %w[trace].freeze TERRAFORM_REPORT_FILE_TYPES = %w[terraform].freeze @@ -157,6 +158,10 @@ module Ci with_file_types(COVERAGE_REPORT_FILE_TYPES) end + scope :codequality_reports, -> do + with_file_types(CODEQUALITY_REPORT_FILE_TYPES) + end + scope :terraform_reports, -> do with_file_types(TERRAFORM_REPORT_FILE_TYPES) end diff --git a/app/models/ci/pipeline.rb b/app/models/ci/pipeline.rb index 8707d635e03..4bfb38cbe2d 100644 --- a/app/models/ci/pipeline.rb +++ b/app/models/ci/pipeline.rb @@ -956,6 +956,14 @@ module Ci end end + def codequality_reports + Gitlab::Ci::Reports::CodequalityReports.new.tap do |codequality_reports| + latest_report_builds(Ci::JobArtifact.codequality_reports).each do |build| + build.collect_codequality_reports!(codequality_reports) + end + end + end + def terraform_reports ::Gitlab::Ci::Reports::TerraformReports.new.tap do |terraform_reports| latest_report_builds(::Ci::JobArtifact.terraform_reports).each do |build| diff --git a/app/models/concerns/enums/internal_id.rb b/app/models/concerns/enums/internal_id.rb index f01bd60ef16..b08c05b1934 100644 --- a/app/models/concerns/enums/internal_id.rb +++ b/app/models/concerns/enums/internal_id.rb @@ -15,7 +15,8 @@ module Enums operations_user_lists: 7, alert_management_alerts: 8, sprints: 9, # iterations - design_management_designs: 10 + design_management_designs: 10, + incident_management_oncall_schedules: 11 } end end diff --git a/app/models/pages_domain.rb b/app/models/pages_domain.rb index 8192310ddfb..4004ea9a662 100644 --- a/app/models/pages_domain.rb +++ b/app/models/pages_domain.rb @@ -34,10 +34,10 @@ class PagesDomain < ApplicationRecord validate :validate_matching_key, if: ->(domain) { domain.certificate.present? || domain.key.present? } validate :validate_intermediates, if: ->(domain) { domain.certificate.present? && domain.certificate_changed? } - default_value_for(:auto_ssl_enabled, allow_nil: false) { ::Gitlab::LetsEncrypt.enabled? } - default_value_for :scope, allow_nil: false, value: :project - default_value_for :wildcard, allow_nil: false, value: false - default_value_for :usage, allow_nil: false, value: :pages + default_value_for(:auto_ssl_enabled, allows_nil: false) { ::Gitlab::LetsEncrypt.enabled? } + default_value_for :scope, allows_nil: false, value: :project + default_value_for :wildcard, allows_nil: false, value: false + default_value_for :usage, allows_nil: false, value: :pages attr_encrypted :key, mode: :per_attribute_iv_and_salt, diff --git a/app/validators/json_schemas/codeclimate.json b/app/validators/json_schemas/codeclimate.json new file mode 100644 index 00000000000..56056c62c4e --- /dev/null +++ b/app/validators/json_schemas/codeclimate.json @@ -0,0 +1,34 @@ +{ + "description": "Codequality used by codeclimate parser", + "type": "object", + "required": ["description", "fingerprint", "severity", "location"], + "properties": { + "description": { "type": "string" }, + "fingerprint": { "type": "string" }, + "severity": { "type": "string" }, + "location": { + "type": "object", + "properties": { + "path": { "type": "string" }, + "lines": { + "type": "object", + "properties": { + "begin": { "type": "integer" } + } + }, + "positions": { + "type": "object", + "properties": { + "begin": { + "type": "object", + "properties": { + "line": { "type": "integer" } + } + } + } + } + } + } + }, + "additionalProperties": true +} diff --git a/app/views/admin/runners/show.html.haml b/app/views/admin/runners/show.html.haml index ffea087f16e..06925964dc5 100644 --- a/app/views/admin/runners/show.html.haml +++ b/app/views/admin/runners/show.html.haml @@ -39,17 +39,18 @@ %thead %tr %th Assigned projects - %th - @runner.runner_projects.each do |runner_project| - project = runner_project.project - if project - %tr.alert-info + %tr %td - %strong - = project.full_name - %td - .float-right - = link_to 'Disable', admin_namespace_project_runner_project_path(project.namespace, project, runner_project), method: :delete, class: 'gl-button btn btn-danger btn-sm' + .gl-alert.gl-alert-danger + = sprite_icon('error', size: 16, css_class: 'gl-icon gl-alert-icon gl-alert-icon-no-title') + .gl-alert-body + %strong + = project.full_name + .gl-alert-actions + = link_to s_('Disable'), admin_namespace_project_runner_project_path(project.namespace, project, runner_project), method: :delete, class: 'btn gl-alert-action btn-info btn-md gl-button' %table.table.unassigned-projects %thead diff --git a/app/views/profiles/notifications/show.html.haml b/app/views/profiles/notifications/show.html.haml index 9c5cfe35cda..e1345a94fb1 100644 --- a/app/views/profiles/notifications/show.html.haml +++ b/app/views/profiles/notifications/show.html.haml @@ -3,10 +3,14 @@ %div - if @user.errors.any? - .gl-alert.gl-alert-danger - %ul - - @user.errors.full_messages.each do |msg| - %li= msg + .gl-alert.gl-alert-danger.gl-my-5 + %button.js-close.gl-alert-dismiss{ type: 'button', 'aria-label' => _('Dismiss') } + = sprite_icon('close', css_class: 'gl-icon') + = sprite_icon('error', css_class: 'gl-icon gl-alert-icon gl-alert-icon-no-title') + .gl-alert-body + %ul + - @user.errors.full_messages.each do |msg| + %li= msg = hidden_field_tag :notification_type, 'global' .row.gl-mt-3 diff --git a/app/views/shared/groups/_dropdown.html.haml b/app/views/shared/groups/_dropdown.html.haml index 96884ddf2cc..75c34102935 100644 --- a/app/views/shared/groups/_dropdown.html.haml +++ b/app/views/shared/groups/_dropdown.html.haml @@ -1,24 +1,17 @@ - options_hash = local_assigns.fetch(:options_hash, groups_sort_options_hash) - show_archive_options = local_assigns.fetch(:show_archive_options, false) -- if @sort.present? - - default_sort_by = @sort -- else - - if params[:sort] - - default_sort_by = params[:sort] - - else - - default_sort_by = sort_value_recently_created .dropdown.inline.js-group-filter-dropdown-wrap.gl-mr-3 %button.dropdown-menu-toggle{ type: 'button', 'data-toggle' => 'dropdown' } %span.dropdown-label - = options_hash[default_sort_by] + = options_hash[project_list_sort_by] = sprite_icon('chevron-down', css_class: 'dropdown-menu-toggle-icon gl-top-3') %ul.dropdown-menu.dropdown-menu-right.dropdown-menu-selectable %li.dropdown-header = _("Sort by") - options_hash.each do |value, title| %li.js-filter-sort-order - = link_to filter_groups_path(sort: value), class: ("is-active" if default_sort_by == value) do + = link_to filter_groups_path(sort: value), class: ("is-active" if project_list_sort_by == value) do = title - if show_archive_options %li.divider diff --git a/changelogs/unreleased/233648-replace-bootstrap-alerts-in-app-views-admin-runners-show-html-haml.yml b/changelogs/unreleased/233648-replace-bootstrap-alerts-in-app-views-admin-runners-show-html-haml.yml new file mode 100644 index 00000000000..7f6c3a02376 --- /dev/null +++ b/changelogs/unreleased/233648-replace-bootstrap-alerts-in-app-views-admin-runners-show-html-haml.yml @@ -0,0 +1,5 @@ +--- +title: Replace bootstrap alerts in app/views/admin/runners/show.html.haml +merge_request: 41378 +author: Gilang Gumilar +type: changed diff --git a/changelogs/unreleased/233675-replace-bootstrap-alerts-in-app-views-profiles-notifications-show-.yml b/changelogs/unreleased/233675-replace-bootstrap-alerts-in-app-views-profiles-notifications-show-.yml new file mode 100644 index 00000000000..7f18e92d1c4 --- /dev/null +++ b/changelogs/unreleased/233675-replace-bootstrap-alerts-in-app-views-profiles-notifications-show-.yml @@ -0,0 +1,5 @@ +--- +title: Replace bootstrap alerts in app/views/profiles/notifications/show.html.haml +merge_request: 41310 +author: Gilang Gumilar +type: changed diff --git a/changelogs/unreleased/262847-create-on-call-schedules.yml b/changelogs/unreleased/262847-create-on-call-schedules.yml new file mode 100644 index 00000000000..86887856726 --- /dev/null +++ b/changelogs/unreleased/262847-create-on-call-schedules.yml @@ -0,0 +1,5 @@ +--- +title: Create `incident_management_oncall_schedules` table +merge_request: 47407 +author: +type: added diff --git a/changelogs/unreleased/273470-create-csv-exports-table.yml b/changelogs/unreleased/273470-create-csv-exports-table.yml new file mode 100644 index 00000000000..64109ad79c0 --- /dev/null +++ b/changelogs/unreleased/273470-create-csv-exports-table.yml @@ -0,0 +1,5 @@ +--- +title: Adds migration for user permission uploads +merge_request: 47846 +author: +type: added diff --git a/changelogs/unreleased/Updating-editor-mode-dropdown-ab.yml b/changelogs/unreleased/Updating-editor-mode-dropdown-ab.yml new file mode 100644 index 00000000000..0276c433c21 --- /dev/null +++ b/changelogs/unreleased/Updating-editor-mode-dropdown-ab.yml @@ -0,0 +1,5 @@ +--- +title: Use GitLab's standard dropdown for the review mode chooser in the WebIDE +merge_request: 46820 +author: +type: other diff --git a/changelogs/unreleased/chore-disable-admin-mode-in-features.yml b/changelogs/unreleased/chore-disable-admin-mode-in-features.yml new file mode 100644 index 00000000000..20c8a91f41a --- /dev/null +++ b/changelogs/unreleased/chore-disable-admin-mode-in-features.yml @@ -0,0 +1,5 @@ +--- +title: 'Disable auto admin mode in features' +merge_request: 47670 +author: Diego Louzán +type: other diff --git a/changelogs/unreleased/remember_project_ordering.yml b/changelogs/unreleased/remember_project_ordering.yml new file mode 100644 index 00000000000..101b60e5440 --- /dev/null +++ b/changelogs/unreleased/remember_project_ordering.yml @@ -0,0 +1,5 @@ +--- +title: Remember last used project ordering option across groups +merge_request: 47850 +author: Lee Tickett +type: changed diff --git a/config/feature_flags/development/usage_data_design_action.yml b/config/feature_flags/development/usage_data_design_action.yml new file mode 100644 index 00000000000..e013237ecca --- /dev/null +++ b/config/feature_flags/development/usage_data_design_action.yml @@ -0,0 +1,8 @@ +--- +name: usage_data_design_action +introduced_by_url: https://gitlab.com/gitlab-org/gitlab/-/merge_requests/46626 +rollout_issue_url: https://gitlab.com/gitlab-org/gitlab/-/issues/287630 +milestone: '13.7' +type: development +group: group::knowledge +default_enabled: true diff --git a/db/migrate/20201111115414_create_incident_management_oncall_schedules.rb b/db/migrate/20201111115414_create_incident_management_oncall_schedules.rb new file mode 100644 index 00000000000..dbb7d1c0808 --- /dev/null +++ b/db/migrate/20201111115414_create_incident_management_oncall_schedules.rb @@ -0,0 +1,36 @@ +# frozen_string_literal: true + +class CreateIncidentManagementOncallSchedules < ActiveRecord::Migration[6.0] + include Gitlab::Database::MigrationHelpers + + DOWNTIME = false + + disable_ddl_transaction! + + def up + with_lock_retries do + unless table_exists?(:incident_management_oncall_schedules) + create_table :incident_management_oncall_schedules do |t| + t.timestamps_with_timezone + t.references :project, index: true, null: false, foreign_key: { on_delete: :cascade } + t.integer :iid, null: false + t.text :name, null: false + t.text :description + t.text :timezone + + t.index %w(project_id iid), name: 'index_im_oncall_schedules_on_project_id_and_iid', unique: true, using: :btree + end + end + end + + add_text_limit :incident_management_oncall_schedules, :name, 200 + add_text_limit :incident_management_oncall_schedules, :description, 1000 + add_text_limit :incident_management_oncall_schedules, :timezone, 100 + end + + def down + with_lock_retries do + drop_table :incident_management_oncall_schedules + end + end +end diff --git a/db/migrate/20201116211829_create_user_permission_export_uploads.rb b/db/migrate/20201116211829_create_user_permission_export_uploads.rb new file mode 100644 index 00000000000..d6207fe0c2c --- /dev/null +++ b/db/migrate/20201116211829_create_user_permission_export_uploads.rb @@ -0,0 +1,33 @@ +# frozen_string_literal: true + +class CreateUserPermissionExportUploads < ActiveRecord::Migration[6.0] + include Gitlab::Database::MigrationHelpers + + DOWNTIME = false + + disable_ddl_transaction! + + def up + with_lock_retries do + unless table_exists?(:user_permission_export_uploads) + create_table :user_permission_export_uploads do |t| + t.timestamps_with_timezone null: false + t.references :user, foreign_key: { on_delete: :cascade }, index: false, null: false + t.integer :file_store + t.integer :status, limit: 2, null: false, default: 0 + t.text :file + + t.index [:user_id, :status] + end + end + end + + add_text_limit :user_permission_export_uploads, :file, 255 + end + + def down + with_lock_retries do + drop_table :user_permission_export_uploads + end + end +end diff --git a/db/schema_migrations/20201111115414 b/db/schema_migrations/20201111115414 new file mode 100644 index 00000000000..b6fc30be8df --- /dev/null +++ b/db/schema_migrations/20201111115414 @@ -0,0 +1 @@ +0efb2dcfc65da007a67a15857d0a283dad301650f999a4227aa54ea00dca24bf
\ No newline at end of file diff --git a/db/schema_migrations/20201116211829 b/db/schema_migrations/20201116211829 new file mode 100644 index 00000000000..bc583573000 --- /dev/null +++ b/db/schema_migrations/20201116211829 @@ -0,0 +1 @@ +ecec9923058e58a5279f75dd9c2ff61263f187a1d893bb84241c57a4061dadf8
\ No newline at end of file diff --git a/db/structure.sql b/db/structure.sql index b10088d7ea9..97e669029b7 100644 --- a/db/structure.sql +++ b/db/structure.sql @@ -12858,6 +12858,29 @@ CREATE SEQUENCE import_failures_id_seq ALTER SEQUENCE import_failures_id_seq OWNED BY import_failures.id; +CREATE TABLE incident_management_oncall_schedules ( + id bigint NOT NULL, + created_at timestamp with time zone NOT NULL, + updated_at timestamp with time zone NOT NULL, + project_id bigint NOT NULL, + iid integer NOT NULL, + name text NOT NULL, + description text, + timezone text, + CONSTRAINT check_7ed1fd5aa7 CHECK ((char_length(description) <= 1000)), + CONSTRAINT check_cc77cbb103 CHECK ((char_length(timezone) <= 100)), + CONSTRAINT check_e6ef43a664 CHECK ((char_length(name) <= 200)) +); + +CREATE SEQUENCE incident_management_oncall_schedules_id_seq + START WITH 1 + INCREMENT BY 1 + NO MINVALUE + NO MAXVALUE + CACHE 1; + +ALTER SEQUENCE incident_management_oncall_schedules_id_seq OWNED BY incident_management_oncall_schedules.id; + CREATE TABLE index_statuses ( id integer NOT NULL, project_id integer NOT NULL, @@ -16884,6 +16907,26 @@ CREATE TABLE user_interacted_projects ( project_id integer NOT NULL ); +CREATE TABLE user_permission_export_uploads ( + id bigint NOT NULL, + created_at timestamp with time zone NOT NULL, + updated_at timestamp with time zone NOT NULL, + user_id bigint NOT NULL, + file_store integer, + status smallint DEFAULT 0 NOT NULL, + file text, + CONSTRAINT check_1956806648 CHECK ((char_length(file) <= 255)) +); + +CREATE SEQUENCE user_permission_export_uploads_id_seq + START WITH 1 + INCREMENT BY 1 + NO MINVALUE + NO MAXVALUE + CACHE 1; + +ALTER SEQUENCE user_permission_export_uploads_id_seq OWNED BY user_permission_export_uploads.id; + CREATE TABLE user_preferences ( id integer NOT NULL, user_id integer NOT NULL, @@ -18011,6 +18054,8 @@ ALTER TABLE ONLY import_export_uploads ALTER COLUMN id SET DEFAULT nextval('impo ALTER TABLE ONLY import_failures ALTER COLUMN id SET DEFAULT nextval('import_failures_id_seq'::regclass); +ALTER TABLE ONLY incident_management_oncall_schedules ALTER COLUMN id SET DEFAULT nextval('incident_management_oncall_schedules_id_seq'::regclass); + ALTER TABLE ONLY index_statuses ALTER COLUMN id SET DEFAULT nextval('index_statuses_id_seq'::regclass); ALTER TABLE ONLY insights ALTER COLUMN id SET DEFAULT nextval('insights_id_seq'::regclass); @@ -18357,6 +18402,8 @@ ALTER TABLE ONLY user_custom_attributes ALTER COLUMN id SET DEFAULT nextval('use ALTER TABLE ONLY user_details ALTER COLUMN user_id SET DEFAULT nextval('user_details_user_id_seq'::regclass); +ALTER TABLE ONLY user_permission_export_uploads ALTER COLUMN id SET DEFAULT nextval('user_permission_export_uploads_id_seq'::regclass); + ALTER TABLE ONLY user_preferences ALTER COLUMN id SET DEFAULT nextval('user_preferences_id_seq'::regclass); ALTER TABLE ONLY user_statuses ALTER COLUMN user_id SET DEFAULT nextval('user_statuses_user_id_seq'::regclass); @@ -19193,6 +19240,9 @@ ALTER TABLE ONLY import_export_uploads ALTER TABLE ONLY import_failures ADD CONSTRAINT import_failures_pkey PRIMARY KEY (id); +ALTER TABLE ONLY incident_management_oncall_schedules + ADD CONSTRAINT incident_management_oncall_schedules_pkey PRIMARY KEY (id); + ALTER TABLE ONLY index_statuses ADD CONSTRAINT index_statuses_pkey PRIMARY KEY (id); @@ -19808,6 +19858,9 @@ ALTER TABLE ONLY user_highest_roles ALTER TABLE ONLY user_interacted_projects ADD CONSTRAINT user_interacted_projects_pkey PRIMARY KEY (project_id, user_id); +ALTER TABLE ONLY user_permission_export_uploads + ADD CONSTRAINT user_permission_export_uploads_pkey PRIMARY KEY (id); + ALTER TABLE ONLY user_preferences ADD CONSTRAINT user_preferences_pkey PRIMARY KEY (id); @@ -21074,6 +21127,8 @@ CREATE INDEX index_identities_on_saml_provider_id ON identities USING btree (sam CREATE INDEX index_identities_on_user_id ON identities USING btree (user_id); +CREATE UNIQUE INDEX index_im_oncall_schedules_on_project_id_and_iid ON incident_management_oncall_schedules USING btree (project_id, iid); + CREATE UNIQUE INDEX index_import_export_uploads_on_group_id ON import_export_uploads USING btree (group_id) WHERE (group_id IS NOT NULL); CREATE INDEX index_import_export_uploads_on_project_id ON import_export_uploads USING btree (project_id); @@ -21090,6 +21145,8 @@ CREATE INDEX index_import_failures_on_project_id_not_null ON import_failures USI CREATE INDEX index_imported_projects_on_import_type_creator_id_created_at ON projects USING btree (import_type, creator_id, created_at) WHERE (import_type IS NOT NULL); +CREATE INDEX index_incident_management_oncall_schedules_on_project_id ON incident_management_oncall_schedules USING btree (project_id); + CREATE UNIQUE INDEX index_index_statuses_on_project_id ON index_statuses USING btree (project_id); CREATE INDEX index_insights_on_namespace_id ON insights USING btree (namespace_id); @@ -22226,6 +22283,8 @@ CREATE INDEX index_user_highest_roles_on_user_id_and_highest_access_level ON use CREATE INDEX index_user_interacted_projects_on_user_id ON user_interacted_projects USING btree (user_id); +CREATE INDEX index_user_permission_export_uploads_on_user_id_and_status ON user_permission_export_uploads USING btree (user_id, status); + CREATE INDEX index_user_preferences_on_gitpod_enabled ON user_preferences USING btree (gitpod_enabled); CREATE UNIQUE INDEX index_user_preferences_on_user_id ON user_preferences USING btree (user_id); @@ -22260,7 +22319,7 @@ CREATE INDEX index_users_on_name_trigram ON users USING gin (name gin_trgm_ops); CREATE INDEX index_users_on_public_email ON users USING btree (public_email) WHERE ((public_email)::text <> ''::text); -CREATE INDEX index_users_on_require_two_factor_authentication_from_group ON users USING btree (require_two_factor_authentication_from_group); +CREATE INDEX index_users_on_require_two_factor_authentication_from_group ON users USING btree (require_two_factor_authentication_from_group) WHERE (require_two_factor_authentication_from_group = true); CREATE UNIQUE INDEX index_users_on_reset_password_token ON users USING btree (reset_password_token); @@ -23560,6 +23619,9 @@ ALTER TABLE ONLY open_project_tracker_data ALTER TABLE ONLY gpg_signatures ADD CONSTRAINT fk_rails_19d4f1c6f9 FOREIGN KEY (gpg_key_subkey_id) REFERENCES gpg_key_subkeys(id) ON DELETE SET NULL; +ALTER TABLE ONLY incident_management_oncall_schedules + ADD CONSTRAINT fk_rails_19e83fdd65 FOREIGN KEY (project_id) REFERENCES projects(id) ON DELETE CASCADE; + ALTER TABLE ONLY vulnerability_user_mentions ADD CONSTRAINT fk_rails_1a41c485cd FOREIGN KEY (vulnerability_id) REFERENCES vulnerabilities(id) ON DELETE CASCADE; @@ -24298,6 +24360,9 @@ ALTER TABLE ONLY user_preferences ALTER TABLE ONLY sentry_issues ADD CONSTRAINT fk_rails_a6a9612965 FOREIGN KEY (issue_id) REFERENCES issues(id) ON DELETE CASCADE; +ALTER TABLE ONLY user_permission_export_uploads + ADD CONSTRAINT fk_rails_a7130085e3 FOREIGN KEY (user_id) REFERENCES users(id) ON DELETE CASCADE; + ALTER TABLE ONLY repository_languages ADD CONSTRAINT fk_rails_a750ec87a8 FOREIGN KEY (project_id) REFERENCES projects(id) ON DELETE CASCADE; diff --git a/doc/api/graphql/reference/gitlab_schema.graphql b/doc/api/graphql/reference/gitlab_schema.graphql index 60ee98703aa..c3a1d364c3f 100644 --- a/doc/api/graphql/reference/gitlab_schema.graphql +++ b/doc/api/graphql/reference/gitlab_schema.graphql @@ -10134,6 +10134,66 @@ An ISO 8601-encoded date """ scalar ISO8601Date +""" +Describes an incident management on-call schedule +""" +type IncidentManagementOncallSchedule { + """ + Description of the on-call schedule + """ + description: String + + """ + Internal ID of the on-call schedule + """ + iid: ID! + + """ + Name of the on-call schedule + """ + name: String! + + """ + Time zone of the on-call schedule + """ + timezone: String! +} + +""" +The connection type for IncidentManagementOncallSchedule. +""" +type IncidentManagementOncallScheduleConnection { + """ + A list of edges. + """ + edges: [IncidentManagementOncallScheduleEdge] + + """ + A list of nodes. + """ + nodes: [IncidentManagementOncallSchedule] + + """ + Information to aid in pagination. + """ + pageInfo: PageInfo! +} + +""" +An edge in a connection. +""" +type IncidentManagementOncallScheduleEdge { + """ + A cursor for use in pagination. + """ + cursor: String! + + """ + The item at the end of the edge. + """ + node: IncidentManagementOncallSchedule +} + type InstanceSecurityDashboard { """ Projects selected in Instance Security Dashboard @@ -13890,6 +13950,7 @@ type Mutation { """ mergeRequestUpdate(input: MergeRequestUpdateInput!): MergeRequestUpdatePayload namespaceIncreaseStorageTemporarily(input: NamespaceIncreaseStorageTemporarilyInput!): NamespaceIncreaseStorageTemporarilyPayload + oncallScheduleCreate(input: OncallScheduleCreateInput!): OncallScheduleCreatePayload pipelineCancel(input: PipelineCancelInput!): PipelineCancelPayload pipelineDestroy(input: PipelineDestroyInput!): PipelineDestroyPayload pipelineRetry(input: PipelineRetryInput!): PipelineRetryPayload @@ -14467,6 +14528,56 @@ Identifier of Noteable scalar NoteableID """ +Autogenerated input type of OncallScheduleCreate +""" +input OncallScheduleCreateInput { + """ + A unique identifier for the client performing the mutation. + """ + clientMutationId: String + + """ + The description of the on-call schedule + """ + description: String + + """ + The name of the on-call schedule + """ + name: String! + + """ + The project to create the on-call schedule in + """ + projectPath: ID! + + """ + The timezone of the on-call schedule + """ + timezone: String! +} + +""" +Autogenerated return type of OncallScheduleCreate +""" +type OncallScheduleCreatePayload { + """ + A unique identifier for the client performing the mutation. + """ + clientMutationId: String + + """ + Errors encountered during execution of the mutation. + """ + errors: [String!]! + + """ + The on-call schedule + """ + oncallSchedule: IncidentManagementOncallSchedule +} + +""" Represents a package """ type Package { @@ -15538,6 +15649,31 @@ type Project { importStatus: String """ + Incident Management On-call schedules of the project + """ + incidentManagementOncallSchedules( + """ + Returns the elements in the list that come after the specified cursor. + """ + after: String + + """ + Returns the elements in the list that come before the specified cursor. + """ + before: String + + """ + Returns the first _n_ elements from the list. + """ + first: Int + + """ + Returns the last _n_ elements from the list. + """ + last: Int + ): IncidentManagementOncallScheduleConnection + + """ A single issue of the project """ issue( diff --git a/doc/api/graphql/reference/gitlab_schema.json b/doc/api/graphql/reference/gitlab_schema.json index c1615dd9436..044d586d80c 100644 --- a/doc/api/graphql/reference/gitlab_schema.json +++ b/doc/api/graphql/reference/gitlab_schema.json @@ -27742,6 +27742,199 @@ }, { "kind": "OBJECT", + "name": "IncidentManagementOncallSchedule", + "description": "Describes an incident management on-call schedule", + "fields": [ + { + "name": "description", + "description": "Description of the on-call schedule", + "args": [ + + ], + "type": { + "kind": "SCALAR", + "name": "String", + "ofType": null + }, + "isDeprecated": false, + "deprecationReason": null + }, + { + "name": "iid", + "description": "Internal ID of the on-call schedule", + "args": [ + + ], + "type": { + "kind": "NON_NULL", + "name": null, + "ofType": { + "kind": "SCALAR", + "name": "ID", + "ofType": null + } + }, + "isDeprecated": false, + "deprecationReason": null + }, + { + "name": "name", + "description": "Name of the on-call schedule", + "args": [ + + ], + "type": { + "kind": "NON_NULL", + "name": null, + "ofType": { + "kind": "SCALAR", + "name": "String", + "ofType": null + } + }, + "isDeprecated": false, + "deprecationReason": null + }, + { + "name": "timezone", + "description": "Time zone of the on-call schedule", + "args": [ + + ], + "type": { + "kind": "NON_NULL", + "name": null, + "ofType": { + "kind": "SCALAR", + "name": "String", + "ofType": null + } + }, + "isDeprecated": false, + "deprecationReason": null + } + ], + "inputFields": null, + "interfaces": [ + + ], + "enumValues": null, + "possibleTypes": null + }, + { + "kind": "OBJECT", + "name": "IncidentManagementOncallScheduleConnection", + "description": "The connection type for IncidentManagementOncallSchedule.", + "fields": [ + { + "name": "edges", + "description": "A list of edges.", + "args": [ + + ], + "type": { + "kind": "LIST", + "name": null, + "ofType": { + "kind": "OBJECT", + "name": "IncidentManagementOncallScheduleEdge", + "ofType": null + } + }, + "isDeprecated": false, + "deprecationReason": null + }, + { + "name": "nodes", + "description": "A list of nodes.", + "args": [ + + ], + "type": { + "kind": "LIST", + "name": null, + "ofType": { + "kind": "OBJECT", + "name": "IncidentManagementOncallSchedule", + "ofType": null + } + }, + "isDeprecated": false, + "deprecationReason": null + }, + { + "name": "pageInfo", + "description": "Information to aid in pagination.", + "args": [ + + ], + "type": { + "kind": "NON_NULL", + "name": null, + "ofType": { + "kind": "OBJECT", + "name": "PageInfo", + "ofType": null + } + }, + "isDeprecated": false, + "deprecationReason": null + } + ], + "inputFields": null, + "interfaces": [ + + ], + "enumValues": null, + "possibleTypes": null + }, + { + "kind": "OBJECT", + "name": "IncidentManagementOncallScheduleEdge", + "description": "An edge in a connection.", + "fields": [ + { + "name": "cursor", + "description": "A cursor for use in pagination.", + "args": [ + + ], + "type": { + "kind": "NON_NULL", + "name": null, + "ofType": { + "kind": "SCALAR", + "name": "String", + "ofType": null + } + }, + "isDeprecated": false, + "deprecationReason": null + }, + { + "name": "node", + "description": "The item at the end of the edge.", + "args": [ + + ], + "type": { + "kind": "OBJECT", + "name": "IncidentManagementOncallSchedule", + "ofType": null + }, + "isDeprecated": false, + "deprecationReason": null + } + ], + "inputFields": null, + "interfaces": [ + + ], + "enumValues": null, + "possibleTypes": null + }, + { + "kind": "OBJECT", "name": "InstanceSecurityDashboard", "description": null, "fields": [ @@ -40251,6 +40444,33 @@ "deprecationReason": null }, { + "name": "oncallScheduleCreate", + "description": null, + "args": [ + { + "name": "input", + "description": null, + "type": { + "kind": "NON_NULL", + "name": null, + "ofType": { + "kind": "INPUT_OBJECT", + "name": "OncallScheduleCreateInput", + "ofType": null + } + }, + "defaultValue": null + } + ], + "type": { + "kind": "OBJECT", + "name": "OncallScheduleCreatePayload", + "ofType": null + }, + "isDeprecated": false, + "deprecationReason": null + }, + { "name": "pipelineCancel", "description": null, "args": [ @@ -42834,6 +43054,146 @@ "possibleTypes": null }, { + "kind": "INPUT_OBJECT", + "name": "OncallScheduleCreateInput", + "description": "Autogenerated input type of OncallScheduleCreate", + "fields": null, + "inputFields": [ + { + "name": "projectPath", + "description": "The project to create the on-call schedule in", + "type": { + "kind": "NON_NULL", + "name": null, + "ofType": { + "kind": "SCALAR", + "name": "ID", + "ofType": null + } + }, + "defaultValue": null + }, + { + "name": "name", + "description": "The name of the on-call schedule", + "type": { + "kind": "NON_NULL", + "name": null, + "ofType": { + "kind": "SCALAR", + "name": "String", + "ofType": null + } + }, + "defaultValue": null + }, + { + "name": "description", + "description": "The description of the on-call schedule", + "type": { + "kind": "SCALAR", + "name": "String", + "ofType": null + }, + "defaultValue": null + }, + { + "name": "timezone", + "description": "The timezone of the on-call schedule", + "type": { + "kind": "NON_NULL", + "name": null, + "ofType": { + "kind": "SCALAR", + "name": "String", + "ofType": null + } + }, + "defaultValue": null + }, + { + "name": "clientMutationId", + "description": "A unique identifier for the client performing the mutation.", + "type": { + "kind": "SCALAR", + "name": "String", + "ofType": null + }, + "defaultValue": null + } + ], + "interfaces": null, + "enumValues": null, + "possibleTypes": null + }, + { + "kind": "OBJECT", + "name": "OncallScheduleCreatePayload", + "description": "Autogenerated return type of OncallScheduleCreate", + "fields": [ + { + "name": "clientMutationId", + "description": "A unique identifier for the client performing the mutation.", + "args": [ + + ], + "type": { + "kind": "SCALAR", + "name": "String", + "ofType": null + }, + "isDeprecated": false, + "deprecationReason": null + }, + { + "name": "errors", + "description": "Errors encountered during execution of the mutation.", + "args": [ + + ], + "type": { + "kind": "NON_NULL", + "name": null, + "ofType": { + "kind": "LIST", + "name": null, + "ofType": { + "kind": "NON_NULL", + "name": null, + "ofType": { + "kind": "SCALAR", + "name": "String", + "ofType": null + } + } + } + }, + "isDeprecated": false, + "deprecationReason": null + }, + { + "name": "oncallSchedule", + "description": "The on-call schedule", + "args": [ + + ], + "type": { + "kind": "OBJECT", + "name": "IncidentManagementOncallSchedule", + "ofType": null + }, + "isDeprecated": false, + "deprecationReason": null + } + ], + "inputFields": null, + "interfaces": [ + + ], + "enumValues": null, + "possibleTypes": null + }, + { "kind": "OBJECT", "name": "Package", "description": "Represents a package", @@ -45738,6 +46098,59 @@ "deprecationReason": null }, { + "name": "incidentManagementOncallSchedules", + "description": "Incident Management On-call schedules of the project", + "args": [ + { + "name": "after", + "description": "Returns the elements in the list that come after the specified cursor.", + "type": { + "kind": "SCALAR", + "name": "String", + "ofType": null + }, + "defaultValue": null + }, + { + "name": "before", + "description": "Returns the elements in the list that come before the specified cursor.", + "type": { + "kind": "SCALAR", + "name": "String", + "ofType": null + }, + "defaultValue": null + }, + { + "name": "first", + "description": "Returns the first _n_ elements from the list.", + "type": { + "kind": "SCALAR", + "name": "Int", + "ofType": null + }, + "defaultValue": null + }, + { + "name": "last", + "description": "Returns the last _n_ elements from the list.", + "type": { + "kind": "SCALAR", + "name": "Int", + "ofType": null + }, + "defaultValue": null + } + ], + "type": { + "kind": "OBJECT", + "name": "IncidentManagementOncallScheduleConnection", + "ofType": null + }, + "isDeprecated": false, + "deprecationReason": null + }, + { "name": "issue", "description": "A single issue of the project", "args": [ diff --git a/doc/api/graphql/reference/index.md b/doc/api/graphql/reference/index.md index e4250701f82..2191c5065c3 100644 --- a/doc/api/graphql/reference/index.md +++ b/doc/api/graphql/reference/index.md @@ -1563,6 +1563,17 @@ Autogenerated return type of HttpIntegrationUpdate. | `errors` | String! => Array | Errors encountered during execution of the mutation. | | `integration` | AlertManagementHttpIntegration | The HTTP integration | +### IncidentManagementOncallSchedule + +Describes an incident management on-call schedule. + +| Field | Type | Description | +| ----- | ---- | ----------- | +| `description` | String | Description of the on-call schedule | +| `iid` | ID! | Internal ID of the on-call schedule | +| `name` | String! | Name of the on-call schedule | +| `timezone` | String! | Time zone of the on-call schedule | + ### InstanceSecurityDashboard | Field | Type | Description | @@ -2207,6 +2218,16 @@ Autogenerated return type of NamespaceIncreaseStorageTemporarily. | `repositionNote` | Boolean! | Indicates the user can perform `reposition_note` on this resource | | `resolveNote` | Boolean! | Indicates the user can perform `resolve_note` on this resource | +### OncallScheduleCreatePayload + +Autogenerated return type of OncallScheduleCreate. + +| Field | Type | Description | +| ----- | ---- | ----------- | +| `clientMutationId` | String | A unique identifier for the client performing the mutation. | +| `errors` | String! => Array | Errors encountered during execution of the mutation. | +| `oncallSchedule` | IncidentManagementOncallSchedule | The on-call schedule | + ### Package Represents a package. @@ -2351,6 +2372,7 @@ Autogenerated return type of PipelineRetry. | `httpUrlToRepo` | String | URL to connect to the project via HTTPS | | `id` | ID! | ID of the project | | `importStatus` | String | Status of import background job of the project | +| `incidentManagementOncallSchedules` | IncidentManagementOncallScheduleConnection | Incident Management On-call schedules of the project | | `issue` | Issue | A single issue of the project | | `issueStatusCounts` | IssueStatusCountsType | Counts of issues by status for the project | | `issues` | IssueConnection | Issues of the project | diff --git a/doc/development/testing_guide/ci.md b/doc/development/testing_guide/ci.md index 618f9010b4d..e7d67593a09 100644 --- a/doc/development/testing_guide/ci.md +++ b/doc/development/testing_guide/ci.md @@ -12,8 +12,8 @@ Our current CI parallelization setup is as follows: 1. The `retrieve-tests-metadata` job in the `prepare` stage ensures we have a `knapsack/report-master.json` file: - - The `knapsack/report-master.json` file is fetched from S3, if it's not here - we initialize the file with `{}`. + - The `knapsack/report-master.json` file is fetched from the latest `master` pipeline which runs `update-tests-metadata` + (for now it's the 2-hourly scheduled master pipeline), if it's not here we initialize the file with `{}`. 1. Each `[rspec|rspec-ee] [unit|integration|system|geo] n m` job are run with `knapsack rspec` and should have an evenly distributed share of tests: - It works because the jobs have access to the `knapsack/report-master.json` @@ -25,7 +25,7 @@ Our current CI parallelization setup is as follows: 1. The `update-tests-metadata` job (which only runs on scheduled pipelines for [the canonical project](https://gitlab.com/gitlab-org/gitlab) takes all the `knapsack/rspec*_pg_*.json` files and merge them all together into a single - `knapsack/report-master.json` file that is then uploaded to S3. + `knapsack/report-master.json` file that is saved as artifact. After that, the next pipeline will use the up-to-date `knapsack/report-master.json` file. diff --git a/doc/user/project/issue_board.md b/doc/user/project/issue_board.md index 8170b26c14b..aaf91ae0b40 100644 --- a/doc/user/project/issue_board.md +++ b/doc/user/project/issue_board.md @@ -446,6 +446,7 @@ the list by filtering by the following: - Assignee - Author - Epic +- Iteration ([introduced](https://gitlab.com/gitlab-org/gitlab/-/issues/118742) in GitLab 13.6) - Label - Milestone - My Reaction @@ -473,6 +474,7 @@ You can filter by the following: - Assignee - Author - Epic +- Iteration ([introduced](https://gitlab.com/gitlab-org/gitlab/-/issues/118742) in GitLab 13.6) - Label - Milestone - My Reaction diff --git a/lib/gitlab/ci/parsers.rb b/lib/gitlab/ci/parsers.rb index 0e44475607b..57f73c265b2 100644 --- a/lib/gitlab/ci/parsers.rb +++ b/lib/gitlab/ci/parsers.rb @@ -10,7 +10,8 @@ module Gitlab junit: ::Gitlab::Ci::Parsers::Test::Junit, cobertura: ::Gitlab::Ci::Parsers::Coverage::Cobertura, terraform: ::Gitlab::Ci::Parsers::Terraform::Tfplan, - accessibility: ::Gitlab::Ci::Parsers::Accessibility::Pa11y + accessibility: ::Gitlab::Ci::Parsers::Accessibility::Pa11y, + codequality: ::Gitlab::Ci::Parsers::Codequality::CodeClimate } end diff --git a/lib/gitlab/ci/parsers/codequality/code_climate.rb b/lib/gitlab/ci/parsers/codequality/code_climate.rb new file mode 100644 index 00000000000..628d50b84cb --- /dev/null +++ b/lib/gitlab/ci/parsers/codequality/code_climate.rb @@ -0,0 +1,29 @@ +# frozen_string_literal: true + +module Gitlab + module Ci + module Parsers + module Codequality + class CodeClimate + def parse!(json_data, codequality_report) + root = Gitlab::Json.parse(json_data) + + parse_all(root, codequality_report) + rescue JSON::ParserError => e + codequality_report.set_error_message("JSON parsing failed: #{e}") + end + + private + + def parse_all(root, codequality_report) + return unless root.present? + + root.each do |degradation| + break unless codequality_report.add_degradation(degradation) + end + end + end + end + end + end +end diff --git a/lib/gitlab/ci/reports/codequality_reports.rb b/lib/gitlab/ci/reports/codequality_reports.rb new file mode 100644 index 00000000000..060a1e2399b --- /dev/null +++ b/lib/gitlab/ci/reports/codequality_reports.rb @@ -0,0 +1,43 @@ +# frozen_string_literal: true + +module Gitlab + module Ci + module Reports + class CodequalityReports + attr_reader :degradations, :error_message + + CODECLIMATE_SCHEMA_PATH = Rails.root.join('app', 'validators', 'json_schemas', 'codeclimate.json').to_s + + def initialize + @degradations = {}.with_indifferent_access + @error_message = nil + end + + def add_degradation(degradation) + valid_degradation?(degradation) && @degradations[degradation.dig('fingerprint')] = degradation + end + + def set_error_message(error) + @error_message = error + end + + def degradations_count + @degradations.size + end + + def all_degradations + @degradations.values + end + + private + + def valid_degradation?(degradation) + JSON::Validator.validate!(CODECLIMATE_SCHEMA_PATH, degradation) + rescue JSON::Schema::ValidationError => e + set_error_message("Invalid degradation format: #{e.message}") + false + end + end + end + end +end diff --git a/locale/gitlab.pot b/locale/gitlab.pot index 6e84c95b3ae..28ab5a7a988 100644 --- a/locale/gitlab.pot +++ b/locale/gitlab.pot @@ -3264,6 +3264,9 @@ msgstr "" msgid "An error occurred while updating the comment" msgstr "" +msgid "An error occurred while updating the milestone." +msgstr "" + msgid "An error occurred while validating group path" msgstr "" @@ -17674,6 +17677,9 @@ msgstr "" msgid "Milestones|Milestone %{milestoneTitle} was not found" msgstr "" +msgid "Milestones|No milestones found" +msgstr "" + msgid "Milestones|Ongoing Issues (open and assigned)" msgstr "" @@ -31265,6 +31271,9 @@ msgstr "" msgid "You have insufficient permissions to create an HTTP integration for this project" msgstr "" +msgid "You have insufficient permissions to create an on-call schedule for this project" +msgstr "" + msgid "You have insufficient permissions to remove this HTTP integration" msgstr "" @@ -31631,6 +31640,9 @@ msgstr "" msgid "Your issues will be imported in the background. Once finished, you'll get a confirmation email." msgstr "" +msgid "Your license does not support on-call schedules" +msgstr "" + msgid "Your license is valid from" msgstr "" diff --git a/package.json b/package.json index 76837471c69..0d5a8227bce 100644 --- a/package.json +++ b/package.json @@ -44,7 +44,7 @@ "@babel/preset-env": "^7.10.1", "@gitlab/at.js": "1.5.5", "@gitlab/svgs": "1.175.0", - "@gitlab/ui": "23.12.0", + "@gitlab/ui": "24.0.0", "@gitlab/visual-review-tools": "1.6.1", "@rails/actioncable": "^6.0.3-3", "@rails/ujs": "^6.0.3-2", diff --git a/scripts/api/cancel_pipeline b/scripts/api/cancel_pipeline new file mode 100755 index 00000000000..0965877a69a --- /dev/null +++ b/scripts/api/cancel_pipeline @@ -0,0 +1,58 @@ +#!/usr/bin/env ruby +# frozen_string_literal: true + +require 'rubygems' +require 'gitlab' +require 'optparse' +require_relative 'get_job_id' + +class CancelPipeline + DEFAULT_OPTIONS = { + project: ENV['CI_PROJECT_ID'], + pipeline_id: ENV['CI_PIPELINE_ID'], + api_token: ENV['GITLAB_BOT_MULTI_PROJECT_PIPELINE_POLLING_TOKEN'] + }.freeze + + def initialize(options) + @project = options.delete(:project) + @pipeline_id = options.delete(:pipeline_id) + + Gitlab.configure do |config| + config.endpoint = 'https://gitlab.com/api/v4' + config.private_token = options.delete(:api_token) + end + end + + def execute + Gitlab.cancel_pipeline(project, pipeline_id) + end + + private + + attr_reader :project, :pipeline_id +end + +if $0 == __FILE__ + options = CancelPipeline::DEFAULT_OPTIONS.dup + + OptionParser.new do |opts| + opts.on("-p", "--project PROJECT", String, "Project where to find the job (defaults to $CI_PROJECT_ID)") do |value| + options[:project] = value + end + + opts.on("-i", "--pipeline-id PIPELINE_ID", String, "A pipeline ID (defaults to $CI_PIPELINE_ID)") do |value| + options[:pipeline_id] = value + end + + opts.on("-t", "--api-token API_TOKEN", String, "A value API token with the `read_api` scope") do |value| + options[:api_token] = value + end + + opts.on("-h", "--help", "Prints this help") do + puts opts + exit + end + end.parse! + + CancelPipeline.new(options).execute +end diff --git a/scripts/api/download_job_artifact b/scripts/api/download_job_artifact new file mode 100755 index 00000000000..9ac24ff624d --- /dev/null +++ b/scripts/api/download_job_artifact @@ -0,0 +1,92 @@ +#!/usr/bin/env ruby +# frozen_string_literal: true + +require 'rubygems' +require 'optparse' +require 'fileutils' +require 'uri' +require 'cgi' +require 'net/http' + +class ArtifactFinder + DEFAULT_OPTIONS = { + project: ENV['CI_PROJECT_ID'], + api_token: ENV['GITLAB_BOT_MULTI_PROJECT_PIPELINE_POLLING_TOKEN'] + }.freeze + + def initialize(options) + @project = options.delete(:project) + @job_id = options.delete(:job_id) + @api_token = options.delete(:api_token) + @artifact_path = options.delete(:artifact_path) + end + + def execute + url = "https://gitlab.com/api/v4/projects/#{CGI.escape(project)}/jobs/#{job_id}/artifacts" + + if artifact_path + FileUtils.mkdir_p(File.dirname(artifact_path)) + url += "/#{artifact_path}" + end + + fetch(url) + end + + private + + attr_reader :project, :job_id, :api_token, :artifact_path + + def fetch(uri_str, limit = 10) + raise 'Too many HTTP redirects' if limit == 0 + + uri = URI(uri_str) + request = Net::HTTP::Get.new(uri) + request['Private-Token'] = api_token + + Net::HTTP.start(uri.host, uri.port, use_ssl: true) do |http| + http.request(request) do |response| + case response + when Net::HTTPSuccess then + File.open(artifact_path || 'artifacts.zip', 'w') do |file| + response.read_body(&file.method(:write)) + end + when Net::HTTPRedirection then + location = response['location'] + warn "Redirected (#{limit - 1} redirections remaining)." + fetch(location, limit - 1) + else + raise "Unexpected response: #{response.value}" + end + end + end + end +end + +if $0 == __FILE__ + options = ArtifactFinder::DEFAULT_OPTIONS.dup + + OptionParser.new do |opts| + opts.on("-p", "--project PROJECT", String, "Project where to find the job (defaults to $CI_PROJECT_ID)") do |value| + options[:project] = value + end + + opts.on("-j", "--job-id JOB_ID", String, "A job ID") do |value| + options[:job_id] = value + end + + opts.on("-a", "--artifact-path ARTIFACT_PATH", String, "A valid artifact path") do |value| + options[:artifact_path] = value + end + + opts.on("-t", "--api-token API_TOKEN", String, "A value API token with the `read_api` scope") do |value| + options[:api_token] = value + end + + opts.on("-h", "--help", "Prints this help") do + puts opts + exit + end + end.parse! + + ArtifactFinder.new(options).execute +end diff --git a/scripts/api/get_job_id b/scripts/api/get_job_id new file mode 100755 index 00000000000..2324f6ca9d3 --- /dev/null +++ b/scripts/api/get_job_id @@ -0,0 +1,108 @@ +#!/usr/bin/env ruby +# frozen_string_literal: true + +require 'rubygems' +require 'gitlab' +require 'optparse' + +class JobFinder + DEFAULT_OPTIONS = { + project: ENV['CI_PROJECT_ID'], + pipeline_id: ENV['CI_PIPELINE_ID'], + pipeline_query: {}, + job_query: {}, + api_token: ENV['GITLAB_BOT_MULTI_PROJECT_PIPELINE_POLLING_TOKEN'] + }.freeze + + def initialize(options) + @project = options.delete(:project) + @pipeline_query = options.delete(:pipeline_query) + @job_query = options.delete(:job_query) + @pipeline_id = options.delete(:pipeline_id) + @job_name = options.delete(:job_name) + + Gitlab.configure do |config| + config.endpoint = 'https://gitlab.com/api/v4' + config.private_token = options.delete(:api_token) + end + end + + def execute + find_job_with_filtered_pipelines || find_job_in_pipeline + end + + private + + attr_reader :project, :pipeline_query, :job_query, :pipeline_id, :job_name + + def find_job_with_filtered_pipelines + return if pipeline_query.empty? + + Gitlab.pipelines(project, pipeline_query_params).auto_paginate do |pipeline| + Gitlab.pipeline_jobs(project, pipeline.id, job_query_params).auto_paginate do |job| + return job if job.name == job_name # rubocop:disable Cop/AvoidReturnFromBlocks + end + end + + raise 'Job not found!' + end + + def find_job_in_pipeline + return unless pipeline_id + + Gitlab.pipeline_jobs(project, pipeline_id, job_query_params).auto_paginate do |job| + return job if job.name == job_name # rubocop:disable Cop/AvoidReturnFromBlocks + end + + raise 'Job not found!' + end + + def pipeline_query_params + @pipeline_query_params ||= { per_page: 100, **pipeline_query } + end + + def job_query_params + @job_query_params ||= { per_page: 100, **job_query } + end +end + +if $0 == __FILE__ + options = JobFinder::DEFAULT_OPTIONS.dup + + OptionParser.new do |opts| + opts.on("-p", "--project PROJECT", String, "Project where to find the job (defaults to $CI_PROJECT_ID)") do |value| + options[:project] = value + end + + opts.on("-i", "--pipeline-id pipeline_id", String, "A pipeline ID (defaults to $CI_PIPELINE_ID)") do |value| + options[:pipeline_id] = value + end + + opts.on("-q", "--pipeline-query pipeline_query", String, "Query to pass to the Pipeline API request") do |value| + options[:pipeline_query].merge!(Hash[*value.split('=')]) + end + + opts.on("-Q", "--job-query job_query", String, "Query to pass to the Job API request") do |value| + options[:job_query].merge!(Hash[*value.split('=')]) + end + + opts.on("-j", "--job-name job_name", String, "A job name that needs to exist in the found pipeline") do |value| + options[:job_name] = value + end + + opts.on("-t", "--api-token API_TOKEN", String, "A value API token with the `read_api` scope") do |value| + options[:api_token] = value + end + + opts.on("-h", "--help", "Prints this help") do + puts opts + exit + end + end.parse! + + job = JobFinder.new(options).execute + + return if job.nil? + + puts job.id +end diff --git a/scripts/api/play_job b/scripts/api/play_job new file mode 100755 index 00000000000..199f7e65633 --- /dev/null +++ b/scripts/api/play_job @@ -0,0 +1,60 @@ +#!/usr/bin/env ruby +# frozen_string_literal: true + +require 'rubygems' +require 'gitlab' +require 'optparse' +require_relative 'get_job_id' + +class PlayJob + DEFAULT_OPTIONS = { + project: ENV['CI_PROJECT_ID'], + pipeline_id: ENV['CI_PIPELINE_ID'], + api_token: ENV['GITLAB_BOT_MULTI_PROJECT_PIPELINE_POLLING_TOKEN'] + }.freeze + + def initialize(options) + @project = options.delete(:project) + @options = options + + Gitlab.configure do |config| + config.endpoint = 'https://gitlab.com/api/v4' + config.private_token = options.fetch(:api_token) + end + end + + def execute + job = JobFinder.new(project, options.slice(:api_token, :pipeline_id, :job_name).merge(scope: 'manual')).execute + + Gitlab.job_play(project, job.id) + end + + private + + attr_reader :project, :options +end + +if $0 == __FILE__ + options = PlayJob::DEFAULT_OPTIONS.dup + + OptionParser.new do |opts| + opts.on("-p", "--project PROJECT", String, "Project where to find the job (defaults to $CI_PROJECT_ID)") do |value| + options[:project] = value + end + + opts.on("-j", "--job-name JOB_NAME", String, "A job name that needs to exist in the found pipeline") do |value| + options[:job_name] = value + end + + opts.on("-t", "--api-token API_TOKEN", String, "A value API token with the `read_api` scope") do |value| + options[:api_token] = value + end + + opts.on("-h", "--help", "Prints this help") do + puts opts + exit + end + end.parse! + + PlayJob.new(options).execute +end diff --git a/scripts/get-job-id b/scripts/get-job-id deleted file mode 100755 index a5d34dc545b..00000000000 --- a/scripts/get-job-id +++ /dev/null @@ -1,43 +0,0 @@ -#!/usr/bin/env ruby -# frozen_string_literal: true - -require 'gitlab' -require 'optparse' - -# -# Configure credentials to be used with gitlab gem -# -Gitlab.configure do |config| - config.endpoint = 'https://gitlab.com/api/v4' - config.private_token = ENV['GITLAB_BOT_MULTI_PROJECT_PIPELINE_POLLING_TOKEN'] -end - -options = {} -OptionParser.new do |opts| - opts.on("-s", "--scope=SCOPE", "Find job with matching scope") do |scope| - options[:scope] = scope - end -end.parse! - -class PipelineJobFinder - def initialize(project_id, pipeline_id, job_name, options) - @project_id = project_id - @pipeline_id = pipeline_id - @job_name = job_name - @options = options - end - - def execute - Gitlab.pipeline_jobs(@project_id, @pipeline_id, @options).auto_paginate do |job| - break job if job.name == @job_name - end - end -end - -project_id, pipeline_id, job_name = ARGV - -job = PipelineJobFinder.new(project_id, pipeline_id, job_name, options).execute - -return if job.nil? - -puts job.id diff --git a/scripts/rspec_helpers.sh b/scripts/rspec_helpers.sh index 5f003d032b7..0f14b702de2 100644 --- a/scripts/rspec_helpers.sh +++ b/scripts/rspec_helpers.sh @@ -1,44 +1,39 @@ #!/usr/bin/env bash function retrieve_tests_metadata() { - mkdir -p knapsack/ rspec_flaky/ rspec_profiling/ + mkdir -p crystalball/ knapsack/ rspec_flaky/ rspec_profiling/ + + local project_path="gitlab-org/gitlab" + local test_metadata_job_id + + # Ruby + test_metadata_job_id=$(scripts/api/get_job_id --project "${project_path}" -q "status=success" -q "ref=master" -q "username=gitlab-bot" -Q "scope=success" --job-name "update-tests-metadata") if [[ ! -f "${KNAPSACK_RSPEC_SUITE_REPORT_PATH}" ]]; then - wget -O "${KNAPSACK_RSPEC_SUITE_REPORT_PATH}" "http://${TESTS_METADATA_S3_BUCKET}.s3.amazonaws.com/${KNAPSACK_RSPEC_SUITE_REPORT_PATH}" || echo "{}" > "${KNAPSACK_RSPEC_SUITE_REPORT_PATH}" + scripts/api/download_job_artifact --project "${project_path}" --job-id "${test_metadata_job_id}" --artifact-path "${KNAPSACK_RSPEC_SUITE_REPORT_PATH}" || echo "{}" > "${KNAPSACK_RSPEC_SUITE_REPORT_PATH}" fi if [[ ! -f "${FLAKY_RSPEC_SUITE_REPORT_PATH}" ]]; then - wget -O "${FLAKY_RSPEC_SUITE_REPORT_PATH}" "http://${TESTS_METADATA_S3_BUCKET}.s3.amazonaws.com/${FLAKY_RSPEC_SUITE_REPORT_PATH}" || echo "{}" > "${FLAKY_RSPEC_SUITE_REPORT_PATH}" + scripts/api/download_job_artifact --project "${project_path}" --job-id "${test_metadata_job_id}" --artifact-path "${FLAKY_RSPEC_SUITE_REPORT_PATH}" || echo "{}" > "${FLAKY_RSPEC_SUITE_REPORT_PATH}" fi + + # FIXME: We will need to find a pipeline where the $RSPEC_PACKED_TESTS_MAPPING_PATH.gz actually exists (Crystalball only runs every two-hours, but the `update-tests-metadata` runs for all `master` pipelines...). + # if [[ ! -f "${RSPEC_PACKED_TESTS_MAPPING_PATH}" ]]; then + # (scripts/api/download_job_artifact --project "${project_path}" --job-id "${test_metadata_job_id}" --artifact-path "${RSPEC_PACKED_TESTS_MAPPING_PATH}.gz" && gzip -d "${RSPEC_PACKED_TESTS_MAPPING_PATH}.gz") || echo "{}" > "${RSPEC_PACKED_TESTS_MAPPING_PATH}" + # fi + # + # scripts/unpack-test-mapping "${RSPEC_PACKED_TESTS_MAPPING_PATH}" "${RSPEC_TESTS_MAPPING_PATH}" } function update_tests_metadata() { echo "{}" > "${KNAPSACK_RSPEC_SUITE_REPORT_PATH}" scripts/merge-reports "${KNAPSACK_RSPEC_SUITE_REPORT_PATH}" knapsack/rspec*.json - if [[ -n "${TESTS_METADATA_S3_BUCKET}" ]]; then - if [[ "$CI_PIPELINE_SOURCE" == "schedule" ]]; then - scripts/sync-reports put "${TESTS_METADATA_S3_BUCKET}" "${KNAPSACK_RSPEC_SUITE_REPORT_PATH}" - else - echo "Not uplaoding report to S3 as the pipeline is not a scheduled one." - fi - fi - rm -f knapsack/rspec*.json - scripts/merge-reports "${FLAKY_RSPEC_SUITE_REPORT_PATH}" rspec_flaky/all_*.json - export FLAKY_RSPEC_GENERATE_REPORT="true" + scripts/merge-reports "${FLAKY_RSPEC_SUITE_REPORT_PATH}" rspec_flaky/all_*.json scripts/flaky_examples/prune-old-flaky-examples "${FLAKY_RSPEC_SUITE_REPORT_PATH}" - - if [[ -n ${TESTS_METADATA_S3_BUCKET} ]]; then - if [[ "$CI_PIPELINE_SOURCE" == "schedule" ]]; then - scripts/sync-reports put "${TESTS_METADATA_S3_BUCKET}" "${FLAKY_RSPEC_SUITE_REPORT_PATH}" - else - echo "Not uploading report to S3 as the pipeline is not a scheduled one." - fi - fi - rm -f rspec_flaky/all_*.json rspec_flaky/new_*.json if [[ "$CI_PIPELINE_SOURCE" == "schedule" ]]; then @@ -48,16 +43,6 @@ function update_tests_metadata() { fi } -function retrieve_tests_mapping() { - mkdir -p crystalball/ - - if [[ ! -f "${RSPEC_PACKED_TESTS_MAPPING_PATH}" ]]; then - (wget -O "${RSPEC_PACKED_TESTS_MAPPING_PATH}.gz" "http://${TESTS_METADATA_S3_BUCKET}.s3.amazonaws.com/${RSPEC_PACKED_TESTS_MAPPING_PATH}.gz" && gzip -d "${RSPEC_PACKED_TESTS_MAPPING_PATH}.gz") || echo "{}" > "${RSPEC_PACKED_TESTS_MAPPING_PATH}" - fi - - scripts/unpack-test-mapping "${RSPEC_PACKED_TESTS_MAPPING_PATH}" "${RSPEC_TESTS_MAPPING_PATH}" -} - function update_tests_mapping() { if ! crystalball_rspec_data_exists; then echo "No crystalball rspec data found." @@ -65,20 +50,9 @@ function update_tests_mapping() { fi scripts/generate-test-mapping "${RSPEC_TESTS_MAPPING_PATH}" crystalball/rspec*.yml - scripts/pack-test-mapping "${RSPEC_TESTS_MAPPING_PATH}" "${RSPEC_PACKED_TESTS_MAPPING_PATH}" - gzip "${RSPEC_PACKED_TESTS_MAPPING_PATH}" - - if [[ -n "${TESTS_METADATA_S3_BUCKET}" ]]; then - if [[ "$CI_PIPELINE_SOURCE" == "schedule" ]]; then - scripts/sync-reports put "${TESTS_METADATA_S3_BUCKET}" "${RSPEC_PACKED_TESTS_MAPPING_PATH}.gz" - else - echo "Not uploading report to S3 as the pipeline is not a scheduled one." - fi - fi - - rm -f crystalball/rspec*.yml + rm -f crystalball/rspec*.yml "${RSPEC_PACKED_TESTS_MAPPING_PATH}" } function crystalball_rspec_data_exists() { diff --git a/scripts/utils.sh b/scripts/utils.sh index 3829bcdf24e..4d6088e94a8 100644 --- a/scripts/utils.sh +++ b/scripts/utils.sh @@ -87,65 +87,14 @@ function echosuccess() { fi } -function get_job_id() { - local job_name="${1}" - local query_string="${2:+&${2}}" - local api_token="${API_TOKEN-${GITLAB_BOT_MULTI_PROJECT_PIPELINE_POLLING_TOKEN}}" - if [ -z "${api_token}" ]; then - echoerr "Please provide an API token with \$API_TOKEN or \$GITLAB_BOT_MULTI_PROJECT_PIPELINE_POLLING_TOKEN." - return - fi - - local max_page=3 - local page=1 - - while true; do - local url="https://gitlab.com/api/v4/projects/${CI_PROJECT_ID}/pipelines/${CI_PIPELINE_ID}/jobs?per_page=100&page=${page}${query_string}" - echoinfo "GET ${url}" - - local job_id - job_id=$(curl --silent --show-error --header "PRIVATE-TOKEN: ${api_token}" "${url}" | jq "map(select(.name == \"${job_name}\")) | map(.id) | last") - [[ "${job_id}" == "null" && "${page}" -lt "$max_page" ]] || break - - let "page++" - done - - if [[ "${job_id}" == "null" ]]; then # jq prints "null" for non-existent attribute - echoerr "The '${job_name}' job ID couldn't be retrieved!" - else - echoinfo "The '${job_name}' job ID is ${job_id}" - echo "${job_id}" - fi -} - -function play_job() { - local job_name="${1}" - local job_id - job_id=$(get_job_id "${job_name}" "scope=manual"); - if [ -z "${job_id}" ]; then return; fi - - local api_token="${API_TOKEN-${GITLAB_BOT_MULTI_PROJECT_PIPELINE_POLLING_TOKEN}}" - if [ -z "${api_token}" ]; then - echoerr "Please provide an API token with \$API_TOKEN or \$GITLAB_BOT_MULTI_PROJECT_PIPELINE_POLLING_TOKEN." - return - fi - - local url="https://gitlab.com/api/v4/projects/${CI_PROJECT_ID}/jobs/${job_id}/play" - echoinfo "POST ${url}" - - local job_url - job_url=$(curl --silent --show-error --request POST --header "PRIVATE-TOKEN: ${api_token}" "${url}" | jq ".web_url") - echoinfo "Manual job '${job_name}' started at: ${job_url}" -} - function fail_pipeline_early() { local dont_interrupt_me_job_id - dont_interrupt_me_job_id=$(get_job_id 'dont-interrupt-me' 'scope=success') + dont_interrupt_me_job_id=$(scripts/api/get_job_id --job-query "scope=success" --job-name "dont-interrupt-me") if [[ -n "${dont_interrupt_me_job_id}" ]]; then echoinfo "This pipeline cannot be interrupted due to \`dont-interrupt-me\` job ${dont_interrupt_me_job_id}" else echoinfo "Failing pipeline early for fast feedback due to test failures in rspec fail-fast." - curl --request POST --header "PRIVATE-TOKEN: ${GITLAB_BOT_MULTI_PROJECT_PIPELINE_POLLING_TOKEN}" "https://${CI_SERVER_HOST}/api/v4/projects/${CI_PROJECT_ID}/pipelines/${CI_PIPELINE_ID}/cancel" + scripts/api/cancel_pipeline fi } diff --git a/spec/factories/ci/builds.rb b/spec/factories/ci/builds.rb index 11719e40cf2..c3d6e9d7569 100644 --- a/spec/factories/ci/builds.rb +++ b/spec/factories/ci/builds.rb @@ -356,6 +356,12 @@ FactoryBot.define do end end + trait :codequality_reports do + after(:build) do |build| + build.job_artifacts << create(:ci_job_artifact, :codequality, job: build) + end + end + trait :terraform_reports do after(:build) do |build| build.job_artifacts << create(:ci_job_artifact, :terraform, job: build) diff --git a/spec/factories/ci/job_artifacts.rb b/spec/factories/ci/job_artifacts.rb index 223184891b7..0f5ad013a64 100644 --- a/spec/factories/ci/job_artifacts.rb +++ b/spec/factories/ci/job_artifacts.rb @@ -245,7 +245,17 @@ FactoryBot.define do after(:build) do |artifact, evaluator| artifact.file = fixture_file_upload( - Rails.root.join('spec/fixtures/codequality/codequality.json'), 'application/json') + Rails.root.join('spec/fixtures/codequality/codeclimate.json'), 'application/json') + end + end + + trait :codequality_without_errors do + file_type { :codequality } + file_format { :raw } + + after(:build) do |artifact, evaluator| + artifact.file = fixture_file_upload( + Rails.root.join('spec/fixtures/codequality/codeclimate_without_errors.json'), 'application/json') end end diff --git a/spec/factories/ci/pipelines.rb b/spec/factories/ci/pipelines.rb index 14bd0ab1bc6..ea22fba37c9 100644 --- a/spec/factories/ci/pipelines.rb +++ b/spec/factories/ci/pipelines.rb @@ -145,6 +145,14 @@ FactoryBot.define do end end + trait :with_codequality_reports do + status { :success } + + after(:build) do |pipeline, evaluator| + pipeline.builds << build(:ci_build, :codequality_reports, pipeline: pipeline, project: pipeline.project) + end + end + trait :with_coverage_report_artifact do after(:build) do |pipeline, evaluator| pipeline.pipeline_artifacts << build(:ci_pipeline_artifact, pipeline: pipeline, project: pipeline.project) diff --git a/spec/features/admin/admin_abuse_reports_spec.rb b/spec/features/admin/admin_abuse_reports_spec.rb index 845e186dd5b..192182adddc 100644 --- a/spec/features/admin/admin_abuse_reports_spec.rb +++ b/spec/features/admin/admin_abuse_reports_spec.rb @@ -7,7 +7,9 @@ RSpec.describe "Admin::AbuseReports", :js do context 'as an admin' do before do - sign_in(create(:admin)) + admin = create(:admin) + sign_in(admin) + gitlab_enable_admin_mode_sign_in(admin) end describe 'if a user has been reported for abuse' do diff --git a/spec/features/admin/admin_appearance_spec.rb b/spec/features/admin/admin_appearance_spec.rb index 48aaec6e6df..67a8d6ec601 100644 --- a/spec/features/admin/admin_appearance_spec.rb +++ b/spec/features/admin/admin_appearance_spec.rb @@ -4,9 +4,11 @@ require 'spec_helper' RSpec.describe 'Admin Appearance' do let!(:appearance) { create(:appearance) } + let(:admin) { create(:admin) } it 'Create new appearance' do - sign_in(create(:admin)) + sign_in(admin) + gitlab_enable_admin_mode_sign_in(admin) visit admin_appearances_path fill_in 'appearance_title', with: 'MyCompany' @@ -26,7 +28,8 @@ RSpec.describe 'Admin Appearance' do end it 'Preview sign-in page appearance' do - sign_in(create(:admin)) + sign_in(admin) + gitlab_enable_admin_mode_sign_in(admin) visit admin_appearances_path click_link "Sign-in page" @@ -35,7 +38,8 @@ RSpec.describe 'Admin Appearance' do end it 'Preview new project page appearance' do - sign_in(create(:admin)) + sign_in(admin) + gitlab_enable_admin_mode_sign_in(admin) visit admin_appearances_path click_link "New project page" @@ -45,7 +49,8 @@ RSpec.describe 'Admin Appearance' do context 'Custom system header and footer' do before do - sign_in(create(:admin)) + sign_in(admin) + gitlab_enable_admin_mode_sign_in(admin) end context 'when system header and footer messages are empty' do @@ -82,7 +87,8 @@ RSpec.describe 'Admin Appearance' do end it 'Custom new project page' do - sign_in create(:user) + sign_in(admin) + gitlab_enable_admin_mode_sign_in(admin) visit new_project_path expect_custom_new_project_appearance(appearance) @@ -91,6 +97,7 @@ RSpec.describe 'Admin Appearance' do context 'Profile page with custom profile image guidelines' do before do sign_in(create(:admin)) + gitlab_enable_admin_mode_sign_in(admin) visit admin_appearances_path fill_in 'appearance_profile_image_guidelines', with: 'Custom profile image guidelines, please :smile:!' click_button 'Update appearance settings' @@ -105,7 +112,8 @@ RSpec.describe 'Admin Appearance' do end it 'Appearance logo' do - sign_in(create(:admin)) + sign_in(admin) + gitlab_enable_admin_mode_sign_in(admin) visit admin_appearances_path attach_file(:appearance_logo, logo_fixture) @@ -117,7 +125,8 @@ RSpec.describe 'Admin Appearance' do end it 'Header logos' do - sign_in(create(:admin)) + sign_in(admin) + gitlab_enable_admin_mode_sign_in(admin) visit admin_appearances_path attach_file(:appearance_header_logo, logo_fixture) @@ -129,7 +138,8 @@ RSpec.describe 'Admin Appearance' do end it 'Favicon' do - sign_in(create(:admin)) + sign_in(admin) + gitlab_enable_admin_mode_sign_in(admin) visit admin_appearances_path attach_file(:appearance_favicon, logo_fixture) diff --git a/spec/features/admin/admin_broadcast_messages_spec.rb b/spec/features/admin/admin_broadcast_messages_spec.rb index 091ed0a3396..586785272ae 100644 --- a/spec/features/admin/admin_broadcast_messages_spec.rb +++ b/spec/features/admin/admin_broadcast_messages_spec.rb @@ -4,7 +4,9 @@ require 'spec_helper' RSpec.describe 'Admin Broadcast Messages' do before do - sign_in(create(:admin)) + admin = create(:admin) + sign_in(admin) + gitlab_enable_admin_mode_sign_in(admin) create(:broadcast_message, :expired, message: 'Migration to new server') visit admin_broadcast_messages_path end diff --git a/spec/features/admin/admin_browse_spam_logs_spec.rb b/spec/features/admin/admin_browse_spam_logs_spec.rb index 65847876c11..9f63c8b5223 100644 --- a/spec/features/admin/admin_browse_spam_logs_spec.rb +++ b/spec/features/admin/admin_browse_spam_logs_spec.rb @@ -6,7 +6,9 @@ RSpec.describe 'Admin browse spam logs' do let!(:spam_log) { create(:spam_log, description: 'abcde ' * 20) } before do - sign_in(create(:admin)) + admin = create(:admin) + sign_in(admin) + gitlab_enable_admin_mode_sign_in(admin) end it 'Browse spam logs' do diff --git a/spec/features/admin/admin_builds_spec.rb b/spec/features/admin/admin_builds_spec.rb index 166fde0f37a..42827dd5b49 100644 --- a/spec/features/admin/admin_builds_spec.rb +++ b/spec/features/admin/admin_builds_spec.rb @@ -4,7 +4,9 @@ require 'spec_helper' RSpec.describe 'Admin Builds' do before do - sign_in(create(:admin)) + admin = create(:admin) + sign_in(admin) + gitlab_enable_admin_mode_sign_in(admin) end describe 'GET /admin/builds' do diff --git a/spec/features/admin/admin_cohorts_spec.rb b/spec/features/admin/admin_cohorts_spec.rb index f91446ed222..982a9333275 100644 --- a/spec/features/admin/admin_cohorts_spec.rb +++ b/spec/features/admin/admin_cohorts_spec.rb @@ -4,7 +4,9 @@ require 'spec_helper' RSpec.describe 'Cohorts page' do before do - sign_in(create(:admin)) + admin = create(:admin) + sign_in(admin) + gitlab_enable_admin_mode_sign_in(admin) end context 'with usage ping enabled' do diff --git a/spec/features/admin/admin_deploy_keys_spec.rb b/spec/features/admin/admin_deploy_keys_spec.rb index 2039a6ff1ee..c326d0fd741 100644 --- a/spec/features/admin/admin_deploy_keys_spec.rb +++ b/spec/features/admin/admin_deploy_keys_spec.rb @@ -7,7 +7,9 @@ RSpec.describe 'admin deploy keys' do let!(:another_deploy_key) { create(:another_deploy_key, public: true) } before do - sign_in(create(:admin)) + admin = create(:admin) + sign_in(admin) + gitlab_enable_admin_mode_sign_in(admin) end it 'show all public deploy keys' do diff --git a/spec/features/admin/admin_dev_ops_report_spec.rb b/spec/features/admin/admin_dev_ops_report_spec.rb index 3b2c9d75870..a05fa0640d8 100644 --- a/spec/features/admin/admin_dev_ops_report_spec.rb +++ b/spec/features/admin/admin_dev_ops_report_spec.rb @@ -4,7 +4,9 @@ require 'spec_helper' RSpec.describe 'DevOps Report page', :js do before do - sign_in(create(:admin)) + admin = create(:admin) + sign_in(admin) + gitlab_enable_admin_mode_sign_in(admin) end context 'with devops_adoption feature flag disabled' do diff --git a/spec/features/admin/admin_disables_git_access_protocol_spec.rb b/spec/features/admin/admin_disables_git_access_protocol_spec.rb index d7feb21a8b3..f7f0592a315 100644 --- a/spec/features/admin/admin_disables_git_access_protocol_spec.rb +++ b/spec/features/admin/admin_disables_git_access_protocol_spec.rb @@ -12,6 +12,7 @@ RSpec.describe 'Admin disables Git access protocol', :js do before do stub_env('IN_MEMORY_APPLICATION_SETTINGS', 'false') sign_in(admin) + gitlab_enable_admin_mode_sign_in(admin) end context 'with HTTP disabled' do diff --git a/spec/features/admin/admin_disables_two_factor_spec.rb b/spec/features/admin/admin_disables_two_factor_spec.rb index 216c8ae36c7..1f34c4ed17c 100644 --- a/spec/features/admin/admin_disables_two_factor_spec.rb +++ b/spec/features/admin/admin_disables_two_factor_spec.rb @@ -4,7 +4,9 @@ require 'spec_helper' RSpec.describe 'Admin disables 2FA for a user' do it 'successfully', :js do - sign_in(create(:admin)) + admin = create(:admin) + sign_in(admin) + gitlab_enable_admin_mode_sign_in(admin) user = create(:user, :two_factor) edit_user(user) @@ -19,7 +21,9 @@ RSpec.describe 'Admin disables 2FA for a user' do end it 'for a user without 2FA enabled' do - sign_in(create(:admin)) + admin = create(:admin) + sign_in(admin) + gitlab_enable_admin_mode_sign_in(admin) user = create(:user) edit_user(user) diff --git a/spec/features/admin/admin_groups_spec.rb b/spec/features/admin/admin_groups_spec.rb index 96709cf8a12..c05e90d145e 100644 --- a/spec/features/admin/admin_groups_spec.rb +++ b/spec/features/admin/admin_groups_spec.rb @@ -13,6 +13,7 @@ RSpec.describe 'Admin Groups' do before do sign_in(current_user) + gitlab_enable_admin_mode_sign_in(current_user) stub_application_setting(default_group_visibility: internal) end diff --git a/spec/features/admin/admin_health_check_spec.rb b/spec/features/admin/admin_health_check_spec.rb index dfc7f5f6f84..0f6cba6c105 100644 --- a/spec/features/admin/admin_health_check_spec.rb +++ b/spec/features/admin/admin_health_check_spec.rb @@ -9,6 +9,7 @@ RSpec.describe "Admin Health Check", :feature do before do stub_env('IN_MEMORY_APPLICATION_SETTINGS', 'false') sign_in(admin) + gitlab_enable_admin_mode_sign_in(admin) end describe '#show' do diff --git a/spec/features/admin/admin_hook_logs_spec.rb b/spec/features/admin/admin_hook_logs_spec.rb index f4a70621cee..3f63bf9a15c 100644 --- a/spec/features/admin/admin_hook_logs_spec.rb +++ b/spec/features/admin/admin_hook_logs_spec.rb @@ -8,7 +8,9 @@ RSpec.describe 'Admin::HookLogs' do let(:hook_log) { create(:web_hook_log, web_hook: system_hook, internal_error_message: 'some error') } before do - sign_in(create(:admin)) + admin = create(:admin) + sign_in(admin) + gitlab_enable_admin_mode_sign_in(admin) end it 'show list of hook logs' do diff --git a/spec/features/admin/admin_hooks_spec.rb b/spec/features/admin/admin_hooks_spec.rb index 1c14d65a1cd..3fed402267c 100644 --- a/spec/features/admin/admin_hooks_spec.rb +++ b/spec/features/admin/admin_hooks_spec.rb @@ -7,6 +7,7 @@ RSpec.describe 'Admin::Hooks' do before do sign_in(user) + gitlab_enable_admin_mode_sign_in(user) end describe 'GET /admin/hooks' do diff --git a/spec/features/admin/admin_labels_spec.rb b/spec/features/admin/admin_labels_spec.rb index 35638e0829b..815a73b1450 100644 --- a/spec/features/admin/admin_labels_spec.rb +++ b/spec/features/admin/admin_labels_spec.rb @@ -7,7 +7,9 @@ RSpec.describe 'admin issues labels' do let!(:feature_label) { Label.create(title: 'feature', template: true) } before do - sign_in(create(:admin)) + admin = create(:admin) + sign_in(admin) + gitlab_enable_admin_mode_sign_in(admin) end describe 'list' do diff --git a/spec/features/admin/admin_manage_applications_spec.rb b/spec/features/admin/admin_manage_applications_spec.rb index 7a9a6f2ccb8..e54837ede11 100644 --- a/spec/features/admin/admin_manage_applications_spec.rb +++ b/spec/features/admin/admin_manage_applications_spec.rb @@ -4,7 +4,9 @@ require 'spec_helper' RSpec.describe 'admin manage applications' do before do - sign_in(create(:admin)) + admin = create(:admin) + sign_in(admin) + gitlab_enable_admin_mode_sign_in(admin) end it 'creates new oauth application' do diff --git a/spec/features/admin/admin_mode/login_spec.rb b/spec/features/admin/admin_mode/login_spec.rb index 7cbba9ec674..f1dee075925 100644 --- a/spec/features/admin/admin_mode/login_spec.rb +++ b/spec/features/admin/admin_mode/login_spec.rb @@ -2,7 +2,7 @@ require 'spec_helper' -RSpec.describe 'Admin Mode Login', :clean_gitlab_redis_shared_state, :do_not_mock_admin_mode do +RSpec.describe 'Admin Mode Login' do include TermsHelper include UserLoginHelper include LdapHelpers diff --git a/spec/features/admin/admin_mode/logout_spec.rb b/spec/features/admin/admin_mode/logout_spec.rb index b4d49fe760f..b7fa59bbfb7 100644 --- a/spec/features/admin/admin_mode/logout_spec.rb +++ b/spec/features/admin/admin_mode/logout_spec.rb @@ -2,7 +2,7 @@ require 'spec_helper' -RSpec.describe 'Admin Mode Logout', :js, :clean_gitlab_redis_shared_state, :do_not_mock_admin_mode do +RSpec.describe 'Admin Mode Logout', :js do include TermsHelper include UserLoginHelper diff --git a/spec/features/admin/admin_mode/workers_spec.rb b/spec/features/admin/admin_mode/workers_spec.rb index d037f5555dc..fbbcf19063b 100644 --- a/spec/features/admin/admin_mode/workers_spec.rb +++ b/spec/features/admin/admin_mode/workers_spec.rb @@ -3,7 +3,7 @@ require 'spec_helper' # Test an operation that triggers background jobs requiring administrative rights -RSpec.describe 'Admin mode for workers', :do_not_mock_admin_mode, :request_store, :clean_gitlab_redis_shared_state do +RSpec.describe 'Admin mode for workers', :request_store do let(:user) { create(:user) } let(:user_to_delete) { create(:user) } diff --git a/spec/features/admin/admin_mode_spec.rb b/spec/features/admin/admin_mode_spec.rb index 3b4edbc1a07..8169b3a20db 100644 --- a/spec/features/admin/admin_mode_spec.rb +++ b/spec/features/admin/admin_mode_spec.rb @@ -2,7 +2,7 @@ require 'spec_helper' -RSpec.describe 'Admin mode', :clean_gitlab_redis_shared_state, :do_not_mock_admin_mode do +RSpec.describe 'Admin mode' do include MobileHelpers include StubENV diff --git a/spec/features/admin/admin_projects_spec.rb b/spec/features/admin/admin_projects_spec.rb index 522da760062..ff4e592234b 100644 --- a/spec/features/admin/admin_projects_spec.rb +++ b/spec/features/admin/admin_projects_spec.rb @@ -11,6 +11,7 @@ RSpec.describe "Admin::Projects" do before do sign_in(current_user) + gitlab_enable_admin_mode_sign_in(current_user) end describe "GET /admin/projects" do diff --git a/spec/features/admin/admin_requests_profiles_spec.rb b/spec/features/admin/admin_requests_profiles_spec.rb index c649fdd8e19..e92528d431d 100644 --- a/spec/features/admin/admin_requests_profiles_spec.rb +++ b/spec/features/admin/admin_requests_profiles_spec.rb @@ -7,7 +7,9 @@ RSpec.describe 'Admin::RequestsProfilesController' do before do stub_const('Gitlab::RequestProfiler::PROFILES_DIR', tmpdir) - sign_in(create(:admin)) + admin = create(:admin) + sign_in(admin) + gitlab_enable_admin_mode_sign_in(admin) end after do diff --git a/spec/features/admin/admin_runners_spec.rb b/spec/features/admin/admin_runners_spec.rb index af0f7644b96..e16cde3fa1c 100644 --- a/spec/features/admin/admin_runners_spec.rb +++ b/spec/features/admin/admin_runners_spec.rb @@ -9,7 +9,9 @@ RSpec.describe "Admin Runners" do before do stub_env('IN_MEMORY_APPLICATION_SETTINGS', 'false') - sign_in(create(:admin)) + admin = create(:admin) + sign_in(admin) + gitlab_enable_admin_mode_sign_in(admin) end describe "Runners page" do diff --git a/spec/features/admin/admin_sees_project_statistics_spec.rb b/spec/features/admin/admin_sees_project_statistics_spec.rb index 52dce071c7c..be781730924 100644 --- a/spec/features/admin/admin_sees_project_statistics_spec.rb +++ b/spec/features/admin/admin_sees_project_statistics_spec.rb @@ -7,6 +7,7 @@ RSpec.describe "Admin > Admin sees project statistics" do before do sign_in(current_user) + gitlab_enable_admin_mode_sign_in(current_user) visit admin_project_path(project) end diff --git a/spec/features/admin/admin_sees_projects_statistics_spec.rb b/spec/features/admin/admin_sees_projects_statistics_spec.rb index 786fa98255c..2e96814d1e9 100644 --- a/spec/features/admin/admin_sees_projects_statistics_spec.rb +++ b/spec/features/admin/admin_sees_projects_statistics_spec.rb @@ -10,6 +10,7 @@ RSpec.describe "Admin > Admin sees projects statistics" do create(:project, :repository) { |project| project.statistics.destroy } sign_in(current_user) + gitlab_enable_admin_mode_sign_in(current_user) visit admin_projects_path end diff --git a/spec/features/admin/admin_serverless_domains_spec.rb b/spec/features/admin/admin_serverless_domains_spec.rb index 256887f425f..fc84df91854 100644 --- a/spec/features/admin/admin_serverless_domains_spec.rb +++ b/spec/features/admin/admin_serverless_domains_spec.rb @@ -7,7 +7,9 @@ RSpec.describe 'Admin Serverless Domains', :js do before do allow(Gitlab.config.pages).to receive(:enabled).and_return(true) - sign_in(create(:admin)) + admin = create(:admin) + sign_in(admin) + gitlab_enable_admin_mode_sign_in(admin) end it 'Add domain with certificate' do diff --git a/spec/features/admin/admin_settings_spec.rb b/spec/features/admin/admin_settings_spec.rb index 8929abc7edc..9d1e71092ae 100644 --- a/spec/features/admin/admin_settings_spec.rb +++ b/spec/features/admin/admin_settings_spec.rb @@ -2,7 +2,7 @@ require 'spec_helper' -RSpec.describe 'Admin updates settings', :clean_gitlab_redis_shared_state, :do_not_mock_admin_mode do +RSpec.describe 'Admin updates settings' do include StubENV include TermsHelper include UsageDataHelpers diff --git a/spec/features/admin/admin_system_info_spec.rb b/spec/features/admin/admin_system_info_spec.rb index 6a0448fd890..2225f25aa1e 100644 --- a/spec/features/admin/admin_system_info_spec.rb +++ b/spec/features/admin/admin_system_info_spec.rb @@ -4,7 +4,9 @@ require 'spec_helper' RSpec.describe 'Admin System Info' do before do - sign_in(create(:admin)) + admin = create(:admin) + sign_in(admin) + gitlab_enable_admin_mode_sign_in(admin) end describe 'GET /admin/system_info' do diff --git a/spec/features/admin/admin_users_impersonation_tokens_spec.rb b/spec/features/admin/admin_users_impersonation_tokens_spec.rb index ec3dd322f97..cae190e76b0 100644 --- a/spec/features/admin/admin_users_impersonation_tokens_spec.rb +++ b/spec/features/admin/admin_users_impersonation_tokens_spec.rb @@ -20,6 +20,7 @@ RSpec.describe 'Admin > Users > Impersonation Tokens', :js do before do sign_in(admin) + gitlab_enable_admin_mode_sign_in(admin) end describe "token creation" do diff --git a/spec/features/admin/admin_users_spec.rb b/spec/features/admin/admin_users_spec.rb index e872705935f..8809d04e6ec 100644 --- a/spec/features/admin/admin_users_spec.rb +++ b/spec/features/admin/admin_users_spec.rb @@ -13,6 +13,7 @@ RSpec.describe "Admin::Users" do before do sign_in(current_user) + gitlab_enable_admin_mode_sign_in(current_user) end describe "GET /admin/users" do diff --git a/spec/features/admin/admin_uses_repository_checks_spec.rb b/spec/features/admin/admin_uses_repository_checks_spec.rb index 0fb5124f673..0e448446085 100644 --- a/spec/features/admin/admin_uses_repository_checks_spec.rb +++ b/spec/features/admin/admin_uses_repository_checks_spec.rb @@ -2,7 +2,7 @@ require 'spec_helper' -RSpec.describe 'Admin uses repository checks', :request_store, :clean_gitlab_redis_shared_state, :do_not_mock_admin_mode do +RSpec.describe 'Admin uses repository checks', :request_store do include StubENV let(:admin) { create(:admin) } diff --git a/spec/features/admin/clusters/applications_spec.rb b/spec/features/admin/clusters/applications_spec.rb index 3bcadfdbfc1..e083e4fee4c 100644 --- a/spec/features/admin/clusters/applications_spec.rb +++ b/spec/features/admin/clusters/applications_spec.rb @@ -10,6 +10,7 @@ RSpec.describe 'Instance-level Cluster Applications', :js do before do sign_in(user) + gitlab_enable_admin_mode_sign_in(user) end describe 'Installing applications' do diff --git a/spec/features/admin/clusters/eks_spec.rb b/spec/features/admin/clusters/eks_spec.rb index ad7122bf182..a1bac720349 100644 --- a/spec/features/admin/clusters/eks_spec.rb +++ b/spec/features/admin/clusters/eks_spec.rb @@ -7,6 +7,7 @@ RSpec.describe 'Instance-level AWS EKS Cluster', :js do before do sign_in(user) + gitlab_enable_admin_mode_sign_in(user) end context 'when user does not have a cluster and visits group clusters page' do diff --git a/spec/features/admin/dashboard_spec.rb b/spec/features/admin/dashboard_spec.rb index acb8fb54e11..c040811ada1 100644 --- a/spec/features/admin/dashboard_spec.rb +++ b/spec/features/admin/dashboard_spec.rb @@ -6,7 +6,9 @@ RSpec.describe 'admin visits dashboard' do include ProjectForksHelper before do - sign_in(create(:admin)) + admin = create(:admin) + sign_in(admin) + gitlab_enable_admin_mode_sign_in(admin) end context 'counting forks', :js do diff --git a/spec/features/admin/services/admin_activates_prometheus_spec.rb b/spec/features/admin/services/admin_activates_prometheus_spec.rb index 199eae59afc..a225de365c8 100644 --- a/spec/features/admin/services/admin_activates_prometheus_spec.rb +++ b/spec/features/admin/services/admin_activates_prometheus_spec.rb @@ -7,6 +7,7 @@ RSpec.describe 'Admin activates Prometheus', :js do before do sign_in(admin) + gitlab_enable_admin_mode_sign_in(admin) visit(admin_application_settings_services_path) diff --git a/spec/features/admin/services/admin_visits_service_templates_spec.rb b/spec/features/admin/services/admin_visits_service_templates_spec.rb index a37e57304aa..563bca8b32f 100644 --- a/spec/features/admin/services/admin_visits_service_templates_spec.rb +++ b/spec/features/admin/services/admin_visits_service_templates_spec.rb @@ -8,6 +8,7 @@ RSpec.describe 'Admin visits service templates' do before do sign_in(admin) + gitlab_enable_admin_mode_sign_in(admin) visit(admin_application_settings_services_path) end diff --git a/spec/features/boards/keyboard_shortcut_spec.rb b/spec/features/boards/keyboard_shortcut_spec.rb index f51b4d21e3b..cefb486349d 100644 --- a/spec/features/boards/keyboard_shortcut_spec.rb +++ b/spec/features/boards/keyboard_shortcut_spec.rb @@ -9,7 +9,9 @@ RSpec.describe 'Issue Boards shortcut', :js do before do create(:board, project: project) - sign_in(create(:admin)) + admin = create(:admin) + sign_in(admin) + gitlab_enable_admin_mode_sign_in(admin) visit project_path(project) end @@ -26,7 +28,9 @@ RSpec.describe 'Issue Boards shortcut', :js do let(:project) { create(:project, :issues_disabled) } before do - sign_in(create(:admin)) + admin = create(:admin) + sign_in(admin) + gitlab_enable_admin_mode_sign_in(admin) visit project_path(project) end diff --git a/spec/features/clusters/cluster_detail_page_spec.rb b/spec/features/clusters/cluster_detail_page_spec.rb index 31d6bcda9e8..6fe6c099d80 100644 --- a/spec/features/clusters/cluster_detail_page_spec.rb +++ b/spec/features/clusters/cluster_detail_page_spec.rb @@ -168,6 +168,10 @@ RSpec.describe 'Clusterable > Show page' do let(:cluster_path) { admin_cluster_path(cluster) } let(:cluster) { create(:cluster, :provided_by_gcp, :instance) } + before do + gitlab_enable_admin_mode_sign_in(current_user) + end + it_behaves_like 'show page' do let(:cluster_type_label) { 'Instance cluster' } end diff --git a/spec/features/expand_collapse_diffs_spec.rb b/spec/features/expand_collapse_diffs_spec.rb index 0912df22924..55bdf4c244e 100644 --- a/spec/features/expand_collapse_diffs_spec.rb +++ b/spec/features/expand_collapse_diffs_spec.rb @@ -10,7 +10,9 @@ RSpec.describe 'Expand and collapse diffs', :js do stub_feature_flags(increased_diff_limits: false) allow(Gitlab::CurrentSettings).to receive(:diff_max_patch_bytes).and_return(100.kilobytes) - sign_in(create(:admin)) + admin = create(:admin) + sign_in(admin) + gitlab_enable_admin_mode_sign_in(admin) # Ensure that undiffable.md is in .gitattributes project.repository.copy_gitattributes(branch) diff --git a/spec/features/file_uploads/git_lfs_spec.rb b/spec/features/file_uploads/git_lfs_spec.rb index b902d7ab702..3824c04ada5 100644 --- a/spec/features/file_uploads/git_lfs_spec.rb +++ b/spec/features/file_uploads/git_lfs_spec.rb @@ -6,7 +6,7 @@ RSpec.describe 'Upload a git lfs object', :js do include_context 'file upload requests helpers' let_it_be(:project) { create(:project) } - let_it_be(:user) { create(:user, :admin) } + let_it_be(:user) { project.owner } let_it_be(:personal_access_token) { create(:personal_access_token, user: user) } let(:file) { fixture_file_upload('spec/fixtures/banana_sample.gif') } diff --git a/spec/features/groups_spec.rb b/spec/features/groups_spec.rb index b9fd3a1a5cc..0dfa177fcf8 100644 --- a/spec/features/groups_spec.rb +++ b/spec/features/groups_spec.rb @@ -3,7 +3,7 @@ require 'spec_helper' RSpec.describe 'Group' do - let(:user) { create(:admin) } + let(:user) { create(:user) } before do sign_in(user) @@ -21,8 +21,6 @@ RSpec.describe 'Group' do end describe 'as a non-admin' do - let(:user) { create(:user) } - it 'creates a group and persists visibility radio selection', :js do stub_application_setting(default_group_visibility: :private) @@ -140,6 +138,8 @@ RSpec.describe 'Group' do let(:group) { create(:group, path: 'foo') } context 'as admin' do + let(:user) { create(:admin) } + before do visit new_group_path(group, parent_id: group.id) end @@ -190,6 +190,8 @@ RSpec.describe 'Group' do let(:new_name) { 'new-name' } before do + group.add_owner(user) + visit path end @@ -200,6 +202,8 @@ RSpec.describe 'Group' do it 'saves new settings' do page.within('.gs-general') do + # Have to reset it to '' so it overwrites rather than appends + fill_in('group_name', with: '') fill_in 'group_name', with: new_name click_button 'Save changes' end @@ -229,6 +233,10 @@ RSpec.describe 'Group' do let(:group) { create(:group) } let(:path) { group_path(group) } + before do + group.add_owner(user) + end + it 'parses Markdown' do group.update_attribute(:description, 'This is **my** group') @@ -267,6 +275,10 @@ RSpec.describe 'Group' do let!(:nested_group) { create(:group, parent: group) } let!(:project) { create(:project, namespace: group) } + before do + group.add_owner(user) + end + it 'renders projects and groups on the page' do visit group_path(group) wait_for_requests @@ -294,6 +306,10 @@ RSpec.describe 'Group' do describe 'new subgroup / project button' do let(:group) { create(:group, project_creation_level: Gitlab::Access::NO_ONE_PROJECT_ACCESS, subgroup_creation_level: Gitlab::Access::OWNER_SUBGROUP_ACCESS) } + before do + group.add_owner(user) + end + context 'when user has subgroup creation permissions but not project creation permissions' do it 'only displays "New subgroup" button' do visit group_path(group) diff --git a/spec/features/issues/keyboard_shortcut_spec.rb b/spec/features/issues/keyboard_shortcut_spec.rb index ab40f124257..502412bab5d 100644 --- a/spec/features/issues/keyboard_shortcut_spec.rb +++ b/spec/features/issues/keyboard_shortcut_spec.rb @@ -8,7 +8,7 @@ RSpec.describe 'Issues shortcut', :js do let(:project) { create(:project) } before do - sign_in(create(:admin)) + sign_in(project.owner) visit project_path(project) end @@ -23,7 +23,7 @@ RSpec.describe 'Issues shortcut', :js do let(:project) { create(:project, :issues_disabled) } before do - sign_in(create(:admin)) + sign_in(project.owner) visit project_path(project) end diff --git a/spec/features/markdown/copy_as_gfm_spec.rb b/spec/features/markdown/copy_as_gfm_spec.rb index fbf4e531db1..c9dc764f93b 100644 --- a/spec/features/markdown/copy_as_gfm_spec.rb +++ b/spec/features/markdown/copy_as_gfm_spec.rb @@ -7,10 +7,6 @@ RSpec.describe 'Copy as GFM', :js do include RepoHelpers include ActionView::Helpers::JavaScriptHelper - before do - sign_in(create(:admin)) - end - describe 'Copying rendered GFM' do before do @feat = MarkdownFeature.new @@ -18,6 +14,9 @@ RSpec.describe 'Copy as GFM', :js do # `markdown` helper expects a `@project` variable @project = @feat.project + user = create(:user) + @project.add_maintainer(user) + sign_in(user) visit project_issue_path(@project, @feat.issue) end @@ -650,6 +649,10 @@ RSpec.describe 'Copy as GFM', :js do describe 'Copying code' do let(:project) { create(:project, :repository) } + before do + sign_in(project.owner) + end + context 'from a diff' do shared_examples 'copying code from a diff' do context 'selecting one word of text' do diff --git a/spec/features/profiles/active_sessions_spec.rb b/spec/features/profiles/active_sessions_spec.rb index 75531d43df2..637ac72eca2 100644 --- a/spec/features/profiles/active_sessions_spec.rb +++ b/spec/features/profiles/active_sessions_spec.rb @@ -45,6 +45,7 @@ RSpec.describe 'Profile > Active Sessions', :clean_gitlab_redis_shared_state do ) gitlab_sign_in(admin) + gitlab_enable_admin_mode_sign_in(admin) visit admin_user_path(user) diff --git a/spec/features/projects/blobs/user_creates_new_blob_in_new_project_spec.rb b/spec/features/projects/blobs/user_creates_new_blob_in_new_project_spec.rb index 6b9fd41059d..484f740faee 100644 --- a/spec/features/projects/blobs/user_creates_new_blob_in_new_project_spec.rb +++ b/spec/features/projects/blobs/user_creates_new_blob_in_new_project_spec.rb @@ -9,12 +9,9 @@ RSpec.describe 'User creates new blob', :js do let(:project) { create(:project, :empty_repo) } shared_examples 'creating a file' do - before do - sign_in(user) + it 'allows the user to add a new file in Web IDE' do visit project_path(project) - end - it 'allows the user to add a new file in Web IDE' do click_link 'New file' wait_for_requests @@ -31,6 +28,7 @@ RSpec.describe 'User creates new blob', :js do describe 'as a maintainer' do before do project.add_maintainer(user) + sign_in(user) end it_behaves_like 'creating a file' @@ -39,6 +37,11 @@ RSpec.describe 'User creates new blob', :js do describe 'as an admin' do let(:user) { create(:user, :admin) } + before do + sign_in(user) + gitlab_enable_admin_mode_sign_in(user) + end + it_behaves_like 'creating a file' end diff --git a/spec/features/projects/blobs/user_follows_pipeline_suggest_nudge_spec.rb b/spec/features/projects/blobs/user_follows_pipeline_suggest_nudge_spec.rb index 3069405ba63..1c79b2ddc38 100644 --- a/spec/features/projects/blobs/user_follows_pipeline_suggest_nudge_spec.rb +++ b/spec/features/projects/blobs/user_follows_pipeline_suggest_nudge_spec.rb @@ -5,8 +5,8 @@ require 'spec_helper' RSpec.describe 'User follows pipeline suggest nudge spec when feature is enabled', :js do include CookieHelper - let(:user) { create(:user, :admin) } let(:project) { create(:project, :empty_repo) } + let(:user) { project.owner } describe 'viewing the new blob page' do before do diff --git a/spec/features/projects/clusters/gcp_spec.rb b/spec/features/projects/clusters/gcp_spec.rb index a0519d88532..d34dde6a8f2 100644 --- a/spec/features/projects/clusters/gcp_spec.rb +++ b/spec/features/projects/clusters/gcp_spec.rb @@ -2,7 +2,7 @@ require 'spec_helper' -RSpec.describe 'Gcp Cluster', :js, :do_not_mock_admin_mode do +RSpec.describe 'Gcp Cluster', :js do include GoogleApi::CloudPlatformHelpers let(:project) { create(:project) } diff --git a/spec/features/projects/features_visibility_spec.rb b/spec/features/projects/features_visibility_spec.rb index 467adb25a17..904b4bda0e0 100644 --- a/spec/features/projects/features_visibility_spec.rb +++ b/spec/features/projects/features_visibility_spec.rb @@ -150,6 +150,7 @@ RSpec.describe 'Edit Project Settings' do before do non_member.update_attribute(:admin, true) sign_in(non_member) + gitlab_enable_admin_mode_sign_in(non_member) end it 'renders 404 if feature is disabled' do diff --git a/spec/features/projects/gfm_autocomplete_load_spec.rb b/spec/features/projects/gfm_autocomplete_load_spec.rb index b02483be489..f4cd65bcba1 100644 --- a/spec/features/projects/gfm_autocomplete_load_spec.rb +++ b/spec/features/projects/gfm_autocomplete_load_spec.rb @@ -6,7 +6,7 @@ RSpec.describe 'GFM autocomplete loading', :js do let(:project) { create(:project) } before do - sign_in(create(:admin)) + sign_in(project.owner) visit project_path(project) end diff --git a/spec/features/projects/settings/repository_settings_spec.rb b/spec/features/projects/settings/repository_settings_spec.rb index 8c7b7bc70a2..3e520142117 100644 --- a/spec/features/projects/settings/repository_settings_spec.rb +++ b/spec/features/projects/settings/repository_settings_spec.rb @@ -289,13 +289,13 @@ RSpec.describe 'Projects > Settings > Repository settings' do visit project_settings_repository_path(project) end - context 'when project mirroring is enabled' do + context 'when project mirroring is enabled', :enable_admin_mode do let(:mirror_available) { true } include_examples 'shows mirror settings' end - context 'when project mirroring is disabled' do + context 'when project mirroring is disabled', :enable_admin_mode do let(:mirror_available) { false } include_examples 'shows mirror settings' diff --git a/spec/features/projects/user_sorts_projects_spec.rb b/spec/features/projects/user_sorts_projects_spec.rb new file mode 100644 index 00000000000..6a5ed49f1a6 --- /dev/null +++ b/spec/features/projects/user_sorts_projects_spec.rb @@ -0,0 +1,82 @@ +# frozen_string_literal: true + +require 'spec_helper' + +RSpec.describe 'User sorts projects and order persists' do + include CookieHelper + + let_it_be(:user) { create(:user) } + let_it_be(:group) { create(:group) } + let_it_be(:group_member) { create(:group_member, :maintainer, user: user, group: group) } + let_it_be(:project) { create(:project, :public, group: group) } + + shared_examples_for "sort order persists across all views" do |project_paths_label, group_paths_label| + it "is set on the dashboard_projects_path" do + visit(dashboard_projects_path) + + expect(find('.dropdown-menu a.is-active', text: project_paths_label)).to have_content(project_paths_label) + end + + it "is set on the explore_projects_path" do + visit(explore_projects_path) + + expect(find('.dropdown-menu a.is-active', text: project_paths_label)).to have_content(project_paths_label) + end + + it "is set on the group_canonical_path" do + visit(group_canonical_path(group)) + + expect(find('.dropdown-menu a.is-active', text: group_paths_label)).to have_content(group_paths_label) + end + + it "is set on the details_group_path" do + visit(details_group_path(group)) + + expect(find('.dropdown-menu a.is-active', text: group_paths_label)).to have_content(group_paths_label) + end + end + + context "from explore projects" do + before do + sign_in(user) + visit(explore_projects_path) + find('#sort-projects-dropdown').click + first(:link, 'Last updated').click + end + + it_behaves_like "sort order persists across all views", "Last updated", "Last updated" + end + + context 'from dashboard projects' do + before do + sign_in(user) + visit(dashboard_projects_path) + find('#sort-projects-dropdown').click + first(:link, 'Name').click + end + + it_behaves_like "sort order persists across all views", "Name", "Name" + end + + context 'from group homepage' do + before do + sign_in(user) + visit(group_canonical_path(group)) + find('button.dropdown-menu-toggle').click + first(:link, 'Last created').click + end + + it_behaves_like "sort order persists across all views", "Created date", "Last created" + end + + context 'from group details' do + before do + sign_in(user) + visit(details_group_path(group)) + find('button.dropdown-menu-toggle').click + first(:link, 'Most stars').click + end + + it_behaves_like "sort order persists across all views", "Stars", "Most stars" + end +end diff --git a/spec/features/projects/user_views_empty_project_spec.rb b/spec/features/projects/user_views_empty_project_spec.rb index 9202d18b86f..3d4d9a7ea96 100644 --- a/spec/features/projects/user_views_empty_project_spec.rb +++ b/spec/features/projects/user_views_empty_project_spec.rb @@ -7,12 +7,9 @@ RSpec.describe 'User views an empty project' do let(:user) { create(:user) } shared_examples 'allowing push to default branch' do - before do - sign_in(user) + it 'shows push-to-master instructions' do visit project_path(project) - end - it 'shows push-to-master instructions' do expect(page).to have_content('git push -u origin master') end end @@ -20,6 +17,7 @@ RSpec.describe 'User views an empty project' do describe 'as a maintainer' do before do project.add_maintainer(user) + sign_in(user) end it_behaves_like 'allowing push to default branch' @@ -28,17 +26,33 @@ RSpec.describe 'User views an empty project' do describe 'as an admin' do let(:user) { create(:user, :admin) } - it_behaves_like 'allowing push to default branch' + context 'when admin mode is enabled' do + before do + sign_in(user) + gitlab_enable_admin_mode_sign_in(user) + end + + it_behaves_like 'allowing push to default branch' + end + + context 'when admin mode is disabled' do + it 'does not show push-to-master instructions' do + visit project_path(project) + + expect(page).not_to have_content('git push -u origin master') + end + end end describe 'as a developer' do before do project.add_developer(user) sign_in(user) - visit project_path(project) end it 'does not show push-to-master instructions' do + visit project_path(project) + expect(page).not_to have_content('git push -u origin master') end end diff --git a/spec/features/projects_spec.rb b/spec/features/projects_spec.rb index 9b5f4ca6d48..d88e948626d 100644 --- a/spec/features/projects_spec.rb +++ b/spec/features/projects_spec.rb @@ -61,7 +61,7 @@ RSpec.describe 'Project' do let(:path) { project_path(project) } before do - sign_in(create(:admin)) + sign_in(project.owner) end it 'parses Markdown' do @@ -125,7 +125,7 @@ RSpec.describe 'Project' do let(:path) { project_path(project) } before do - sign_in(create(:admin)) + sign_in(project.owner) visit path end @@ -156,7 +156,7 @@ RSpec.describe 'Project' do let(:path) { project_path(project) } before do - sign_in(create(:admin)) + sign_in(project.owner) visit path end diff --git a/spec/features/protected_branches_spec.rb b/spec/features/protected_branches_spec.rb index 3be01595502..95d268ab1be 100644 --- a/spec/features/protected_branches_spec.rb +++ b/spec/features/protected_branches_spec.rb @@ -73,6 +73,7 @@ RSpec.describe 'Protected Branches', :js do context 'logged in as admin' do before do sign_in(admin) + gitlab_enable_admin_mode_sign_in(admin) end describe "explicit protected branches" do diff --git a/spec/features/protected_tags_spec.rb b/spec/features/protected_tags_spec.rb index 12e4bbde293..25447db3c8d 100644 --- a/spec/features/protected_tags_spec.rb +++ b/spec/features/protected_tags_spec.rb @@ -5,8 +5,8 @@ require 'spec_helper' RSpec.describe 'Protected Tags', :js do include ProtectedTagHelpers - let(:user) { create(:user, :admin) } let(:project) { create(:project, :repository) } + let(:user) { project.owner } before do sign_in(user) diff --git a/spec/features/security/admin_access_spec.rb b/spec/features/security/admin_access_spec.rb index 38f00f399f3..8070ae066e7 100644 --- a/spec/features/security/admin_access_spec.rb +++ b/spec/features/security/admin_access_spec.rb @@ -8,7 +8,14 @@ RSpec.describe "Admin::Projects" do describe "GET /admin/projects" do subject { admin_projects_path } - it { is_expected.to be_allowed_for :admin } + context 'when admin mode is enabled', :enable_admin_mode do + it { is_expected.to be_allowed_for :admin } + end + + context 'when admin mode is disabled' do + it { is_expected.to be_denied_for :admin } + end + it { is_expected.to be_denied_for :user } it { is_expected.to be_denied_for :visitor } end @@ -16,7 +23,14 @@ RSpec.describe "Admin::Projects" do describe "GET /admin/users" do subject { admin_users_path } - it { is_expected.to be_allowed_for :admin } + context 'when admin mode is enabled', :enable_admin_mode do + it { is_expected.to be_allowed_for :admin } + end + + context 'when admin mode is disabled' do + it { is_expected.to be_denied_for :admin } + end + it { is_expected.to be_denied_for :user } it { is_expected.to be_denied_for :visitor } end @@ -24,7 +38,14 @@ RSpec.describe "Admin::Projects" do describe "GET /admin/hooks" do subject { admin_hooks_path } - it { is_expected.to be_allowed_for :admin } + context 'when admin mode is enabled', :enable_admin_mode do + it { is_expected.to be_allowed_for :admin } + end + + context 'when admin mode is disabled' do + it { is_expected.to be_denied_for :admin } + end + it { is_expected.to be_denied_for :user } it { is_expected.to be_denied_for :visitor } end diff --git a/spec/features/security/project/internal_access_spec.rb b/spec/features/security/project/internal_access_spec.rb index 051bd601c1d..cb9f9a6e680 100644 --- a/spec/features/security/project/internal_access_spec.rb +++ b/spec/features/security/project/internal_access_spec.rb @@ -102,7 +102,8 @@ RSpec.describe "Internal Project Access" do describe "GET /:project_path/-/settings/ci_cd" do subject { project_settings_ci_cd_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_denied_for(:developer).of(project) } @@ -116,7 +117,8 @@ RSpec.describe "Internal Project Access" do describe "GET /:project_path/-/settings/repository" do subject { project_settings_repository_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_denied_for(:developer).of(project) } @@ -146,7 +148,8 @@ RSpec.describe "Internal Project Access" do describe "GET /:project_path/edit" do subject { edit_project_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_denied_for(:developer).of(project) } @@ -160,7 +163,8 @@ RSpec.describe "Internal Project Access" do describe "GET /:project_path/deploy_keys" do subject { project_deploy_keys_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_denied_for(:developer).of(project) } @@ -190,7 +194,8 @@ RSpec.describe "Internal Project Access" do subject { edit_project_issue_path(project, issue) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -218,7 +223,8 @@ RSpec.describe "Internal Project Access" do describe "GET /:project_path/snippets/new" do subject { new_project_snippet_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -246,7 +252,8 @@ RSpec.describe "Internal Project Access" do describe "GET /:project_path/-/merge_requests/new" do subject { project_new_merge_request_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -302,7 +309,8 @@ RSpec.describe "Internal Project Access" do describe "GET /:project_path/-/settings/integrations" do subject { project_settings_integrations_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_denied_for(:developer).of(project) } @@ -367,7 +375,8 @@ RSpec.describe "Internal Project Access" do project.update(public_builds: false) end - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -406,7 +415,8 @@ RSpec.describe "Internal Project Access" do project.update(public_builds: false) end - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -445,7 +455,8 @@ RSpec.describe "Internal Project Access" do project.update(public_builds: false) end - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -460,7 +471,8 @@ RSpec.describe "Internal Project Access" do describe "GET /:project_path/pipeline_schedules" do subject { project_pipeline_schedules_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is disabled') { is_expected.to be_allowed_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -474,7 +486,8 @@ RSpec.describe "Internal Project Access" do describe "GET /:project_path/-/environments" do subject { project_environments_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is disabled') { is_expected.to be_allowed_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -490,7 +503,8 @@ RSpec.describe "Internal Project Access" do subject { project_environment_path(project, environment) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is disabled') { is_expected.to be_allowed_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -506,7 +520,8 @@ RSpec.describe "Internal Project Access" do subject { project_environment_deployments_path(project, environment) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is disabled') { is_expected.to be_allowed_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -520,7 +535,8 @@ RSpec.describe "Internal Project Access" do describe "GET /:project_path/-/environments/new" do subject { new_project_environment_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } diff --git a/spec/features/security/project/private_access_spec.rb b/spec/features/security/project/private_access_spec.rb index e891e79db70..dda218c5de5 100644 --- a/spec/features/security/project/private_access_spec.rb +++ b/spec/features/security/project/private_access_spec.rb @@ -18,7 +18,8 @@ RSpec.describe "Private Project Access" do describe "GET /:project_path" do subject { project_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -32,7 +33,8 @@ RSpec.describe "Private Project Access" do describe "GET /:project_path/-/tree/master" do subject { project_tree_path(project, project.repository.root_ref) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -46,7 +48,8 @@ RSpec.describe "Private Project Access" do describe "GET /:project_path/-/commits/master" do subject { project_commits_path(project, project.repository.root_ref, limit: 1) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -60,7 +63,8 @@ RSpec.describe "Private Project Access" do describe "GET /:project_path/-/commit/:sha" do subject { project_commit_path(project, project.repository.commit) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -74,7 +78,8 @@ RSpec.describe "Private Project Access" do describe "GET /:project_path/-/compare" do subject { project_compare_index_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -88,7 +93,8 @@ RSpec.describe "Private Project Access" do describe "GET /:project_path/-/project_members" do subject { project_project_members_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -102,7 +108,8 @@ RSpec.describe "Private Project Access" do describe "GET /:project_path/-/settings/ci_cd" do subject { project_settings_ci_cd_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_denied_for(:developer).of(project) } @@ -116,7 +123,8 @@ RSpec.describe "Private Project Access" do describe "GET /:project_path/-/settings/repository" do subject { project_settings_repository_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_denied_for(:developer).of(project) } @@ -132,7 +140,8 @@ RSpec.describe "Private Project Access" do subject { project_blob_path(project, File.join(commit.id, '.gitignore')) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -146,7 +155,8 @@ RSpec.describe "Private Project Access" do describe "GET /:project_path/edit" do subject { edit_project_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_denied_for(:developer).of(project) } @@ -160,7 +170,8 @@ RSpec.describe "Private Project Access" do describe "GET /:project_path/deploy_keys" do subject { project_deploy_keys_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_denied_for(:developer).of(project) } @@ -174,7 +185,8 @@ RSpec.describe "Private Project Access" do describe "GET /:project_path/issues" do subject { project_issues_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -190,7 +202,8 @@ RSpec.describe "Private Project Access" do subject { edit_project_issue_path(project, issue) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -204,7 +217,8 @@ RSpec.describe "Private Project Access" do describe "GET /:project_path/snippets" do subject { project_snippets_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -218,7 +232,8 @@ RSpec.describe "Private Project Access" do describe "GET /:project_path/-/merge_requests" do subject { project_merge_requests_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -239,7 +254,8 @@ RSpec.describe "Private Project Access" do end end - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -260,7 +276,8 @@ RSpec.describe "Private Project Access" do end end - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -274,7 +291,8 @@ RSpec.describe "Private Project Access" do describe "GET /:project_path/-/settings/integrations" do subject { project_settings_integrations_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_denied_for(:developer).of(project) } @@ -288,7 +306,8 @@ RSpec.describe "Private Project Access" do describe "GET /:project_path/pipelines" do subject { project_pipelines_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -316,7 +335,8 @@ RSpec.describe "Private Project Access" do subject { project_pipeline_path(project, pipeline) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -342,7 +362,8 @@ RSpec.describe "Private Project Access" do describe "GET /:project_path/builds" do subject { project_jobs_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -371,7 +392,8 @@ RSpec.describe "Private Project Access" do subject { project_job_path(project, build.id) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -405,7 +427,8 @@ RSpec.describe "Private Project Access" do subject { trace_project_job_path(project, build.id) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -435,7 +458,8 @@ RSpec.describe "Private Project Access" do describe "GET /:project_path/-/environments" do subject { project_environments_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -451,7 +475,8 @@ RSpec.describe "Private Project Access" do subject { project_environment_path(project, environment) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -467,7 +492,8 @@ RSpec.describe "Private Project Access" do subject { project_environment_deployments_path(project, environment) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -481,7 +507,8 @@ RSpec.describe "Private Project Access" do describe "GET /:project_path/-/environments/new" do subject { new_project_environment_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -495,7 +522,8 @@ RSpec.describe "Private Project Access" do describe "GET /:project_path/pipeline_schedules" do subject { project_pipeline_schedules_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -509,7 +537,8 @@ RSpec.describe "Private Project Access" do describe "GET /:project_path/pipeline_schedules/new" do subject { new_project_pipeline_schedule_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -523,7 +552,8 @@ RSpec.describe "Private Project Access" do describe "GET /:project_path/-/environments/new" do subject { new_project_pipeline_schedule_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -545,7 +575,8 @@ RSpec.describe "Private Project Access" do subject { project_container_registry_index_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } diff --git a/spec/features/security/project/public_access_spec.rb b/spec/features/security/project/public_access_spec.rb index 75993959f6e..f2dbab72a48 100644 --- a/spec/features/security/project/public_access_spec.rb +++ b/spec/features/security/project/public_access_spec.rb @@ -102,7 +102,8 @@ RSpec.describe "Public Project Access" do describe "GET /:project_path/-/settings/ci_cd" do subject { project_settings_ci_cd_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_denied_for(:developer).of(project) } @@ -116,7 +117,8 @@ RSpec.describe "Public Project Access" do describe "GET /:project_path/-/settings/repository" do subject { project_settings_repository_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_denied_for(:developer).of(project) } @@ -181,7 +183,8 @@ RSpec.describe "Public Project Access" do project.update(public_builds: false) end - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -220,7 +223,8 @@ RSpec.describe "Public Project Access" do project.update(public_builds: false) end - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -259,7 +263,8 @@ RSpec.describe "Public Project Access" do project.update(public_builds: false) end - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -274,7 +279,8 @@ RSpec.describe "Public Project Access" do describe "GET /:project_path/pipeline_schedules" do subject { project_pipeline_schedules_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is disabled') { is_expected.to be_allowed_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -288,7 +294,8 @@ RSpec.describe "Public Project Access" do describe "GET /:project_path/-/environments" do subject { project_environments_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is disabled') { is_expected.to be_allowed_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -304,7 +311,8 @@ RSpec.describe "Public Project Access" do subject { project_environment_path(project, environment) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is disabled') { is_expected.to be_allowed_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -320,7 +328,8 @@ RSpec.describe "Public Project Access" do subject { project_environment_deployments_path(project, environment) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is disabled') { is_expected.to be_allowed_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -334,7 +343,8 @@ RSpec.describe "Public Project Access" do describe "GET /:project_path/-/environments/new" do subject { new_project_environment_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -363,7 +373,8 @@ RSpec.describe "Public Project Access" do describe "GET /:project_path/edit" do subject { edit_project_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_denied_for(:developer).of(project) } @@ -377,7 +388,8 @@ RSpec.describe "Public Project Access" do describe "GET /:project_path/deploy_keys" do subject { project_deploy_keys_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_denied_for(:developer).of(project) } @@ -407,7 +419,8 @@ RSpec.describe "Public Project Access" do subject { edit_project_issue_path(project, issue) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -435,7 +448,8 @@ RSpec.describe "Public Project Access" do describe "GET /:project_path/snippets/new" do subject { new_project_snippet_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -463,7 +477,8 @@ RSpec.describe "Public Project Access" do describe "GET /:project_path/-/merge_requests/new" do subject { project_new_merge_request_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -519,7 +534,8 @@ RSpec.describe "Public Project Access" do describe "GET /:project_path/-/settings/integrations" do subject { project_settings_integrations_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_denied_for(:developer).of(project) } diff --git a/spec/features/security/project/snippet/internal_access_spec.rb b/spec/features/security/project/snippet/internal_access_spec.rb index 0667a2fd48a..12237863188 100644 --- a/spec/features/security/project/snippet/internal_access_spec.rb +++ b/spec/features/security/project/snippet/internal_access_spec.rb @@ -26,7 +26,8 @@ RSpec.describe "Internal Project Snippets Access" do describe "GET /:project_path/snippets/new" do subject { new_project_snippet_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -55,7 +56,8 @@ RSpec.describe "Internal Project Snippets Access" do context "for a private snippet" do subject { project_snippet_path(project, private_snippet) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -85,7 +87,8 @@ RSpec.describe "Internal Project Snippets Access" do context "for a private snippet" do subject { raw_project_snippet_path(project, private_snippet) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } diff --git a/spec/features/security/project/snippet/private_access_spec.rb b/spec/features/security/project/snippet/private_access_spec.rb index 0c97b012ad1..0f7ae06a6c5 100644 --- a/spec/features/security/project/snippet/private_access_spec.rb +++ b/spec/features/security/project/snippet/private_access_spec.rb @@ -12,7 +12,8 @@ RSpec.describe "Private Project Snippets Access" do describe "GET /:project_path/snippets" do subject { project_snippets_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -26,7 +27,8 @@ RSpec.describe "Private Project Snippets Access" do describe "GET /:project_path/snippets/new" do subject { new_project_snippet_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -40,7 +42,8 @@ RSpec.describe "Private Project Snippets Access" do describe "GET /:project_path/snippets/:id for a private snippet" do subject { project_snippet_path(project, private_snippet) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -54,7 +57,8 @@ RSpec.describe "Private Project Snippets Access" do describe "GET /:project_path/snippets/:id/raw for a private snippet" do subject { raw_project_snippet_path(project, private_snippet) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } diff --git a/spec/features/security/project/snippet/public_access_spec.rb b/spec/features/security/project/snippet/public_access_spec.rb index 20a271f9c0e..2ae08205602 100644 --- a/spec/features/security/project/snippet/public_access_spec.rb +++ b/spec/features/security/project/snippet/public_access_spec.rb @@ -27,7 +27,8 @@ RSpec.describe "Public Project Snippets Access" do describe "GET /:project_path/snippets/new" do subject { new_project_snippet_path(project) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -70,7 +71,8 @@ RSpec.describe "Public Project Snippets Access" do context "for a private snippet" do subject { project_snippet_path(project, private_snippet) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } @@ -114,7 +116,8 @@ RSpec.describe "Public Project Snippets Access" do context "for a private snippet" do subject { raw_project_snippet_path(project, private_snippet) } - it { is_expected.to be_allowed_for(:admin) } + it('is allowed for admin when admin mode is enabled', :enable_admin_mode) { is_expected.to be_allowed_for(:admin) } + it('is denied for admin when admin mode is disabled') { is_expected.to be_denied_for(:admin) } it { is_expected.to be_allowed_for(:owner).of(project) } it { is_expected.to be_allowed_for(:maintainer).of(project) } it { is_expected.to be_allowed_for(:developer).of(project) } diff --git a/spec/features/usage_stats_consent_spec.rb b/spec/features/usage_stats_consent_spec.rb index 04bdf25acc0..6fa1d7d76b5 100644 --- a/spec/features/usage_stats_consent_spec.rb +++ b/spec/features/usage_stats_consent_spec.rb @@ -19,6 +19,7 @@ RSpec.describe 'Usage stats consent' do end gitlab_sign_in(user) + gitlab_enable_admin_mode_sign_in(user) end it 'hides the banner permanently when sets usage stats' do diff --git a/spec/fixtures/codequality/codeclimate.json b/spec/fixtures/codequality/codeclimate.json new file mode 100644 index 00000000000..ceb28006304 --- /dev/null +++ b/spec/fixtures/codequality/codeclimate.json @@ -0,0 +1,76 @@ +[ + { + "categories": [ + "Complexity" + ], + "check_name": "argument_count", + "content": { + "body": "" + }, + "description": "Method `new_array` has 12 arguments (exceeds 4 allowed). Consider refactoring.", + "fingerprint": "15cdb5c53afd42bc22f8ca366a08d547", + "location": { + "path": "foo.rb", + "lines": { + "begin": 10, + "end": 10 + } + }, + "other_locations": [], + "remediation_points": 900000, + "severity": "major", + "type": "issue", + "engine_name": "structure" + }, + { + "categories": [ + "Complexity" + ], + "check_name": "argument_count", + "content": { + "body": "" + }, + "description": "Method `new_backwards_array` has 12 arguments (exceeds 4 allowed). Consider refactoring.", + "fingerprint": "f3bdc1e8c102ba5fbd9e7f6cda51c95e", + "location": { + "path": "foo.rb", + "lines": { + "begin": 14, + "end": 14 + } + }, + "other_locations": [], + "remediation_points": 900000, + "severity": "major", + "type": "issue", + "engine_name": "structure" + }, + { + "type": "Issue", + "check_name": "Rubocop/Metrics/ParameterLists", + "description": "Avoid parameter lists longer than 5 parameters. [12/5]", + "categories": [ + "Complexity" + ], + "remediation_points": 550000, + "location": { + "path": "foo.rb", + "positions": { + "begin": { + "column": 24, + "line": 14 + }, + "end": { + "column": 49, + "line": 14 + } + } + }, + "content": { + "body": "This cop checks for methods with too many parameters.\nThe maximum number of parameters is configurable.\nKeyword arguments can optionally be excluded from the total count." + }, + "engine_name": "rubocop", + "fingerprint": "ab5f8b935886b942d621399f5a2ca16e", + "severity": "minor" + } +] diff --git a/spec/fixtures/codequality/codeclimate_without_errors.json b/spec/fixtures/codequality/codeclimate_without_errors.json new file mode 100644 index 00000000000..fe51488c706 --- /dev/null +++ b/spec/fixtures/codequality/codeclimate_without_errors.json @@ -0,0 +1 @@ +[] diff --git a/spec/fixtures/codequality/codequality.json b/spec/fixtures/codequality/codequality.json deleted file mode 100644 index 89cc4b46521..00000000000 --- a/spec/fixtures/codequality/codequality.json +++ /dev/null @@ -1 +0,0 @@ -[{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `simulateDrag` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"a995a617b0ce0599b6d0a5649a308a8e","location":{"path":"app/assets/javascripts/test_utils/simulate_drag.js","lines":{"begin":75,"end":137}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `simulateEvent` has 28 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"e50b54fce33185efbb17d1c0d210b439","location":{"path":"app/assets/javascripts/test_utils/simulate_drag.js","lines":{"begin":1,"end":37}},"other_locations":[],"remediation_points":672000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `simulateDrag` has 51 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"75ffb8892dac22a9d50822bc69339ab2","location":{"path":"app/assets/javascripts/test_utils/simulate_drag.js","lines":{"begin":75,"end":137}},"other_locations":[],"remediation_points":1224000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `constructor` has 26 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"40f188d222bd1f110e8c11f08ec77c3f","location":{"path":"app/assets/javascripts/blob/3d_viewer/index.js","lines":{"begin":10,"end":47}},"other_locations":[],"remediation_points":624000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `constructor` has 60 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"95b71f07d08eb9e2368568c6d872f677","location":{"path":"app/assets/javascripts/blob/blob_file_dropzone.js","lines":{"begin":21,"end":88}},"other_locations":[],"remediation_points":1440000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"`FileTemplateMediator` has 29 functions (exceeds 20 allowed). Consider refactoring.","fingerprint":"02a64abfacf06440f6504888503fe571","location":{"path":"app/assets/javascripts/blob/file_template_mediator.js","lines":{"begin":11,"end":246}},"other_locations":[],"remediation_points":2100000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `constructor` has 34 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"ede6d8c5878fbfdda2348d1c6a808f4b","location":{"path":"app/assets/javascripts/issuable_form.js","lines":{"begin":14,"end":57}},"other_locations":[],"remediation_points":816000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `initTargetBranchDropdown` has 28 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"748b8a39304544f015c0abcbee9b929c","location":{"path":"app/assets/javascripts/issuable_form.js","lines":{"begin":116,"end":147}},"other_locations":[],"remediation_points":672000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `start` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"b0272210e1d618fe95522ee47f652308","location":{"path":"app/assets/javascripts/smart_interval.js","lines":{"begin":44,"end":65}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `render` has 38 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"ceb92ce0f43dbe13431f1f07d5787aff","location":{"path":"app/assets/javascripts/vue_shared/components/tabs/tabs.js","lines":{"begin":35,"end":75}},"other_locations":[],"remediation_points":912000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `file_icon_map.js` has 587 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"33d443c482c7a34a3a721ef8677a9b9b","location":{"path":"app/assets/javascripts/vue_shared/components/file_icon/file_icon_map.js","lines":{"begin":1,"end":590}},"other_locations":[],"remediation_points":6052800,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `gl_dropdown.js` has 935 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"144655d5e2aa528a6e4d63861c3bc2f1","location":{"path":"app/assets/javascripts/gl_dropdown.js","lines":{"begin":1,"end":1111}},"other_locations":[],"remediation_points":11064000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `GitLabDropdownInput` has 41 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"4679297a043d89d437946bd083443d13","location":{"path":"app/assets/javascripts/gl_dropdown.js","lines":{"begin":14,"end":58}},"other_locations":[],"remediation_points":984000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `GitLabDropdownFilter` has 55 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"0c2b6bfd5d744ae2f9724aae0a60a765","location":{"path":"app/assets/javascripts/gl_dropdown.js","lines":{"begin":76,"end":136}},"other_locations":[],"remediation_points":1320000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `filter` has 53 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"3be214723bb15219db661db421dccba1","location":{"path":"app/assets/javascripts/gl_dropdown.js","lines":{"begin":142,"end":213}},"other_locations":[],"remediation_points":1272000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `GitLabDropdown` has 172 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"45e3d28c25ef43db19fcd1f8bf7a52dc","location":{"path":"app/assets/javascripts/gl_dropdown.js","lines":{"begin":296,"end":481}},"other_locations":[],"remediation_points":4128000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `parseData` has 27 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"5a6929b08a7efc020e932267316a1ce4","location":{"path":"app/assets/javascripts/gl_dropdown.js","lines":{"begin":505,"end":538}},"other_locations":[],"remediation_points":648000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `opened` has 36 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"b32257d5ff71fd022c46be4ff3f196b6","location":{"path":"app/assets/javascripts/gl_dropdown.js","lines":{"begin":580,"end":627}},"other_locations":[],"remediation_points":864000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `renderItem` has 77 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"119c9b263aba3cc2173646b63b83d58d","location":{"path":"app/assets/javascripts/gl_dropdown.js","lines":{"begin":698,"end":793}},"other_locations":[],"remediation_points":1848000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `rowClicked` has 75 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"e37288d65d5701c4b7d06560d3eb6910","location":{"path":"app/assets/javascripts/gl_dropdown.js","lines":{"begin":820,"end":904}},"other_locations":[],"remediation_points":1800000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `addArrowKeyEvent` has 39 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"4ccf81453af86fd4e7f521423adbf28e","location":{"path":"app/assets/javascripts/gl_dropdown.js","lines":{"begin":971,"end":1015}},"other_locations":[],"remediation_points":936000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `highlightRowAtIndex` has 36 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"a0b5b8a75d9f5726f8a559a3068bbfd9","location":{"path":"app/assets/javascripts/gl_dropdown.js","lines":{"begin":1026,"end":1073}},"other_locations":[],"remediation_points":864000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"nested_control_flow","content":{"body":""},"description":"Avoid deeply nested control flow statements.","location":{"path":"app/assets/javascripts/gl_dropdown.js","lines":{"begin":174,"end":184}},"other_locations":[],"remediation_points":450000,"severity":"major","type":"issue","engine_name":"structure","fingerprint":"603368a717652923897a9efd4f494784"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `onOptionClick` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"a1ead8da9cc948075715df57538a53fb","location":{"path":"app/assets/javascripts/groups/groups_filterable_list.js","lines":{"begin":76,"end":122}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `onOptionClick` has 32 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"aa9f5f9cb36f5307a7db44c29b5f3a4c","location":{"path":"app/assets/javascripts/groups/groups_filterable_list.js","lines":{"begin":76,"end":122}},"other_locations":[],"remediation_points":768000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `setSearchedGroups` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"4116f1bf48693b8dbc3a19233c167489","location":{"path":"app/assets/javascripts/groups/store/groups_store.js","lines":{"begin":19,"end":33}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `formatGroupItem` has 31 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"97209b6e238a05d220f90d1e1fcf7c78","location":{"path":"app/assets/javascripts/groups/store/groups_store.js","lines":{"begin":63,"end":96}},"other_locations":[],"remediation_points":744000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `getGroups` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"4f9fc97d0941125a5eb91818b85ac955","location":{"path":"app/assets/javascripts/groups/service/groups_service.js","lines":{"begin":9,"end":34}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `constructor` has 47 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"1cc8f54fcedff8d025db690e89c4d3bc","location":{"path":"app/assets/javascripts/clusters/clusters_bundle.js","lines":{"begin":24,"end":78}},"other_locations":[],"remediation_points":1128000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `constructor` has 45 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"d34e04056341d2986626e42b9927e829","location":{"path":"app/assets/javascripts/clusters/stores/clusters_store.js","lines":{"begin":5,"end":51}},"other_locations":[],"remediation_points":1080000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `initLayoutNav` has 30 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"858063cf6c5a28edd5390360940941f1","location":{"path":"app/assets/javascripts/layout_nav.js","lines":{"begin":12,"end":52}},"other_locations":[],"remediation_points":720000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `sidebarToggleClicked` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"e95063093263d654532b1bda2499ae09","location":{"path":"app/assets/javascripts/right_sidebar.js","lines":{"begin":44,"end":69}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `toggleSidebar` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"b4667aa48f617e84611c658bd9e6fd42","location":{"path":"app/assets/javascripts/right_sidebar.js","lines":{"begin":201,"end":218}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `message` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"f561803cb2a47ffaeed70a1f967105da","location":{"path":"app/assets/javascripts/u2f/error.js","lines":{"begin":9,"end":21}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Function `issueTemplate` has 5 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"36dc94ada0224320b48f9dcddf971dd3","location":{"path":"app/assets/javascripts/api.js","lines":{"begin":223,"end":223}},"other_locations":[],"remediation_points":375000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"`Api` has 24 functions (exceeds 20 allowed). Consider refactoring.","fingerprint":"62c9c1d73c6c2f6f294b2c13a5c92e49","location":{"path":"app/assets/javascripts/api.js","lines":{"begin":5,"end":282}},"other_locations":[],"remediation_points":1600000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `validate` has 39 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"8b07c343f7afe957592fac79043c9586","location":{"path":"app/assets/javascripts/new_branch_form.js","lines":{"begin":53,"end":94}},"other_locations":[],"remediation_points":936000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `labels_select.js` has 444 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"34830d2a928eacedb749d5c66c3637e9","location":{"path":"app/assets/javascripts/labels_select.js","lines":{"begin":1,"end":517}},"other_locations":[],"remediation_points":3993600,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `setDropdownData` has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.","fingerprint":"99aee27c164d2c53ee3386f64239ebc9","location":{"path":"app/assets/javascripts/labels_select.js","lines":{"begin":466,"end":507}},"other_locations":[],"remediation_points":1050000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `constructor` has 369 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"ca542a5aefb3dbadb5e0a0100a94b863","location":{"path":"app/assets/javascripts/labels_select.js","lines":{"begin":16,"end":429}},"other_locations":[],"remediation_points":8856000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `data` has 41 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"00d06b2fdc398a9031e900f76184076f","location":{"path":"app/assets/javascripts/labels_select.js","lines":{"begin":133,"end":176}},"other_locations":[],"remediation_points":984000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `renderRow` has 50 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"ef4d877e54496d7ad4da0e0a0b96d9aa","location":{"path":"app/assets/javascripts/labels_select.js","lines":{"begin":177,"end":235}},"other_locations":[],"remediation_points":1200000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `toggleLabel` has 31 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"35ba5b5dab8a50aa713a5ba60e1db7a1","location":{"path":"app/assets/javascripts/labels_select.js","lines":{"begin":242,"end":278}},"other_locations":[],"remediation_points":744000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `hidden` has 26 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"2dc1a005647c9e7e9f81e0eabeb9563d","location":{"path":"app/assets/javascripts/labels_select.js","lines":{"begin":294,"end":324}},"other_locations":[],"remediation_points":624000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `clicked` has 75 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"f7fb23f1a88e5dc4c8430529946de3dc","location":{"path":"app/assets/javascripts/labels_select.js","lines":{"begin":327,"end":414}},"other_locations":[],"remediation_points":1800000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `setDropdownData` has 29 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"955ed39a38f4f36c3ae0d23199b6b90d","location":{"path":"app/assets/javascripts/labels_select.js","lines":{"begin":466,"end":507}},"other_locations":[],"remediation_points":696000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"nested_control_flow","content":{"body":""},"description":"Avoid deeply nested control flow statements.","location":{"path":"app/assets/javascripts/labels_select.js","lines":{"begin":407,"end":412}},"other_locations":[],"remediation_points":450000,"severity":"major","type":"issue","engine_name":"structure","fingerprint":"cefdca8d12fc08aff6e7a861750e99d9"},{"categories":["Complexity"],"check_name":"return_statements","content":{"body":""},"description":"Avoid too many `return` statements within this function.","location":{"path":"app/assets/javascripts/labels_select.js","lines":{"begin":377,"end":377}},"other_locations":[],"remediation_points":300000,"severity":"major","type":"issue","engine_name":"structure","fingerprint":"1d311ac9ae722bf786749b2125e5cf47"},{"categories":["Complexity"],"check_name":"return_statements","content":{"body":""},"description":"Avoid too many `return` statements within this function.","location":{"path":"app/assets/javascripts/labels_select.js","lines":{"begin":411,"end":411}},"other_locations":[],"remediation_points":300000,"severity":"major","type":"issue","engine_name":"structure","fingerprint":"7d42a3bbce082d2bbdc96d5eaa747454"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `storeEnvironments` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"70cce4c4dfcfa9c7fb820fc6dea68e9c","location":{"path":"app/assets/javascripts/environments/stores/environments_store.js","lines":{"begin":36,"end":71}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `storeEnvironments` has 28 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"f5b13b9d301832978862f37bcc22708f","location":{"path":"app/assets/javascripts/environments/stores/environments_store.js","lines":{"begin":36,"end":71}},"other_locations":[],"remediation_points":672000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `created` has 28 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"139fddb1aa522eb2c141871eab765fc3","location":{"path":"app/assets/javascripts/environments/mixins/environments_mixin.js","lines":{"begin":142,"end":175}},"other_locations":[],"remediation_points":672000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `constructor` has 37 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"b4d0a598693b87337ee6b071a35c6da2","location":{"path":"app/assets/javascripts/issuable_context.js","lines":{"begin":7,"end":51}},"other_locations":[],"remediation_points":888000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `dropzoneInput` has 210 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"96984c8a7930ad755604f49c3edf6a2b","location":{"path":"app/assets/javascripts/dropzone_input.js","lines":{"begin":23,"end":290}},"other_locations":[],"remediation_points":5040000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `constructor` has 26 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"1ec26d8ddc2c55de770d1f8038f590f4","location":{"path":"app/assets/javascripts/zen_mode.js","lines":{"begin":39,"end":67}},"other_locations":[],"remediation_points":624000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `types.ADD_NEW_NOTE` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"026945d2d3de0e3f478ec55a7bb820f5","location":{"path":"app/assets/javascripts/notes/stores/mutations.js","lines":{"begin":7,"end":31}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `types.REMOVE_PLACEHOLDER_NOTES` has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.","fingerprint":"26efdceb93879d8478e3c8a4f549bc22","location":{"path":"app/assets/javascripts/notes/stores/mutations.js","lines":{"begin":66,"end":85}},"other_locations":[],"remediation_points":750000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"`` has 22 functions (exceeds 20 allowed). Consider refactoring.","fingerprint":"75cd5c2d207814d4a7c7fbf69c709fd6","location":{"path":"app/assets/javascripts/notes/stores/mutations.js","lines":{"begin":6,"end":224}},"other_locations":[],"remediation_points":1400000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `actions.js` has 271 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"9e2580af22da5d9875ac924fda6d0551","location":{"path":"app/assets/javascripts/notes/stores/actions.js","lines":{"begin":1,"end":337}},"other_locations":[],"remediation_points":1502400,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `saveNote` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"9dbdac686defafb20b3397ccb7105ba3","location":{"path":"app/assets/javascripts/notes/stores/actions.js","lines":{"begin":151,"end":226}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `getQuickActionText` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"3019b0611c6febc7b696f0615d561d1b","location":{"path":"app/assets/javascripts/notes/stores/utils.js","lines":{"begin":7,"end":26}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `collapseSystemNotes` has 33 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"757d82e7c89224872a7bd7b269ed55c5","location":{"path":"app/assets/javascripts/notes/stores/collapse_utils.js","lines":{"begin":57,"end":105}},"other_locations":[],"remediation_points":792000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `unresolvedDiscussionsIdsByDiff` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"250bf3d3615586b7cdaecad2c187e0a0","location":{"path":"app/assets/javascripts/notes/stores/getters.js","lines":{"begin":117,"end":139}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `jumpToDiscussion` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"ebbd3b5d75f27f2372eb1a56ca4d9206","location":{"path":"app/assets/javascripts/notes/mixins/discussion_navigation.js","lines":{"begin":5,"end":27}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `keydown` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"1977a74c9fba9606480c93a63cb0d5c0","location":{"path":"app/assets/javascripts/droplab/plugins/filter.js","lines":{"begin":4,"end":47}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `keydown` has 33 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"6356352d7ef34cfddc4738ed0c5ebdbf","location":{"path":"app/assets/javascripts/droplab/plugins/filter.js","lines":{"begin":4,"end":47}},"other_locations":[],"remediation_points":792000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `trigger` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"3ad4384530fc0032f4fafe9d12e7dc70","location":{"path":"app/assets/javascripts/droplab/plugins/ajax_filter.js","lines":{"begin":35,"end":71}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `_loadData` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"357b7070736cef3f382a2c3439a40d89","location":{"path":"app/assets/javascripts/droplab/plugins/ajax_filter.js","lines":{"begin":73,"end":92}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `trigger` has 35 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"bc97a87fa8ec1b132731256b23616434","location":{"path":"app/assets/javascripts/droplab/plugins/ajax_filter.js","lines":{"begin":35,"end":71}},"other_locations":[],"remediation_points":840000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `Keyboard` has a Cognitive Complexity of 49 (exceeds 5 allowed). Consider refactoring.","fingerprint":"6b1d8f0930c09b5318307d0788ffca30","location":{"path":"app/assets/javascripts/droplab/keyboard.js","lines":{"begin":5,"end":111}},"other_locations":[],"remediation_points":4550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `Keyboard` has 96 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"a812687f4ed1c53045b473f0d6aa5cb9","location":{"path":"app/assets/javascripts/droplab/keyboard.js","lines":{"begin":5,"end":111}},"other_locations":[],"remediation_points":2304000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `keydown` has 35 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"e7cbff360ff21f798bf424a899291302","location":{"path":"app/assets/javascripts/droplab/keyboard.js","lines":{"begin":70,"end":107}},"other_locations":[],"remediation_points":840000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `highlightHash` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"2bd33253a3ff30d380e94d478d49a6e7","location":{"path":"app/assets/javascripts/line_highlighter.js","lines":{"begin":59,"end":82}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `highlightRange` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"4258948c78c182b6db020222636c12bb","location":{"path":"app/assets/javascripts/line_highlighter.js","lines":{"begin":144,"end":157}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `checkElementsInView` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"08e5457bd1bcf2aa36f67185fb5ab932","location":{"path":"app/assets/javascripts/lazy_loader.js","lines":{"begin":53,"end":75}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `loadImage` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"1e063810e532be97a06efabd3c56e4db","location":{"path":"app/assets/javascripts/lazy_loader.js","lines":{"begin":76,"end":94}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `constructor` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"a3ef386977d1577238533b8b5352a499","location":{"path":"app/assets/javascripts/diff.js","lines":{"begin":14,"end":43}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `handleClickUnfold` has 28 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"f82a7cc93be5e64d548469363a77a2fb","location":{"path":"app/assets/javascripts/diff.js","lines":{"begin":45,"end":79}},"other_locations":[],"remediation_points":672000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `initMergeConflicts` has 81 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"dd259a46f5e703e8f722acdac619ad79","location":{"path":"app/assets/javascripts/merge_conflicts/merge_conflicts_bundle.js","lines":{"begin":12,"end":100}},"other_locations":[],"remediation_points":1944000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `merge_conflict_store.js` has 357 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"131a2e61cbfe7efc49cced2ffab3568b","location":{"path":"app/assets/javascripts/merge_conflicts/merge_conflict_store.js","lines":{"begin":1,"end":436}},"other_locations":[],"remediation_points":2740800,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `setParallelLine` has 30 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"f005034ab86d552698a2211ae91ae99a","location":{"path":"app/assets/javascripts/merge_conflicts/merge_conflict_store.js","lines":{"begin":101,"end":139}},"other_locations":[],"remediation_points":720000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `isReadyToCommit` has 26 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"184e70a4c8de2226d5a4b197c147f2e8","location":{"path":"app/assets/javascripts/merge_conflicts/merge_conflict_store.js","lines":{"begin":315,"end":351}},"other_locations":[],"remediation_points":624000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"nested_control_flow","content":{"body":""},"description":"Avoid deeply nested control flow statements.","location":{"path":"app/assets/javascripts/merge_conflicts/merge_conflict_store.js","lines":{"begin":331,"end":333}},"other_locations":[],"remediation_points":450000,"severity":"major","type":"issue","engine_name":"structure","fingerprint":"78a238497c0c8acd6ddefbb67176f033"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `init` has 216 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"0c8af9cd2b45c1c2e6e24c4678a9c6fc","location":{"path":"app/assets/javascripts/milestone_select.js","lines":{"begin":23,"end":253}},"other_locations":[],"remediation_points":5184000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `clicked` has 91 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"c5e3838b8db3f11da2f72d9acaf52a17","location":{"path":"app/assets/javascripts/milestone_select.js","lines":{"begin":150,"end":250}},"other_locations":[],"remediation_points":2184000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"return_statements","content":{"body":""},"description":"Avoid too many `return` statements within this function.","location":{"path":"app/assets/javascripts/milestone_select.js","lines":{"begin":187,"end":187}},"other_locations":[],"remediation_points":300000,"severity":"major","type":"issue","engine_name":"structure","fingerprint":"9265cc21e5d1eb1bebd044e85db1bf79"},{"categories":["Complexity"],"check_name":"return_statements","content":{"body":""},"description":"Avoid too many `return` statements within this function.","location":{"path":"app/assets/javascripts/milestone_select.js","lines":{"begin":220,"end":248}},"other_locations":[],"remediation_points":300000,"severity":"major","type":"issue","engine_name":"structure","fingerprint":"36ba0880a027f4448128be161cf33b26"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Function `createFlash` has 6 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"d8f8d96fc8578fb3f7f7bf875e0668a0","location":{"path":"app/assets/javascripts/flash.js","lines":{"begin":64,"end":69}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `textBuilder` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"877ac84192b385c963c08bb4ef960d3b","location":{"path":"app/assets/javascripts/reports/store/utils.js","lines":{"begin":10,"end":37}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `constructor` has 36 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"e2f702de12038884b25d0ef63861bd2b","location":{"path":"app/assets/javascripts/ref_select_dropdown.js","lines":{"begin":4,"end":46}},"other_locations":[],"remediation_points":864000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `setConfig` has 35 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"33b2d4c912bf8eb7a3c4b9c2d3302729","location":{"path":"app/assets/javascripts/close_reopen_report_toggle.js","lines":{"begin":57,"end":94}},"other_locations":[],"remediation_points":840000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `notes.js` has 1338 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"515dff155804bebfe20a78b3935600eb","location":{"path":"app/assets/javascripts/notes.js","lines":{"begin":1,"end":1859}},"other_locations":[],"remediation_points":16867200,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `keydownNoteText` has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring.","fingerprint":"4a28bd8f572a9cb26ff49edf77e2d3a3","location":{"path":"app/assets/javascripts/notes.js","lines":{"begin":226,"end":278}},"other_locations":[],"remediation_points":2050000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `renderNote` has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring.","fingerprint":"bc0dc1a78ad18f837b6cead5d11a5ac2","location":{"path":"app/assets/javascripts/notes.js","lines":{"begin":403,"end":462}},"other_locations":[],"remediation_points":1550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `renderDiscussionNote` has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring.","fingerprint":"dbb0fd84250020e115dbb0554f3dfc2a","location":{"path":"app/assets/javascripts/notes.js","lines":{"begin":471,"end":538}},"other_locations":[],"remediation_points":1350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `toggleDiffNote` has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring.","fingerprint":"ddb3cba4008791217e07933b09a14951","location":{"path":"app/assets/javascripts/notes.js","lines":{"begin":1054,"end":1124}},"other_locations":[],"remediation_points":1350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `updateTargetButtons` has a Cognitive Complexity of 22 (exceeds 5 allowed). Consider refactoring.","fingerprint":"4ea9fe607edc9cf98ef50a17584952c2","location":{"path":"app/assets/javascripts/notes.js","lines":{"begin":1196,"end":1241}},"other_locations":[],"remediation_points":1850000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `postComment` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"cc8dd67d9f1598e83dc132f50b7f0726","location":{"path":"app/assets/javascripts/notes.js","lines":{"begin":1604,"end":1796}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"`Notes` has 74 functions (exceeds 20 allowed). Consider refactoring.","fingerprint":"5363864915c583936ec6c63c5ed96689","location":{"path":"app/assets/javascripts/notes.js","lines":{"begin":48,"end":1856}},"other_locations":[],"remediation_points":6600000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `constructor` has 54 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"25812d53d4eb0f340c33a5a5ddca467a","location":{"path":"app/assets/javascripts/notes.js","lines":{"begin":59,"end":121}},"other_locations":[],"remediation_points":1296000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `addBinding` has 33 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"9b40ee2b94454885b3fd51a8bc139c1c","location":{"path":"app/assets/javascripts/notes.js","lines":{"begin":127,"end":180}},"other_locations":[],"remediation_points":792000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `keydownNoteText` has 48 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"85df701d158d32b25dca1c2039b6a3be","location":{"path":"app/assets/javascripts/notes.js","lines":{"begin":226,"end":278}},"other_locations":[],"remediation_points":1152000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `renderNote` has 50 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"8dfb4b9b4d144d82422186651b46b3e4","location":{"path":"app/assets/javascripts/notes.js","lines":{"begin":403,"end":462}},"other_locations":[],"remediation_points":1200000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `renderDiscussionNote` has 53 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"52b66ad02e73c9b1c8848bd1affad7fc","location":{"path":"app/assets/javascripts/notes.js","lines":{"begin":471,"end":538}},"other_locations":[],"remediation_points":1272000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `removeNote` has 45 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"8c1e3976ef9bdf79365857e0b8bcb5d8","location":{"path":"app/assets/javascripts/notes.js","lines":{"begin":848,"end":911}},"other_locations":[],"remediation_points":1080000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `setupDiscussionNoteForm` has 35 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"d1b7947a88bd1e4b3519e282320fbb38","location":{"path":"app/assets/javascripts/notes.js","lines":{"begin":956,"end":1009}},"other_locations":[],"remediation_points":840000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `toggleDiffNote` has 61 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"60ae737d4dc10fe0af6e670d2d4bc7e2","location":{"path":"app/assets/javascripts/notes.js","lines":{"begin":1054,"end":1124}},"other_locations":[],"remediation_points":1464000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `updateTargetButtons` has 43 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"8ccd0067a20bb8afcaf3317b434b1ece","location":{"path":"app/assets/javascripts/notes.js","lines":{"begin":1196,"end":1241}},"other_locations":[],"remediation_points":1032000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `createPlaceholderNote` has 30 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"ddcd3bc4735c7d763b0fe5da55217278","location":{"path":"app/assets/javascripts/notes.js","lines":{"begin":1526,"end":1566}},"other_locations":[],"remediation_points":720000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `postComment` has 143 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"fcdd1766ceaaa90c770bddfe75d120cd","location":{"path":"app/assets/javascripts/notes.js","lines":{"begin":1604,"end":1796}},"other_locations":[],"remediation_points":3432000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `updateComment` has 30 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"7c508bf1571f9f4d795de4cb8ef1930a","location":{"path":"app/assets/javascripts/notes.js","lines":{"begin":1811,"end":1855}},"other_locations":[],"remediation_points":720000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"return_statements","content":{"body":""},"description":"Avoid too many `return` statements within this function.","location":{"path":"app/assets/javascripts/notes.js","lines":{"begin":264,"end":264}},"other_locations":[],"remediation_points":300000,"severity":"major","type":"issue","engine_name":"structure","fingerprint":"cd548cc7c1ebbb2263b1d2ecdb94a5dd"},{"categories":["Complexity"],"check_name":"return_statements","content":{"body":""},"description":"Avoid too many `return` statements within this function.","location":{"path":"app/assets/javascripts/notes.js","lines":{"begin":272,"end":272}},"other_locations":[],"remediation_points":300000,"severity":"major","type":"issue","engine_name":"structure","fingerprint":"cd548cc7c1ebbb2263b1d2ecdb94a5dd"},{"categories":["Complexity"],"check_name":"return_statements","content":{"body":""},"description":"Avoid too many `return` statements within this function.","location":{"path":"app/assets/javascripts/notes.js","lines":{"begin":275,"end":275}},"other_locations":[],"remediation_points":300000,"severity":"major","type":"issue","engine_name":"structure","fingerprint":"25fb735695be215146eaf2300412aae0"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `itemClicked` has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.","fingerprint":"86a06125a02d35c7e121952daf7f0f08","location":{"path":"app/assets/javascripts/filtered_search/dropdown_hint.js","lines":{"begin":23,"end":60}},"other_locations":[],"remediation_points":850000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `itemClicked` has 29 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"e7751795d821a7afa57ab25dbd658ee4","location":{"path":"app/assets/javascripts/filtered_search/dropdown_hint.js","lines":{"begin":23,"end":60}},"other_locations":[],"remediation_points":696000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `filterHint` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"22102abbd93e4d53a0798ecf7e058512","location":{"path":"app/assets/javascripts/filtered_search/dropdown_utils.js","lines":{"begin":117,"end":140}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `getSearchQuery` has 40 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"26e123d9f4a95bfa34a59f42db0ae260","location":{"path":"app/assets/javascripts/filtered_search/dropdown_utils.js","lines":{"begin":164,"end":213}},"other_locations":[],"remediation_points":960000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `processTokens` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"28cb3a1b7fa1a51cd968e9016415efea","location":{"path":"app/assets/javascripts/filtered_search/filtered_search_tokenizer.js","lines":{"begin":4,"end":51}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `processTokens` has 36 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"287e8c4963cc8869358280d31e4d4005","location":{"path":"app/assets/javascripts/filtered_search/filtered_search_tokenizer.js","lines":{"begin":4,"end":51}},"other_locations":[],"remediation_points":864000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `loadDropdown` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"31af8cc264fa78512d238c04106208fe","location":{"path":"app/assets/javascripts/filtered_search/filtered_search_dropdown_manager.js","lines":{"begin":202,"end":219}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `setDropdown` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"6dda613591636a58b06a298d0980498f","location":{"path":"app/assets/javascripts/filtered_search/filtered_search_dropdown_manager.js","lines":{"begin":221,"end":243}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `setupMapping` has 55 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"f12b787fff78b0b8986506eb90b1997c","location":{"path":"app/assets/javascripts/filtered_search/filtered_search_dropdown_manager.js","lines":{"begin":50,"end":108}},"other_locations":[],"remediation_points":1320000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `load` has 26 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"90c65f9cea258055f67defcb61f63abb","location":{"path":"app/assets/javascripts/filtered_search/filtered_search_dropdown_manager.js","lines":{"begin":165,"end":200}},"other_locations":[],"remediation_points":624000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `filtered_search_manager.js` has 514 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"45105bf38088a343a5a9c0e1ca76840e","location":{"path":"app/assets/javascripts/filtered_search/filtered_search_manager.js","lines":{"begin":1,"end":645}},"other_locations":[],"remediation_points":5001600,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `setup` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"8c08d2326cb1eb811c4329b3ee92fc04","location":{"path":"app/assets/javascripts/filtered_search/filtered_search_manager.js","lines":{"begin":58,"end":106}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `checkForEnter` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"2056e10cb965de92a331a6181618ff7f","location":{"path":"app/assets/javascripts/filtered_search/filtered_search_manager.js","lines":{"begin":236,"end":265}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `handleInputVisualToken` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"3ef6573dc182d159eb13ddd70be42653","location":{"path":"app/assets/javascripts/filtered_search/filtered_search_manager.js","lines":{"begin":398,"end":438}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"`FilteredSearchManager` has 32 functions (exceeds 20 allowed). Consider refactoring.","fingerprint":"dee04c9127382346c9edead8ceb49788","location":{"path":"app/assets/javascripts/filtered_search/filtered_search_manager.js","lines":{"begin":20,"end":644}},"other_locations":[],"remediation_points":2400000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `setup` has 38 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"fc525f4373639fe1e5e079259d587918","location":{"path":"app/assets/javascripts/filtered_search/filtered_search_manager.js","lines":{"begin":58,"end":106}},"other_locations":[],"remediation_points":912000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `bindEvents` has 34 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"0036874f7fdfa7b481bccec4adce2fd9","location":{"path":"app/assets/javascripts/filtered_search/filtered_search_manager.js","lines":{"begin":145,"end":182}},"other_locations":[],"remediation_points":816000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `handleInputVisualToken` has 29 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"105fd464c05f365ea496107488c4d048","location":{"path":"app/assets/javascripts/filtered_search/filtered_search_manager.js","lines":{"begin":398,"end":438}},"other_locations":[],"remediation_points":696000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `loadSearchParamsFromURL` has 63 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"dc0a70cc2480e01d46d52df00f42980b","location":{"path":"app/assets/javascripts/filtered_search/filtered_search_manager.js","lines":{"begin":463,"end":543}},"other_locations":[],"remediation_points":1512000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `search` has 36 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"8d31d46c10a7c7b27cba3e79c2c7e684","location":{"path":"app/assets/javascripts/filtered_search/filtered_search_manager.js","lines":{"begin":558,"end":607}},"other_locations":[],"remediation_points":864000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"nested_control_flow","content":{"body":""},"description":"Avoid deeply nested control flow statements.","location":{"path":"app/assets/javascripts/filtered_search/filtered_search_manager.js","lines":{"begin":524,"end":529}},"other_locations":[],"remediation_points":450000,"severity":"major","type":"issue","engine_name":"structure","fingerprint":"b4fcaa9a90b83251c167ce6bd363ead0"},{"categories":["Complexity"],"check_name":"nested_control_flow","content":{"body":""},"description":"Avoid deeply nested control flow statements.","location":{"path":"app/assets/javascripts/filtered_search/filtered_search_manager.js","lines":{"begin":530,"end":533}},"other_locations":[],"remediation_points":450000,"severity":"major","type":"issue","engine_name":"structure","fingerprint":"b9acc2eaf5ae1dd8b6f24ac70e97ace6"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `users_select.js` has 594 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"9e6ca5bcc402f0dae9a9869dd46e4e77","location":{"path":"app/assets/javascripts/users_select.js","lines":{"begin":1,"end":701}},"other_locations":[],"remediation_points":6153600,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `UsersSelect` has 524 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"b4438d98e020e34865089e812790a72e","location":{"path":"app/assets/javascripts/users_select.js","lines":{"begin":14,"end":628}},"other_locations":[],"remediation_points":12576000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `processData` has 88 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"9e7c9e224218cce1f434b0a0ff4616c4","location":{"path":"app/assets/javascripts/users_select.js","lines":{"begin":221,"end":327}},"other_locations":[],"remediation_points":2112000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `clicked` has 64 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"19cb3539002fa7a4aa2abf730fc550bc","location":{"path":"app/assets/javascripts/users_select.js","lines":{"begin":381,"end":468}},"other_locations":[],"remediation_points":1536000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `renderRow` has 31 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"b67cb57917ef04a8b05e4be075bf6c0b","location":{"path":"app/assets/javascripts/users_select.js","lines":{"begin":493,"end":531}},"other_locations":[],"remediation_points":744000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `query` has 48 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"447defa81cda25e0ae3f708d8cb7f927","location":{"path":"app/assets/javascripts/users_select.js","lines":{"begin":553,"end":604}},"other_locations":[],"remediation_points":1152000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `toggleCollapsed` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"01ddc746dbdfa4103552d4d09bda67bd","location":{"path":"app/assets/javascripts/image_diff/helpers/dom_helper.js","lines":{"begin":27,"end":45}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `addBadge` has 27 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"5cb8fbd4ee1e42eb778a29cd02efc8f5","location":{"path":"app/assets/javascripts/image_diff/image_diff.js","lines":{"begin":84,"end":116}},"other_locations":[],"remediation_points":648000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `constructor` has 45 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"1579b1a9e97ea98e6348df70287ccd85","location":{"path":"app/assets/javascripts/job.js","lines":{"begin":13,"end":70}},"other_locations":[],"remediation_points":1080000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `getBuildTrace` has 55 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"0990625843278c1e0d27866b6e51ec9b","location":{"path":"app/assets/javascripts/job.js","lines":{"begin":96,"end":163}},"other_locations":[],"remediation_points":1320000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `setVisibilityOptions` has 28 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"bd793c0b96469cb6904241d8beea60c0","location":{"path":"app/assets/javascripts/project_visibility.js","lines":{"begin":3,"end":35}},"other_locations":[],"remediation_points":672000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `restore` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"ebd9e5c02ce67b5fecb0e9a610fa01a3","location":{"path":"app/assets/javascripts/autosave.js","lines":{"begin":19,"end":37}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `populateActiveMetrics` has 33 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"0808d7392776f800f01eb00247cb49fc","location":{"path":"app/assets/javascripts/prometheus_metrics/prometheus_metrics.js","lines":{"begin":63,"end":100}},"other_locations":[],"remediation_points":792000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `loadActiveMetrics` has 27 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"d2f56d70d330df4e004e4e730ec9bd7d","location":{"path":"app/assets/javascripts/prometheus_metrics/prometheus_metrics.js","lines":{"begin":102,"end":130}},"other_locations":[],"remediation_points":648000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `adminInit` has 37 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"cb6b998e81923ba316eb986d14f16ef7","location":{"path":"app/assets/javascripts/pages/admin/admin.js","lines":{"begin":14,"end":60}},"other_locations":[],"remediation_points":888000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `renderState` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"d23e829e807e7cfa7fa60a5bd8bd2a4f","location":{"path":"app/assets/javascripts/pages/sessions/new/username_validator.js","lines":{"begin":49,"end":72}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"return_statements","content":{"body":""},"description":"Avoid too many `return` statements within this function.","location":{"path":"app/assets/javascripts/pages/sessions/new/username_validator.js","lines":{"begin":70,"end":70}},"other_locations":[],"remediation_points":300000,"severity":"major","type":"issue","engine_name":"structure","fingerprint":"59ee4d34d9113510c329a2b264aae308"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `showTab` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"2db6bb70760f9a2493d374e830395ef3","location":{"path":"app/assets/javascripts/pages/sessions/new/signin_tabs_memoizer.js","lines":{"begin":34,"end":47}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `constructor` has 52 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"364739acddb57495be3b94860555f2ae","location":{"path":"app/assets/javascripts/pages/projects/project.js","lines":{"begin":13,"end":72}},"other_locations":[],"remediation_points":1248000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `initRefSwitcher` has 63 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"e62a2b92cc28ef2e2c5cc5e391c1b3c1","location":{"path":"app/assets/javascripts/pages/projects/project.js","lines":{"begin":83,"end":155}},"other_locations":[],"remediation_points":1512000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `initLabelIndex` has 72 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"d6cbf4de48d122212aa6790bce385c52","location":{"path":"app/assets/javascripts/pages/projects/labels/index/index.js","lines":{"begin":9,"end":91}},"other_locations":[],"remediation_points":1728000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `stat_graph_contributors_graph.js` has 260 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"d70980224b971643c65164d7599d8306","location":{"path":"app/assets/javascripts/pages/projects/graphs/show/stat_graph_contributors_graph.js","lines":{"begin":1,"end":315}},"other_locations":[],"remediation_points":1344000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `ContributorsGraph` has 68 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"c5ffd1e9b7f7eb20d76540029db76ea5","location":{"path":"app/assets/javascripts/pages/projects/graphs/show/stat_graph_contributors_graph.js","lines":{"begin":19,"end":107}},"other_locations":[],"remediation_points":1632000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `ContributorsMasterGraph` has 98 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"c90cea5a64860bd8ebc11adfe43f966f","location":{"path":"app/assets/javascripts/pages/projects/graphs/show/stat_graph_contributors_graph.js","lines":{"begin":109,"end":225}},"other_locations":[],"remediation_points":2352000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `ContributorsAuthorGraph` has 75 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"cb2ba67ac3c7b0319408d414f7ab4a89","location":{"path":"app/assets/javascripts/pages/projects/graphs/show/stat_graph_contributors_graph.js","lines":{"begin":227,"end":314}},"other_locations":[],"remediation_points":1800000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `parse_log` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"54a68f13ca92482f197897caa4dde8c6","location":{"path":"app/assets/javascripts/pages/projects/graphs/show/stat_graph_contributors_util.js","lines":{"begin":5,"end":31}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `renderSidebar` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"7a8652d503fb546ee9566f5bf3f473ac","location":{"path":"app/assets/javascripts/pages/projects/wikis/wikis.js","lines":{"begin":54,"end":66}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `activity_calendar.js` has 257 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"c8cf6370baf6d39528465c33a636bdaa","location":{"path":"app/assets/javascripts/pages/users/activity_calendar.js","lines":{"begin":1,"end":300}},"other_locations":[],"remediation_points":1300800,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `constructor` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"12e8c60549aefe50a5602474054d85e9","location":{"path":"app/assets/javascripts/pages/users/activity_calendar.js","lines":{"begin":46,"end":115}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `constructor` has 49 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"70826affaa552c98140c396bd20b2321","location":{"path":"app/assets/javascripts/pages/users/activity_calendar.js","lines":{"begin":46,"end":115}},"other_locations":[],"remediation_points":1176000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `renderDays` has 37 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"b25511a5a67d72f5494bf518b57f8945","location":{"path":"app/assets/javascripts/pages/users/activity_calendar.js","lines":{"begin":144,"end":182}},"other_locations":[],"remediation_points":888000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `renderKey` has 29 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"f239dc6410f68cc561519c650b54fe79","location":{"path":"app/assets/javascripts/pages/users/activity_calendar.js","lines":{"begin":226,"end":257}},"other_locations":[],"remediation_points":696000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `constructor` has 65 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"910e3f36c66a265e42a8eaf26a167c4b","location":{"path":"app/assets/javascripts/pages/search/show/search.js","lines":{"begin":6,"end":77}},"other_locations":[],"remediation_points":1560000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `showPreview` has 30 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"1721f777313e23b7b202fa7491480968","location":{"path":"app/assets/javascripts/behaviors/preview_markdown.js","lines":{"begin":29,"end":64}},"other_locations":[],"remediation_points":720000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `copy_as_gfm.js` has 400 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"ac03b65c923edc62a2698fa8d47bed20","location":{"path":"app/assets/javascripts/behaviors/markdown/copy_as_gfm.js","lines":{"begin":1,"end":510}},"other_locations":[],"remediation_points":3360000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `transformCodeSelection` has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.","fingerprint":"c2c7d04215c2bd2989380d4ec16d2fdd","location":{"path":"app/assets/javascripts/behaviors/markdown/copy_as_gfm.js","lines":{"begin":392,"end":428}},"other_locations":[],"remediation_points":750000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `nodeToGFM` has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring.","fingerprint":"203624a0d90ac2910cd61598bd1ba9c4","location":{"path":"app/assets/javascripts/behaviors/markdown/copy_as_gfm.js","lines":{"begin":430,"end":473}},"other_locations":[],"remediation_points":1650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"`gfmRules` has 23 functions (exceeds 20 allowed). Consider refactoring.","fingerprint":"4cef7679aa1f25cb0fb0333b4dfea466","location":{"path":"app/assets/javascripts/behaviors/markdown/copy_as_gfm.js","lines":{"begin":169,"end":306}},"other_locations":[],"remediation_points":1500000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `transformCodeSelection` has 29 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"cc79eaa8e95f40163769d11480f6ca8c","location":{"path":"app/assets/javascripts/behaviors/markdown/copy_as_gfm.js","lines":{"begin":392,"end":428}},"other_locations":[],"remediation_points":696000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `nodeToGFM` has 28 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"abacf74acfb9ae1429676cb952d5250f","location":{"path":"app/assets/javascripts/behaviors/markdown/copy_as_gfm.js","lines":{"begin":430,"end":473}},"other_locations":[],"remediation_points":672000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"return_statements","content":{"body":""},"description":"Avoid too many `return` statements within this function.","location":{"path":"app/assets/javascripts/behaviors/markdown/copy_as_gfm.js","lines":{"begin":472,"end":472}},"other_locations":[],"remediation_points":300000,"severity":"major","type":"issue","engine_name":"structure","fingerprint":"4dc32f63393b2dba3bb2b4186a5a9d3c"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `initPageShortcuts` has 28 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"7e91b97abbe33722ed743c916435f0ab","location":{"path":"app/assets/javascripts/behaviors/shortcuts.js","lines":{"begin":3,"end":35}},"other_locations":[],"remediation_points":672000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `constructor` has 26 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"3992dd4b39964f74489f5037465f0968","location":{"path":"app/assets/javascripts/behaviors/shortcuts/shortcuts.js","lines":{"begin":18,"end":51}},"other_locations":[],"remediation_points":624000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `updateTopState` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"4115079d252dabe584b1839baffa5696","location":{"path":"app/assets/javascripts/issue.js","lines":{"begin":46,"end":74}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `bindEvents` has 99 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"d911289330106e823f8b66a27a6de9a8","location":{"path":"app/assets/javascripts/projects/project_new.js","lines":{"begin":38,"end":154}},"other_locations":[],"remediation_points":2376000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `chooseTemplate` has 29 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"38d61f9d4b3748a9e5ab863d54f4ccf8","location":{"path":"app/assets/javascripts/projects/project_new.js","lines":{"begin":98,"end":130}},"other_locations":[],"remediation_points":696000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `search_autocomplete.js` has 417 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"92cc9af55c3a4ab73da8e1f0d3edd029","location":{"path":"app/assets/javascripts/search_autocomplete.js","lines":{"begin":1,"end":506}},"other_locations":[],"remediation_points":3604800,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `getData` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"fc8158cb371adf854571129bd363b7ef","location":{"path":"app/assets/javascripts/search_autocomplete.js","lines":{"begin":149,"end":251}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `getCategoryContents` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"d8c7fe125446a794240cdecc04543593","location":{"path":"app/assets/javascripts/search_autocomplete.js","lines":{"begin":253,"end":305}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `onSearchInputKeyUp` has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.","fingerprint":"4f647cc28b710d6de8a6b35f3f79f3ce","location":{"path":"app/assets/javascripts/search_autocomplete.js","lines":{"begin":348,"end":382}},"other_locations":[],"remediation_points":750000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `onClick` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"b118715fdcf7b3e7ac25f69bb1baa423","location":{"path":"app/assets/javascripts/search_autocomplete.js","lines":{"begin":445,"end":458}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"`SearchAutocomplete` has 28 functions (exceeds 20 allowed). Consider refactoring.","fingerprint":"4afabdab2d1c2b911d6a1c563638e8e6","location":{"path":"app/assets/javascripts/search_autocomplete.js","lines":{"begin":71,"end":501}},"other_locations":[],"remediation_points":2000000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `setSearchOptions` has 29 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"ba3145218ad79282dc1d42a52ae16802","location":{"path":"app/assets/javascripts/search_autocomplete.js","lines":{"begin":32,"end":69}},"other_locations":[],"remediation_points":696000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `constructor` has 27 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"27f6673ed668afd5ac9f3fd3c02a5e40","location":{"path":"app/assets/javascripts/search_autocomplete.js","lines":{"begin":72,"end":103}},"other_locations":[],"remediation_points":648000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `getData` has 86 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"a21aceb13c361e2e3e0299baa560bed5","location":{"path":"app/assets/javascripts/search_autocomplete.js","lines":{"begin":149,"end":251}},"other_locations":[],"remediation_points":2064000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `getCategoryContents` has 45 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"415e6e1a246f7b01199ed828bdebb278","location":{"path":"app/assets/javascripts/search_autocomplete.js","lines":{"begin":253,"end":305}},"other_locations":[],"remediation_points":1080000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `onSearchInputKeyUp` has 28 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"438f5589be7d3c9865113320e8a85fc4","location":{"path":"app/assets/javascripts/search_autocomplete.js","lines":{"begin":348,"end":382}},"other_locations":[],"remediation_points":672000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `highlighter` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"034f805c8a510c0c46e35c2e4fb8d329","location":{"path":"app/assets/javascripts/project_find_file.js","lines":{"begin":10,"end":32}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `selectRow` has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.","fingerprint":"b2917d9725004429f0a4319beac0822e","location":{"path":"app/assets/javascripts/project_find_file.js","lines":{"begin":123,"end":143}},"other_locations":[],"remediation_points":950000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `constructor` has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.","fingerprint":"1b590709d469cb1c8c28f467e53d2154","location":{"path":"app/assets/javascripts/namespace_select.js","lines":{"begin":8,"end":58}},"other_locations":[],"remediation_points":850000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `constructor` has 48 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"af0c07eddd69b8e22c3e13c7474122a1","location":{"path":"app/assets/javascripts/namespace_select.js","lines":{"begin":8,"end":58}},"other_locations":[],"remediation_points":1152000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `toggleDiff` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"098b6e689349244e7adddfcad90974a3","location":{"path":"app/assets/javascripts/single_file_diff.js","lines":{"begin":41,"end":62}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `onSaveClicked` has 29 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"18922f177ff6315e508e19e5d7a6cd4d","location":{"path":"app/assets/javascripts/ci_variable_list/ajax_variable_list.js","lines":{"begin":53,"end":90}},"other_locations":[],"remediation_points":696000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `constructor` has 34 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"cf8b6d0bf24fc15e2c0e87e1c6b6a636","location":{"path":"app/assets/javascripts/ci_variable_list/ci_variable_list.js","lines":{"begin":19,"end":62}},"other_locations":[],"remediation_points":816000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `jumpToNextUnresolvedDiscussion` has a Cognitive Complexity of 54 (exceeds 5 allowed). Consider refactoring.","fingerprint":"792eaacd2770c50c0a42bce535c7bee9","location":{"path":"app/assets/javascripts/diff_notes/components/jump_to_discussion.js","lines":{"begin":61,"end":208}},"other_locations":[],"remediation_points":5050000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `jumpToNextUnresolvedDiscussion` has 102 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"784d361fd1ec4da2fc3be0e85d1e354e","location":{"path":"app/assets/javascripts/diff_notes/components/jump_to_discussion.js","lines":{"begin":61,"end":208}},"other_locations":[],"remediation_points":2448000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `buttonText` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"5b0d7c1b1146fa7930c3c14fef72db27","location":{"path":"app/assets/javascripts/diff_notes/components/comment_resolve_btn.js","lines":{"begin":31,"end":45}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `diffNotesCompileComponents` has 30 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"ec443ad0f520ec34248990713c0f0b5a","location":{"path":"app/assets/javascripts/diff_notes/diff_notes_bundle.js","lines":{"begin":30,"end":68}},"other_locations":[],"remediation_points":720000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Function `queryTimeSeries` has 7 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"01a425e5bd2ad64d006f35854f477ad0","location":{"path":"app/assets/javascripts/monitoring/utils/multiple_time_series.js","lines":{"begin":33,"end":33}},"other_locations":[],"remediation_points":525000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `queryTimeSeries` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"f1015e96e281a9a77bdaeeba619aa36b","location":{"path":"app/assets/javascripts/monitoring/utils/multiple_time_series.js","lines":{"begin":33,"end":165}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `queryTimeSeries` has 110 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"c99f8cbe0230e2f1d48ff4478f2117c4","location":{"path":"app/assets/javascripts/monitoring/utils/multiple_time_series.js","lines":{"begin":33,"end":165}},"other_locations":[],"remediation_points":2640000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `timeScaleFormat` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"f52e997312984f599f152d3260bf8654","location":{"path":"app/assets/javascripts/monitoring/utils/date_time_formatters.js","lines":{"begin":22,"end":42}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"complex_logic","content":{"body":""},"description":"Consider simplifying this complex logical expression.","location":{"path":"app/assets/javascripts/diffs/store/mutations.js","lines":{"begin":95,"end":134}},"other_locations":[],"remediation_points":800000,"severity":"critical","type":"issue","engine_name":"structure","fingerprint":"531fa4647bfb14d1172613e86257dd28"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `types.SET_LINE_DISCUSSIONS_FOR_FILE` has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring.","fingerprint":"f6d1e6ad89a6aec9b87ec051dfa0099d","location":{"path":"app/assets/javascripts/diffs/store/mutations.js","lines":{"begin":88,"end":135}},"other_locations":[],"remediation_points":1250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `types.REMOVE_LINE_DISCUSSIONS_FOR_FILE` has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.","fingerprint":"967d987657c3659898f377b3d07be15b","location":{"path":"app/assets/javascripts/diffs/store/mutations.js","lines":{"begin":137,"end":165}},"other_locations":[],"remediation_points":950000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `types.SET_LINE_DISCUSSIONS_FOR_FILE` has 43 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"08263cf95339fef038c9b82b56e70844","location":{"path":"app/assets/javascripts/diffs/store/mutations.js","lines":{"begin":88,"end":135}},"other_locations":[],"remediation_points":1032000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `startRenderDiffsQueue` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"9d28a6db58513b7ea1157b081952903c","location":{"path":"app/assets/javascripts/diffs/store/actions.js","lines":{"begin":58,"end":83}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `addLineReferences` has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.","fingerprint":"782481c579d96128e5d0793c04d6113b","location":{"path":"app/assets/javascripts/diffs/store/utils.js","lines":{"begin":110,"end":145}},"other_locations":[],"remediation_points":850000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `prepareDiffData` has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring.","fingerprint":"69f60a55e02467d84573c99a4caa96e1","location":{"path":"app/assets/javascripts/diffs/store/utils.js","lines":{"begin":191,"end":224}},"other_locations":[],"remediation_points":1650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `getNoteFormData` has 45 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"2408381b663271af2ce36e4cfec0ef64","location":{"path":"app/assets/javascripts/diffs/store/utils.js","lines":{"begin":28,"end":77}},"other_locations":[],"remediation_points":1080000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `addLineReferences` has 28 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"9e04f00e197ce4b77a3fa65c55e66cb1","location":{"path":"app/assets/javascripts/diffs/store/utils.js","lines":{"begin":110,"end":145}},"other_locations":[],"remediation_points":672000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `prepareDiffData` has 29 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"4fa4b2e2a939b7a261a1e47aea3b124e","location":{"path":"app/assets/javascripts/diffs/store/utils.js","lines":{"begin":191,"end":224}},"other_locations":[],"remediation_points":696000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `shouldRenderParallelCommentRow` has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.","fingerprint":"cf200732380b3f0a2a2993c8cb3d3a71","location":{"path":"app/assets/javascripts/diffs/store/getters.js","lines":{"begin":75,"end":97}},"other_locations":[],"remediation_points":850000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `initDiffsApp` has 33 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"37689c9906180d81c8f636a1285361fa","location":{"path":"app/assets/javascripts/diffs/index.js","lines":{"begin":6,"end":41}},"other_locations":[],"remediation_points":792000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `create_merge_request_dropdown.js` has 391 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"efe0e6e60956f829c50aea15ff89a81c","location":{"path":"app/assets/javascripts/create_merge_request_dropdown.js","lines":{"begin":1,"end":489}},"other_locations":[],"remediation_points":3230400,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `onChangeInput` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"51e3d7e3f8979e2acacf219907cfae33","location":{"path":"app/assets/javascripts/create_merge_request_dropdown.js","lines":{"begin":278,"end":322}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `updateInputState` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"15a5141561c69faaf772cc24838b9882","location":{"path":"app/assets/javascripts/create_merge_request_dropdown.js","lines":{"begin":433,"end":472}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"`CreateMergeRequestDropdown` has 32 functions (exceeds 20 allowed). Consider refactoring.","fingerprint":"6d33b610bd5704267ec05a9b7b5e44e0","location":{"path":"app/assets/javascripts/create_merge_request_dropdown.js","lines":{"begin":15,"end":488}},"other_locations":[],"remediation_points":2400000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `constructor` has 38 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"9408c08016dc994d8ab6445d06b9e1ba","location":{"path":"app/assets/javascripts/create_merge_request_dropdown.js","lines":{"begin":16,"end":61}},"other_locations":[],"remediation_points":912000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `onChangeInput` has 33 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"e5627e01c10e2d6e1299f91b38024a0a","location":{"path":"app/assets/javascripts/create_merge_request_dropdown.js","lines":{"begin":278,"end":322}},"other_locations":[],"remediation_points":792000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `updateInputState` has 29 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"5126386129e905b8737efa7b7aadb02e","location":{"path":"app/assets/javascripts/create_merge_request_dropdown.js","lines":{"begin":433,"end":472}},"other_locations":[],"remediation_points":696000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"return_statements","content":{"body":""},"description":"Avoid too many `return` statements within this function.","location":{"path":"app/assets/javascripts/create_merge_request_dropdown.js","lines":{"begin":321,"end":321}},"other_locations":[],"remediation_points":300000,"severity":"major","type":"issue","engine_name":"structure","fingerprint":"8643526d248036a3735dc9a6e2e57920"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `addToImport` has 48 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"f5c4a1a17a8903f8c6dd885142d0e5a7","location":{"path":"app/assets/javascripts/importer_status.js","lines":{"begin":33,"end":92}},"other_locations":[],"remediation_points":1152000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `autoUpdate` has 26 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"86f5ee9b3a803d7476f4c94f06eeb20f","location":{"path":"app/assets/javascripts/importer_status.js","lines":{"begin":94,"end":123}},"other_locations":[],"remediation_points":624000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `deviseState` has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring.","fingerprint":"cc96fa07083c1de787a6bff9f39300d8","location":{"path":"app/assets/javascripts/vue_merge_request_widget/stores/get_state_key.js","lines":{"begin":3,"end":34}},"other_locations":[],"remediation_points":1350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `deviseState` has 30 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"b9fdc968681b9a4d1a00bdaebcf5513e","location":{"path":"app/assets/javascripts/vue_merge_request_widget/stores/get_state_key.js","lines":{"begin":3,"end":34}},"other_locations":[],"remediation_points":720000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"return_statements","content":{"body":""},"description":"Avoid too many `return` statements within this function.","location":{"path":"app/assets/javascripts/vue_merge_request_widget/stores/get_state_key.js","lines":{"begin":13,"end":13}},"other_locations":[],"remediation_points":300000,"severity":"major","type":"issue","engine_name":"structure","fingerprint":"7e01335e6a48fbcffe9b977a5893e0c1"},{"categories":["Complexity"],"check_name":"return_statements","content":{"body":""},"description":"Avoid too many `return` statements within this function.","location":{"path":"app/assets/javascripts/vue_merge_request_widget/stores/get_state_key.js","lines":{"begin":15,"end":15}},"other_locations":[],"remediation_points":300000,"severity":"major","type":"issue","engine_name":"structure","fingerprint":"06b18956af744e4ba0818ef408ae519a"},{"categories":["Complexity"],"check_name":"return_statements","content":{"body":""},"description":"Avoid too many `return` statements within this function.","location":{"path":"app/assets/javascripts/vue_merge_request_widget/stores/get_state_key.js","lines":{"begin":17,"end":17}},"other_locations":[],"remediation_points":300000,"severity":"major","type":"issue","engine_name":"structure","fingerprint":"b6db36d200c40a47864a6c82d74ecdd9"},{"categories":["Complexity"],"check_name":"return_statements","content":{"body":""},"description":"Avoid too many `return` statements within this function.","location":{"path":"app/assets/javascripts/vue_merge_request_widget/stores/get_state_key.js","lines":{"begin":19,"end":19}},"other_locations":[],"remediation_points":300000,"severity":"major","type":"issue","engine_name":"structure","fingerprint":"94cbbf89dae775243077f30c7139777f"},{"categories":["Complexity"],"check_name":"return_statements","content":{"body":""},"description":"Avoid too many `return` statements within this function.","location":{"path":"app/assets/javascripts/vue_merge_request_widget/stores/get_state_key.js","lines":{"begin":21,"end":21}},"other_locations":[],"remediation_points":300000,"severity":"major","type":"issue","engine_name":"structure","fingerprint":"407c4389388a40459b3a50e566ec4695"},{"categories":["Complexity"],"check_name":"return_statements","content":{"body":""},"description":"Avoid too many `return` statements within this function.","location":{"path":"app/assets/javascripts/vue_merge_request_widget/stores/get_state_key.js","lines":{"begin":23,"end":23}},"other_locations":[],"remediation_points":300000,"severity":"major","type":"issue","engine_name":"structure","fingerprint":"c9317c489fdab4a76a50dbc5cebcfa17"},{"categories":["Complexity"],"check_name":"return_statements","content":{"body":""},"description":"Avoid too many `return` statements within this function.","location":{"path":"app/assets/javascripts/vue_merge_request_widget/stores/get_state_key.js","lines":{"begin":25,"end":25}},"other_locations":[],"remediation_points":300000,"severity":"major","type":"issue","engine_name":"structure","fingerprint":"d69b63a794f4784245d6a949c148e1c8"},{"categories":["Complexity"],"check_name":"return_statements","content":{"body":""},"description":"Avoid too many `return` statements within this function.","location":{"path":"app/assets/javascripts/vue_merge_request_widget/stores/get_state_key.js","lines":{"begin":27,"end":27}},"other_locations":[],"remediation_points":300000,"severity":"major","type":"issue","engine_name":"structure","fingerprint":"766dbcf000fa7d4e2636539267ea8cee"},{"categories":["Complexity"],"check_name":"return_statements","content":{"body":""},"description":"Avoid too many `return` statements within this function.","location":{"path":"app/assets/javascripts/vue_merge_request_widget/stores/get_state_key.js","lines":{"begin":29,"end":29}},"other_locations":[],"remediation_points":300000,"severity":"major","type":"issue","engine_name":"structure","fingerprint":"9c3dd1c5c99c0b2e367eaf0f6c483688"},{"categories":["Complexity"],"check_name":"return_statements","content":{"body":""},"description":"Avoid too many `return` statements within this function.","location":{"path":"app/assets/javascripts/vue_merge_request_widget/stores/get_state_key.js","lines":{"begin":31,"end":31}},"other_locations":[],"remediation_points":300000,"severity":"major","type":"issue","engine_name":"structure","fingerprint":"9735ac3532df3e31eea793eb471bcd3e"},{"categories":["Complexity"],"check_name":"return_statements","content":{"body":""},"description":"Avoid too many `return` statements within this function.","location":{"path":"app/assets/javascripts/vue_merge_request_widget/stores/get_state_key.js","lines":{"begin":33,"end":33}},"other_locations":[],"remediation_points":300000,"severity":"major","type":"issue","engine_name":"structure","fingerprint":"6a3a4a85c8ee79ec2d8e4ea2cf165674"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `setData` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"c334ad6c327b60fc52e19d4b1a441be0","location":{"path":"app/assets/javascripts/vue_merge_request_widget/stores/mr_widget_store.js","lines":{"begin":14,"end":114}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `setData` has 88 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"590c6f1bfea578d864bdc64a2fa9a1da","location":{"path":"app/assets/javascripts/vue_merge_request_widget/stores/mr_widget_store.js","lines":{"begin":14,"end":114}},"other_locations":[],"remediation_points":2112000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `groupsSelect` has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.","fingerprint":"6d30e631abef41c7858e8c2b472ab41b","location":{"path":"app/assets/javascripts/groups_select.js","lines":{"begin":6,"end":88}},"other_locations":[],"remediation_points":1050000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `groupsSelect` has 74 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"ced5ccd57fcd0e841cc27868cc850186","location":{"path":"app/assets/javascripts/groups_select.js","lines":{"begin":6,"end":88}},"other_locations":[],"remediation_points":1776000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `setAjaxGroupsSelect2` has 71 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"cb6c68e362058d81fc462714f431d13d","location":{"path":"app/assets/javascripts/groups_select.js","lines":{"begin":9,"end":87}},"other_locations":[],"remediation_points":1704000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `setConfig` has 31 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"93dedf1db90bd5e014f609731004784e","location":{"path":"app/assets/javascripts/comment_type_toggle.js","lines":{"begin":25,"end":60}},"other_locations":[],"remediation_points":744000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `memberExpirationDate` has 33 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"93c026069e6f3fae025e1bf3bf480e0b","location":{"path":"app/assets/javascripts/member_expiration_date.js","lines":{"begin":10,"end":54}},"other_locations":[],"remediation_points":792000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `merge_request_tabs.js` has 311 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"91dcee71900ea33c229c8f115d145f57","location":{"path":"app/assets/javascripts/merge_request_tabs.js","lines":{"begin":1,"end":477}},"other_locations":[],"remediation_points":2078400,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `constructor` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"2c515fc51ceabbbd6bcacbadf7b409c8","location":{"path":"app/assets/javascripts/merge_request_tabs.js","lines":{"begin":71,"end":122}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `tabShown` has a Cognitive Complexity of 29 (exceeds 5 allowed). Consider refactoring.","fingerprint":"ca9c966746914ecd639f907aed00306a","location":{"path":"app/assets/javascripts/merge_request_tabs.js","lines":{"begin":159,"end":223}},"other_locations":[],"remediation_points":2550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `constructor` has 43 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"5e286159c60ca68824ec344d5dec0145","location":{"path":"app/assets/javascripts/merge_request_tabs.js","lines":{"begin":71,"end":122}},"other_locations":[],"remediation_points":1032000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `tabShown` has 56 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"5752347dcb1fd9940bd4bc3d21abd442","location":{"path":"app/assets/javascripts/merge_request_tabs.js","lines":{"begin":159,"end":223}},"other_locations":[],"remediation_points":1344000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `loadDiff` has 52 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"3eedd69a3c93529e5939b19ecf1b3e32","location":{"path":"app/assets/javascripts/merge_request_tabs.js","lines":{"begin":331,"end":401}},"other_locations":[],"remediation_points":1248000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `toggleLabelPriority` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"17bb8b4767aa6ee7a9db29cd4297dfd1","location":{"path":"app/assets/javascripts/label_manager.js","lines":{"begin":53,"end":94}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `toggleLabelPriority` has 34 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"ac24663bc55eac3c9635bccf3a68dc5a","location":{"path":"app/assets/javascripts/label_manager.js","lines":{"begin":53,"end":94}},"other_locations":[],"remediation_points":816000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `constructor` has 30 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"4cd0496900d30272b32ee2e3adf188ae","location":{"path":"app/assets/javascripts/boards/models/issue.js","lines":{"begin":11,"end":46}},"other_locations":[],"remediation_points":720000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `addIssue` has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring.","fingerprint":"70f0f8ea0547b7001e920932e4980ddc","location":{"path":"app/assets/javascripts/boards/models/list.js","lines":{"begin":164,"end":200}},"other_locations":[],"remediation_points":1550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `addIssue` has 28 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"7f1eced6b6dca9d960756de9b56ac3c4","location":{"path":"app/assets/javascripts/boards/models/list.js","lines":{"begin":164,"end":200}},"other_locations":[],"remediation_points":672000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Function `moveIssueInList` has 5 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"3726eea384e1d9e6d6d8eebb989b0a55","location":{"path":"app/assets/javascripts/boards/stores/boards_store.js","lines":{"begin":152,"end":152}},"other_locations":[],"remediation_points":375000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `moveIssueToList` has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.","fingerprint":"cc191b6dd17cde39e7dd162fd47e19c7","location":{"path":"app/assets/javascripts/boards/stores/boards_store.js","lines":{"begin":100,"end":144}},"other_locations":[],"remediation_points":750000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `moveIssueToList` has 38 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"0501fa18f105e7c808db7348aee50cb4","location":{"path":"app/assets/javascripts/boards/stores/boards_store.js","lines":{"begin":100,"end":144}},"other_locations":[],"remediation_points":912000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `newListDropdownInit` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"8f897d86e7796b5b3d49f700124b5adb","location":{"path":"app/assets/javascripts/boards/components/new_list_dropdown.js","lines":{"begin":26,"end":82}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `newListDropdownInit` has 51 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"f73b08dfbb16f388d03764aefc71b663","location":{"path":"app/assets/javascripts/boards/components/new_list_dropdown.js","lines":{"begin":26,"end":82}},"other_locations":[],"remediation_points":1224000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `projectSelect` has 74 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"8ccd46aac4a6745374730b2c4f0f1a7f","location":{"path":"app/assets/javascripts/project_select.js","lines":{"begin":7,"end":87}},"other_locations":[],"remediation_points":1776000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `query` has 36 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"8facf3a4b06c65c72b401a6ae241812e","location":{"path":"app/assets/javascripts/project_select.js","lines":{"begin":27,"end":64}},"other_locations":[],"remediation_points":864000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `swipe` has 30 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"cd344682f57e11e94307c0ae71e31b21","location":{"path":"app/assets/javascripts/commit/image_file.js","lines":{"begin":118,"end":153}},"other_locations":[],"remediation_points":720000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `onion-skin` has 34 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"d98db2ac5d0ba5352c5501d8e616908a","location":{"path":"app/assets/javascripts/commit/image_file.js","lines":{"begin":154,"end":193}},"other_locations":[],"remediation_points":816000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `mergeUrlParams` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"9586f62e5526e65ea5dea846d2d34814","location":{"path":"app/assets/javascripts/lib/utils/url_utility.js","lines":{"begin":19,"end":41}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `common_utils.js` has 421 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"5b2e1f175792cddc3122cb26f6f2901b","location":{"path":"app/assets/javascripts/lib/utils/common_utils.js","lines":{"begin":1,"end":647}},"other_locations":[],"remediation_points":3662400,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `handleLocationHash` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"73cd83cbd5164515c6be6e51ced09b94","location":{"path":"app/assets/javascripts/lib/utils/common_utils.js","lines":{"begin":79,"end":112}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `urlParamsToObject` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"87d0167946e02e230645b1a8b4416926","location":{"path":"app/assets/javascripts/lib/utils/common_utils.js","lines":{"begin":152,"end":175}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `createOverlayIcon` has 40 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"1195653ae898b98df0d276acb1429b55","location":{"path":"app/assets/javascripts/lib/utils/common_utils.js","lines":{"begin":458,"end":505}},"other_locations":[],"remediation_points":960000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `onload` has 34 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"d3e5a07a00d95bb2f853dee0c1c50e98","location":{"path":"app/assets/javascripts/lib/utils/common_utils.js","lines":{"begin":462,"end":502}},"other_locations":[],"remediation_points":816000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `isSticky` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"b5704d88401ccd1910b07573165064f6","location":{"path":"app/assets/javascripts/lib/utils/sticky.js","lines":{"begin":10,"end":31}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Function `insertMarkdownText` has 6 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"1ff368be1929703177fe923eb38be8a2","location":{"path":"app/assets/javascripts/lib/utils/text_markdown.js","lines":{"begin":54,"end":54}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `moveCursor` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"78da0046365fa4a2a913735a7884c4fe","location":{"path":"app/assets/javascripts/lib/utils/text_markdown.js","lines":{"begin":34,"end":52}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `insertMarkdownText` has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring.","fingerprint":"9c17d7ff9d0dfd043e0ac8b46e612742","location":{"path":"app/assets/javascripts/lib/utils/text_markdown.js","lines":{"begin":54,"end":111}},"other_locations":[],"remediation_points":1450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `insertMarkdownText` has 43 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"f38a0d7dccba49d8195065ab71f8ef39","location":{"path":"app/assets/javascripts/lib/utils/text_markdown.js","lines":{"begin":54,"end":111}},"other_locations":[],"remediation_points":1032000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `toggleScroll` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"a1904c8e94b053af5f2371dece57951f","location":{"path":"app/assets/javascripts/lib/utils/logoutput_behaviours.js","lines":{"begin":14,"end":41}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `getMonthNames` has 30 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"5630d70a3018ea651454e11d959c7e26","location":{"path":"app/assets/javascripts/lib/utils/datetime_utility.js","lines":{"begin":16,"end":47}},"other_locations":[],"remediation_points":720000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `getTimeago` has 42 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"915cddbb51190cedb7c5488e6d3f715a","location":{"path":"app/assets/javascripts/lib/utils/datetime_utility.js","lines":{"begin":77,"end":122}},"other_locations":[],"remediation_points":1008000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `dateInWords` has 36 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"35c8c58c18a9af9c0ee997ae5d4b8e48","location":{"path":"app/assets/javascripts/lib/utils/datetime_utility.js","lines":{"begin":201,"end":243}},"other_locations":[],"remediation_points":864000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `initKeyNav` has 37 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"90bcaab65ebc8665cd94e8e6286ad7d3","location":{"path":"app/assets/javascripts/tree.js","lines":{"begin":28,"end":66}},"other_locations":[],"remediation_points":888000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `generateUnicodeSupportMap` has 47 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"3235c3b88f6c553ff280eac9faec19fa","location":{"path":"app/assets/javascripts/emoji/support/unicode_support_map.js","lines":{"begin":77,"end":141}},"other_locations":[],"remediation_points":1128000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `getUnicodeSupportMap` has 28 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"d9342f9326c59d8e19277db8a2cb8500","location":{"path":"app/assets/javascripts/emoji/support/unicode_support_map.js","lines":{"begin":143,"end":178}},"other_locations":[],"remediation_points":672000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `glEmojiTag` has 29 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"580f88e3583b6c310ded6fbad9390305","location":{"path":"app/assets/javascripts/emoji/index.js","lines":{"begin":69,"end":102}},"other_locations":[],"remediation_points":696000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `initDropdown` has 29 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"301e9b71ddb9969243fc57daa227b33b","location":{"path":"app/assets/javascripts/sidebar/lib/sidebar_move_issue.js","lines":{"begin":27,"end":59}},"other_locations":[],"remediation_points":696000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `branch_graph.js` has 307 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"8f961e52cddbca0cb2dd3290c7063853","location":{"path":"app/assets/javascripts/network/branch_graph.js","lines":{"begin":1,"end":352}},"other_locations":[],"remediation_points":2020800,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `buildGraph` has 30 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"18ed687a5ecc08e272ec3f5a1e45ba85","location":{"path":"app/assets/javascripts/network/branch_graph.js","lines":{"begin":103,"end":139}},"other_locations":[],"remediation_points":720000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `renderPartialGraph` has 29 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"790548e7db64ebbadd07868d6c20245b","location":{"path":"app/assets/javascripts/network/branch_graph.js","lines":{"begin":141,"end":171}},"other_locations":[],"remediation_points":696000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `appendLabel` has 29 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"918265d9fa262a2ea6ddda4b96f04407","location":{"path":"app/assets/javascripts/network/branch_graph.js","lines":{"begin":211,"end":246}},"other_locations":[],"remediation_points":696000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `drawLines` has 39 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"df364db884043c3c81e753fb9a58ee90","location":{"path":"app/assets/javascripts/network/branch_graph.js","lines":{"begin":286,"end":333}},"other_locations":[],"remediation_points":936000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `testWrap` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"65093271e08f9838db54de85e17d7c79","location":{"path":"app/assets/javascripts/network/raphael.js","lines":{"begin":37,"end":72}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `commitTooltip` has 31 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"c2753572072946d03cae221981b2a147","location":{"path":"app/assets/javascripts/network/raphael.js","lines":{"begin":3,"end":35}},"other_locations":[],"remediation_points":744000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `testWrap` has 34 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"3ac8fefe6574f998844a591c4dff399c","location":{"path":"app/assets/javascripts/network/raphael.js","lines":{"begin":37,"end":72}},"other_locations":[],"remediation_points":816000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `types.TOGGLE_LOADING` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"41230e2a140c3c519f16d17067a948c0","location":{"path":"app/assets/javascripts/ide/stores/mutations.js","lines":{"begin":14,"end":24}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `types.RENAME_ENTRY` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"65c7f9e9aa2de7fa4e24860dbded9820","location":{"path":"app/assets/javascripts/ide/stores/mutations.js","lines":{"begin":214,"end":263}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"`` has 26 functions (exceeds 20 allowed). Consider refactoring.","fingerprint":"ee3f6d8624f678d9741d386c4252f0fc","location":{"path":"app/assets/javascripts/ide/stores/mutations.js","lines":{"begin":10,"end":269}},"other_locations":[],"remediation_points":1800000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `types.RENAME_ENTRY` has 40 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"98f116d65b4aa0e565234027efee827f","location":{"path":"app/assets/javascripts/ide/stores/mutations.js","lines":{"begin":214,"end":263}},"other_locations":[],"remediation_points":960000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `types.SET_FILE_RAW_DATA` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"6460bb9792e8eedb0b1e558f229e6ffa","location":{"path":"app/assets/javascripts/ide/stores/mutations/file.js","lines":{"begin":53,"end":75}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `types.DISCARD_FILE_CHANGES` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"aa62953384fc873bd8bddabed1341a3a","location":{"path":"app/assets/javascripts/ide/stores/mutations/file.js","lines":{"begin":128,"end":154}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `closeFile` has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.","fingerprint":"ca626095e258a497e9cf9c1fa4b7537e","location":{"path":"app/assets/javascripts/ide/stores/actions/file.js","lines":{"begin":10,"end":40}},"other_locations":[],"remediation_points":950000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `createCommitPayload` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"ead12c6a7c7c105251c94c6af2fda7b0","location":{"path":"app/assets/javascripts/ide/stores/utils.js","lines":{"begin":133,"end":145}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `decorateData` has 44 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"f8abacda37ac495ce54d8ce69e488724","location":{"path":"app/assets/javascripts/ide/stores/utils.js","lines":{"begin":55,"end":101}},"other_locations":[],"remediation_points":1056000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"return_statements","content":{"body":""},"description":"Avoid too many `return` statements within this function.","location":{"path":"app/assets/javascripts/ide/stores/utils.js","lines":{"begin":158,"end":158}},"other_locations":[],"remediation_points":300000,"severity":"major","type":"issue","engine_name":"structure","fingerprint":"75e7e39f5b8ea0aadff2470a9b44ca68"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `entries` has 67 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"1a9caa4d3fce207f88b2afafe14a1df0","location":{"path":"app/assets/javascripts/ide/stores/workers/files_decorator_worker.js","lines":{"begin":11,"end":91}},"other_locations":[],"remediation_points":1608000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Function `types.RECEIVE_LASTEST_PIPELINE_SUCCESS` has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.","fingerprint":"ac7ea082c786419244a234de0970ebc9","location":{"path":"app/assets/javascripts/ide/stores/modules/pipelines/mutations.js","lines":{"begin":11,"end":39}},"other_locations":[],"remediation_points":750000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `types.RECEIVE_LASTEST_PIPELINE_SUCCESS` has 26 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"0883c6639137c6b51cad4b57c0dd1c38","location":{"path":"app/assets/javascripts/ide/stores/modules/pipelines/mutations.js","lines":{"begin":11,"end":39}},"other_locations":[],"remediation_points":624000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `constructor` has 32 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"0d98be7e83cb9dbc1ca8775da0aa7d19","location":{"path":"app/assets/javascripts/ide/lib/common/model.js","lines":{"begin":6,"end":43}},"other_locations":[],"remediation_points":768000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `initIde` has 31 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"34f27cc8f1c849369b0095674a48c531","location":{"path":"app/assets/javascripts/ide/index.js","lines":{"begin":11,"end":44}},"other_locations":[],"remediation_points":744000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Function `init` has 5 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"0c6f3babcfd2a42ae88ffe4cc05028dc","location":{"path":"app/assets/javascripts/pager.js","lines":{"begin":10,"end":10}},"other_locations":[],"remediation_points":375000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `constructor` has 26 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"f19d7f17b74ab07e9651e12680b14b9d","location":{"path":"app/assets/javascripts/profile/gl_crop.js","lines":{"begin":12,"end":40}},"other_locations":[],"remediation_points":624000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `onModalShow` has 30 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"c0421daee7918d81456c8580b8878457","location":{"path":"app/assets/javascripts/profile/gl_crop.js","lines":{"begin":69,"end":101}},"other_locations":[],"remediation_points":720000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Function `initMrNotes` has 74 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"4dd3a8bed3022600ffaa03ba5cc77fe6","location":{"path":"app/assets/javascripts/mr_notes/index.js","lines":{"begin":10,"end":92}},"other_locations":[],"remediation_points":1776000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"`` has 24 functions (exceeds 20 allowed). Consider refactoring.","fingerprint":"815b15d961f84ea742e6dce8eb3f8a4d","location":{"path":"app/assets/javascripts/badges/store/actions.js","lines":{"begin":14,"end":167}},"other_locations":[],"remediation_points":1600000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `validate_each` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"cbc52cfd6436c771188ac8f4e355cb9b","location":{"path":"app/validators/branch_filter_validator.rb","lines":{"begin":16,"end":30}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `validate_each` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"a8179f4c2dfe625c27616c834d37a930","location":{"path":"app/validators/js_regex_validator.rb","lines":{"begin":4,"end":16}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `validate_each` has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.","fingerprint":"0d1ca6a4b7e3294fdc110a8e0ea47f92","location":{"path":"app/validators/cluster_name_validator.rb","lines":{"begin":7,"end":25}},"other_locations":[],"remediation_points":950000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `validate_each` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"d62539a99ae9fabba3cd2cc96713cf09","location":{"path":"app/validators/abstract_path_validator.rb","lines":{"begin":23,"end":35}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `ProjectTeam` has 27 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"ce2cc10520ba3b4b7205e61120d67315","location":{"path":"app/models/project_team.rb","lines":{"begin":3,"end":194}},"other_locations":[],"remediation_points":1900000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `build_kube_client!` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"e929847f530fa79a8a58054b9aa3fb8e","location":{"path":"app/models/clusters/platforms/kubernetes.rb","lines":{"begin":125,"end":140}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `note.rb` has 325 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"5f0768574ccb05a5f08cf2e994799fa2","location":{"path":"app/models/note.rb","lines":{"begin":6,"end":474}},"other_locations":[],"remediation_points":2280000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `grouped_diff_discussions` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"3e55577fec2bb70f0e880e0e8d0f42ec","location":{"path":"app/models/note.rb","lines":{"begin":150,"end":168}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `in_reply_to?` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"a17100ec3750af84df807aff92514aa5","location":{"path":"app/models/note.rb","lines":{"begin":367,"end":382}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `Note` has 56 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"5d5c3b8714fe08a2c7df66bc4bfdc538","location":{"path":"app/models/note.rb","lines":{"begin":6,"end":474}},"other_locations":[],"remediation_points":4800000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `track_greatest` has 5 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"ee586dc1932745869e3f752d180242c9","location":{"path":"app/models/internal_id.rb","lines":{"begin":55,"end":55}},"other_locations":[],"remediation_points":375000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `rename_descendants` has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.","fingerprint":"41d2108d52e96b7975591b300d3b2e60","location":{"path":"app/models/route.rb","lines":{"begin":23,"end":51}},"other_locations":[],"remediation_points":950000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"complex_logic","content":{"body":""},"description":"Consider simplifying this complex logical expression.","location":{"path":"app/models/issue.rb","lines":{"begin":306,"end":313}},"other_locations":[],"remediation_points":400000,"severity":"major","type":"issue","engine_name":"structure","fingerprint":"1cd63fdd17237f7c081abfa37690a7fe"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `as_json` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"430a48264a7379f4d248d672bb16fe44","location":{"path":"app/models/issue.rb","lines":{"begin":250,"end":273}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `readable_by?` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"05cd07a39aaac900028cc3b49079c531","location":{"path":"app/models/issue.rb","lines":{"begin":301,"end":315}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `Issue` has 30 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"9619613b02f7bb8841b9e19c688f5251","location":{"path":"app/models/issue.rb","lines":{"begin":5,"end":326}},"other_locations":[],"remediation_points":2200000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `cached_attr_reader` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"2a0b7bc4cebaa36fff63efc3ada11817","location":{"path":"app/models/concerns/redis_cacheable.rb","lines":{"begin":10,"end":20}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `move_dir` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"a75dea312f0b07cc41974f687ba6fc64","location":{"path":"app/models/concerns/storage/legacy_namespace.rb","lines":{"begin":7,"end":41}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `expand_hierarchy_for_child` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"f5222419d454a07f66c83180e4789d18","location":{"path":"app/models/concerns/group_descendant.rb","lines":{"begin":37,"end":70}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `expand_hierarchy_for_child` has 27 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"5cd85b2e5055a268df55df99d4d5a94e","location":{"path":"app/models/concerns/group_descendant.rb","lines":{"begin":37,"end":70}},"other_locations":[],"remediation_points":648000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `avatar_path` has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.","fingerprint":"b6177dbe195b50f7a5b10734fbc4a8d2","location":{"path":"app/models/concerns/avatarable.rb","lines":{"begin":45,"end":72}},"other_locations":[],"remediation_points":1050000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `with_reactive_cache` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"a8e8f8a2e9ccd006ae8f61ca9db92d0c","location":{"path":"app/models/concerns/reactive_caching.rb","lines":{"begin":69,"end":84}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `exclusively_update_reactive_cache!` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"2811b2ef3d5196f0b89cec43f1f2b465","location":{"path":"app/models/concerns/reactive_caching.rb","lines":{"begin":91,"end":103}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `validate_binary_column_exists!` has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.","fingerprint":"23444612f22a67bddc69d4fb3d9ab40a","location":{"path":"app/models/concerns/sha_attribute.rb","lines":{"begin":18,"end":37}},"other_locations":[],"remediation_points":1050000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `current` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"37517b27e64777d7506564ebffc2a9fa","location":{"path":"app/models/concerns/cacheable_attributes.rb","lines":{"begin":44,"end":57}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `chronic_duration_attr_writer` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"8acb577138f44873e03ae5712c65f31d","location":{"path":"app/models/concerns/chronic_duration_attribute.rb","lines":{"begin":13,"end":28}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `truncated_diff_lines` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"8bade7fdd3ab51990a34487352c56728","location":{"path":"app/models/concerns/discussion_on_diff.rb","lines":{"begin":41,"end":59}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `calculate_reactive_cache` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"ff34ec3cc17426f2d12b615f23171aad","location":{"path":"app/models/concerns/prometheus_adapter.rb","lines":{"begin":36,"end":47}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `position_between` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"0f9f931c8a1748472719ac1b03432d6c","location":{"path":"app/models/concerns/relative_positioning.rb","lines":{"begin":119,"end":139}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `status_sql` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"46850ccc347015917b7f7d5813dfbb20","location":{"path":"app/models/concerns/has_status.rb","lines":{"begin":19,"end":46}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `has_internal_id` has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.","fingerprint":"1753643cebf17fe9b88665c4895f0bc6","location":{"path":"app/models/concerns/atomic_internal_id.rb","lines":{"begin":30,"end":56}},"other_locations":[],"remediation_points":750000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `find_by_full_path` has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.","fingerprint":"9de369584b4bc5dcd50146b7967ef3b0","location":{"path":"app/models/concerns/routable.rb","lines":{"begin":35,"end":60}},"other_locations":[],"remediation_points":750000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `where_full_path_in` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"1d7711a695fff8bdfaa49dc578b0132c","location":{"path":"app/models/concerns/routable.rb","lines":{"begin":69,"end":91}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `manual_inverse_association` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"53ad262470fd01998ef23cb50fac0495","location":{"path":"app/models/concerns/manual_inverse_association.rb","lines":{"begin":7,"end":17}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `raw_participants` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"014b735c6a47b089e8ef4112c427cdf6","location":{"path":"app/models/concerns/participable.rb","lines":{"begin":72,"end":104}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `each_batch` has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.","fingerprint":"5ca9b6fe345855869ed62b41036772f6","location":{"path":"app/models/concerns/each_batch.rb","lines":{"begin":42,"end":81}},"other_locations":[],"remediation_points":1050000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `each_batch` has 28 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"e56746932db5150f690993cd09ec2c5a","location":{"path":"app/models/concerns/each_batch.rb","lines":{"begin":42,"end":81}},"other_locations":[],"remediation_points":672000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `add_authentication_token_field` has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring.","fingerprint":"9ffe8c5e6736ff7519d2b0ad210f55dd","location":{"path":"app/models/concerns/token_authenticatable.rb","lines":{"begin":31,"end":60}},"other_locations":[],"remediation_points":1550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `to_hook_data` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"651dd445a68aa882af831870aac09fe6","location":{"path":"app/models/concerns/issuable.rb","lines":{"begin":264,"end":290}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `notes_with_associations` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"edf734b8128847bcceb4300c584ab8e9","location":{"path":"app/models/concerns/issuable.rb","lines":{"begin":318,"end":334}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `max_member_access_for_resource_ids` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"9a3525a1273d674a7a5dd1b4599a6b80","location":{"path":"app/models/concerns/bulk_member_access_load.rb","lines":{"begin":12,"end":40}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `enum_with_nil` has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring.","fingerprint":"d195530dc1d564b6a5a2361310657dd7","location":{"path":"app/models/concerns/enum_with_nil.rb","lines":{"begin":7,"end":33}},"other_locations":[],"remediation_points":1650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `labels_str` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"bf445c84a1f8ebfebacc811382517d81","location":{"path":"app/models/label_note.rb","lines":{"begin":77,"end":90}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `notifiable?` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"76278bc24d3f0c41a172b68e2f632daa","location":{"path":"app/models/notification_recipient.rb","lines":{"begin":31,"end":46}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `has_access?` has a Cognitive Complexity of 22 (exceeds 5 allowed). Consider refactoring.","fingerprint":"4264d898878128898c4e12b32b905f8a","location":{"path":"app/models/notification_recipient.rb","lines":{"begin":88,"end":101}},"other_locations":[],"remediation_points":1850000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `find_notification_setting` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"cf0f0817b180212c8e825cbbed40b752","location":{"path":"app/models/notification_recipient.rb","lines":{"begin":144,"end":154}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `closest_non_global_group_notification_settting` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"9f65343a59de0315d68462b18f90defe","location":{"path":"app/models/notification_recipient.rb","lines":{"begin":157,"end":169}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"return_statements","content":{"body":""},"description":"Avoid too many `return` statements within this method.","location":{"path":"app/models/notification_recipient.rb","lines":{"begin":43,"end":43}},"other_locations":[],"remediation_points":300000,"severity":"major","type":"issue","engine_name":"structure","fingerprint":"d25d7135d797df677ee520a8a97ae9a6"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `find_commits_by_message` has 5 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"0c28ee46d93aa21d37eeb5b2a26d394f","location":{"path":"app/models/repository.rb","lines":{"begin":161,"end":161}},"other_locations":[],"remediation_points":375000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `repository.rb` has 758 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"849ce5e0e3a20d8ed78311435ce5fce9","location":{"path":"app/models/repository.rb","lines":{"begin":3,"end":1058}},"other_locations":[],"remediation_points":8515200,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `keep_around` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"8ffb83b66ddf0a719303059ae40ce506","location":{"path":"app/models/repository.rb","lines":{"begin":249,"end":262}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `tree` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"38d273d7d1372c09c7a5c165e170a642","location":{"path":"app/models/repository.rb","lines":{"begin":647,"end":659}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `next_branch` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"53a66b748f45002bcdd585986f4f828f","location":{"path":"app/models/repository.rb","lines":{"begin":684,"end":697}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `Repository` has 128 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"1ffa67f7557cad6dc009a3331141e757","location":{"path":"app/models/repository.rb","lines":{"begin":5,"end":1058}},"other_locations":[],"remediation_points":12000000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `enabled` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"38454ee90e05a227558719509fe5ec29","location":{"path":"app/models/remote_mirror.rb","lines":{"begin":104,"end":111}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `RemoteMirror` has 24 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"24334db25a09b73ccd711bb06c29a822","location":{"path":"app/models/remote_mirror.rb","lines":{"begin":3,"end":229}},"other_locations":[],"remediation_points":1600000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `initialize` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"9c206e4584e2321188004de82f54d910","location":{"path":"app/models/commit_range.rb","lines":{"begin":62,"end":82}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `user.rb` has 1050 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"11e77959335527c9cb28992c10d37866","location":{"path":"app/models/user.rb","lines":{"begin":3,"end":1502}},"other_locations":[],"remediation_points":12720000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `increment_failed_attempts!` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"51accad62fa466380528844722430a98","location":{"path":"app/models/user.rb","lines":{"begin":1253,"end":1264}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `ensure_user_rights_and_limits` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"c7a575c65331c7b917638baa8941d41c","location":{"path":"app/models/user.rb","lines":{"begin":1405,"end":1414}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `signup_domain_valid?` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"a9b5f7bc9d9c55cfe5d888bed2fb420a","location":{"path":"app/models/user.rb","lines":{"begin":1416,"end":1441}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `User` has 178 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"f685bcbb6f822884dec234767db1861a","location":{"path":"app/models/user.rb","lines":{"begin":5,"end":1502}},"other_locations":[],"remediation_points":17000000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `project.rb` has 1664 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"531155f760c7355b54c66683855d1397","location":{"path":"app/models/project.rb","lines":{"begin":3,"end":2277}},"other_locations":[],"remediation_points":21561600,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `create_or_update_import_data` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"669b48913bc191fe053ef3cf863c7b51","location":{"path":"app/models/project.rb","lines":{"begin":691,"end":706}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `ensure_import_state` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"c647270223f46682704c8933072ea030","location":{"path":"app/models/project.rb","lines":{"begin":732,"end":745}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `check_limit` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"238a83e94e0d19d7e5bf774e737f1856","location":{"path":"app/models/project.rb","lines":{"begin":887,"end":899}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `find_or_initialize_services` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"b5c439340a2145fd43e3c155a46b8084","location":{"path":"app/models/project.rb","lines":{"begin":1084,"end":1110}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `check_repository_path_availability` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"84ad9cf46f3288017a0f4b6db6438a6c","location":{"path":"app/models/project.rb","lines":{"begin":1302,"end":1316}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `after_create_default_branch` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"2a2d29b10f840adb402e27183b8afb0e","location":{"path":"app/models/project.rb","lines":{"begin":1685,"end":1704}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `container_registry_variables` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"22330faec24429812d37099efaf8566b","location":{"path":"app/models/project.rb","lines":{"begin":1811,"end":1821}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `handle_update_attribute_error` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"103e8043443b236e57b2b71b4071ed2a","location":{"path":"app/models/project.rb","lines":{"begin":2240,"end":2250}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `fetch_branch_allows_collaboration?` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"0a44b195efa5fdd8f8a133a9382fe540","location":{"path":"app/models/project.rb","lines":{"begin":2252,"end":2276}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `Project` has 258 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"64039fbe3749f7d87b4ba7e85868d7fc","location":{"path":"app/models/project.rb","lines":{"begin":5,"end":2277}},"other_locations":[],"remediation_points":25000000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `service.rb` has 261 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"f45455ad20cdb5129a3bfb9eebb6498b","location":{"path":"app/models/service.rb","lines":{"begin":5,"end":346}},"other_locations":[],"remediation_points":1358400,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `Service` has 40 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"96ce9f4a9d59b553ec55116c8a3be7ae","location":{"path":"app/models/service.rb","lines":{"begin":5,"end":346}},"other_locations":[],"remediation_points":3200000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `available_services_names` has 34 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"f2ec9d5c5ae446fb75d746688a3a72fe","location":{"path":"app/models/service.rb","lines":{"begin":247,"end":284}},"other_locations":[],"remediation_points":816000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `raw_binary?` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"0ae3aeb7a760efb26099272499cfbade","location":{"path":"app/models/blob.rb","lines":{"begin":161,"end":175}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `Blob` has 27 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"a44f4d9e927f1b91399b8e17fb943f6d","location":{"path":"app/models/blob.rb","lines":{"begin":4,"end":254}},"other_locations":[],"remediation_points":1900000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `event.rb` has 309 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"6850b538f65ad91cf5c5ef2e7148924e","location":{"path":"app/models/event.rb","lines":{"begin":3,"end":410}},"other_locations":[],"remediation_points":2049600,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `visible_to_user?` has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.","fingerprint":"29269e08d03641e18bd2ba7cd22a0d3f","location":{"path":"app/models/event.rb","lines":{"begin":151,"end":167}},"other_locations":[],"remediation_points":1150000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `action_name` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"f28caae33540f5326e5ce2d58a03d771","location":{"path":"app/models/event.rb","lines":{"begin":265,"end":287}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `Event` has 50 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"613c580b618dad28f34b389f766efe2e","location":{"path":"app/models/event.rb","lines":{"begin":3,"end":410}},"other_locations":[],"remediation_points":4200000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `different_group` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"2ac2c358921313bb5981e964133c5ecf","location":{"path":"app/models/project_group_link.rb","lines":{"begin":38,"end":49}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `merge_request_version_params` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"8d1a8357abf058d725c59df9cca495bf","location":{"path":"app/models/diff_discussion.rb","lines":{"begin":25,"end":36}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `active?` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"772f6211e69bcffb4fbc411c5d7d31c3","location":{"path":"app/models/legacy_diff_note.rb","lines":{"begin":57,"end":75}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"return_statements","content":{"body":""},"description":"Avoid too many `return` statements within this method.","location":{"path":"app/models/legacy_diff_note.rb","lines":{"begin":62,"end":62}},"other_locations":[],"remediation_points":300000,"severity":"major","type":"issue","engine_name":"structure","fingerprint":"4e0039e61f3fd67caeb1b978db868447"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `group.rb` has 290 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"d9e231fdbc15e514e21e1596b5e2d930","location":{"path":"app/models/group.rb","lines":{"begin":3,"end":403}},"other_locations":[],"remediation_points":1776000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `Group` has 53 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"f82613684deaaf389431887bc5a62c74","location":{"path":"app/models/group.rb","lines":{"begin":5,"end":403}},"other_locations":[],"remediation_points":4500000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `Label` has 25 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"9660fb59aa00ace0b608078c78c611a4","location":{"path":"app/models/label.rb","lines":{"begin":3,"end":244}},"other_locations":[],"remediation_points":1700000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `has_intermediates?` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"fc033b957f3fcb1bd690b7edb50aa441","location":{"path":"app/models/pages_domain.rb","lines":{"begin":79,"end":98}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `PagesDomain` has 24 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"389a0c10cffbc7cd770d8d67a31e61ba","location":{"path":"app/models/pages_domain.rb","lines":{"begin":3,"end":201}},"other_locations":[],"remediation_points":1600000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `generate_slug` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"0d507615693230a051c9d4ae397fe5d2","location":{"path":"app/models/environment.rb","lines":{"begin":178,"end":203}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `Environment` has 27 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"4140683d4224f01a7fe2fad0da3d11c6","location":{"path":"app/models/environment.rb","lines":{"begin":3,"end":243}},"other_locations":[],"remediation_points":1900000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `ProjectWiki` has 29 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"a7ff4b093a326a93bf1e0887a36ba898","location":{"path":"app/models/project_wiki.rb","lines":{"begin":3,"end":203}},"other_locations":[],"remediation_points":2100000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `track` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"d55ffd71690c0e606bcb1fa48074affd","location":{"path":"app/models/user_interacted_project.rb","lines":{"begin":16,"end":41}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `update` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"8737f9bae4ea49696d911b5b162784ef","location":{"path":"app/models/wiki_page.rb","lines":{"begin":215,"end":244}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `process_title` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"43c91a5205fef35946442db85ab54267","location":{"path":"app/models/wiki_page.rb","lines":{"begin":283,"end":295}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `WikiPage` has 35 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"35e7d7ce82a5641563ba1029c54645bc","location":{"path":"app/models/wiki_page.rb","lines":{"begin":4,"end":326}},"other_locations":[],"remediation_points":2700000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `update_position` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"fa4f67c27ab14379e44af70d58264c1a","location":{"path":"app/models/diff_note.rb","lines":{"begin":152,"end":173}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `append` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"d527adfd814d095e55079d7a898a3fc3","location":{"path":"app/models/ci/build_trace_chunk.rb","lines":{"begin":74,"end":84}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `pipeline.rb` has 488 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"cee8532683fbbb22a3b807c5714c49c7","location":{"path":"app/models/ci/pipeline.rb","lines":{"begin":3,"end":671}},"other_locations":[],"remediation_points":4627200,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `ci_yaml_from_repo` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"f19177ae4080cc2c9d81a39383b45922","location":{"path":"app/models/ci/pipeline.rb","lines":{"begin":632,"end":639}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `Pipeline` has 68 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"af1e8c39d8b166628ae043bce72269a5","location":{"path":"app/models/ci/pipeline.rb","lines":{"begin":4,"end":670}},"other_locations":[],"remediation_points":6000000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `build.rb` has 604 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"7967fd1fb861d27e33c208d88261cd76","location":{"path":"app/models/ci/build.rb","lines":{"begin":3,"end":809}},"other_locations":[],"remediation_points":6297600,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `scoped_variables` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"e310e4c57a2e9123f26a1cbcec9809eb","location":{"path":"app/models/ci/build.rb","lines":{"begin":312,"end":327}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `predefined_variables` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"13282d4d569e2daa02632e5249568733","location":{"path":"app/models/ci/build.rb","lines":{"begin":726,"end":745}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `legacy_variables` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"81e2fd25bb2dd91faed640216e965698","location":{"path":"app/models/ci/build.rb","lines":{"begin":747,"end":759}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `persisted_environment_variables` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"67327cbc303019830fbd1d6586dcde3e","location":{"path":"app/models/ci/build.rb","lines":{"begin":761,"end":772}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `Build` has 100 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"736c24725c78f957ee4538a1ef73cab0","location":{"path":"app/models/ci/build.rb","lines":{"begin":4,"end":808}},"other_locations":[],"remediation_points":9200000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `status` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"c700cdde3d0b6292dd18227b3e90cf8d","location":{"path":"app/models/ci/runner.rb","lines":{"begin":179,"end":187}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `Runner` has 31 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"a9c3d8a2409fd9c5506a846374c16d42","location":{"path":"app/models/ci/runner.rb","lines":{"begin":4,"end":320}},"other_locations":[],"remediation_points":2300000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `Discussion` has 23 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"21189089f43b68ee94981dbac970d566","location":{"path":"app/models/discussion.rb","lines":{"begin":6,"end":138}},"other_locations":[],"remediation_points":1500000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `milestone_format_reference` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"0e735e47b6b8a533b9ff579e13b277c9","location":{"path":"app/models/milestone.rb","lines":{"begin":261,"end":273}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `Milestone` has 26 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"283d777de6e0e7974ccbb1e316f5fd1a","location":{"path":"app/models/milestone.rb","lines":{"begin":3,"end":288}},"other_locations":[],"remediation_points":1800000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"0d0fba50527ad864dc4649245f95f1bf","location":{"path":"app/models/project_services/drone_ci_service.rb","lines":{"begin":22,"end":31}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `calculate_reactive_cache` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"aa74471515edc43c1ab5339ddf68e505","location":{"path":"app/models/project_services/drone_ci_service.rb","lines":{"begin":53,"end":74}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.","fingerprint":"0a0446e31eb4d865b34fe5938f53bbad","location":{"path":"app/models/project_services/chat_notification_service.rb","lines":{"begin":52,"end":79}},"other_locations":[],"remediation_points":750000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `get_message` has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.","fingerprint":"07a9999f0d84368d5983e08e2891f237","location":{"path":"app/models/project_services/chat_notification_service.rb","lines":{"begin":111,"end":126}},"other_locations":[],"remediation_points":750000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `notify_for_ref?` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"6a030ca161112b5f434986ab0ae88c0f","location":{"path":"app/models/project_services/chat_notification_service.rb","lines":{"begin":159,"end":171}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `ChatNotificationService` has 23 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"5d159cd60a69a3f1a1b5beb530264825","location":{"path":"app/models/project_services/chat_notification_service.rb","lines":{"begin":5,"end":183}},"other_locations":[],"remediation_points":1500000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `read_commit_status` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"69dbb9ff98b20cc8db3a809b7e239e5f","location":{"path":"app/models/project_services/mock_ci_service.rb","lines":{"begin":70,"end":84}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `KubernetesService` has 25 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"2e6c7a0448e9bb4e799cb7efe0846fc7","location":{"path":"app/models/project_services/kubernetes_service.rb","lines":{"begin":8,"end":251}},"other_locations":[],"remediation_points":1700000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `read_commit_status` has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.","fingerprint":"8fb7749a6cc98bccd8d5712c1d499494","location":{"path":"app/models/project_services/teamcity_service.rb","lines":{"begin":112,"end":132}},"other_locations":[],"remediation_points":750000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `initialize_properties` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"a965dd277aee3504a57790eb7271cadb","location":{"path":"app/models/project_services/issue_tracker_service.rb","lines":{"begin":52,"end":69}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `buildkite_endpoint` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"161d47385d79643f9414ed2ad67502a9","location":{"path":"app/models/project_services/buildkite_service.rb","lines":{"begin":106,"end":119}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"42914696303830e3d209925e13650d83","location":{"path":"app/models/project_services/pushover_service.rb","lines":{"begin":67,"end":104}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `fields` has 39 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"773d8cd6842c7b74f60e9ab8003ad977","location":{"path":"app/models/project_services/pushover_service.rb","lines":{"begin":21,"end":61}},"other_locations":[],"remediation_points":936000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `execute` has 29 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"7b760b5c22532a27dbd776328b7db9a6","location":{"path":"app/models/project_services/pushover_service.rb","lines":{"begin":67,"end":104}},"other_locations":[],"remediation_points":696000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"802d66c5bd557b6f1bdd32240846e4c2","location":{"path":"app/models/project_services/pipelines_email_service.rb","lines":{"begin":28,"end":38}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `jira_service.rb` has 261 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"c5f438f6b31722193eb4e10b389655b6","location":{"path":"app/models/project_services/jira_service.rb","lines":{"begin":3,"end":344}},"other_locations":[],"remediation_points":1358400,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `close_issue` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"f74475ea9bd04b9ed8ff7ddcc5c29633","location":{"path":"app/models/project_services/jira_service.rb","lines":{"begin":117,"end":135}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `create_cross_reference_note` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"6c27b1c9b77bd4f2d2f11a294e90cf36","location":{"path":"app/models/project_services/jira_service.rb","lines":{"begin":137,"end":167}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `JiraService` has 35 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"2d0643b626f1ad53bf43aadedd954eae","location":{"path":"app/models/project_services/jira_service.rb","lines":{"begin":3,"end":344}},"other_locations":[],"remediation_points":2700000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `read_commit_status` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"f2f5469088e256c3b81eccc8ecaf967b","location":{"path":"app/models/project_services/bamboo_service.rb","lines":{"begin":94,"end":112}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `create_message` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"fcb9db20f4fe6adda5925e7da947a943","location":{"path":"app/models/project_services/hipchat_service.rb","lines":{"begin":85,"end":100}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `create_push_message` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"7f972562d25c4198e75c8dac6931a928","location":{"path":"app/models/project_services/hipchat_service.rb","lines":{"begin":106,"end":138}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `HipchatService` has 27 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"bb12852ed6419e4dea808d1d873302a1","location":{"path":"app/models/project_services/hipchat_service.rb","lines":{"begin":3,"end":311}},"other_locations":[],"remediation_points":1900000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `create_note_message` has 39 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"96500251c9498d9f1e9c7da0c8384528","location":{"path":"app/models/project_services/hipchat_service.rb","lines":{"begin":200,"end":244}},"other_locations":[],"remediation_points":936000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `format_channel` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"e064d1923f5ef24f603e3c03af81644f","location":{"path":"app/models/project_services/irker_service.rb","lines":{"begin":93,"end":112}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `check_commit` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"d6ee148a09cf8c383948472d577bfb74","location":{"path":"app/models/project_services/asana_service.rb","lines":{"begin":81,"end":108}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `Namespace` has 34 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"411d817f1a6db72f360bb2cb93e055ec","location":{"path":"app/models/namespace.rb","lines":{"begin":3,"end":302}},"other_locations":[],"remediation_points":2600000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `application_setting.rb` has 387 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"50270695e6d7c5163050078e7cf65e18","location":{"path":"app/models/application_setting.rb","lines":{"begin":3,"end":489}},"other_locations":[],"remediation_points":3172800,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `ApplicationSetting` has 38 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"02be76880912851331582ab14ef56dd4","location":{"path":"app/models/application_setting.rb","lines":{"begin":3,"end":489}},"other_locations":[],"remediation_points":3000000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `defaults` has 76 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"4a5e7733302a5f59e7878ab40f6b9f82","location":{"path":"app/models/application_setting.rb","lines":{"begin":232,"end":309}},"other_locations":[],"remediation_points":1824000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `base_commit_sha` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"70d6880ba8e52f184e9eaf896119e352","location":{"path":"app/models/compare.rb","lines":{"begin":50,"end":56}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `commit.rb` has 355 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"c361e4106ded93f757f69964f420b067","location":{"path":"app/models/commit.rb","lines":{"begin":4,"end":508}},"other_locations":[],"remediation_points":2712000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `order_by` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"8c4e54c836dbfddf9329a85f83378cb5","location":{"path":"app/models/commit.rb","lines":{"begin":63,"end":75}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `uri_type` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"ac39422eaa05c0e3880afe76c6341f18","location":{"path":"app/models/commit.rb","lines":{"begin":425,"end":435}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `Commit` has 68 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"e2175bec55ffd09f5d7b2352b5c5dcad","location":{"path":"app/models/commit.rb","lines":{"begin":4,"end":508}},"other_locations":[],"remediation_points":6000000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `merge_request.rb` has 897 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"59d143493fc6a1f49dd6ff46bba4459f","location":{"path":"app/models/merge_request.rb","lines":{"begin":3,"end":1238}},"other_locations":[],"remediation_points":10516800,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `validate_branches` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"95d0d3fa4206c77bab101daf5035ee18","location":{"path":"app/models/merge_request.rb","lines":{"begin":511,"end":524}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `validate_fork` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"68cf8c7f9bbbebf2133c22434d2bcae9","location":{"path":"app/models/merge_request.rb","lines":{"begin":532,"end":539}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `mergeable_state?` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"bdc249b8456dc07607ba4fe001ff1261","location":{"path":"app/models/merge_request.rb","lines":{"begin":677,"end":685}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `cache_merge_request_closes_issues!` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"bcd9dc4beba740e5c019b9c760cacdd3","location":{"path":"app/models/merge_request.rb","lines":{"begin":769,"end":782}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `compare_test_reports` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"b662bb8a5b01a77feb8b7b0a9ffefdb2","location":{"path":"app/models/merge_request.rb","lines":{"begin":1041,"end":1054}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `mergeable_with_quick_action?` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"74fd9deeffa5589190ba744e4af78384","location":{"path":"app/models/merge_request.rb","lines":{"begin":1177,"end":1187}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `MergeRequest` has 137 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"417a10e5eb9495ae2d250b8c195971f7","location":{"path":"app/models/merge_request.rb","lines":{"begin":3,"end":1238}},"other_locations":[],"remediation_points":12900000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"return_statements","content":{"body":""},"description":"Avoid too many `return` statements within this method.","location":{"path":"app/models/merge_request.rb","lines":{"begin":682,"end":682}},"other_locations":[],"remediation_points":300000,"severity":"major","type":"issue","engine_name":"structure","fingerprint":"ac1600795e5aff84e3d4e9243b88bdbc"},{"categories":["Complexity"],"check_name":"return_statements","content":{"body":""},"description":"Avoid too many `return` statements within this method.","location":{"path":"app/models/merge_request.rb","lines":{"begin":1184,"end":1184}},"other_locations":[],"remediation_points":300000,"severity":"major","type":"issue","engine_name":"structure","fingerprint":"4cc86fde220f02f2e1c1443c9c96fe93"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `member.rb` has 297 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"ead9a1c0eaecbe741f755dd85ef04b38","location":{"path":"app/models/member.rb","lines":{"begin":3,"end":419}},"other_locations":[],"remediation_points":1876800,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `retrieve_member` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"9cf98664280114d55fe07fc00a2931f4","location":{"path":"app/models/member.rb","lines":{"begin":236,"end":248}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `Member` has 41 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"5c62b78b2bb4b49f04e64fa24a5e7525","location":{"path":"app/models/member.rb","lines":{"begin":3,"end":419}},"other_locations":[],"remediation_points":3300000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `set` has 26 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"8869fa571b5fb7a617adc0197c7ac362","location":{"path":"app/models/active_session.rb","lines":{"begin":20,"end":50}},"other_locations":[],"remediation_points":624000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `count_to_display_commit_in_center` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"b411aa7c155fd11004316e7fd39fd0f0","location":{"path":"app/models/network/graph.rb","lines":{"begin":79,"end":107}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `place_chain` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"177c4e2e8eb1351747941148b8c5841f","location":{"path":"app/models/network/graph.rb","lines":{"begin":180,"end":216}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `take_left_leaves` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"07eb1c8a024e1084d5249e442c56ead6","location":{"path":"app/models/network/graph.rb","lines":{"begin":263,"end":277}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `place_chain` has 29 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"d89c4cb61eca0dac9322942ca4b87aff","location":{"path":"app/models/network/graph.rb","lines":{"begin":180,"end":216}},"other_locations":[],"remediation_points":696000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `save_diffs` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"c6b7ee6cba58c9eb3d9ad5eed75d6ec3","location":{"path":"app/models/merge_request_diff.rb","lines":{"begin":272,"end":296}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `MergeRequestDiff` has 33 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"d7a32bf8ffc7cc2cb0b417114258fc44","location":{"path":"app/models/merge_request_diff.rb","lines":{"begin":3,"end":322}},"other_locations":[],"remediation_points":2500000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `object_storage.rb` has 315 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"86494fa0d557a4aa389e5171896783dc","location":{"path":"app/uploaders/object_storage.rb","lines":{"begin":3,"end":458}},"other_locations":[],"remediation_points":2136000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `changed_mounts` has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.","fingerprint":"fd0a4f3d9448639f581ace634e78fb9f","location":{"path":"app/uploaders/object_storage.rb","lines":{"begin":113,"end":124}},"other_locations":[],"remediation_points":850000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `workhorse_remote_upload_options` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"e022c746daf5a42b94b0696cad68db33","location":{"path":"app/uploaders/object_storage.rb","lines":{"begin":191,"end":201}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `unsafe_migrate!` has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.","fingerprint":"1684da513e48bc7fed9d7d05f006f4f3","location":{"path":"app/uploaders/object_storage.rb","lines":{"begin":415,"end":442}},"other_locations":[],"remediation_points":850000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `record_upload` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"7714f01e58a6f57d5612758293fdcd98","location":{"path":"app/uploaders/records_uploads.rb","lines":{"begin":22,"end":32}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `open` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"e3420c6ebb4c5709171dfe0ad626a693","location":{"path":"app/uploaders/gitlab_uploader.rb","lines":{"begin":78,"end":94}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `FileUploader` has 25 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"377d9736f93da216ab2620478b97b6a7","location":{"path":"app/uploaders/file_uploader.rb","lines":{"begin":11,"end":200}},"other_locations":[],"remediation_points":1700000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `ci_status` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"0ecf5e5baa621e39be46cda7a6b7e79a","location":{"path":"app/presenters/merge_request_presenter.rb","lines":{"begin":13,"end":23}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `MergeRequestPresenter` has 29 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"8382c7b1054d55cea9b796fc549636ad","location":{"path":"app/presenters/merge_request_presenter.rb","lines":{"begin":3,"end":231}},"other_locations":[],"remediation_points":2100000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `cards` has 79 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"56c716082acebaebac8f5817c4770ff3","location":{"path":"app/presenters/conversational_development_index/metric_presenter.rb","lines":{"begin":5,"end":85}},"other_locations":[],"remediation_points":1896000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `idea_to_production_steps` has 52 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"3ec38351e7aae7c1eb1bbf782da34f4f","location":{"path":"app/presenters/conversational_development_index/metric_presenter.rb","lines":{"begin":87,"end":140}},"other_locations":[],"remediation_points":1248000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `project_presenter.rb` has 312 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"d892daae824d8e78fe2a0b68c288acda","location":{"path":"app/presenters/project_presenter.rb","lines":{"begin":3,"end":370}},"other_locations":[],"remediation_points":2092800,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `default_view` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"d66dbcb27efcacaf84388d8cfc5f690f","location":{"path":"app/presenters/project_presenter.rb","lines":{"begin":64,"end":80}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `readme_anchor_data` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"c40df23b551a8abe9f2d5830edfbf472","location":{"path":"app/presenters/project_presenter.rb","lines":{"begin":221,"end":231}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `autodevops_anchor_data` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"3e4902e11edd6de01b81f9a61f5d9d7b","location":{"path":"app/presenters/project_presenter.rb","lines":{"begin":275,"end":285}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `kubernetes_cluster_anchor_data` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"119e536f7905363201fb67bbdcd65824","location":{"path":"app/presenters/project_presenter.rb","lines":{"begin":287,"end":299}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `ProjectPresenter` has 40 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"174173017516e33835d52eb7c5513209","location":{"path":"app/presenters/project_presenter.rb","lines":{"begin":3,"end":370}},"other_locations":[],"remediation_points":3200000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `notification_service.rb` has 356 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"69e4d6c40c4449fefd31aa10ca6d0d74","location":{"path":"app/services/notification_service.rb","lines":{"begin":18,"end":550}},"other_locations":[],"remediation_points":2726400,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `NotificationService` has 57 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"f69a1b203ea4d5900672119cebb81b66","location":{"path":"app/services/notification_service.rb","lines":{"begin":18,"end":550}},"other_locations":[],"remediation_points":4900000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"40698d762fba8b2aa8a60c141d6d8790","location":{"path":"app/services/groups/create_service.rb","lines":{"begin":10,"end":29}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `can_create_group?` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"b75b73bf2d690e5a17c2abe284491440","location":{"path":"app/services/groups/create_service.rb","lines":{"begin":37,"end":54}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `ensure_allowed_transfer` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"b1a41885cc0a6ac544248d54c07e1636","location":{"path":"app/services/groups/transfer_service.rb","lines":{"begin":41,"end":47}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"4bb4279e0d059ae00152e8bdf1ea798d","location":{"path":"app/services/groups/update_service.rb","lines":{"begin":7,"end":25}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `get_operation_id` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"e02445fcf7469e25e1790f6de102578e","location":{"path":"app/services/clusters/gcp/provision_service.rb","lines":{"begin":24,"end":48}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"ee86b571c5fd71a16cf372ae35959a1d","location":{"path":"app/services/clusters/applications/check_installation_progress_service.rb","lines":{"begin":6,"end":19}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"c7bf557578299a5ba915c32a04c77757","location":{"path":"app/services/gravatar_service.rb","lines":{"begin":4,"end":18}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `valid_visibility_level_change?` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"5663649284b422de3ee165079f02580a","location":{"path":"app/services/concerns/update_visibility_level.rb","lines":{"begin":4,"end":16}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"1e2214a2c7403de3b6b130ef6a8ae0e7","location":{"path":"app/services/labels/transfer_service.rb","lines":{"begin":15,"end":29}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"889d22762e16d3366a67e51333a2ca58","location":{"path":"app/services/labels/promote_service.rb","lines":{"begin":8,"end":30}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"83f2800751c8e1fc38441feba44838e9","location":{"path":"app/services/notes/create_service.rb","lines":{"begin":5,"end":53}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `execute` has 27 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"64400ce10f6b24c336dc2c14dc7631e5","location":{"path":"app/services/notes/create_service.rb","lines":{"begin":5,"end":53}},"other_locations":[],"remediation_points":648000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `project` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"55c1155f35f19aeab86111aa747bcdef","location":{"path":"app/services/search_service.rb","lines":{"begin":12,"end":22}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `group` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"9350f7f8937ed59a3c058c18876a72fc","location":{"path":"app/services/search_service.rb","lines":{"begin":26,"end":36}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `add_commits` has 6 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"eb5157bfd09a812f4b9e9e59faa9bd43","location":{"path":"app/services/system_note_service.rb","lines":{"begin":22,"end":22}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `change_status` has 5 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"1b2b9c2adcef9eef8232ca3fabba5213","location":{"path":"app/services/system_note_service.rb","lines":{"begin":214,"end":214}},"other_locations":[],"remediation_points":375000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `change_branch` has 6 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"d01b8c3144cf8ecd33ca899268167ba5","location":{"path":"app/services/system_note_service.rb","lines":{"begin":370,"end":370}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `change_branch_presence` has 6 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"dcdc7164fbd2b97a6ffca4f6dc2e0e44","location":{"path":"app/services/system_note_service.rb","lines":{"begin":390,"end":390}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `system_note_service.rb` has 269 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"9d114264549f2dceede46ea914a3550c","location":{"path":"app/services/system_note_service.rb","lines":{"begin":7,"end":679}},"other_locations":[],"remediation_points":1473600,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `change_time_spent` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"5c81cb9f69e1de7b23d6f18ba82533d3","location":{"path":"app/services/system_note_service.rb","lines":{"begin":181,"end":197}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `cross_reference_disallowed?` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"cf012be1a6a2e48dd333008fe9d0d152","location":{"path":"app/services/system_note_service.rb","lines":{"begin":455,"end":461}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `existing_commit_summary` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"9e510f603309baf5e0cb54ad77970a75","location":{"path":"app/services/system_note_service.rb","lines":{"begin":637,"end":659}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `create_mention_todos` has 5 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"8a610af9d7608ea64f58ba654367d763","location":{"path":"app/services/todo_service.rb","lines":{"begin":273,"end":273}},"other_locations":[],"remediation_points":375000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `attributes_for_todo` has 5 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"22c5b886bc2bcef31fd1446dabf42446","location":{"path":"app/services/todo_service.rb","lines":{"begin":310,"end":310}},"other_locations":[],"remediation_points":375000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `TodoService` has 43 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"888b933ca386de89d1c664deed0728bd","location":{"path":"app/services/todo_service.rb","lines":{"begin":10,"end":357}},"other_locations":[],"remediation_points":3500000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"bcfd0e3ea01c9694d57bfccaa03838e6","location":{"path":"app/services/verify_pages_domain_service.rb","lines":{"begin":18,"end":28}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"d473aafcb22747b52b1f62e820f2074d","location":{"path":"app/services/create_branch_service.rb","lines":{"begin":4,"end":21}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"9a39c0c805730f76077d4c41f5a49ab0","location":{"path":"app/services/todos/destroy/entity_leave_service.rb","lines":{"begin":21,"end":35}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"dd806bba9fb1ffe1bffc98d5b313f431","location":{"path":"app/services/todos/destroy/private_features_service.rb","lines":{"begin":14,"end":25}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"669e705b9b727535b65aa70c23908b8a","location":{"path":"app/services/issuable/bulk_update_service.rb","lines":{"begin":6,"end":31}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"fa059d9d5e3d40934b6d454456a29e17","location":{"path":"app/services/issuable/common_system_notes_service.rb","lines":{"begin":7,"end":21}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `process_registry_access` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"0a9f93af474354f18c131c4a6f33ce74","location":{"path":"app/services/auth/container_registry_authentication_service.rb","lines":{"begin":71,"end":77}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `process_repository_access` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"d2612abf7127bdfa9f619c175cf5d2cc","location":{"path":"app/services/auth/container_registry_authentication_service.rb","lines":{"begin":79,"end":97}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"7189b60fb2402fbb02818934986a95e8","location":{"path":"app/services/projects/overwrite_project_service.rb","lines":{"begin":5,"end":26}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 26 (exceeds 5 allowed). Consider refactoring.","fingerprint":"961ae326b78bf20ee97acef0cec52327","location":{"path":"app/services/projects/create_service.rb","lines":{"begin":11,"end":74}},"other_locations":[],"remediation_points":2250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `after_create_actions` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"e38e4c0872ce60d2ba85c11448b4522b","location":{"path":"app/services/projects/create_service.rb","lines":{"begin":98,"end":114}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `save_project_and_import_data` has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.","fingerprint":"49a616d751623502896fe1bf01ddc263","location":{"path":"app/services/projects/create_service.rb","lines":{"begin":143,"end":158}},"other_locations":[],"remediation_points":950000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `execute` has 41 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"175fda5eebf084d959ea97dbc7ddba89","location":{"path":"app/services/projects/create_service.rb","lines":{"begin":11,"end":74}},"other_locations":[],"remediation_points":984000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"return_statements","content":{"body":""},"description":"Avoid too many `return` statements within this method.","location":{"path":"app/services/projects/create_service.rb","lines":{"begin":53,"end":53}},"other_locations":[],"remediation_points":300000,"severity":"major","type":"issue","engine_name":"structure","fingerprint":"4406c9c51c68a677aea6fc1c46031379"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `propagate_projects_with_template` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"293ec445efe1987a7ed4d749d241b1c9","location":{"path":"app/services/projects/propagate_service_template.rb","lines":{"begin":25,"end":33}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"2a2218c0712e897508cb29f687ddbb15","location":{"path":"app/services/projects/destroy_service.rb","lines":{"begin":17,"end":49}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `attempt_repositories_rollback` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"06f3aaf8a1f066c4e7933483e129d710","location":{"path":"app/services/projects/destroy_service.rb","lines":{"begin":51,"end":63}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `add_repository_to_project` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"0129f188de75c26a852812d70994f671","location":{"path":"app/services/projects/import_service.rb","lines":{"begin":33,"end":52}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `import_repository` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"a7dc266875c644d2161df4f52854509a","location":{"path":"app/services/projects/import_service.rb","lines":{"begin":60,"end":78}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `download_lfs_objects` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"e22b343575e9881c97f2271bcd97f948","location":{"path":"app/services/projects/import_service.rb","lines":{"begin":80,"end":99}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `import_data` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"7bc52f032ae36171f9038ca564b8725f","location":{"path":"app/services/projects/import_service.rb","lines":{"begin":101,"end":109}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.","fingerprint":"d3753f60f8dc5d9fdb996971cbdec0ee","location":{"path":"app/services/projects/update_pages_service.rb","lines":{"begin":18,"end":47}},"other_locations":[],"remediation_points":1150000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `extract_zip_archive!` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"fe7709a469edc64e95ec098c80aa4d9e","location":{"path":"app/services/projects/update_pages_service.rb","lines":{"begin":84,"end":104}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `UpdatePagesService` has 23 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"d7d865dc59fc4a03d279c1c19c89a168","location":{"path":"app/services/projects/update_pages_service.rb","lines":{"begin":4,"end":191}},"other_locations":[],"remediation_points":1500000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `labels_as_hash` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"78f7382b2da989274c44cca4dd67b726","location":{"path":"app/services/projects/autocomplete_service.rb","lines":{"begin":25,"end":47}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"ecc06d47c5ab14de0497085a390276e9","location":{"path":"app/services/projects/update_remote_mirror_service.rb","lines":{"begin":7,"end":31}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"f166c36283c89cda2c2d1b400fc83d9c","location":{"path":"app/services/projects/transfer_service.rb","lines":{"begin":16,"end":36}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"8619477bd476b8e6c20c420edaafa603","location":{"path":"app/services/projects/update_service.rb","lines":{"begin":10,"end":29}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `validate!` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"eab5a0a1e19f69711efa955efe37831a","location":{"path":"app/services/projects/update_service.rb","lines":{"begin":40,"end":52}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `after_update` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"a1014f2a5df19a7195983026335ef76c","location":{"path":"app/services/projects/update_service.rb","lines":{"begin":54,"end":76}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"23b22fd0746b04d1cdb84c038d084b5b","location":{"path":"app/services/projects/hashed_storage/migrate_repository_service.rb","lines":{"begin":18,"end":46}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"0543ffb09bae340f0c5077ae46b7cdcc","location":{"path":"app/services/projects/lfs_pointers/lfs_download_service.rb","lines":{"begin":8,"end":23}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"896cabbb6ed77bf3c709bb312f23a6fb","location":{"path":"app/services/projects/lfs_pointers/lfs_import_service.rb","lines":{"begin":17,"end":32}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `lfsconfig_endpoint_uri` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"ab48443c563d169a420e80faa5c91bf8","location":{"path":"app/services/projects/lfs_pointers/lfs_import_service.rb","lines":{"begin":56,"end":72}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"0d7377f3f82a92babb9d1d653fb3a6c0","location":{"path":"app/services/projects/unlink_fork_service.rb","lines":{"begin":6,"end":29}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `notification_recipient_service.rb` has 261 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"04116f97d81f75dc8b45ce0a5811fa81","location":{"path":"app/services/notification_recipient_service.rb","lines":{"begin":6,"end":384}},"other_locations":[],"remediation_points":1358400,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `build!` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"bc4e88abd84c5b4832ac272b050f5372","location":{"path":"app/services/notification_recipient_service.rb","lines":{"begin":257,"end":295}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `Base` has 28 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"27695a9b55119263d5fc023bfb91d6e3","location":{"path":"app/services/notification_recipient_service.rb","lines":{"begin":28,"end":238}},"other_locations":[],"remediation_points":2000000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"6cc1d79d478940cb6d6b9ceed02cb6e6","location":{"path":"app/services/users/destroy_service.rb","lines":{"begin":26,"end":64}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute_without_lease` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"67cb8ef6b0457ad00d8347bcbe3ff3f7","location":{"path":"app/services/users/refresh_authorized_projects_service.rb","lines":{"begin":50,"end":71}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `update_authorizations` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"6e70e1ba1ea2f084af1fff74047fe8d9","location":{"path":"app/services/users/refresh_authorized_projects_service.rb","lines":{"begin":77,"end":88}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"d9165689bde9f912aa84f6f518e598da","location":{"path":"app/services/users/build_service.rb","lines":{"begin":14,"end":36}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `build_user_params` has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.","fingerprint":"830b5807353157bd5e183aad25f2b282","location":{"path":"app/services/users/build_service.rb","lines":{"begin":88,"end":111}},"other_locations":[],"remediation_points":750000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `admin_create_params` has 28 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"fe5ddceb25aafe04827303d1f6d564b4","location":{"path":"app/services/users/build_service.rb","lines":{"begin":45,"end":74}},"other_locations":[],"remediation_points":672000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"5bc79f55d7e462657e85385bf64c461b","location":{"path":"app/services/submit_usage_ping_service.rb","lines":{"begin":16,"end":34}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"eff6af7a39548e896b0c36625e41edfa","location":{"path":"app/services/validate_new_branch_service.rb","lines":{"begin":6,"end":20}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"f26b8395f9bebcbbe601568ab87f1dac","location":{"path":"app/services/tags/create_service.rb","lines":{"begin":5,"end":32}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"009acc0cc8f2cad1eb48f996869cd8b3","location":{"path":"app/services/tags/destroy_service.rb","lines":{"begin":6,"end":29}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `close_issue` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"268f126190d57eeaaded69cfb25897c3","location":{"path":"app/services/issues/close_service.rb","lines":{"begin":20,"end":39}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `handle_changes` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"ff12a5753d6bee667c95cfbc92416e03","location":{"path":"app/services/issues/update_service.rb","lines":{"begin":18,"end":56}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `handle_changes` has 28 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"8b14e45d1c64f39d6eedb20d84843741","location":{"path":"app/services/issues/update_service.rb","lines":{"begin":18,"end":56}},"other_locations":[],"remediation_points":672000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `filter_assignee` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"5691687cb00f6fd194e603429807185a","location":{"path":"app/services/issues/base_service.rb","lines":{"begin":35,"end":51}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `execute` has 32 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"1a9702d3dc815e8d64756d8fb212f9b3","location":{"path":"app/services/web_hook_service.rb","lines":{"begin":24,"end":62}},"other_locations":[],"remediation_points":768000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `execute` has 26 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"4d9ca5643eb0d67f71faf5371f5ae764","location":{"path":"app/services/ci/create_pipeline_service.rb","lines":{"begin":15,"end":48}},"other_locations":[],"remediation_points":624000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"b8c02fe4ca7afa344ed38920cbc647e3","location":{"path":"app/services/ci/retry_pipeline_service.rb","lines":{"begin":7,"end":28}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"bc2e58626fb38ae2a635ad7504d1369f","location":{"path":"app/services/ci/stop_environments_service.rb","lines":{"begin":7,"end":18}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.","fingerprint":"617800a52fa424a1bcea1ed6a62b6793","location":{"path":"app/services/ci/register_job_service.rb","lines":{"begin":19,"end":66}},"other_locations":[],"remediation_points":950000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `execute` has 26 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"3c427dfa0dd24ca8d0170b6247260b87","location":{"path":"app/services/ci/register_job_service.rb","lines":{"begin":19,"end":66}},"other_locations":[],"remediation_points":624000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `process_label_ids` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"d322faf3023b3e313c8abe2020cf59af","location":{"path":"app/services/issuable_base_service.rb","lines":{"begin":96,"end":111}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `update` has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.","fingerprint":"139f887d96d46ca70a22e378422f8bc7","location":{"path":"app/services/issuable_base_service.rb","lines":{"begin":172,"end":224}},"other_locations":[],"remediation_points":750000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `IssuableBaseService` has 30 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"906133099e33d0679f4b8c65cc1eef9b","location":{"path":"app/services/issuable_base_service.rb","lines":{"begin":3,"end":319}},"other_locations":[],"remediation_points":2200000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `update` has 37 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"009042d6d3df2763254c61f2b3d8536c","location":{"path":"app/services/issuable_base_service.rb","lines":{"begin":172,"end":224}},"other_locations":[],"remediation_points":888000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `build_event_data` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"181f03475858936500cb1903a2981922","location":{"path":"app/services/system_hooks_service.rb","lines":{"begin":22,"end":70}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `build_event_name` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"58fb30a590bb73d7a7c014c15cff2f61","location":{"path":"app/services/system_hooks_service.rb","lines":{"begin":72,"end":83}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `build_event_data` has 41 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"cb1f235466d69ba0f51ae5082e6ccd1b","location":{"path":"app/services/system_hooks_service.rb","lines":{"begin":22,"end":70}},"other_locations":[],"remediation_points":984000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `include_any_scope?` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"c3b269346955ff77f7af249761778c5f","location":{"path":"app/services/access_token_validation_service.rb","lines":{"begin":33,"end":48}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.","fingerprint":"b944cb228f06d17cfab396e042f46404","location":{"path":"app/services/create_deployment_service.rb","lines":{"begin":15,"end":29}},"other_locations":[],"remediation_points":750000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"2a911c4e00c978f2c3dee8a80d2b123c","location":{"path":"app/services/members/destroy_service.rb","lines":{"begin":5,"end":23}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"3e17107f5166483e06d9a3aa43ce4057","location":{"path":"app/services/delete_branch_service.rb","lines":{"begin":4,"end":23}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `can_be_resolved_in_ui?` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"303b72ed1619302f77225ae41471638d","location":{"path":"app/services/merge_requests/conflicts/list_service.rb","lines":{"begin":15,"end":23}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `reload_merge_requests` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"a105139484033c8e7ced10c6ce36e8db","location":{"path":"app/services/merge_requests/refresh_service.rb","lines":{"begin":80,"end":106}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `find_new_commits` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"851ed172a4510d8303c8caf10c7c09e1","location":{"path":"app/services/merge_requests/refresh_service.rb","lines":{"begin":119,"end":141}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `trigger` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"8627834675a31ad536bf412edaafd7e7","location":{"path":"app/services/merge_requests/merge_when_pipeline_succeeds_service.rb","lines":{"begin":24,"end":33}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"4cd7f00168c6c916f0dc7075f0ca3349","location":{"path":"app/services/merge_requests/merge_service.rb","lines":{"begin":17,"end":37}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"35e1a81d921bd211a80412b3021d8f1f","location":{"path":"app/services/merge_requests/create_from_issue_service.rb","lines":{"begin":16,"end":31}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `validate_branches` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"629d86725d56fa929caf501972ac7cf2","location":{"path":"app/services/merge_requests/build_service.rb","lines":{"begin":92,"end":97}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `BuildService` has 22 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"0955c9bbce7bc1720631a8dc579bbf5f","location":{"path":"app/services/merge_requests/build_service.rb","lines":{"begin":4,"end":208}},"other_locations":[],"remediation_points":1400000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `get_branches` has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.","fingerprint":"7e605b474bb1fb7b66f5bfbaf51d3c6d","location":{"path":"app/services/merge_requests/get_urls_service.rb","lines":{"begin":33,"end":50}},"other_locations":[],"remediation_points":950000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `handle_changes` has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.","fingerprint":"cefad5ecb48fbecc8f4fa6ba026659f8","location":{"path":"app/services/merge_requests/update_service.rb","lines":{"begin":27,"end":78}},"other_locations":[],"remediation_points":750000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `handle_changes` has 42 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"db391ef0b97408393fd716be0c7356dd","location":{"path":"app/services/merge_requests/update_service.rb","lines":{"begin":27,"end":78}},"other_locations":[],"remediation_points":1008000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `commit_status_merge_requests` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"784a58094574fa35608fca082c2548e7","location":{"path":"app/services/merge_requests/base_service.rb","lines":{"begin":76,"end":85}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `interpret_service.rb` has 596 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"83735b0b7c1f8d22c40f49e709c57e70","location":{"path":"app/services/quick_actions/interpret_service.rb","lines":{"begin":3,"end":700}},"other_locations":[],"remediation_points":6182400,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.","fingerprint":"b08fd2ee935cfed15e0505bb9af417b4","location":{"path":"app/services/discussions/update_diff_position_service.rb","lines":{"begin":5,"end":34}},"other_locations":[],"remediation_points":750000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"dcb90a6db168562206b2356716e752b6","location":{"path":"app/services/git_push_service.rb","lines":{"begin":24,"end":65}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `index` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"8b2781e6841d5d63745094c685fcd1e8","location":{"path":"app/controllers/groups/children_controller.rb","lines":{"begin":6,"end":29}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `index` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"3169a6c4ee72f03a1318dedbed6b40ff","location":{"path":"app/controllers/groups/group_members_controller.rb","lines":{"begin":17,"end":39}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `failure_message` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"e3605869f669f4cb85ba66bdd5b04c7a","location":{"path":"app/controllers/omniauth_callbacks_controller.rb","lines":{"begin":30,"end":38}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `omniauth_flow` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"8cf6a8a0fd40eb5ff273cc6dba558403","location":{"path":"app/controllers/omniauth_callbacks_controller.rb","lines":{"begin":77,"end":95}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `sign_in_user_flow` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"e780968a46460e3b3fe11a34ddfc0c00","location":{"path":"app/controllers/omniauth_callbacks_controller.rb","lines":{"begin":115,"end":136}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `OmniauthCallbacksController` has 22 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"af6b190bf330da08acbe854817a6812f","location":{"path":"app/controllers/omniauth_callbacks_controller.rb","lines":{"begin":3,"end":192}},"other_locations":[],"remediation_points":1400000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `impersonate` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"f01a1ec9614ccf1b226a3e42206b203b","location":{"path":"app/controllers/admin/users_controller.rb","lines":{"begin":33,"end":56}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `update` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"af47e69f6ee053a6f226de336934f214","location":{"path":"app/controllers/admin/users_controller.rb","lines":{"begin":118,"end":147}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `UsersController` has 23 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"bb3ecebd549737d88ffb4ea7b2d02d16","location":{"path":"app/controllers/admin/users_controller.rb","lines":{"begin":3,"end":230}},"other_locations":[],"remediation_points":1500000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `show` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"4d5e93c6a88076ccc249e69590f05f53","location":{"path":"app/controllers/admin/system_info_controller.rb","lines":{"begin":34,"end":57}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `show` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"6c80ea5d1d0a024abdc38fba56cb8435","location":{"path":"app/controllers/concerns/uploads_actions.rb","lines":{"begin":35,"end":48}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `send_blob` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"cfa9da0619389a51f42df3b51bf5c65c","location":{"path":"app/controllers/concerns/sends_blob.rb","lines":{"begin":11,"end":25}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `leave` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"1f6860cf601d992df6f0af95d95748a0","location":{"path":"app/controllers/concerns/membership_actions.rb","lines":{"begin":63,"end":82}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `set_issuables_index` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"f415a6c750063cabd8f90d48e98e5eb0","location":{"path":"app/controllers/concerns/issuable_collections.rb","lines":{"begin":17,"end":38}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `authenticate_with_two_factor` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"36f3a297fab9a3ef0e526b7f851741b2","location":{"path":"app/controllers/concerns/authenticates_with_two_factor.rb","lines":{"begin":43,"end":54}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `safe_redirect_path` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"36420be74fc50045ef291eb40a71bb77","location":{"path":"app/controllers/concerns/internal_redirect.rb","lines":{"begin":6,"end":17}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `safe_redirect_path_for_url` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"d5b751dbd9dd362815b574f1cb52225a","location":{"path":"app/controllers/concerns/internal_redirect.rb","lines":{"begin":19,"end":26}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `note_json` has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.","fingerprint":"273ea02f6c72cced154034c12207d3f1","location":{"path":"app/controllers/concerns/notes_actions.rb","lines":{"begin":104,"end":146}},"other_locations":[],"remediation_points":1050000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `diff_discussion_html` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"62bc37c3eb9f037889edcbe39ef53aa6","location":{"path":"app/controllers/concerns/notes_actions.rb","lines":{"begin":148,"end":174}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `note_project` has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.","fingerprint":"573f594e00ed6b29987ce9e763457833","location":{"path":"app/controllers/concerns/notes_actions.rb","lines":{"begin":239,"end":256}},"other_locations":[],"remediation_points":750000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `note_json` has 34 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"2572ca1fa7eb27c9668322b7a098f02a","location":{"path":"app/controllers/concerns/notes_actions.rb","lines":{"begin":104,"end":146}},"other_locations":[],"remediation_points":816000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `recaptcha_check_with_fallback` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"f5ab9c6deb983a187870f912e14afaea","location":{"path":"app/controllers/concerns/spammable_actions.rb","lines":{"begin":29,"end":54}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `create_commit` has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.","fingerprint":"832aa36f617c6cce4927e6c8b561ce98","location":{"path":"app/controllers/concerns/creates_commit.rb","lines":{"begin":8,"end":51}},"other_locations":[],"remediation_points":1050000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `update_flash_notice` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"89030f5b74776bb2425f95279fdd5b7d","location":{"path":"app/controllers/concerns/creates_commit.rb","lines":{"begin":62,"end":73}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `final_success_path` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"afb1305c0c32730e0b027be235b174a0","location":{"path":"app/controllers/concerns/creates_commit.rb","lines":{"begin":75,"end":83}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `create_commit` has 35 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"eaa2bdf0bf7bb61da1f37f4031392e35","location":{"path":"app/controllers/concerns/creates_commit.rb","lines":{"begin":8,"end":51}},"other_locations":[],"remediation_points":840000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `send_upload` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"cfa021a786ee32f97584fecedce60cde","location":{"path":"app/controllers/concerns/send_file_upload.rb","lines":{"begin":4,"end":26}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `lfs_check_access!` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"46d5167d71a5e6a69a9a236086347aed","location":{"path":"app/controllers/concerns/lfs_request.rb","lines":{"begin":36,"end":45}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `create` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"905d81937e68b3931dad7416dc6ef9a6","location":{"path":"app/controllers/import/bitbucket_controller.rb","lines":{"begin":37,"end":65}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `create` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"20b781fcddc55e961f42441c445d70d8","location":{"path":"app/controllers/import/github_controller.rb","lines":{"begin":39,"end":58}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `GithubController` has 22 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"ab20d51ced6ac78aa49e0f6de0af0ac0","location":{"path":"app/controllers/import/github_controller.rb","lines":{"begin":1,"end":132}},"other_locations":[],"remediation_points":1400000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `find_or_create_namespace` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"2f80525d40e648a6d7ea2229b2cb74ae","location":{"path":"app/controllers/import/base_controller.rb","lines":{"begin":19,"end":31}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `create` has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.","fingerprint":"4d4ab07c39a5534d15b7443e37a7a235","location":{"path":"app/controllers/import/bitbucket_server_controller.rb","lines":{"begin":21,"end":45}},"other_locations":[],"remediation_points":950000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `validate_import_params` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"da2d51f606c44590f847c4640444ac5b","location":{"path":"app/controllers/import/bitbucket_server_controller.rb","lines":{"begin":82,"end":90}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `callback` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"3c9e710a6531242212414756cccfe915","location":{"path":"app/controllers/import/google_code_controller.rb","lines":{"begin":8,"end":33}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `check_captcha` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"de5a9e305854d86a525c3be0d27eaf6d","location":{"path":"app/controllers/sessions_controller.rb","lines":{"begin":62,"end":78}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `auto_sign_in_with_provider` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"f619928e9105c1311e52540b45817001","location":{"path":"app/controllers/sessions_controller.rb","lines":{"begin":167,"end":186}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `SessionsController` has 23 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"ca547cff8dfcb4f2bb32febd07c3a8b9","location":{"path":"app/controllers/sessions_controller.rb","lines":{"begin":3,"end":221}},"other_locations":[],"remediation_points":1500000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `create` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"44af899cceadececa5fb2d6343c42fb8","location":{"path":"app/controllers/registrations_controller.rb","lines":{"begin":16,"end":36}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `index` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"07120d763a5a37d3563d108da7618fc2","location":{"path":"app/controllers/snippets_controller.rb","lines":{"begin":30,"end":43}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `show` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"19fe68118b5b1cf2a9c1bfef20064546","location":{"path":"app/controllers/projects/wikis_controller.rb","lines":{"begin":20,"end":44}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `update` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"4754ebccd6eb3ba307dee978dd12dde8","location":{"path":"app/controllers/projects/wikis_controller.rb","lines":{"begin":49,"end":65}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `merge_requests_controller.rb` has 265 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"ed0fbac1699084d99f2798b9ff54b642","location":{"path":"app/controllers/projects/merge_requests_controller.rb","lines":{"begin":1,"end":354}},"other_locations":[],"remediation_points":1416000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `show` has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.","fingerprint":"f6d989eecff0a311d8a4126b524b3d54","location":{"path":"app/controllers/projects/merge_requests_controller.rb","lines":{"begin":30,"end":76}},"other_locations":[],"remediation_points":1050000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `update` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"043aac3b7446fd75e17405d975137865","location":{"path":"app/controllers/projects/merge_requests_controller.rb","lines":{"begin":123,"end":145}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `ci_environments_status` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"46e544b6af20509fb22aa245f36e853b","location":{"path":"app/controllers/projects/merge_requests_controller.rb","lines":{"begin":204,"end":242}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `merge!` has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.","fingerprint":"5c7d0579b3b6ee7f277ab6932678009d","location":{"path":"app/controllers/projects/merge_requests_controller.rb","lines":{"begin":285,"end":319}},"other_locations":[],"remediation_points":850000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `MergeRequestsController` has 28 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"b062a438177acc72625495d3cbfaa77c","location":{"path":"app/controllers/projects/merge_requests_controller.rb","lines":{"begin":1,"end":354}},"other_locations":[],"remediation_points":2000000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `show` has 27 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"e3c966096d2b12e85a670db7911707b8","location":{"path":"app/controllers/projects/merge_requests_controller.rb","lines":{"begin":30,"end":76}},"other_locations":[],"remediation_points":648000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `ci_environments_status` has 32 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"e5b7f8ffd1531062cbb97dd163687759","location":{"path":"app/controllers/projects/merge_requests_controller.rb","lines":{"begin":204,"end":242}},"other_locations":[],"remediation_points":768000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `set_commits` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"e6d95cec8ea5cbbfb499acf2d8c47bb9","location":{"path":"app/controllers/projects/commits_controller.rb","lines":{"begin":55,"end":69}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `archive` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"24b42f263d62dd73163666f08a5dab84","location":{"path":"app/controllers/projects/repositories_controller.rb","lines":{"begin":16,"end":28}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `create` has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring.","fingerprint":"48f2140ee4baa6d602990f3cd3a4e3bd","location":{"path":"app/controllers/projects/branches_controller.rb","lines":{"begin":52,"end":91}},"other_locations":[],"remediation_points":1350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `create` has 32 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"7b53414d925313d554a03dbde87a17b1","location":{"path":"app/controllers/projects/branches_controller.rb","lines":{"begin":52,"end":91}},"other_locations":[],"remediation_points":768000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `authenticate_user` has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.","fingerprint":"aeab90a0370c820e728a3abfbc25b413","location":{"path":"app/controllers/projects/git_http_client_controller.rb","lines":{"begin":30,"end":59}},"other_locations":[],"remediation_points":950000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `update` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"59245dcb34ab6bc8f9698502300494c2","location":{"path":"app/controllers/projects/mirrors_controller.rb","lines":{"begin":15,"end":34}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `resolve` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"43486b045d4b1186318cfc251852d98f","location":{"path":"app/controllers/projects/notes_controller.rb","lines":{"begin":21,"end":36}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `unresolve` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"687318ee4eb16a33452c1f37b2c881a0","location":{"path":"app/controllers/projects/notes_controller.rb","lines":{"begin":38,"end":52}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `create` has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.","fingerprint":"31c48fb29d257a60073d2b38d6e1cb4d","location":{"path":"app/controllers/projects/forks_controller.rb","lines":{"begin":39,"end":60}},"other_locations":[],"remediation_points":750000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `index` has 28 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"a118caadbf010e6edb81311d4382716d","location":{"path":"app/controllers/projects/pipelines_controller.rb","lines":{"begin":12,"end":44}},"other_locations":[],"remediation_points":672000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `show` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"3abec97b27020fca915a84ac93bc67d6","location":{"path":"app/controllers/projects/imports_controller.rb","lines":{"begin":23,"end":39}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `create` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"4da2f2dd27d4fd213b9f9f2f1a5cd41f","location":{"path":"app/controllers/projects/group_links_controller.rb","lines":{"begin":10,"end":22}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `service_test_response` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"bca34a40fb26a815c60df6fd1e7dba51","location":{"path":"app/controllers/projects/services_controller.rb","lines":{"begin":36,"end":51}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `metrics` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"519adc463f2dd3de5cb94580d7f50383","location":{"path":"app/controllers/projects/deployments_controller.rb","lines":{"begin":15,"end":26}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `additional_metrics` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"8c4f6fc892643a150dc844973ad4d976","location":{"path":"app/controllers/projects/deployments_controller.rb","lines":{"begin":28,"end":42}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `add_match_line` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"07c854b446b4087e5ee7892172f74ee7","location":{"path":"app/controllers/projects/blob_controller.rb","lines":{"begin":133,"end":149}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `blob` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"b6f7a07f247048d784135038dce26244","location":{"path":"app/controllers/projects/blob_controller.rb","lines":{"begin":151,"end":165}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `editor_variables` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"cfcc7b49429c64315cf6da835ec8bede","location":{"path":"app/controllers/projects/blob_controller.rb","lines":{"begin":192,"end":221}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `BlobController` has 21 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"c1e63be99f08c204815ffecf3dd4b66c","location":{"path":"app/controllers/projects/blob_controller.rb","lines":{"begin":2,"end":284}},"other_locations":[],"remediation_points":1300000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `show` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"979438a3332d8f5f08717dc86472299b","location":{"path":"app/controllers/projects/tree_controller.rb","lines":{"begin":13,"end":47}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `show` has 26 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"806fa8153a8d1eb022e92afcd4601d91","location":{"path":"app/controllers/projects/tree_controller.rb","lines":{"begin":13,"end":47}},"other_locations":[],"remediation_points":624000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `raw` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"e4f02dd301b3eeb842d85c37f20bae2e","location":{"path":"app/controllers/projects/jobs_controller.rb","lines":{"begin":126,"end":140}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `JobsController` has 21 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"6f969a368940183e4fce1acd28147f56","location":{"path":"app/controllers/projects/jobs_controller.rb","lines":{"begin":1,"end":189}},"other_locations":[],"remediation_points":1300000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `find_merge_request_diff_compare` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"91ff93d1ec72c5ce3a260ca7bb0355a1","location":{"path":"app/controllers/projects/merge_requests/diffs_controller.rb","lines":{"begin":47,"end":73}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `download_objects!` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"b7b7331d3cec46b88359e5648ed2f9a2","location":{"path":"app/controllers/projects/lfs_api_controller.rb","lines":{"begin":52,"end":68}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `ClustersController` has 22 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"964ab09026b9448f413a95a5f6094e09","location":{"path":"app/controllers/projects/clusters_controller.rb","lines":{"begin":1,"end":222}},"other_locations":[],"remediation_points":1400000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `move` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"ae70ac550f5ace969dc34ad430e1a506","location":{"path":"app/controllers/projects/issues_controller.rb","lines":{"begin":95,"end":113}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `IssuesController` has 21 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"09358857b8d0a59b5b0f1efabe1eb312","location":{"path":"app/controllers/projects/issues_controller.rb","lines":{"begin":1,"end":251}},"other_locations":[],"remediation_points":1300000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `ensure_root_container_repository!` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"a31d8c82827ad31ea06cbe929b5bcb9e","location":{"path":"app/controllers/projects/registry/repositories_controller.rb","lines":{"begin":39,"end":47}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `get_keys` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"e98b2fc794e033c8a48c3ee0becb6ada","location":{"path":"app/controllers/profiles/keys_controller.rb","lines":{"begin":36,"end":51}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `show` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"7fac5d70e69bf9664ceb8d865c808fa2","location":{"path":"app/controllers/profiles/two_factor_auths_controller.rb","lines":{"begin":4,"end":40}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `show` has 29 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"053f896df50c58d1c5a7f874e0cf72c3","location":{"path":"app/controllers/profiles/two_factor_auths_controller.rb","lines":{"begin":4,"end":40}},"other_locations":[],"remediation_points":696000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `new` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"17c6af74d7968b2ff43b8ab9795a3e8a","location":{"path":"app/controllers/oauth/authorizations_controller.rb","lines":{"begin":6,"end":18}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `projects_controller.rb` has 328 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"ed6bb55f0c75667bbb0ec51d3c2664cf","location":{"path":"app/controllers/projects_controller.rb","lines":{"begin":3,"end":436}},"other_locations":[],"remediation_points":2323200,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `refs` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"4477c3a607082b3d28aae895558786dd","location":{"path":"app/controllers/projects_controller.rb","lines":{"begin":241,"end":274}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `render_landing_page` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"278be4b0b74df103253b6e3205fb8a62","location":{"path":"app/controllers/projects_controller.rb","lines":{"begin":281,"end":298}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `ProjectsController` has 37 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"8090aa2673614a81e71589f7753eff30","location":{"path":"app/controllers/projects_controller.rb","lines":{"begin":3,"end":436}},"other_locations":[],"remediation_points":2900000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `project_params_attributes` has 37 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"2fdc2a483f87578ca62a61a751d113d7","location":{"path":"app/controllers/projects_controller.rb","lines":{"begin":331,"end":370}},"other_locations":[],"remediation_points":888000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `render_check_results` has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.","fingerprint":"ba1563517e02434643d39267194f528e","location":{"path":"app/controllers/health_controller.rb","lines":{"begin":39,"end":56}},"other_locations":[],"remediation_points":850000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `show` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"f7c994d83ef228aa163c05179f06d2fd","location":{"path":"app/controllers/help_controller.rb","lines":{"begin":23,"end":57}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `clean_path_info` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"5db34152511808356524914b64cf554b","location":{"path":"app/controllers/help_controller.rb","lines":{"begin":82,"end":107}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `application_controller.rb` has 341 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"f029769395ddcac92c2b8d2ca3b05b28","location":{"path":"app/controllers/application_controller.rb","lines":{"begin":3,"end":465}},"other_locations":[],"remediation_points":2510400,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `ldap_security_check` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"523cc3bb278c788d5848949c8c3dead7","location":{"path":"app/controllers/application_controller.rb","lines":{"begin":262,"end":272}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `enforce_terms!` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"d14876e741b595110a644395f1230e14","location":{"path":"app/controllers/application_controller.rb","lines":{"begin":318,"end":339}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `ApplicationController` has 53 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"d63945970dce3ed1ef2b7634b214a4e9","location":{"path":"app/controllers/application_controller.rb","lines":{"begin":6,"end":465}},"other_locations":[],"remediation_points":4500000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `users_select_tag` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"a108342e6dd48ba76731363b84661eaf","location":{"path":"app/helpers/selects_helper.rb","lines":{"begin":4,"end":26}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `users_select_data_attributes` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"a8bad651f6dba343e0468fd0003dd784","location":{"path":"app/helpers/selects_helper.rb","lines":{"begin":74,"end":85}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `show_last_push_widget?` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"2f5475afeb1122f3cfa25ac5955cbb27","location":{"path":"app/helpers/application_helper.rb","lines":{"begin":70,"end":86}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `visible_attributes` has 119 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"17f189b8fca7fc3b1f8a420a4bcbda19","location":{"path":"app/helpers/application_settings_helper.rb","lines":{"begin":146,"end":266}},"other_locations":[],"remediation_points":2856000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `toggle_award_url` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"d69f1bff0994f6e3441f85f3f11d5bbe","location":{"path":"app/helpers/award_emoji_helper.rb","lines":{"begin":4,"end":17}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `page_gutter_class` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"e65e525a4333beebdf83e031e767ef28","location":{"path":"app/helpers/nav_helper.rb","lines":{"begin":21,"end":39}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `get_header_links` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"f16a544d112fad89ba71d21c6d5db6a3","location":{"path":"app/helpers/nav_helper.rb","lines":{"begin":55,"end":75}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `diff_match_line` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"b869dd8c4eaef5740ed1f255a8f1fbf1","location":{"path":"app/helpers/diff_helper.rb","lines":{"begin":37,"end":57}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `parallel_diff_discussions` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"8ca093d3db0a23030593eb120a3b43fd","location":{"path":"app/helpers/diff_helper.rb","lines":{"begin":69,"end":85}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `active_nav_link?` has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.","fingerprint":"a16ad6a8f13c9288d42920124805df7f","location":{"path":"app/helpers/tab_helper.rb","lines":{"begin":75,"end":104}},"other_locations":[],"remediation_points":1050000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `user_status` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"1c1f76f6143eff8d1d22a334a235fd12","location":{"path":"app/helpers/users_helper.rb","lines":{"begin":55,"end":71}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `namespaces_options` has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring.","fingerprint":"7abb679aa0b2ea21e01c24880d3bf77c","location":{"path":"app/helpers/namespaces_helper.rb","lines":{"begin":9,"end":45}},"other_locations":[],"remediation_points":1650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `options_for_group` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"1e8e66fbb82bdafdc25047aa1524869b","location":{"path":"app/helpers/namespaces_helper.rb","lines":{"begin":71,"end":86}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `namespaces_options` has 27 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"d1da7571d4cd35e4edcc84ea6e21ec17","location":{"path":"app/helpers/namespaces_helper.rb","lines":{"begin":9,"end":45}},"other_locations":[],"remediation_points":648000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `submodule_links` has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.","fingerprint":"592e98a3099ca8bf38ff5b45bcb0dffb","location":{"path":"app/helpers/submodule_helper.rb","lines":{"begin":9,"end":47}},"other_locations":[],"remediation_points":1050000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `submodule_links` has 32 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"c06e0c3ec596b1cdfd2de6f634cd6b86","location":{"path":"app/helpers/submodule_helper.rb","lines":{"begin":9,"end":47}},"other_locations":[],"remediation_points":768000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `remove_member_message` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"bba34164517c03c61579ce09b9d98bb9","location":{"path":"app/helpers/members_helper.rb","lines":{"begin":4,"end":22}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `chunk_snippet` has 27 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"de18ceb549965f7ea862a8c0dc960bea","location":{"path":"app/helpers/snippets_helper.rb","lines":{"begin":64,"end":105}},"other_locations":[],"remediation_points":648000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `labels_filter_path` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"9d39f54cf4cda251c101014a6f4c7244","location":{"path":"app/helpers/labels_helper.rb","lines":{"begin":134,"end":149}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `label_status_tooltip` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"64c9182b39df4fa2de87d8d55c2d2cbc","location":{"path":"app/helpers/labels_helper.rb","lines":{"begin":216,"end":222}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `event_feed_title` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"0ae609cca64a854e8b692dd72db01e13","location":{"path":"app/helpers/events_helper.rb","lines":{"begin":78,"end":102}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `event_feed_url` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"f99a06ad5d757ef02870ca23d95676bc","location":{"path":"app/helpers/events_helper.rb","lines":{"begin":104,"end":122}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `push_event_feed_url` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"0a4c5fb26657f91ff277b7ef0d13c32d","location":{"path":"app/helpers/events_helper.rb","lines":{"begin":124,"end":138}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `discussion_path` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"f8fcc6a280f6df449c018435d3f92438","location":{"path":"app/helpers/notes_helper.rb","lines":{"begin":77,"end":92}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `clipboard_button` has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.","fingerprint":"c29991b281e121dc435a356a600e4e1e","location":{"path":"app/helpers/button_helper.rb","lines":{"begin":22,"end":59}},"other_locations":[],"remediation_points":850000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `dropdown_item_with_description` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"8d5076e20cc132338854d62653cd1df8","location":{"path":"app/helpers/button_helper.rb","lines":{"begin":88,"end":97}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `clipboard_button` has 29 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"97e66a0f68fa32b384f734ea55e5e044","location":{"path":"app/helpers/button_helper.rb","lines":{"begin":22,"end":59}},"other_locations":[],"remediation_points":696000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `dropdown_tag` has a Cognitive Complexity of 26 (exceeds 5 allowed). Consider refactoring.","fingerprint":"4267997c227f431d5c46888b32748d75","location":{"path":"app/helpers/dropdowns_helper.rb","lines":{"begin":4,"end":41}},"other_locations":[],"remediation_points":2250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `dropdown_toggle` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"7a5dbb87125de6801bd8e3f421ea8d82","location":{"path":"app/helpers/dropdowns_helper.rb","lines":{"begin":43,"end":50}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `dropdown_tag` has 27 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"5365287d8861b3ecac3eb84417018a2b","location":{"path":"app/helpers/dropdowns_helper.rb","lines":{"begin":4,"end":41}},"other_locations":[],"remediation_points":648000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `sprite_icon` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"b288e014419e55f1aa86631629c79889","location":{"path":"app/helpers/icons_helper.rb","lines":{"begin":44,"end":56}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `file_type_icon_class` has 37 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"2ddea2c28588a85667f5b5399507ff46","location":{"path":"app/helpers/icons_helper.rb","lines":{"begin":109,"end":151}},"other_locations":[],"remediation_points":888000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `commit_action_link` has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.","fingerprint":"8657821ad7a6c0ec4e6398a6aee36f9c","location":{"path":"app/helpers/commits_helper.rb","lines":{"begin":161,"end":181}},"other_locations":[],"remediation_points":950000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `todo_target_path` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"d03a4561eaff01e66db146018ad0c969","location":{"path":"app/helpers/todos_helper.rb","lines":{"begin":39,"end":54}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `todo_due_date` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"db4163fb6bc594c0c7f5188d10a94d61","location":{"path":"app/helpers/todos_helper.rb","lines":{"begin":141,"end":160}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `url_for_issue` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"b77357907fc65f32d6adebdec5c99e74","location":{"path":"app/helpers/issues_helper.rb","lines":{"begin":18,"end":32}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `path_breadcrumbs` has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.","fingerprint":"309df9fc4689b2f5fb71f6534a5efd03","location":{"path":"app/helpers/tree_helper.rb","lines":{"begin":105,"end":121}},"other_locations":[],"remediation_points":1150000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `edit_fork_button_tag` has 5 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"2b6c57301b36358581b2491652866c44","location":{"path":"app/helpers/blob_helper.rb","lines":{"begin":302,"end":302}},"other_locations":[],"remediation_points":375000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `edit_button_tag` has 6 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"723d5e25e5499349ff424fa5046927f1","location":{"path":"app/helpers/blob_helper.rb","lines":{"begin":318,"end":318}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `modify_file_button` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"4b6850840a5430937e584328e518311d","location":{"path":"app/helpers/blob_helper.rb","lines":{"begin":51,"end":69}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `blob_raw_url` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"b8466fa1a816b27c99638fe228016597","location":{"path":"app/helpers/blob_helper.rb","lines":{"begin":119,"end":131}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `edit_button_tag` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"93c71a130633cfcebe91bcda32798413","location":{"path":"app/helpers/blob_helper.rb","lines":{"begin":318,"end":327}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `projects_helper.rb` has 438 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"a3d8d9970bc1e29fb6cf0845a8963a35","location":{"path":"app/helpers/projects_helper.rb","lines":{"begin":3,"end":555}},"other_locations":[],"remediation_points":3907200,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `link_to_member` has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.","fingerprint":"92e14b6f78cd2026911faaf78829ba53","location":{"path":"app/helpers/projects_helper.rb","lines":{"begin":49,"end":73}},"other_locations":[],"remediation_points":750000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `project_title` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"2ebe86c74e8aaea024bada46109f4e9a","location":{"path":"app/helpers/projects_helper.rb","lines":{"begin":75,"end":93}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `get_project_nav_tabs` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"8c4c2cc0402179e15ec7cff7acf71f67","location":{"path":"app/helpers/projects_helper.rb","lines":{"begin":266,"end":300}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `disallowed_project_visibility_level_description` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"cde9c43b6e33582ebc01be9dcc6b0cc6","location":{"path":"app/helpers/visibility_level_helper.rb","lines":{"begin":84,"end":102}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `disallowed_group_visibility_level_description` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"c964b53a81590235d500b10d64921ffc","location":{"path":"app/helpers/visibility_level_helper.rb","lines":{"begin":106,"end":128}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `webpack_controller_bundle_tags` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"d1915400e4cdf8101f80cf09fcaa41a8","location":{"path":"app/helpers/webpack_helper.rb","lines":{"begin":8,"end":34}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `webpack_entrypoint_paths` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"2059057b0a4c8c172104d3a69b6d33a1","location":{"path":"app/helpers/webpack_helper.rb","lines":{"begin":36,"end":57}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `webpack_public_host` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"5187936b625c537cc83fe49f935245ac","location":{"path":"app/helpers/webpack_helper.rb","lines":{"begin":59,"end":68}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `milestone_class_for_state` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"9f98077e679dcc8bdc4adbc9fc03e111","location":{"path":"app/helpers/milestones_helper.rb","lines":{"begin":71,"end":79}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `milestone_time_for` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"7e9f0e967afa3a497b80340cf11b095e","location":{"path":"app/helpers/milestones_helper.rb","lines":{"begin":122,"end":144}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `milestone_date_range` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"4843496f3de8ac4a890951c97d469064","location":{"path":"app/helpers/milestones_helper.rb","lines":{"begin":181,"end":197}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `share_with_group_lock_help_text` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"ff00375205d66e384de0e3f33ec7d0d7","location":{"path":"app/helpers/groups_helper.rb","lines":{"begin":96,"end":108}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `group_title_link` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"98657f045e5336754e6eae56e789418f","location":{"path":"app/helpers/groups_helper.rb","lines":{"begin":141,"end":146}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `ci_icon_for_status` has 27 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"7c3efeba2a30134025307449a05b2f77","location":{"path":"app/helpers/ci_status_helper.rb","lines":{"begin":61,"end":91}},"other_locations":[],"remediation_points":648000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `sorting_helper.rb` has 302 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"01923968066dde38b1a1f78557e3aa84","location":{"path":"app/helpers/sorting_helper.rb","lines":{"begin":3,"end":382}},"other_locations":[],"remediation_points":1948800,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `link_to_html` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"7a4d4827db929df3ce6e16fb4d0b9522","location":{"path":"app/helpers/markup_helper.rb","lines":{"begin":45,"end":69}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `first_line_in_markdown` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"a45a636cd6cfd627a9b9cb575482d665","location":{"path":"app/helpers/markup_helper.rb","lines":{"begin":75,"end":92}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `render_wiki_content` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"f59f576a0875d3e1b3150c35d4244f1f","location":{"path":"app/helpers/markup_helper.rb","lines":{"begin":124,"end":148}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `markup_unsafe` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"0f734634b0f84e17e369619da7591cc9","location":{"path":"app/helpers/markup_helper.rb","lines":{"begin":150,"end":166}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `truncate_visible` has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.","fingerprint":"7de1befc5006684b8aac21b36b5a2eee","location":{"path":"app/helpers/markup_helper.rb","lines":{"begin":198,"end":229}},"other_locations":[],"remediation_points":950000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `truncate_if_block` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"c65f7114f8bc0ff0c40ba17a721dc4e7","location":{"path":"app/helpers/markup_helper.rb","lines":{"begin":234,"end":243}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `issuables_helper.rb` has 354 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"b0534175d956cb265e089add14a703e9","location":{"path":"app/helpers/issuables_helper.rb","lines":{"begin":3,"end":436}},"other_locations":[],"remediation_points":2697600,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `multi_label_name` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"f6f2aa839b3380e86377b58408fcfa15","location":{"path":"app/helpers/issuables_helper.rb","lines":{"begin":40,"end":51}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `issuable_labels_tooltip` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"6ed7317a98ede04c4a1cde7f6af1871c","location":{"path":"app/helpers/issuables_helper.rb","lines":{"begin":208,"end":219}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `issuable_todo_button_data` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"382bc77616cd06810f3d2112c8460240","location":{"path":"app/helpers/issuables_helper.rb","lines":{"begin":381,"end":395}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `project_policy.rb` has 333 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"61f7a144aa6cdf7e965d3130c52aacc3","location":{"path":"app/policies/project_policy.rb","lines":{"begin":3,"end":434}},"other_locations":[],"remediation_points":2395200,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `remaining_days_in_words` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"db6e21e4091f24644db9efa04f03f5f2","location":{"path":"app/serializers/entity_date_helper.rb","lines":{"begin":47,"end":70}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `build_metrics` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"fe3dd187f741789f765000b6e08c77bf","location":{"path":"app/serializers/merge_request_widget_entity.rb","lines":{"begin":252,"end":260}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `reassigned_issue_email` has 5 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"3e2a4c8e9b4b5584a258cdc21bf1779b","location":{"path":"app/mailers/emails/issues.rb","lines":{"begin":23,"end":23}},"other_locations":[],"remediation_points":375000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `relabeled_issue_email` has 5 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"eccd65b7da076099478491ce5ffd1bcd","location":{"path":"app/mailers/emails/issues.rb","lines":{"begin":40,"end":40}},"other_locations":[],"remediation_points":375000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `issue_status_changed_email` has 5 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"8d347450b4f4fa27b8d847a4e282b8f2","location":{"path":"app/mailers/emails/issues.rb","lines":{"begin":48,"end":48}},"other_locations":[],"remediation_points":375000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `issue_moved_email` has 5 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"a1fb6126b5a4051ae7af19c5fd1ea1ef","location":{"path":"app/mailers/emails/issues.rb","lines":{"begin":56,"end":56}},"other_locations":[],"remediation_points":375000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `reassigned_merge_request_email` has 5 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"8bd5f4e62d9db3075aa99840c56f1dc3","location":{"path":"app/mailers/emails/merge_requests.rb","lines":{"begin":26,"end":26}},"other_locations":[],"remediation_points":375000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `relabeled_merge_request_email` has 5 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"e4fbe646413819b74d51d11132d24f75","location":{"path":"app/mailers/emails/merge_requests.rb","lines":{"begin":34,"end":34}},"other_locations":[],"remediation_points":375000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `merge_request_status_email` has 5 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"c39ada600f20e34ac7bc271aaa17a489","location":{"path":"app/mailers/emails/merge_requests.rb","lines":{"begin":55,"end":55}},"other_locations":[],"remediation_points":375000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `NotifyPreview` has 26 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"0ad28a90a453e7f0892e2fa27ca7dd74","location":{"path":"app/mailers/previews/notify_preview.rb","lines":{"begin":3,"end":176}},"other_locations":[],"remediation_points":1800000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `perform` has 5 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"ae09aa8f81cc51243569392f706dea8b","location":{"path":"app/workers/irker_worker.rb","lines":{"begin":9,"end":9}},"other_locations":[],"remediation_points":375000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `send_branch_updates` has 5 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"2efa6a64aab186fa6e22c887b82c2da8","location":{"path":"app/workers/irker_worker.rb","lines":{"begin":61,"end":61}},"other_locations":[],"remediation_points":375000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `send_commits` has 5 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"bda830a07ed575bd9c98deb67e6efa84","location":{"path":"app/workers/irker_worker.rb","lines":{"begin":84,"end":84}},"other_locations":[],"remediation_points":375000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `send_commits_count` has 5 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"fe8fcb808f2da3f31174330b3b8e8d2f","location":{"path":"app/workers/irker_worker.rb","lines":{"begin":113,"end":113}},"other_locations":[],"remediation_points":375000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `process_commit_message` has 5 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"0cbd58f4d824762ee08cbe8394a955be","location":{"path":"app/workers/process_commit_worker.rb","lines":{"begin":36,"end":36}},"other_locations":[],"remediation_points":375000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `close_issues` has 5 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"0ddd5587d752e08728eca56e8b842057","location":{"path":"app/workers/process_commit_worker.rb","lines":{"begin":45,"end":45}},"other_locations":[],"remediation_points":375000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `perform` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"00fda5cf89ca2d06f32e73e5948d2d96","location":{"path":"app/workers/process_commit_worker.rb","lines":{"begin":18,"end":33}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `perform` has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.","fingerprint":"b2d21175bd49ce0560d00b41a5d4b105","location":{"path":"app/workers/emails_on_push_worker.rb","lines":{"begin":8,"end":78}},"other_locations":[],"remediation_points":950000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `perform` has 58 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"21b177b9c8aab67c1dd18ac4736d07e0","location":{"path":"app/workers/emails_on_push_worker.rb","lines":{"begin":8,"end":78}},"other_locations":[],"remediation_points":1392000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `perform` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"bc6bfd63748977ec6b13ad1bcd32f3e0","location":{"path":"app/workers/repository_import_worker.rb","lines":{"begin":9,"end":30}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `perform` has 5 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"ac08a8c45d58e80f3f9f0e821af8c678","location":{"path":"app/workers/create_pipeline_worker.rb","lines":{"begin":9,"end":9}},"other_locations":[],"remediation_points":375000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `sanity_check!` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"1e3c40adf8befa842892c33a2ef33ef6","location":{"path":"app/workers/object_storage/migrate_uploads_worker.rb","lines":{"begin":71,"end":81}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `perform` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"5767377fdd633dc52d45bb5edaf792ad","location":{"path":"app/workers/object_storage/background_move_worker.rb","lines":{"begin":10,"end":21}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `perform` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"873b9f464ca14204612b7168bd6cd51a","location":{"path":"app/workers/repository_update_remote_mirror_worker.rb","lines":{"begin":18,"end":42}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `perform_repository_checks` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"c569f618db6dab9061d1c9a4fbd00161","location":{"path":"app/workers/repository_check/batch_worker.rb","lines":{"begin":34,"end":49}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `perform` has 5 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"fb73a85eb279eea1e916d045d1752c0b","location":{"path":"app/workers/update_merge_requests_worker.rb","lines":{"begin":9,"end":9}},"other_locations":[],"remediation_points":375000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `perform` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"9c731770fbe34f3e5817178bf1c1c9c2","location":{"path":"app/workers/post_receive.rb","lines":{"begin":6,"end":25}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `process_project_changes` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"dcfa21f106c7ddc7d59ef6a69ed225a5","location":{"path":"app/workers/post_receive.rb","lines":{"begin":29,"end":52}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `perform` has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.","fingerprint":"90ee5638594e38ee879df3d7b6670837","location":{"path":"app/workers/git_garbage_collect_worker.rb","lines":{"begin":11,"end":36}},"other_locations":[],"remediation_points":750000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `perform` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"c91f311ed659a5cf472f55294f93721e","location":{"path":"app/workers/project_migrate_hashed_storage_worker.rb","lines":{"begin":9,"end":22}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `handle_failure` has 29 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"ea43d53b1207bf05223f6e3378b7622f","location":{"path":"app/workers/email_receiver_worker.rb","lines":{"begin":18,"end":51}},"other_locations":[],"remediation_points":696000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `perform` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"fb063b327d5645323a0adeb4a475ab88","location":{"path":"app/workers/create_gpg_signature_worker.rb","lines":{"begin":7,"end":29}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"90474c7bc130abea03bc8b0c1a6d72e3","location":{"path":"app/finders/concerns/finder_with_cross_project_access.rb","lines":{"begin":20,"end":32}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `by_due_date` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"a7cd7e8d0b5f825ced9cce3fd0921f8b","location":{"path":"app/finders/issues_finder.rb","lines":{"begin":74,"end":90}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `all_groups` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"9450c1e48d60393e153d88597dff24f6","location":{"path":"app/finders/groups_finder.rb","lines":{"begin":44,"end":54}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"be7b1d323697075c6c41a353ae096f3b","location":{"path":"app/finders/environments_finder.rb","lines":{"begin":11,"end":47}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `execute` has 29 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"caa84d8a4abdc89470c9734cc20f668b","location":{"path":"app/finders/environments_finder.rb","lines":{"begin":11,"end":47}},"other_locations":[],"remediation_points":696000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `issuable_finder.rb` has 326 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"a0da380c5a294186d2f8b47c7dbbefc2","location":{"path":"app/finders/issuable_finder.rb","lines":{"begin":30,"end":487}},"other_locations":[],"remediation_points":2294400,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `milestones` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"10f2a889ce05a62411b22bd93f5cc5fb","location":{"path":"app/finders/issuable_finder.rb","lines":{"begin":195,"end":214}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `by_milestone` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"4b5705f5f9e383902a98d61545a61a9f","location":{"path":"app/finders/issuable_finder.rb","lines":{"begin":432,"end":447}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `IssuableFinder` has 47 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"863953770234ecee39c26f4a376fd96f","location":{"path":"app/finders/issuable_finder.rb","lines":{"begin":30,"end":487}},"other_locations":[],"remediation_points":3900000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `target` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"10931dd4f683d88c8163ae49517c9ab8","location":{"path":"app/finders/notes_finder.rb","lines":{"begin":30,"end":46}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `by_archived` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"8a0163155f7d44abda52664f1aeec277","location":{"path":"app/finders/projects_finder.rb","lines":{"begin":153,"end":167}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `label_ids` has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.","fingerprint":"8efea533e852a1ae66e134916ddee3ed","location":{"path":"app/finders/labels_finder.rb","lines":{"begin":30,"end":59}},"other_locations":[],"remediation_points":950000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `project` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"dcae9d4bea82b824bf3281aee3585c28","location":{"path":"app/finders/labels_finder.rb","lines":{"begin":138,"end":149}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"1b10747a7f6c51031eb2aec28a84ab64","location":{"path":"app/finders/autocomplete/users_finder.rb","lines":{"begin":27,"end":40}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `distinct_on` has 29 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"684bb4005fc7ad31c75a6725f7cc9bb4","location":{"path":"app/finders/members_finder.rb","lines":{"begin":38,"end":71}},"other_locations":[],"remediation_points":696000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `TodosFinder` has 23 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"bda816f835a5b1d9557e5018542c8d40","location":{"path":"app/finders/todos_finder.rb","lines":{"begin":17,"end":195}},"other_locations":[],"remediation_points":1500000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `on_block` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"2764263922dc65629ac261e7b22a4aaa","location":{"path":"rubocop/cop/avoid_break_from_strong_memoize.rb","lines":{"begin":26,"end":37}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `on_send` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"d3d826dd296b41ed52a3d279711f08c1","location":{"path":"rubocop/cop/migration/reversible_add_column_with_default.rb","lines":{"begin":22,"end":31}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `on_send` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"7c2b352ab3b2b95bfd273eed48b0abde","location":{"path":"rubocop/cop/migration/update_column_in_batches.rb","lines":{"begin":14,"end":23}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `on_send` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"1ca44c40f4350122f1d014c4832b0903","location":{"path":"rubocop/cop/migration/update_large_table.rb","lines":{"begin":52,"end":64}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `on_send` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"259f2282957271f68f06320d6e9c9304","location":{"path":"rubocop/cop/migration/add_reference.rb","lines":{"begin":13,"end":31}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `on_def` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"1eade1345b7999362c94ffdd69c9abe5","location":{"path":"rubocop/cop/migration/add_index.rb","lines":{"begin":12,"end":32}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `on_send` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"2957b0117eb58305df4d1c4f628f6e22","location":{"path":"rubocop/cop/migration/add_concurrent_index.rb","lines":{"begin":14,"end":26}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `on_send` has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.","fingerprint":"a265e4d95fda1c51004e6b280d4faa62","location":{"path":"rubocop/cop/migration/hash_index.rb","lines":{"begin":16,"end":35}},"other_locations":[],"remediation_points":1050000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `on_send` has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.","fingerprint":"4642fe2fb8caa127e076b834679b38c7","location":{"path":"rubocop/cop/migration/add_column.rb","lines":{"begin":16,"end":35}},"other_locations":[],"remediation_points":750000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `on_send` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"53f08cb9ea1aded1c4867d5ec20513e1","location":{"path":"rubocop/cop/migration/datetime.rb","lines":{"begin":26,"end":38}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `on_def` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"33c826c076b3d604191dc285ae1c197f","location":{"path":"rubocop/cop/migration/remove_column.rb","lines":{"begin":13,"end":26}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `on_send` has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.","fingerprint":"5f6ab7199493398668d2f7fb4ae05a45","location":{"path":"rubocop/cop/migration/safer_boolean_column.rb","lines":{"begin":34,"end":58}},"other_locations":[],"remediation_points":850000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `on_send` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"5d3a133fdd5733e12d588c313215673c","location":{"path":"rubocop/cop/migration/remove_concurrent_index.rb","lines":{"begin":14,"end":21}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `on_block` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"60e29c1a431f0815adefc57a3daa815a","location":{"path":"rubocop/cop/avoid_return_from_blocks.rb","lines":{"begin":28,"end":39}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `parent_blocks` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"bf710c1583fafaba0fb4a8d7507199ca","location":{"path":"rubocop/cop/avoid_return_from_blocks.rb","lines":{"begin":55,"end":65}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `on_class` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"ac6a847fc937c343670c7deedadaa245","location":{"path":"rubocop/cop/code_reuse/presenter.rb","lines":{"begin":20,"end":37}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `check_all_send_nodes` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"86036271965f234231993a45bdebb14d","location":{"path":"rubocop/cop/code_reuse/worker.rb","lines":{"begin":31,"end":46}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `on_class` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"3468ff5bbfe02d60179b461cee64dcd2","location":{"path":"rubocop/cop/code_reuse/serializer.rb","lines":{"begin":20,"end":37}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `on_send` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"f6cd42fcfb267a05384d5c43432583d9","location":{"path":"rubocop/cop/code_reuse/active_record.rb","lines":{"begin":91,"end":107}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `on_if` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"c31d398a0e65e6ad5bf772ffbe612d27","location":{"path":"rubocop/cop/line_break_around_conditional_block.rb","lines":{"begin":50,"end":58}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `autocorrect` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"6790fd3dafb4732df58459faaaee4a86","location":{"path":"rubocop/cop/line_break_around_conditional_block.rb","lines":{"begin":60,"end":71}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `on_send` has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.","fingerprint":"83f3ce0952418f2d18756e7f01d3f37e","location":{"path":"rubocop/cop/project_path_helper.rb","lines":{"begin":10,"end":21}},"other_locations":[],"remediation_points":750000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"return_statements","content":{"body":""},"description":"Avoid too many `return` statements within this method.","location":{"path":"rubocop/cop/project_path_helper.rb","lines":{"begin":18,"end":18}},"other_locations":[],"remediation_points":300000,"severity":"major","type":"issue","engine_name":"structure","fingerprint":"16132947f8a9d308be379b39b9a5d3e6"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `perform` has 26 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"00f629cf63f892026e01afc3ea1f7651","location":{"path":"qa/qa/scenario/test/sanity/selectors.rb","lines":{"begin":10,"end":49}},"other_locations":[],"remediation_points":624000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `configure!` has 44 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"024a3eec035772b027f91725d6217728","location":{"path":"qa/qa/runtime/browser.rb","lines":{"begin":34,"end":100}},"other_locations":[],"remediation_points":1056000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `perform` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"b5bc236abe446161666817def77f8ddf","location":{"path":"qa/qa/specs/runner.rb","lines":{"begin":16,"end":34}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `fabricate!` has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.","fingerprint":"d6f04a78d84c195424103bc166feb302","location":{"path":"qa/qa/factory/repository/push.rb","lines":{"begin":33,"end":75}},"other_locations":[],"remediation_points":1150000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `fabricate!` has 34 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"0619d32fe486fa8cd5d32a978dbba114","location":{"path":"qa/qa/factory/repository/push.rb","lines":{"begin":33,"end":75}},"other_locations":[],"remediation_points":816000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `fabricate!` has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring.","fingerprint":"3806fbbd18c151ecd8c0b6a777c6eafd","location":{"path":"qa/qa/factory/resource/kubernetes_cluster.rb","lines":{"begin":16,"end":55}},"other_locations":[],"remediation_points":1550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `fabricate!` has 28 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"9a68225ad27f7d73dc48ba5138c97cc4","location":{"path":"qa/qa/factory/resource/kubernetes_cluster.rb","lines":{"begin":16,"end":55}},"other_locations":[],"remediation_points":672000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `fabricate!` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"455a528019b993508c00252ac2356d13","location":{"path":"qa/qa/factory/resource/branch.rb","lines":{"begin":19,"end":73}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `fabricate!` has 40 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"8c20ae555f1495416940ef8126556a4b","location":{"path":"qa/qa/factory/resource/branch.rb","lines":{"begin":19,"end":73}},"other_locations":[],"remediation_points":960000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `sign_in_using_credentials` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"cf2fda789a392298297395e24cd69833","location":{"path":"qa/qa/page/main/login.rb","lines":{"begin":43,"end":60}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `expand_section` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"403c8764d8456908ed9eeef4e0044633","location":{"path":"qa/qa/page/settings/common.rb","lines":{"begin":8,"end":19}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `Repository` has 21 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"1f47da27b9c8ebadc35daab5ecdfacbd","location":{"path":"qa/qa/git/repository.rb","lines":{"begin":7,"end":126}},"other_locations":[],"remediation_points":1300000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `Base` has 36 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"e990b96533b4c82f0e6c7290f79ea42e","location":{"path":"lib/declarative_policy/base.rb","lines":{"begin":2,"end":330}},"other_locations":[],"remediation_points":2800000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"return_statements","content":{"body":""},"description":"Avoid too many `return` statements within this method.","location":{"path":"lib/declarative_policy/condition.rb","lines":{"begin":72,"end":72}},"other_locations":[],"remediation_points":300000,"severity":"major","type":"issue","engine_name":"structure","fingerprint":"453a21507c9d4e6b09338d4ea74a2cb6"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `run` has a Cognitive Complexity of 29 (exceeds 5 allowed). Consider refactoring.","fingerprint":"9109da1712e5180769d6dee88e01ab4b","location":{"path":"lib/declarative_policy/runner.rb","lines":{"begin":76,"end":108}},"other_locations":[],"remediation_points":2550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `steps_by_score` has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.","fingerprint":"c728761c8bd550bb676d5ac29cc54f2c","location":{"path":"lib/declarative_policy/runner.rb","lines":{"begin":130,"end":179}},"other_locations":[],"remediation_points":950000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `steps_by_score` has 32 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"fda7518f9492e598aeaa14084a16fcad","location":{"path":"lib/declarative_policy/runner.rb","lines":{"begin":130,"end":179}},"other_locations":[],"remediation_points":768000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `flattened` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"938e199f4acb9d23e67b122acf7df125","location":{"path":"lib/declarative_policy/step.rb","lines":{"begin":51,"end":76}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `create` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"e8ff80c1013b45a887d5b05aebda0a6d","location":{"path":"lib/mattermost/session.rb","lines":{"begin":100,"end":112}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `Session` has 21 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"b6bc576e4f2b4e33eeb24fbd9a4756e0","location":{"path":"lib/mattermost/session.rb","lines":{"begin":23,"end":185}},"other_locations":[],"remediation_points":1300000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `from_params` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"8708d87b45e03dda5cf801ba3c8b4ae8","location":{"path":"lib/uploaded_file.rb","lines":{"begin":31,"end":50}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `object_link_commit` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"4d75625eef2a0bac64c81e6a99b470c7","location":{"path":"lib/banzai/filter/merge_request_reference_filter.rb","lines":{"begin":66,"end":77}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `call` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"e4a7914b17bf2c4568c886ae0510580a","location":{"path":"lib/banzai/filter/issuable_state_filter.rb","lines":{"begin":13,"end":29}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `call` has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.","fingerprint":"c21517ccaabda5807f34857c92c02c20","location":{"path":"lib/banzai/filter/emoji_filter.rb","lines":{"begin":11,"end":26}},"other_locations":[],"remediation_points":750000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `call` has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.","fingerprint":"5b2ff3f6e59ccd27a3e8df6e92792289","location":{"path":"lib/banzai/filter/gollum_tags_filter.rb","lines":{"begin":64,"end":87}},"other_locations":[],"remediation_points":1150000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `build_relative_path` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"1fc007ca58af10483040ad6c3acafc7b","location":{"path":"lib/banzai/filter/relative_link_filter.rb","lines":{"begin":124,"end":140}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `call` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"0d11bc0fb07cb93de54e50ca187a470c","location":{"path":"lib/banzai/filter/inline_diff_filter.rb","lines":{"begin":8,"end":20}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `call` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"229de514760543ff1eae907b8931ae4a","location":{"path":"lib/banzai/filter/spaced_link_filter.rb","lines":{"begin":44,"end":60}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `call` has a Cognitive Complexity of 28 (exceeds 5 allowed). Consider refactoring.","fingerprint":"f2adb2780e68c3edecbf3243959331bc","location":{"path":"lib/banzai/filter/abstract_reference_filter.rb","lines":{"begin":99,"end":148}},"other_locations":[],"remediation_points":2450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `object_link_filter` has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring.","fingerprint":"756d39528c96fdea1b53fc02cd2f1b54","location":{"path":"lib/banzai/filter/abstract_reference_filter.rb","lines":{"begin":161,"end":204}},"other_locations":[],"remediation_points":1550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `AbstractReferenceFilter` has 31 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"bf8591fc0f7db3df80a7dd6204670584","location":{"path":"lib/banzai/filter/abstract_reference_filter.rb","lines":{"begin":7,"end":359}},"other_locations":[],"remediation_points":2300000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `call` has 36 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"158c3e7c7c151f7461c460b58c8eb7fb","location":{"path":"lib/banzai/filter/abstract_reference_filter.rb","lines":{"begin":99,"end":148}},"other_locations":[],"remediation_points":864000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `object_link_filter` has 35 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"cce139d64bf42a05629c35156d98c24b","location":{"path":"lib/banzai/filter/abstract_reference_filter.rb","lines":{"begin":161,"end":204}},"other_locations":[],"remediation_points":840000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `call` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"f009def1da08a1c0910203aacb888646","location":{"path":"lib/banzai/filter/external_issue_reference_filter.rb","lines":{"begin":30,"end":55}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `call` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"e19e0b6d7127e7778817e23a5c2202a6","location":{"path":"lib/banzai/filter/external_link_filter.rb","lines":{"begin":9,"end":23}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `highlight_node` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"9dc3f1809c63dc39b3c7b301b2c8b0a8","location":{"path":"lib/banzai/filter/syntax_highlight_filter.rb","lines":{"begin":19,"end":53}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `call` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"0228be52a5d55a59f39144f901ba3de8","location":{"path":"lib/banzai/filter/user_reference_filter.rb","lines":{"begin":28,"end":51}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `user_link_filter` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"e1a29dd5f3f29173136fead3b7feacff","location":{"path":"lib/banzai/filter/user_reference_filter.rb","lines":{"begin":61,"end":75}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `call` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"c56c41f7c09938431d527c9d84ee464c","location":{"path":"lib/banzai/filter/project_reference_filter.rb","lines":{"begin":26,"end":47}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `call` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"23c5be476e6cfabb3f50b8995a21481e","location":{"path":"lib/banzai/filter/autolink_filter.rb","lines":{"begin":51,"end":67}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `autolink_match` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"63ef57bb6d5d4556a6d292a19e1eb7aa","location":{"path":"lib/banzai/filter/autolink_filter.rb","lines":{"begin":79,"end":116}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `remove_unsafe_links` has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.","fingerprint":"578c89c0c495a9f9912ae5425a9baf35","location":{"path":"lib/banzai/filter/sanitization_filter.rb","lines":{"begin":64,"end":91}},"other_locations":[],"remediation_points":950000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `remove_unsafe_table_style` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"66ae1f700aade40e1b93928de1809522","location":{"path":"lib/banzai/filter/sanitization_filter.rb","lines":{"begin":101,"end":114}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `process_link_attr` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"fe0e7a59ae612e2391ff8956ece5a37e","location":{"path":"lib/banzai/filter/absolute_link_filter.rb","lines":{"begin":21,"end":29}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `call` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"91ceeacf382258ddf799f7e8df323086","location":{"path":"lib/banzai/filter/commit_trailers_filter.rb","lines":{"begin":29,"end":43}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `link_to_user` has 27 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"2cae91969679378626a39ee56d06c378","location":{"path":"lib/banzai/filter/commit_trailers_filter.rb","lines":{"begin":81,"end":115}},"other_locations":[],"remediation_points":648000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"complex_logic","content":{"body":""},"description":"Consider simplifying this complex logical expression.","location":{"path":"lib/banzai/filter/math_filter.rb","lines":{"begin":27,"end":36}},"other_locations":[],"remediation_points":400000,"severity":"major","type":"issue","engine_name":"structure","fingerprint":"c132e79b1733f1ef2e4fba2f07f29935"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `call` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"88347949c1ff362bde8f0c3f4fe03dc2","location":{"path":"lib/banzai/filter/table_of_contents_filter.rb","lines":{"begin":21,"end":52}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `find_parent` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"b3d0438ee7565d4ad0316ba6f05a9baf","location":{"path":"lib/banzai/filter/table_of_contents_filter.rb","lines":{"begin":102,"end":115}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `nodes_visible_to_user` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"c851d1fc927d9308df218d02f42fde99","location":{"path":"lib/banzai/reference_parser/user_parser.rb","lines":{"begin":25,"end":48}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `nodes_user_can_reference` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"bfa5e9970213f7ef43f0e22780710fb3","location":{"path":"lib/banzai/reference_parser/user_parser.rb","lines":{"begin":64,"end":87}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `grouped_objects_for_nodes` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"56d2576cd012b6e37a94c3cac839a5fd","location":{"path":"lib/banzai/reference_parser/base_parser.rb","lines":{"begin":134,"end":147}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `BaseParser` has 21 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"3b65d4312cddf7542466b907246e6568","location":{"path":"lib/banzai/reference_parser/base_parser.rb","lines":{"begin":34,"end":255}},"other_locations":[],"remediation_points":1300000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `cache_collection_render` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"86955f7d246e45efcedaab9abac1b39e","location":{"path":"lib/banzai/renderer.rb","lines":{"begin":76,"end":103}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `filter_nodes_at_beginning` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"575e435b81c0cb589731931503f3f7ef","location":{"path":"lib/banzai/querying.rb","lines":{"begin":45,"end":64}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `initialize` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"a1435f7fb2485ddc0076596fa851b5e1","location":{"path":"lib/file_size_validator.rb","lines":{"begin":8,"end":17}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `check_validity!` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"4c0eea681bcd3ea73ab99bdeb9992c52","location":{"path":"lib/file_size_validator.rb","lines":{"begin":19,"end":33}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `validate_each` has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring.","fingerprint":"4ad97d789c0a7bb2c49b85af370fa1cb","location":{"path":"lib/file_size_validator.rb","lines":{"begin":36,"end":65}},"other_locations":[],"remediation_points":1550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `projects.rb` has 419 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"de2195ccf1e60f3a00e250b69809f314","location":{"path":"lib/api/projects.rb","lines":{"begin":1,"end":513}},"other_locations":[],"remediation_points":3633600,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `apply_filters` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"3d37733ec13b40a7294cb95cca30d7c0","location":{"path":"lib/api/projects.rb","lines":{"begin":21,"end":27}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `entities.rb` has 1174 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"14ca44a7292f309674c3e6bf5668d68a","location":{"path":"lib/api/entities.rb","lines":{"begin":1,"end":1469}},"other_locations":[],"remediation_points":14505600,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `create_note` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"5bdd6d096b03346b779bae1a47c5df19","location":{"path":"lib/api/helpers/notes_helpers.rb","lines":{"begin":89,"end":101}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `validate_job!` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"9c2df515fd3e4e567e5c43ce34122ebc","location":{"path":"lib/api/helpers/runner.rb","lines":{"begin":34,"end":42}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `filter_runners` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"8fe97bd7f7ff40f6f347505c5401de55","location":{"path":"lib/api/runners.rb","lines":{"begin":163,"end":176}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `authenticate_show_runner!` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"678c4afecdf242daef2608fb52f16121","location":{"path":"lib/api/runners.rb","lines":{"begin":184,"end":188}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `authenticate_delete_runner!` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"229dc324c7b4cd0754d3f429d0efa489","location":{"path":"lib/api/runners.rb","lines":{"begin":196,"end":201}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `authenticate_enable_runner!` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"fdde7223cb136c51a33619a48b7e10e9","location":{"path":"lib/api/runners.rb","lines":{"begin":203,"end":210}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `issues.rb` has 266 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"49d5eae8f5a9b7ef20af4a226580c9fb","location":{"path":"lib/api/issues.rb","lines":{"begin":1,"end":332}},"other_locations":[],"remediation_points":1430400,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `filter_builds` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"b03e3d209e73511af90d54684b559d3a","location":{"path":"lib/api/jobs.rb","lines":{"begin":176,"end":185}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `list_milestones_for` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"8e051bd18be2af43510bfc934382e630","location":{"path":"lib/api/milestone_responses.rb","lines":{"begin":30,"end":37}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `assign_file_vars!` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"4be22423f2ecad963ae6b37b42f43510","location":{"path":"lib/api/files.rb","lines":{"begin":25,"end":36}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `assign_blob_vars!` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"e73cbaada1130cabaf0dfa4c08f70656","location":{"path":"lib/api/repositories.rb","lines":{"begin":22,"end":35}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `services.rb` has 836 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"68db3252fd8eaa9d286783dcd5099377","location":{"path":"lib/api/services.rb","lines":{"begin":2,"end":864}},"other_locations":[],"remediation_points":9638400,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `runner.rb` has 266 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"1e11149dffed6dc2e322c584638327bf","location":{"path":"lib/api/runner.rb","lines":{"begin":1,"end":316}},"other_locations":[],"remediation_points":1430400,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `merge_requests.rb` has 322 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"3de9fe3d6f81552276ac816a0f052fb7","location":{"path":"lib/api/merge_requests.rb","lines":{"begin":1,"end":398}},"other_locations":[],"remediation_points":2236800,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `handle_merge_request_errors!` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"4b0820e7ae582cfc463b18401dc7dfd6","location":{"path":"lib/api/merge_requests.rb","lines":{"begin":145,"end":159}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `helpers.rb` has 381 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"5db68c679d275d3963e0f9660988e103","location":{"path":"lib/api/helpers.rb","lines":{"begin":1,"end":533}},"other_locations":[],"remediation_points":3086400,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `attributes_for_keys` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"63712b203f7a63b38bcb9eea53c3001d","location":{"path":"lib/api/helpers.rb","lines":{"begin":289,"end":299}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `project_finder_params` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"268f87eb93bd855d1807610fcddd6efe","location":{"path":"lib/api/helpers.rb","lines":{"begin":408,"end":420}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `present_carrierwave_file!` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"360f85bdb8a06a280a62224143731f15","location":{"path":"lib/api/helpers.rb","lines":{"begin":440,"end":452}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `sudo!` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"ddabeb34a3b3e3067c6b88323ce10dcc","location":{"path":"lib/api/helpers.rb","lines":{"begin":468,"end":487}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `users.rb` has 652 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"da0cb2b4e7ad1056fa1e4f7a0fc774d7","location":{"path":"lib/api/users.rb","lines":{"begin":1,"end":837}},"other_locations":[],"remediation_points":6988800,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `find_groups` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"eea17dfbc1a8fa0837c83d51e2708400","location":{"path":"lib/api/groups.rb","lines":{"begin":42,"end":56}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `inject_rblineprof` has a Cognitive Complexity of 49 (exceeds 5 allowed). Consider refactoring.","fingerprint":"16157b2c336822ada397c30b37d0e63b","location":{"path":"lib/peek/rblineprof/custom_controller_helpers.rb","lines":{"begin":17,"end":100}},"other_locations":[],"remediation_points":4550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `inject_rblineprof` has 62 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"9665938c091b2575d937990fbc609dac","location":{"path":"lib/peek/rblineprof/custom_controller_helpers.rb","lines":{"begin":17,"end":100}},"other_locations":[],"remediation_points":1488000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `flatten_comments` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"3acab7e81bc6f21925b3944dc13c9d25","location":{"path":"lib/bitbucket_server/representation/comment.rb","lines":{"begin":87,"end":111}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `check_errors!` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"5656af648a8148a4747d9750b93c8a0c","location":{"path":"lib/bitbucket_server/connection.rb","lines":{"begin":62,"end":74}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `extract_ref` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"8b8bde6183c235753993662c791c5f50","location":{"path":"lib/extracts_path.rb","lines":{"begin":40,"end":74}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `assign_ref_vars` has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.","fingerprint":"994b000ce7697f00c9d2fdef6d5f219c","location":{"path":"lib/extracts_path.rb","lines":{"begin":108,"end":133}},"other_locations":[],"remediation_points":750000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `gitaly_configuration_toml` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"7ce1b00e1e01659ed25ab9357f9d47d7","location":{"path":"lib/gitlab/setup_helper.rb","lines":{"begin":14,"end":43}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `find_with_user_password` has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.","fingerprint":"0212b6bdb5ef9f95aaaad8df3d25a15a","location":{"path":"lib/gitlab/auth.rb","lines":{"begin":47,"end":83}},"other_locations":[],"remediation_points":1150000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `rate_limit!` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"18c084f7a7640dd9934777afe795d6e1","location":{"path":"lib/gitlab/auth.rb","lines":{"begin":85,"end":104}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `service_request_check` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"fcdcb167117e9fbdc60bcccfa8c52ce9","location":{"path":"lib/gitlab/auth.rb","lines":{"begin":112,"end":128}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `deploy_token_check` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"3349988ec83e4933b92c3a7e3824cc58","location":{"path":"lib/gitlab/auth.rb","lines":{"begin":185,"end":199}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `lfs_token_check` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"4f1a1535569de597558d429c01457d5e","location":{"path":"lib/gitlab/auth.rb","lines":{"begin":202,"end":228}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `build_access_token_check` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"1e8fcdca34d7247788de08e6051143d2","location":{"path":"lib/gitlab/auth.rb","lines":{"begin":230,"end":245}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `setup_subscribers` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"85ca5972d830d83ef927532dcf66122f","location":{"path":"lib/gitlab/performance_bar/peek_query_tracker.rb","lines":{"begin":17,"end":36}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `fields` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"dbfd2a1c630915fc2b4befaca081c456","location":{"path":"lib/gitlab/slash_commands/presenters/issue_base.rb","lines":{"begin":21,"end":39}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `format_response` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"57bd6ed972d21a41e82e376f51d7a76e","location":{"path":"lib/gitlab/slash_commands/presenters/base.rb","lines":{"begin":47,"end":58}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `text` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"0fea0819cd1d628d704dab5f9f56ae5c","location":{"path":"lib/gitlab/slash_commands/presenters/issue_show.rb","lines":{"begin":40,"end":53}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `file.rb` has 255 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"bcd7afc2511311acf93e48f89b257ee8","location":{"path":"lib/gitlab/diff/file.rb","lines":{"begin":1,"end":356}},"other_locations":[],"remediation_points":1272000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `simple_viewer_class` has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring.","fingerprint":"455a703cf96823be99c475db08de0c9f","location":{"path":"lib/gitlab/diff/file.rb","lines":{"begin":311,"end":339}},"other_locations":[],"remediation_points":1350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `viewer_class_from` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"cae1cebb92d35a5859ef229108d1e4c1","location":{"path":"lib/gitlab/diff/file.rb","lines":{"begin":345,"end":353}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `File` has 54 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"4872155d7a8ab149e4dbfdd0a34d314f","location":{"path":"lib/gitlab/diff/file.rb","lines":{"begin":3,"end":354}},"other_locations":[],"remediation_points":4600000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `simple_viewer_class` has 26 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"c663249a7eb69d79d53815c02da1287e","location":{"path":"lib/gitlab/diff/file.rb","lines":{"begin":311,"end":339}},"other_locations":[],"remediation_points":624000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `initialize` has 5 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"62d56326c2f46a050e8a9f1219488e25","location":{"path":"lib/gitlab/diff/line.rb","lines":{"begin":10,"end":10}},"other_locations":[],"remediation_points":375000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `Position` has 22 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"44aef8e9a5055d83b7605ef01a8ffcd5","location":{"path":"lib/gitlab/diff/position.rb","lines":{"begin":5,"end":150}},"other_locations":[],"remediation_points":1400000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `highlight` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"922e6aee35a311a79f1043b07ee7064d","location":{"path":"lib/gitlab/diff/highlight.rb","lines":{"begin":21,"end":44}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `highlight_line` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"b41f2627f4109bdc5b74287cf3ba0d21","location":{"path":"lib/gitlab/diff/highlight.rb","lines":{"begin":48,"end":64}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `parallelize` has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.","fingerprint":"631e96ad1ef01b07245ee2a542d76275","location":{"path":"lib/gitlab/diff/parallel_diff.rb","lines":{"begin":10,"end":58}},"other_locations":[],"remediation_points":1150000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `parallelize` has 35 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"c801b9d4ce1a0b15a92b13570e4b4a73","location":{"path":"lib/gitlab/diff/parallel_diff.rb","lines":{"begin":10,"end":58}},"other_locations":[],"remediation_points":840000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `diff_stats_collection` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"d1edfc550eecbd5daa471adab0ab3385","location":{"path":"lib/gitlab/diff/file_collection/base.rb","lines":{"begin":50,"end":59}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `parse` has a Cognitive Complexity of 29 (exceeds 5 allowed). Consider refactoring.","fingerprint":"bfc88a6b4fdafecdb4881ebd0a709e90","location":{"path":"lib/gitlab/diff/parser.rb","lines":{"begin":6,"end":63}},"other_locations":[],"remediation_points":2550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `parse` has 42 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"6d81f9668924e2328ae1d3b978012b2e","location":{"path":"lib/gitlab/diff/parser.rb","lines":{"begin":6,"end":63}},"other_locations":[],"remediation_points":1008000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `trace` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"678e46609976cce578070c879cdeaa09","location":{"path":"lib/gitlab/diff/position_tracer.rb","lines":{"begin":18,"end":86}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `trace_added_line` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"3d3253565d5f52fdc8e227a610a4ba02","location":{"path":"lib/gitlab/diff/position_tracer.rb","lines":{"begin":90,"end":127}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `trace_removed_line` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"7a2345cd4720ceb59ce0efdf2c931d70","location":{"path":"lib/gitlab/diff/position_tracer.rb","lines":{"begin":129,"end":158}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `trace_unchanged_line` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"68d033636c672cf93801ba4a440a9b10","location":{"path":"lib/gitlab/diff/position_tracer.rb","lines":{"begin":160,"end":199}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `map_line_number` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"dc329e8839fe1c0b24ddd3dbaa5b8485","location":{"path":"lib/gitlab/diff/line_mapper.rb","lines":{"begin":30,"end":61}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `popen_with_detail` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"1f3016518aa9a963248a02cac889fd75","location":{"path":"lib/gitlab/popen.rb","lines":{"begin":18,"end":51}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `request_cache` has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.","fingerprint":"c7f577fa9ce2f42e5f27aac8db514fe3","location":{"path":"lib/gitlab/cache/request_cache.rb","lines":{"begin":23,"end":58}},"other_locations":[],"remediation_points":750000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `store_in_cache_if_needed` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"baa77c71d04626f49bd5c1e57a0e2ca9","location":{"path":"lib/gitlab/cache/ci/project_pipeline_status.rb","lines":{"begin":92,"end":100}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `aggregate_rblineprof` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"5c969b511dec60cc5ae82a493581e987","location":{"path":"lib/gitlab/sherlock/line_profiler.rb","lines":{"begin":59,"end":85}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `subscribe_to_active_record` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"cb47c9a23a0a444f0c02f2ce82101c23","location":{"path":"lib/gitlab/sherlock/transaction.rb","lines":{"begin":88,"end":96}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `remove_keys_not_found_in_db` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"110e16cf8bc4b13203ae16707be71f9e","location":{"path":"lib/gitlab/shell.rb","lines":{"begin":229,"end":246}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `Shell` has 37 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"9bb914cee67608b26add7bcc4f81b00b","location":{"path":"lib/gitlab/shell.rb","lines":{"begin":6,"end":445}},"other_locations":[],"remediation_points":2900000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `bulk_insert` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"46738c8e24da7d644d4613d9605d7262","location":{"path":"lib/gitlab/database.rb","lines":{"begin":167,"end":197}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `each` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"f71d3611436ba9323475933db3b224e0","location":{"path":"lib/gitlab/gitaly_client/conflict_files_stitcher.rb","lines":{"begin":10,"end":26}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `each` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"a4899ef1be9285a53b4a3412a311ee1f","location":{"path":"lib/gitlab/gitaly_client/blobs_stitcher.rb","lines":{"begin":10,"end":29}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `update_page` has 5 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"5e1fe756db8adf0384ead3d7ca4d40bb","location":{"path":"lib/gitlab/gitaly_client/wiki_service.rb","lines":{"begin":41,"end":41}},"other_locations":[],"remediation_points":375000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `find_file` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"f2ac95cd9282cf75ce51181ba7bcf087","location":{"path":"lib/gitlab/gitaly_client/wiki_service.rb","lines":{"begin":128,"end":152}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `wiki_page_from_iterator` has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring.","fingerprint":"8d18749d8e89aa853f84d5b8ab2fa1e0","location":{"path":"lib/gitlab/gitaly_client/wiki_service.rb","lines":{"begin":171,"end":192}},"other_locations":[],"remediation_points":1350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `commit_service.rb` has 334 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"459baf31c3d4b57e8c9df845211d85c9","location":{"path":"lib/gitlab/gitaly_client/commit_service.rb","lines":{"begin":1,"end":431}},"other_locations":[],"remediation_points":2409600,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `diff` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"6776fdb83e8edfae5378441fd52a4925","location":{"path":"lib/gitlab/gitaly_client/commit_service.rb","lines":{"begin":33,"end":63}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `tree_entry` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"00baf604adba61e863f7d154a8dee72b","location":{"path":"lib/gitlab/gitaly_client/commit_service.rb","lines":{"begin":78,"end":109}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `find_commit` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"186f0eba8b7425edc8cc3c73c38cd40a","location":{"path":"lib/gitlab/gitaly_client/commit_service.rb","lines":{"begin":242,"end":262}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `CommitService` has 31 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"49c846fd451fa9152c64a84b18cea747","location":{"path":"lib/gitlab/gitaly_client/commit_service.rb","lines":{"begin":3,"end":429}},"other_locations":[],"remediation_points":2300000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `ref_service.rb` has 252 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"eb1efcba78462f496979baf4cb6cd2ad","location":{"path":"lib/gitlab/gitaly_client/ref_service.rb","lines":{"begin":1,"end":327}},"other_locations":[],"remediation_points":1228800,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `RefService` has 31 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"00c5cfab9191c2db4747039325616652","location":{"path":"lib/gitlab/gitaly_client/ref_service.rb","lines":{"begin":3,"end":325}},"other_locations":[],"remediation_points":2300000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `repository_service.rb` has 323 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"493989beb71c8d830c2b79d5553c6147","location":{"path":"lib/gitlab/gitaly_client/repository_service.rb","lines":{"begin":1,"end":396}},"other_locations":[],"remediation_points":2251200,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `fetch_remote` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"f3aee0aba331f59ab18ffef3792b052a","location":{"path":"lib/gitlab/gitaly_client/repository_service.rb","lines":{"begin":64,"end":81}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `RepositoryService` has 35 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"6ca9b3950e1ce99211058bd24b696cd9","location":{"path":"lib/gitlab/gitaly_client/repository_service.rb","lines":{"begin":3,"end":394}},"other_locations":[],"remediation_points":2700000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `user_squash` has 7 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"3244c060b29a67dfaca14f5fd90c0c69","location":{"path":"lib/gitlab/gitaly_client/operation_service.rb","lines":{"begin":207,"end":207}},"other_locations":[],"remediation_points":525000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `user_commit_files` has 8 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"e11b9bf00977dfd40d466849a02aad7e","location":{"path":"lib/gitlab/gitaly_client/operation_service.rb","lines":{"begin":234,"end":235}},"other_locations":[],"remediation_points":600000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `user_commit_files_request_header` has 8 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"74f8cedbd2e30f093d96c68640b17e2f","location":{"path":"lib/gitlab/gitaly_client/operation_service.rb","lines":{"begin":316,"end":317}},"other_locations":[],"remediation_points":600000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `operation_service.rb` has 284 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"e9b10e91d8aa4aecb2dd40e2ff73151e","location":{"path":"lib/gitlab/gitaly_client/operation_service.rb","lines":{"begin":1,"end":343}},"other_locations":[],"remediation_points":1689600,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `user_create_branch` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"f83bdf53147b9d2930979ca6a622f44f","location":{"path":"lib/gitlab/gitaly_client/operation_service.rb","lines":{"begin":48,"end":69}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `user_merge_branch` has 28 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"96dce6cec3c6d464fe3b164bf05adf61","location":{"path":"lib/gitlab/gitaly_client/operation_service.rb","lines":{"begin":101,"end":137}},"other_locations":[],"remediation_points":672000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `user_commit_files` has 28 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"b324bd9e25781ee4f45ebe63530654b5","location":{"path":"lib/gitlab/gitaly_client/operation_service.rb","lines":{"begin":233,"end":274}},"other_locations":[],"remediation_points":672000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `define_predicate_methods` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"1748406e1b1a3efed8bbdbc2f7310efb","location":{"path":"lib/gitlab/fake_application_settings.rb","lines":{"begin":9,"end":19}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `read` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"306bfd1a5668c64b46f9a50ffcb84761","location":{"path":"lib/gitlab/http_io.rb","lines":{"begin":76,"end":100}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `get_chunk` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"718a1c6197d9172beada51e8fb725aa8","location":{"path":"lib/gitlab/http_io.rb","lines":{"begin":147,"end":173}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `HttpIO` has 21 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"f90f3bbe0002c0551d2c102e8d6cc2bb","location":{"path":"lib/gitlab/http_io.rb","lines":{"begin":5,"end":192}},"other_locations":[],"remediation_points":1300000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `system_usage_data` has 49 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"e44de166e4765b13674da7e6f1adbb03","location":{"path":"lib/gitlab/usage_data.rb","lines":{"begin":35,"end":85}},"other_locations":[],"remediation_points":1176000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `print_methods` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"74e543934a1cb0119b1cb9bc2bef6f4a","location":{"path":"lib/gitlab/profiler/total_time_flat_printer.rb","lines":{"begin":13,"end":36}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `format_issue_comment_body` has 6 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"4b9885935625732368d27f4d57c09a6b","location":{"path":"lib/gitlab/google_code_import/importer.rb","lines":{"begin":327,"end":327}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `importer.rb` has 283 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"1456110a9f0cea86dbda2fdc6ff8b006","location":{"path":"lib/gitlab/google_code_import/importer.rb","lines":{"begin":1,"end":371}},"other_locations":[],"remediation_points":1675200,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `import_issues` has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.","fingerprint":"fda606a33fed0d051037b3e7ec312764","location":{"path":"lib/gitlab/google_code_import/importer.rb","lines":{"begin":82,"end":126}},"other_locations":[],"remediation_points":1150000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `import_issue_comments` has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.","fingerprint":"e40d64a7ad3fca74d9f0603fcdfde073","location":{"path":"lib/gitlab/google_code_import/importer.rb","lines":{"begin":146,"end":179}},"other_locations":[],"remediation_points":750000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `format_updates` has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring.","fingerprint":"627781504f289b64edb3cae5ded46686","location":{"path":"lib/gitlab/google_code_import/importer.rb","lines":{"begin":237,"end":293}},"other_locations":[],"remediation_points":1550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `format_attachments` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"3eae70f0804e77646cf183b658337852","location":{"path":"lib/gitlab/google_code_import/importer.rb","lines":{"begin":312,"end":325}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `import_issues` has 33 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"140622e56443443be6d89cf7f8134759","location":{"path":"lib/gitlab/google_code_import/importer.rb","lines":{"begin":82,"end":126}},"other_locations":[],"remediation_points":792000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `import_issue_comments` has 26 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"81d77c1a0b5ebc4248e39438a9b784c1","location":{"path":"lib/gitlab/google_code_import/importer.rb","lines":{"begin":146,"end":179}},"other_locations":[],"remediation_points":624000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `format_updates` has 43 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"9b843b25138348d8d9e7cf6df7a2f0ed","location":{"path":"lib/gitlab/google_code_import/importer.rb","lines":{"begin":237,"end":293}},"other_locations":[],"remediation_points":1032000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `full_path` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"200d2aea21e0c3f34efb9b3a8051a82f","location":{"path":"lib/gitlab/database/rename_reserved_paths_migration/v1/migration_classes.rb","lines":{"begin":7,"end":15}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `rank_rows` has 27 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"dc13ef2bef6a33cc8bc4e67b71564878","location":{"path":"lib/gitlab/database/median.rb","lines":{"begin":140,"end":174}},"other_locations":[],"remediation_points":648000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `migration_helpers.rb` has 543 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"01e21ae134d30a14bd512652b7a940ab","location":{"path":"lib/gitlab/database/migration_helpers.rb","lines":{"begin":1,"end":1078}},"other_locations":[],"remediation_points":5419200,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `add_timestamps_with_timezone` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"c59bbcc4bf6935d5c169f128844c4c91","location":{"path":"lib/gitlab/database/migration_helpers.rb","lines":{"begin":17,"end":40}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `add_concurrent_foreign_key` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"ce151ede627cdfdf31c565ade50905ea","location":{"path":"lib/gitlab/database/migration_helpers.rb","lines":{"begin":152,"end":206}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `disable_statement_timeout` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"31b96e31df6242d18aba1d4abf07f1f9","location":{"path":"lib/gitlab/database/migration_helpers.rb","lines":{"begin":240,"end":272}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `update_column_in_batches` has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.","fingerprint":"21d13cfd466605197c31d8958201310c","location":{"path":"lib/gitlab/database/migration_helpers.rb","lines":{"begin":323,"end":380}},"other_locations":[],"remediation_points":1150000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `add_column_with_default` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"009915036d7d7932903bc6f766511a5e","location":{"path":"lib/gitlab/database/migration_helpers.rb","lines":{"begin":406,"end":438}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `copy_indexes` has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring.","fingerprint":"60d019b8234aa4a0d7d445a95ee1e8ae","location":{"path":"lib/gitlab/database/migration_helpers.rb","lines":{"begin":817,"end":859}},"other_locations":[],"remediation_points":1350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `bulk_queue_background_migration_jobs_by_range` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"128bc9f2059885db7d254bdb6a31d4b3","location":{"path":"lib/gitlab/database/migration_helpers.rb","lines":{"begin":972,"end":993}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `add_concurrent_foreign_key` has 32 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"f6243b1ac45a70775392f6137b36e35f","location":{"path":"lib/gitlab/database/migration_helpers.rb","lines":{"begin":152,"end":206}},"other_locations":[],"remediation_points":768000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `update_column_in_batches` has 37 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"6dc99342ecbf79855eb8044b9e00cbdd","location":{"path":"lib/gitlab/database/migration_helpers.rb","lines":{"begin":323,"end":380}},"other_locations":[],"remediation_points":888000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `change_column_type_using_background_migration` has 26 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"39133c1e5a2502598dbf0ec8dc0af798","location":{"path":"lib/gitlab/database/migration_helpers.rb","lines":{"begin":593,"end":640}},"other_locations":[],"remediation_points":624000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `rename_column_using_background_migration` has 32 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"fc89feb63b650bd5547ac2ba44210012","location":{"path":"lib/gitlab/database/migration_helpers.rb","lines":{"begin":670,"end":731}},"other_locations":[],"remediation_points":768000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `copy_indexes` has 26 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"8b98ee08501009b6bf421b8064689b30","location":{"path":"lib/gitlab/database/migration_helpers.rb","lines":{"begin":817,"end":859}},"other_locations":[],"remediation_points":624000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `fetch_config` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"4b3b0f6bd727a62eae22091574b81015","location":{"path":"lib/gitlab/mail_room.rb","lines":{"begin":31,"end":49}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `note_url` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"59ca4f1b16f978d96a1c7e36f7e69d62","location":{"path":"lib/gitlab/url_builder.rb","lines":{"begin":52,"end":71}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `rewrite` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"f45f6ba5c50a0ab576b49cf1b282a615","location":{"path":"lib/gitlab/gfm/uploads_rewriter.rb","lines":{"begin":19,"end":29}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `unfold_reference` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"be381321436537b6ec6941dcff14d0b9","location":{"path":"lib/gitlab/gfm/reference_rewriter.rb","lines":{"begin":56,"end":72}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `sections` has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring.","fingerprint":"0f6b50ef494458ae4f54e52a28568869","location":{"path":"lib/gitlab/conflict/file.rb","lines":{"begin":49,"end":110}},"other_locations":[],"remediation_points":2050000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `find_match_line_header` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"4fef2b9774e94d0bd02f1158378f701c","location":{"path":"lib/gitlab/conflict/file.rb","lines":{"begin":123,"end":137}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `as_json` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"ed7b03c5a2c2d110a9a9db9e00f3d8d0","location":{"path":"lib/gitlab/conflict/file.rb","lines":{"begin":150,"end":168}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `sections` has 36 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"629b80d357b767eb9b1f37185affacd4","location":{"path":"lib/gitlab/conflict/file.rb","lines":{"begin":49,"end":110}},"other_locations":[],"remediation_points":864000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `which` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"565d3b45775f71100b9c7277076be0f6","location":{"path":"lib/gitlab/utils.rb","lines":{"begin":63,"end":74}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `render_go_doc` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"e0fac0dd89237b115b26def1d32171a6","location":{"path":"lib/gitlab/middleware/go.rb","lines":{"begin":22,"end":33}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `with_open_files` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"83c9d42c4a44fe57eeee2a2b269ddb60","location":{"path":"lib/gitlab/middleware/multipart.rb","lines":{"begin":38,"end":57}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `decorate_params_value` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"32d0634549f8a039069852514c0c4e20","location":{"path":"lib/gitlab/middleware/multipart.rb","lines":{"begin":60,"end":82}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `initialize` has 5 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"100b77808e789566083b5722f853d491","location":{"path":"lib/gitlab/legacy_github_import/project_creator.rb","lines":{"begin":6,"end":6}},"other_locations":[],"remediation_points":375000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `import_issues` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"3bfd1976bd1c3f5b63ad73183773103c","location":{"path":"lib/gitlab/legacy_github_import/importer.rb","lines":{"begin":117,"end":136}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `import_pull_requests` has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring.","fingerprint":"d3b76e6c4972600af102835c1739459a","location":{"path":"lib/gitlab/legacy_github_import/importer.rb","lines":{"begin":139,"end":165}},"other_locations":[],"remediation_points":1550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `create_comments` has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.","fingerprint":"8131d9fa54052fb8688da41fca5b29ff","location":{"path":"lib/gitlab/legacy_github_import/importer.rb","lines":{"begin":222,"end":245}},"other_locations":[],"remediation_points":850000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `import_wiki` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"c9017489731af795ba61fdc442e91922","location":{"path":"lib/gitlab/legacy_github_import/importer.rb","lines":{"begin":266,"end":278}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `import_releases` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"6cf70c97f808766cb57657e58420cb89","location":{"path":"lib/gitlab/legacy_github_import/importer.rb","lines":{"begin":280,"end":291}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `Importer` has 27 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"564493c4d63110500702ce8552822c02","location":{"path":"lib/gitlab/legacy_github_import/importer.rb","lines":{"begin":3,"end":339}},"other_locations":[],"remediation_points":1900000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `each_object_to_import` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"1c46822af079d421dee8173b07f3b80a","location":{"path":"lib/gitlab/github_import/parallel_scheduling.rb","lines":{"begin":78,"end":106}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `each_page` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"d8e73017cc50cf5ae0ff94ea436d3ced","location":{"path":"lib/gitlab/github_import/client.rb","lines":{"begin":91,"end":112}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `with_rate_limit` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"f8e67dd27500a710187cc201ddc1dded","location":{"path":"lib/gitlab/github_import/client.rb","lines":{"begin":133,"end":149}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `Client` has 22 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"8c409ff9cd79515f70c131a687a58c2d","location":{"path":"lib/gitlab/github_import/client.rb","lines":{"begin":16,"end":216}},"other_locations":[],"remediation_points":1400000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `create_sub_relations` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"de78150728d4deb7bbd23ae848875928","location":{"path":"lib/gitlab/import_export/project_tree_restorer.rb","lines":{"begin":134,"end":159}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `process_sub_relation` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"357889b554818506acea0dfc8f000afc","location":{"path":"lib/gitlab/import_export/project_tree_restorer.rb","lines":{"begin":161,"end":171}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"e960e3648215aee14c4e5443b5f897b0","location":{"path":"lib/gitlab/import_export/after_export_strategies/base_after_export_strategy.rb","lines":{"begin":27,"end":49}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `build!` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"1dd9f4457d861e5b12020c99ef408fe4","location":{"path":"lib/gitlab/import_export/after_export_strategy_builder.rb","lines":{"begin":6,"end":17}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `parse!` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"343742e2d2dc60bd360734eccf276cc8","location":{"path":"lib/gitlab/import_export/merge_request_parser.rb","lines":{"begin":13,"end":22}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `copy_project_uploads` has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.","fingerprint":"d141822a7e49c9987620bcbcaf7749c0","location":{"path":"lib/gitlab/import_export/uploads_manager.rb","lines":{"begin":44,"end":56}},"other_locations":[],"remediation_points":850000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `Importer` has 21 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"9b57d9528846dda6448ed9d3a49747c3","location":{"path":"lib/gitlab/import_export/importer.rb","lines":{"begin":3,"end":129}},"other_locations":[],"remediation_points":1300000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `imported_object` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"7150a66352dfbd84b82e4bfa60942b90","location":{"path":"lib/gitlab/import_export/relation_factory.rb","lines":{"begin":198,"end":209}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `RelationFactory` has 30 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"4f17a460cbd29b77fbb38f05dd3866a4","location":{"path":"lib/gitlab/import_export/relation_factory.rb","lines":{"begin":3,"end":281}},"other_locations":[],"remediation_points":2200000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `project_attributes` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"80346e71805b8ddd466c6b77a8f2e1e6","location":{"path":"lib/gitlab/import_export/group_project_object_builder.rb","lines":{"begin":49,"end":62}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `build` has 7 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"34c8251c050af78b0e432e62b3bf6eaf","location":{"path":"lib/gitlab/data_builder/push.rb","lines":{"begin":56,"end":56}},"other_locations":[],"remediation_points":525000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `build` has 29 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"e5d84ee4338c67ad951b6130bf67d21a","location":{"path":"lib/gitlab/data_builder/push.rb","lines":{"begin":56,"end":98}},"other_locations":[],"remediation_points":696000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `build` has 49 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"ac9809b4ea4dd090261cab4784070118","location":{"path":"lib/gitlab/data_builder/build.rb","lines":{"begin":6,"end":68}},"other_locations":[],"remediation_points":1176000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `absolute_image_urls` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"b291bb28522abd9dde68b0387000c263","location":{"path":"lib/gitlab/hook_data/base_builder.rb","lines":{"begin":22,"end":35}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `safe_hook_attributes` has 27 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"682e99b5b83244042ccc251929255272","location":{"path":"lib/gitlab/hook_data/merge_request_builder.rb","lines":{"begin":4,"end":32}},"other_locations":[],"remediation_points":648000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `gitaly_client.rb` has 321 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"aa680293a25a35a2aacd0db231b38fc3","location":{"path":"lib/gitlab/gitaly_client.rb","lines":{"begin":1,"end":484}},"other_locations":[],"remediation_points":2222400,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `call` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"96a0315d42972363e3be0faaf33fcff8","location":{"path":"lib/gitlab/gitaly_client.rb","lines":{"begin":124,"end":149}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `request_kwargs` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"62070bc24b2fd5133e0a7beab00d9b77","location":{"path":"lib/gitlab/gitaly_client.rb","lines":{"begin":197,"end":221}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `feature_enabled?` has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.","fingerprint":"731633ec642f522eb73bf54d30cc752d","location":{"path":"lib/gitlab/gitaly_client.rb","lines":{"begin":239,"end":269}},"other_locations":[],"remediation_points":750000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `enforce_gitaly_request_limits` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"a75016ab6541606469d82939c599b4ad","location":{"path":"lib/gitlab/gitaly_client.rb","lines":{"begin":317,"end":340}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `issues` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"625fb557175f1173f5275a5c774ad3d6","location":{"path":"lib/gitlab/reference_extractor.rb","lines":{"begin":34,"end":45}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `metrics` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"77acda463966e33d89aa2e8120528ca8","location":{"path":"lib/gitlab/health_checks/simple_abstract_check.rb","lines":{"begin":17,"end":25}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `profile` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"fee59aefc8f7079890f207651b7981f0","location":{"path":"lib/gitlab/profiler.rb","lines":{"begin":38,"end":79}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `debug` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"fdc82615456346012b61b614b718e980","location":{"path":"lib/gitlab/profiler.rb","lines":{"begin":91,"end":109}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `protected_branch_push_checks` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"32eb78f0c97e724ad8a8d5553b542d3f","location":{"path":"lib/gitlab/checks/change_access.rb","lines":{"begin":89,"end":99}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `protected_tag_checks` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"06f719f8ef5751a719db79c5e8c24be7","location":{"path":"lib/gitlab/checks/change_access.rb","lines":{"begin":111,"end":120}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `ChangeAccess` has 25 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"c155eb2e64ad1ed777bca59ce76dbaef","location":{"path":"lib/gitlab/checks/change_access.rb","lines":{"begin":3,"end":214}},"other_locations":[],"remediation_points":1700000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `validate` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"8ee7f543cac7d3fb2d03c2cf82f45f09","location":{"path":"lib/gitlab/checks/commit_check.rb","lines":{"begin":16,"end":28}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `stop` has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.","fingerprint":"0578d528100ce788878962a15cbeec2a","location":{"path":"lib/gitlab/daemon.rb","lines":{"begin":39,"end":51}},"other_locations":[],"remediation_points":950000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `verification_status` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"278e4598e8040e0a02ba62435277a8b2","location":{"path":"lib/gitlab/gpg/commit.rb","lines":{"begin":100,"end":112}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `initialize` has 7 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"26ed72f706cbd880946abd65775661b1","location":{"path":"lib/gitlab/bitbucket_server_import/project_creator.rb","lines":{"begin":6,"end":6}},"other_locations":[],"remediation_points":525000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `importer.rb` has 275 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"144e11b64a9050685cd582324f4c5650","location":{"path":"lib/gitlab/bitbucket_server_import/importer.rb","lines":{"begin":3,"end":388}},"other_locations":[],"remediation_points":1560000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `Importer` has 28 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"fe99b8de0e4e755d01efc8644f28aa32","location":{"path":"lib/gitlab/bitbucket_server_import/importer.rb","lines":{"begin":5,"end":386}},"other_locations":[],"remediation_points":2000000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `ensure_hash` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"32c1c4d58157c12dafbd9c492c51a5aa","location":{"path":"lib/gitlab/graphql/variables.rb","lines":{"begin":17,"end":34}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `instrument` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"d95b586a43aa6e99b3f767263ce65d16","location":{"path":"lib/gitlab/graphql/present/instrumentation.rb","lines":{"begin":5,"end":32}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `instrument` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"7b1d8edac9e190461296777cc29e22e5","location":{"path":"lib/gitlab/graphql/authorize/instrumentation.rb","lines":{"begin":10,"end":31}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `instrument_methods` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"d1438aadd557c25b108eea0106855664","location":{"path":"lib/gitlab/metrics/instrumentation.rb","lines":{"begin":70,"end":81}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `instrument_instance_methods` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"eb2114fa42977c795cf347169a0f542c","location":{"path":"lib/gitlab/metrics/instrumentation.rb","lines":{"begin":88,"end":99}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `instrument` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"bca595f2e9128a833295cec69e8c1e4e","location":{"path":"lib/gitlab/metrics/instrumentation.rb","lines":{"begin":118,"end":167}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `instrument` has 34 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"46dbb1e9f69c06f7d078548fc6061570","location":{"path":"lib/gitlab/metrics/instrumentation.rb","lines":{"begin":118,"end":167}},"other_locations":[],"remediation_points":816000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `submit` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"b4ef0ec3fde55c4188a9f170e0f50760","location":{"path":"lib/gitlab/metrics/transaction.rb","lines":{"begin":114,"end":129}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `submit_metrics` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"9b54961b8f59db3e5122c4208ded0a04","location":{"path":"lib/gitlab/metrics/influx_db.rb","lines":{"begin":48,"end":62}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `pool` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"85d4413ec95715375e2c5ed3923bf252","location":{"path":"lib/gitlab/metrics/influx_db.rb","lines":{"begin":165,"end":181}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `measure` has 26 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"9ce1cb49fa0e90749c14924f01742eab","location":{"path":"lib/gitlab/metrics/influx_db.rb","lines":{"begin":95,"end":133}},"other_locations":[],"remediation_points":624000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `initialize` has 5 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"04b6cf203bf783b43e1ac1b54b888441","location":{"path":"lib/gitlab/fogbugz_import/project_creator.rb","lines":{"begin":6,"end":6}},"other_locations":[],"remediation_points":375000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `format_issue_comment_body` has 6 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"1ec61e94902238cc9befa5a1daf367e9","location":{"path":"lib/gitlab/fogbugz_import/importer.rb","lines":{"begin":279,"end":279}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `import_cases` has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring.","fingerprint":"deff1dce2bf92e8e8a73a7dad5c4c5c9","location":{"path":"lib/gitlab/fogbugz_import/importer.rb","lines":{"begin":102,"end":146}},"other_locations":[],"remediation_points":1250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `import_issue_comments` has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.","fingerprint":"3399ad65a3497aa307eaeb32cb5e83e6","location":{"path":"lib/gitlab/fogbugz_import/importer.rb","lines":{"begin":158,"end":196}},"other_locations":[],"remediation_points":850000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `import_cases` has 34 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"cdbe17ce063af3997de1ea4bb7b62f8b","location":{"path":"lib/gitlab/fogbugz_import/importer.rb","lines":{"begin":102,"end":146}},"other_locations":[],"remediation_points":816000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `import_issue_comments` has 30 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"a350dd17c12b659d965d2849ad05d077","location":{"path":"lib/gitlab/fogbugz_import/importer.rb","lines":{"begin":158,"end":196}},"other_locations":[],"remediation_points":720000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `git_access.rb` has 288 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"217b36994b7bc085e2426b68d5ae12da","location":{"path":"lib/gitlab/git_access.rb","lines":{"begin":3,"end":372}},"other_locations":[],"remediation_points":1747200,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `check_authentication_abilities!` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"12742436ece459400a3eaf9d0a1bb60c","location":{"path":"lib/gitlab/git_access.rb","lines":{"begin":128,"end":139}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `ensure_project_on_push!` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"96a9f1789e7e7f1f1ba2da1e54b194c6","location":{"path":"lib/gitlab/git_access.rb","lines":{"begin":189,"end":213}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `check_push_access!` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"3ea1e3ce0a376bfea8bcf0212ff90809","location":{"path":"lib/gitlab/git_access.rb","lines":{"begin":233,"end":251}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `GitAccess` has 41 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"8b604fd91125836b6b7febd9f9706b53","location":{"path":"lib/gitlab/git_access.rb","lines":{"begin":4,"end":371}},"other_locations":[],"remediation_points":3300000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `create_service_account` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"ede2112edc62f1c1aaab207b4d2d3bb8","location":{"path":"lib/gitlab/kubernetes/helm/api.rb","lines":{"begin":49,"end":59}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `create_cluster_role_binding` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"35fbb979c3d0eb66f9ca187bb5295521","location":{"path":"lib/gitlab/kubernetes/helm/api.rb","lines":{"begin":61,"end":71}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `initialize` has 5 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"a6788548613abbede0f945c93f499e01","location":{"path":"lib/gitlab/bitbucket_import/project_creator.rb","lines":{"begin":6,"end":6}},"other_locations":[],"remediation_points":375000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `import_issues` has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.","fingerprint":"dc7e6d5a30b4b296140a3b3ef8f0e44a","location":{"path":"lib/gitlab/bitbucket_import/importer.rb","lines":{"begin":74,"end":106}},"other_locations":[],"remediation_points":850000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `import_issue_comments` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"a48dbffa8fed1a096624520d3125343e","location":{"path":"lib/gitlab/bitbucket_import/importer.rb","lines":{"begin":109,"end":134}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `import_pull_requests` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"5a484ad1bd84dce7a3bef35405340b71","location":{"path":"lib/gitlab/bitbucket_import/importer.rb","lines":{"begin":147,"end":183}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `import_pull_requests` has 31 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"bb107ec4ecd65c38b8c57821b432e1bd","location":{"path":"lib/gitlab/bitbucket_import/importer.rb","lines":{"begin":147,"end":183}},"other_locations":[],"remediation_points":744000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `get_info` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"9ccb0c18a6f37f110aadd6045933f910","location":{"path":"lib/gitlab/auth/ldap/auth_hash.rb","lines":{"begin":19,"end":36}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `tls_options` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"f8cf4abbbf7c74ebb10433a1b19d6e25","location":{"path":"lib/gitlab/auth/ldap/config.rb","lines":{"begin":210,"end":227}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `Config` has 38 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"d8bf80e499225a5522c5bf02c2b5de50","location":{"path":"lib/gitlab/auth/ldap/config.rb","lines":{"begin":5,"end":248}},"other_locations":[],"remediation_points":3000000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `allowed?` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"1b6717c2575d1b9634403637d926a53e","location":{"path":"lib/gitlab/auth/ldap/access.rb","lines":{"begin":17,"end":32}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `allowed?` has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring.","fingerprint":"1b6717c2575d1b9634403637d926a53e","location":{"path":"lib/gitlab/auth/ldap/access.rb","lines":{"begin":41,"end":63}},"other_locations":[],"remediation_points":1650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `ldap_search` has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.","fingerprint":"5d595594b703b1d9783bd955a198807f","location":{"path":"lib/gitlab/auth/ldap/adapter.rb","lines":{"begin":52,"end":83}},"other_locations":[],"remediation_points":1150000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `each_pair` has a Cognitive Complexity of 43 (exceeds 5 allowed). Consider refactoring.","fingerprint":"0b175175ba20f21bb15cdf8c88896cd1","location":{"path":"lib/gitlab/auth/ldap/dn.rb","lines":{"begin":58,"end":194}},"other_locations":[],"remediation_points":3950000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `initialize_array` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"d6d33eb81193471d4408113ca113deac","location":{"path":"lib/gitlab/auth/ldap/dn.rb","lines":{"begin":267,"end":281}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `each_pair` has 131 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"648c4eb09b87d49a1d79f5d0a77de3ea","location":{"path":"lib/gitlab/auth/ldap/dn.rb","lines":{"begin":58,"end":194}},"other_locations":[],"remediation_points":3144000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `login` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"c350e7d285ce68091161b324ed9ca293","location":{"path":"lib/gitlab/auth/ldap/authentication.rb","lines":{"begin":11,"end":20}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `save` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"5b220e2f520a6fff2f90c05ba11999ba","location":{"path":"lib/gitlab/auth/o_auth/user.rb","lines":{"begin":37,"end":52}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `find_user` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"7a4874f3ff061cb0b1aeef04800ada15","location":{"path":"lib/gitlab/auth/o_auth/user.rb","lines":{"begin":60,"end":69}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `update_profile` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"38ded984fa19d27580db26e0540ac53f","location":{"path":"lib/gitlab/auth/o_auth/user.rb","lines":{"begin":229,"end":253}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `User` has 32 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"e416592e77f689818995fceca5f571bc","location":{"path":"lib/gitlab/auth/o_auth/user.rb","lines":{"begin":9,"end":268}},"other_locations":[],"remediation_points":2400000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `find_user` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"ba2b8382483d9be5260822909fe26d56","location":{"path":"lib/gitlab/auth/saml/user.rb","lines":{"begin":16,"end":28}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `cache_method_output` has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.","fingerprint":"173a260b95048ce7cfc5164ebeeaa45c","location":{"path":"lib/gitlab/repository_cache_adapter.rb","lines":{"begin":44,"end":70}},"other_locations":[],"remediation_points":750000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `expire_method_caches` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"6938667a593219bc8d59f8046973c533","location":{"path":"lib/gitlab/repository_cache_adapter.rb","lines":{"begin":73,"end":86}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `mark` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"7f23977dd6af02c109c5ecaf6ec88e79","location":{"path":"lib/gitlab/string_range_marker.rb","lines":{"begin":16,"end":45}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `position_mapping` has 28 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"75e44855c1190acfa386bf060fe0c79c","location":{"path":"lib/gitlab/string_range_marker.rb","lines":{"begin":50,"end":88}},"other_locations":[],"remediation_points":672000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `log_response` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"7bd641d0b563cc47dc64d5b378494dd5","location":{"path":"lib/gitlab/storage_check/cli.rb","lines":{"begin":49,"end":68}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `validate_permission!` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"596d8f0ed603043a25830a78af0b7870","location":{"path":"lib/gitlab/email/handler/reply_processing.rb","lines":{"begin":38,"end":47}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"6fac16f8fc80d183ffc78d03d2d0245d","location":{"path":"lib/gitlab/email/handler/unsubscribe_handler.rb","lines":{"begin":15,"end":23}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `select_body` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"74ea18f19435d9abee264cd1facce76a","location":{"path":"lib/gitlab/email/reply_parser.rb","lines":{"begin":36,"end":58}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `fix_charset` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"bbfbab207f44913ec99bdb0f738ef744","location":{"path":"lib/gitlab/email/reply_parser.rb","lines":{"begin":61,"end":71}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `target_url` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"587a65f54b3a9d4006c9fb8e97881295","location":{"path":"lib/gitlab/email/message/repository_push.rb","lines":{"begin":96,"end":108}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `subject` has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.","fingerprint":"304068a60d47ba6b4d63d0770a3e66e0","location":{"path":"lib/gitlab/email/message/repository_push.rb","lines":{"begin":118,"end":137}},"other_locations":[],"remediation_points":950000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `run!` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"06bf786acefc4467f3887ce0b97790b0","location":{"path":"lib/gitlab/cleanup/remote_uploads.rb","lines":{"begin":13,"end":32}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `steal` has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring.","fingerprint":"bcfc4aae2401e33076da306af1be4a91","location":{"path":"lib/gitlab/background_migration.rb","lines":{"begin":17,"end":38}},"other_locations":[],"remediation_points":1250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `validate!` has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.","fingerprint":"7f4a6a0b5a98750c352c1646b1b3f685","location":{"path":"lib/gitlab/url_blocker.rb","lines":{"begin":8,"end":37}},"other_locations":[],"remediation_points":950000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `redis_store_options` has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.","fingerprint":"8e3b7658d5f2da0b6cfe80e375fba17a","location":{"path":"lib/gitlab/redis/wrapper.rb","lines":{"begin":94,"end":116}},"other_locations":[],"remediation_points":750000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `calculate` has 30 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"027f65d9b15a5a20ac32b7746317815a","location":{"path":"lib/gitlab/project_authorizations/with_nested_groups.rb","lines":{"begin":16,"end":57}},"other_locations":[],"remediation_points":720000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `allowed?` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"5ffe0c3e3d42265eae2251a019292113","location":{"path":"lib/gitlab/user_access.rb","lines":{"begin":30,"end":38}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `can_push_to_branch?` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"303070bb63eb58bcb7a05b3b95932900","location":{"path":"lib/gitlab/user_access.rb","lines":{"begin":64,"end":75}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `sanitize` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"ce964ef0b84100c7c6ad7cb863485dc1","location":{"path":"lib/gitlab/ssh_public_key.rb","lines":{"begin":24,"end":38}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"8bb3319e6987280746e3bc73708c56f0","location":{"path":"lib/gitlab/bare_repository_import/importer.rb","lines":{"begin":6,"end":27}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `to_kubeconfig` has 27 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"b447110ec4376566b0f143ec7955f597","location":{"path":"lib/gitlab/kubernetes.rb","lines":{"begin":85,"end":115}},"other_locations":[],"remediation_points":648000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `extract_filters` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"52f2917ff84bcee853228888bc9d4f20","location":{"path":"lib/gitlab/search/query.rb","lines":{"begin":28,"end":48}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `encode!` has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.","fingerprint":"5023e6a2cc1fe373219230a4ada29baa","location":{"path":"lib/gitlab/encoding_helper.rb","lines":{"begin":16,"end":36}},"other_locations":[],"remediation_points":1050000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `encode_utf8` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"c7dee9a09179a88f06945225a2a221af","location":{"path":"lib/gitlab/encoding_helper.rb","lines":{"begin":51,"end":69}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `handle_exception_response` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"0c36580ef2976c77eabf04d27eda6e0b","location":{"path":"lib/gitlab/prometheus_client.rb","lines":{"begin":78,"end":87}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `generate_full_url` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"6347a85ed559890640d3146272847334","location":{"path":"lib/gitlab/url_sanitizer.rb","lines":{"begin":71,"end":78}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `convert` has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.","fingerprint":"427e98fa770dd0ce1ed98ef15ec75fd5","location":{"path":"lib/gitlab/ci/ansi2html.rb","lines":{"begin":136,"end":189}},"other_locations":[],"remediation_points":1050000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `open_new_tag` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"3d7e5bd9e7a6c35c9d687fc490695bed","location":{"path":"lib/gitlab/ci/ansi2html.rb","lines":{"begin":232,"end":256}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `get_xterm_color_class` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"4936b554b5287229c74930b44325b20c","location":{"path":"lib/gitlab/ci/ansi2html.rb","lines":{"begin":329,"end":341}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `Converter` has 69 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"61a0cb2a3f0303ed57f185452426b79a","location":{"path":"lib/gitlab/ci/ansi2html.rb","lines":{"begin":31,"end":346}},"other_locations":[],"remediation_points":6100000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `convert` has 43 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"dd13e7297553d67e7801e8ccc8eed932","location":{"path":"lib/gitlab/ci/ansi2html.rb","lines":{"begin":136,"end":189}},"other_locations":[],"remediation_points":1032000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `matches_pattern?` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"ebde1954a4f6fc95ac088dde003d1f7c","location":{"path":"lib/gitlab/ci/build/policy/refs.rb","lines":{"begin":27,"end":38}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `match_entries` has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring.","fingerprint":"12277d192b4e56c2980eae35423fc226","location":{"path":"lib/gitlab/ci/build/artifacts/metadata.rb","lines":{"begin":54,"end":76}},"other_locations":[],"remediation_points":1450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `read_version` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"c8c5a0217b6a28198bd8cb92d0e82b00","location":{"path":"lib/gitlab/ci/build/artifacts/metadata.rb","lines":{"begin":78,"end":92}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `Entry` has 21 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"a996c8f128cfc7543769dd21dd5de815","location":{"path":"lib/gitlab/ci/build/artifacts/metadata/entry.rb","lines":{"begin":15,"end":130}},"other_locations":[],"remediation_points":1300000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `to_s` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"6710c7eee920701d15361f52dbe4bd3d","location":{"path":"lib/gitlab/ci/build/artifacts/path.rb","lines":{"begin":26,"end":36}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `read` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"481c8d08e5e47d4a4d4be68d0d06fe4b","location":{"path":"lib/gitlab/ci/trace/chunked_io.rb","lines":{"begin":69,"end":93}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `chunk_slice_from_offset` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"60dbbad2af42b5e9d17acf1180b8e0d6","location":{"path":"lib/gitlab/ci/trace/chunked_io.rb","lines":{"begin":178,"end":189}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `ChunkedIO` has 26 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"3f6175d5d4d29675f68a7afb44b51fb3","location":{"path":"lib/gitlab/ci/trace/chunked_io.rb","lines":{"begin":7,"end":236}},"other_locations":[],"remediation_points":1800000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `extract_coverage` has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring.","fingerprint":"a126d9b81c791cb0bd1b8cd455422f3b","location":{"path":"lib/gitlab/ci/trace/stream.rb","lines":{"begin":79,"end":102}},"other_locations":[],"remediation_points":1550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `handle_line` has 5 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"6e13932e33f438288cd2d7a23cca7b04","location":{"path":"lib/gitlab/ci/trace/section_parser.rb","lines":{"begin":56,"end":56}},"other_locations":[],"remediation_points":375000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `find_next_marker` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"7b78b80d610593251ebbeb9bb18f6246","location":{"path":"lib/gitlab/ci/trace/section_parser.rb","lines":{"begin":78,"end":93}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `validate_string_or_regexp` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"a99d0cd045678d388fd755c238f7757f","location":{"path":"lib/gitlab/ci/config/entry/legacy_validation_helpers.rb","lines":{"begin":43,"end":52}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `to_hash` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"bc0685829f332ba16f511159006c4cf9","location":{"path":"lib/gitlab/ci/config/entry/job.rb","lines":{"begin":136,"end":155}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `variables_expressions_syntax` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"736e4fd1de9745ba1bb433fcb5443516","location":{"path":"lib/gitlab/ci/config/entry/policy.rb","lines":{"begin":41,"end":53}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `attributes` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"69c16e006586bdd7ac4cb17f7ede9848","location":{"path":"lib/gitlab/ci/config/entry/attributable.rb","lines":{"begin":9,"end":21}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `helpers` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"2d39bb63c3e71381a6cfd8d51654bee4","location":{"path":"lib/gitlab/ci/config/entry/configurable.rb","lines":{"begin":63,"end":75}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `extend!` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"4fa7fe12ebb0fe9c7eed89e17ece5daf","location":{"path":"lib/gitlab/ci/config/extendable/entry.rb","lines":{"begin":48,"end":72}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `write` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"4254fbcc9b1008e1fd6a644e17f14b44","location":{"path":"lib/gitlab/ci/trace.rb","lines":{"begin":83,"end":101}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `unsafe_archive!` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"b90c223da9c451bd90087645954fe5ee","location":{"path":"lib/gitlab/ci/trace.rb","lines":{"begin":125,"end":145}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `Trace` has 26 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"d9e217fe03ddebc9f270b441d4194d76","location":{"path":"lib/gitlab/ci/trace.rb","lines":{"begin":3,"end":237}},"other_locations":[],"remediation_points":1800000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `perform!` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"56ff592ebb6677c3a386b683db2b6821","location":{"path":"lib/gitlab/ci/pipeline/chain/validate/config.rb","lines":{"begin":9,"end":21}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `tokenize` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"60a6e3ebf3ba798ac11eca1daba671b8","location":{"path":"lib/gitlab/ci/pipeline/expression/lexer.rb","lines":{"begin":36,"end":56}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `tree` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"494fb3f15182110d4c2051f9a07b9ddc","location":{"path":"lib/gitlab/ci/pipeline/expression/parser.rb","lines":{"begin":16,"end":31}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `all_cases` has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.","fingerprint":"4f41f387d6f9c748719d97b454bbe92f","location":{"path":"lib/gitlab/ci/parsers/junit.rb","lines":{"begin":22,"end":37}},"other_locations":[],"remediation_points":950000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `validate_job_dependencies!` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"97a1046ed696c51fb2ce1bf34f0b7293","location":{"path":"lib/gitlab/ci/yaml_processor.rb","lines":{"begin":139,"end":151}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `validate_on_stop_job!` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"06fcc3fed9dc213e5669186830670f59","location":{"path":"lib/gitlab/ci/yaml_processor.rb","lines":{"begin":161,"end":180}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `check` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"5f09e73f4a1aa8458ce984db4f5fce37","location":{"path":"lib/gitlab/downtime_check.rb","lines":{"begin":16,"end":40}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `parse_entry` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"4f46e2835f32393dfdf07c66c0f704d0","location":{"path":"lib/gitlab/route_map.rb","lines":{"begin":30,"end":52}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `execute` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"e2058f84cad6a346389ce944d7c1c76e","location":{"path":"lib/gitlab/upgrader.rb","lines":{"begin":3,"end":25}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `fuzzy_arel_match` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"44164fac144fbfeea45df1508dfe02db","location":{"path":"lib/gitlab/sql/pattern.rb","lines":{"begin":32,"end":51}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `lazy_page_iterator` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"6ef599b3dc4f1b639d3197c028e40b71","location":{"path":"lib/gitlab/gitlab_import/client.rb","lines":{"begin":59,"end":76}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `merge_hash_tree` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"e6ac0be8cece82ccc2e82ff8dd59e20e","location":{"path":"lib/gitlab/utils/merge_hash.rb","lines":{"begin":58,"end":97}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `listing` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"7b99984bc28e1e4cbc4903a72d7ac663","location":{"path":"lib/gitlab/hashed_storage/rake_helper.rb","lines":{"begin":72,"end":87}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `ee_compat_check.rb` has 312 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"2103307f841e293ce32cd4161da95965","location":{"path":"lib/gitlab/ee_compat_check.rb","lines":{"begin":2,"end":440}},"other_locations":[],"remediation_points":2092800,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `generate_patch` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"d35820a437b86e532f50e32d127b5ab0","location":{"path":"lib/gitlab/ee_compat_check.rb","lines":{"begin":115,"end":130}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `check_patch` has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring.","fingerprint":"2b66236ad0f63db5144a0820b94228b9","location":{"path":"lib/gitlab/ee_compat_check.rb","lines":{"begin":178,"end":211}},"other_locations":[],"remediation_points":1250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `EeCompatCheck` has 33 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"36de6fe216cdb6efd396cb08cb43cee5","location":{"path":"lib/gitlab/ee_compat_check.rb","lines":{"begin":4,"end":439}},"other_locations":[],"remediation_points":2500000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `ce_branch_doesnt_apply_cleanly_and_no_ee_branch_msg` has 45 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"e819c9434d1b44e764eb37a75eb1f24c","location":{"path":"lib/gitlab/ee_compat_check.rb","lines":{"begin":336,"end":412}},"other_locations":[],"remediation_points":1080000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `scrub` has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.","fingerprint":"7d4324ffa269ec245847b9dd62388202","location":{"path":"lib/gitlab/sanitizers/svg.rb","lines":{"begin":12,"end":33}},"other_locations":[],"remediation_points":850000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `<=>` has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.","fingerprint":"07c5403aa1fb1c5999cd6138fc8be4c8","location":{"path":"lib/gitlab/version_info.rb","lines":{"begin":21,"end":40}},"other_locations":[],"remediation_points":850000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `perform_substitutions` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"d72ee6aae32c9c1901f52bf269676a8b","location":{"path":"lib/gitlab/quick_actions/extractor.rb","lines":{"begin":115,"end":134}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `commands_regex` has 30 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"1bf5c2a5cbd5a2d9489e4fefc15a284e","location":{"path":"lib/gitlab/quick_actions/extractor.rb","lines":{"begin":63,"end":113}},"other_locations":[],"remediation_points":720000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `to_h` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"a75d7faca54c18a6777848a3850d38cc","location":{"path":"lib/gitlab/quick_actions/command_definition.rb","lines":{"begin":49,"end":66}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `wait` has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.","fingerprint":"bf93e6de620ccd0324ee0deae40e9661","location":{"path":"lib/gitlab/job_waiter.rb","lines":{"begin":44,"end":72}},"other_locations":[],"remediation_points":1050000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `validate_number_of_plurals` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"ca29b997f9707951ab1c16832eac75dd","location":{"path":"lib/gitlab/i18n/po_linter.rb","lines":{"begin":86,"end":94}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `fill_in_variables` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"7baf89f0f9dd60c092411c5d3c85f5c4","location":{"path":"lib/gitlab/i18n/po_linter.rb","lines":{"begin":222,"end":236}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `PoLinter` has 22 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"befcb8a3c9cdc94613a938be76c2abf4","location":{"path":"lib/gitlab/i18n/po_linter.rb","lines":{"begin":3,"end":276}},"other_locations":[],"remediation_points":1400000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `missing_members?` has 26 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"a92dd0b78adf6408e1bb1362dfd52ac0","location":{"path":"lib/gitlab/background_migration/create_fork_network_memberships_range.rb","lines":{"begin":48,"end":78}},"other_locations":[],"remediation_points":624000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `migrate_stage_index_sql` has 27 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"17594a98741c619d81f5982d56852229","location":{"path":"lib/gitlab/background_migration/migrate_stage_index.rb","lines":{"begin":15,"end":44}},"other_locations":[],"remediation_points":648000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `remove_restricted_features_todos` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"2f6311086002a50283e8edb15d2db097","location":{"path":"lib/gitlab/background_migration/remove_restricted_todos.rb","lines":{"begin":80,"end":94}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `perform` has 5 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"3b81cbbe6df91a033cc8895bc63aa0e7","location":{"path":"lib/gitlab/background_migration/copy_column.rb","lines":{"begin":17,"end":17}},"other_locations":[],"remediation_points":375000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `each_pair` has a Cognitive Complexity of 43 (exceeds 5 allowed). Consider refactoring.","fingerprint":"d8eeaa32395230adf97a240f222c4203","location":{"path":"lib/gitlab/background_migration/normalize_ldap_extern_uids_range.rb","lines":{"begin":53,"end":189}},"other_locations":[],"remediation_points":3950000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `initialize_array` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"7098a1e02746bd3280879e695e913e37","location":{"path":"lib/gitlab/background_migration/normalize_ldap_extern_uids_range.rb","lines":{"begin":262,"end":276}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `perform` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"bb5327ee9231b73596539ad7b2c167fa","location":{"path":"lib/gitlab/background_migration/normalize_ldap_extern_uids_range.rb","lines":{"begin":300,"end":314}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `each_pair` has 131 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"d03740b18e02c4d6c12a846688367eb2","location":{"path":"lib/gitlab/background_migration/normalize_ldap_extern_uids_range.rb","lines":{"begin":53,"end":189}},"other_locations":[],"remediation_points":3144000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `single_diff_rows` has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.","fingerprint":"8c44e90db62947f73461b513d8b2bf71","location":{"path":"lib/gitlab/background_migration/deserialize_merge_request_diffs_and_commits.rb","lines":{"begin":86,"end":129}},"other_locations":[],"remediation_points":750000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `single_diff_rows` has 32 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"bc4293178ed4b9812cc3752d52c4c2ae","location":{"path":"lib/gitlab/background_migration/deserialize_merge_request_diffs_and_commits.rb","lines":{"begin":86,"end":129}},"other_locations":[],"remediation_points":768000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `median` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"8131f9850b467befa49f83c8893e074e","location":{"path":"lib/gitlab/cycle_analytics/base_stage.rb","lines":{"begin":23,"end":46}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `first_time_reference_commit` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"57863573b761b600f6f37177c4bdcc2c","location":{"path":"lib/gitlab/cycle_analytics/plan_event_fetcher.rb","lines":{"begin":40,"end":52}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `groups` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"bb94f91ea8ea9bfebe88077bde7c9c70","location":{"path":"lib/gitlab/blame.rb","lines":{"begin":10,"end":34}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `issuable_meta_data` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"a722790729116e77942fe04c5ea5c2fe","location":{"path":"lib/gitlab/issuable_metadata.rb","lines":{"begin":3,"end":42}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `issuable_meta_data` has 27 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"654ad0544dd20bd2a0fa2b2222724814","location":{"path":"lib/gitlab/issuable_metadata.rb","lines":{"begin":3,"end":42}},"other_locations":[],"remediation_points":648000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `find_id_by_path` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"249edd9d3a49a4634c75d7f66eddf0d3","location":{"path":"lib/gitlab/git/tree.rb","lines":{"begin":36,"end":52}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `get_submodules_by_name` has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring.","fingerprint":"1779cdd505003a594a0ec1e401b49750","location":{"path":"lib/gitlab/git/gitmodules_parser.rb","lines":{"begin":45,"end":66}},"other_locations":[],"remediation_points":1250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `merge` has 5 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"14d8d23268624da10eee3aa315d71171","location":{"path":"lib/gitlab/git/repository.rb","lines":{"begin":552,"end":552}},"other_locations":[],"remediation_points":375000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `find_commits_by_message` has 5 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"03db09f73721e8dc853a0e8d5c5b586a","location":{"path":"lib/gitlab/git/repository.rb","lines":{"begin":948,"end":948}},"other_locations":[],"remediation_points":375000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `repository.rb` has 724 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"4fd0011d1b240dc0bd3776dada53d992","location":{"path":"lib/gitlab/git/repository.rb","lines":{"begin":1,"end":1045}},"other_locations":[],"remediation_points":8025600,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `refs_hash` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"1b3b8f358aa6754b1127fcaf1fc63eab","location":{"path":"lib/gitlab/git/repository.rb","lines":{"begin":461,"end":473}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `process_count_commits_options` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"d7dfc3dabbbd3403a850821e31ef9869","location":{"path":"lib/gitlab/git/repository.rb","lines":{"begin":987,"end":1005}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `Repository` has 117 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"7e5d4a5ee3414c57e7d1ae875324fab4","location":{"path":"lib/gitlab/git/repository.rb","lines":{"begin":7,"end":1043}},"other_locations":[],"remediation_points":10900000,"severity":"major","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `resolve_lines` has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring.","fingerprint":"2a9fd4db8c8cf162f378aa963d6765b0","location":{"path":"lib/gitlab/git/conflict/file.rb","lines":{"begin":64,"end":86}},"other_locations":[],"remediation_points":1350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `parse` has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.","fingerprint":"244c77bd66325eb47245517103368219","location":{"path":"lib/gitlab/git/conflict/parser.rb","lines":{"begin":15,"end":70}},"other_locations":[],"remediation_points":1050000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `parse` has 44 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"bf9628db17f21b3c6afe90328a37f6d0","location":{"path":"lib/gitlab/git/conflict/parser.rb","lines":{"begin":15,"end":70}},"other_locations":[],"remediation_points":1056000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `find` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"8c678916b00a357376bbd89e7d450a28","location":{"path":"lib/gitlab/git/blob.rb","lines":{"begin":24,"end":50}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `parse_attributes` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"4edbf1e31d321135c7006513a4035f15","location":{"path":"lib/gitlab/git/attributes_parser.rb","lines":{"begin":41,"end":77}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `parse_data` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"19a8edffd98f8988b199c80f6919a68a","location":{"path":"lib/gitlab/git/attributes_parser.rb","lines":{"begin":91,"end":108}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `update_page` has 5 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"cc6e53b3d35661118499e22b31c33048","location":{"path":"lib/gitlab/git/wiki.rb","lines":{"begin":41,"end":41}},"other_locations":[],"remediation_points":375000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `gitaly_update_page` has 5 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"29ae202c7d73dff34ed176c4c489e03c","location":{"path":"lib/gitlab/git/wiki.rb","lines":{"begin":139,"end":139}},"other_locations":[],"remediation_points":375000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `Wiki` has 25 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"16108ddc899f6bed5535bed2d4dbd403","location":{"path":"lib/gitlab/git/wiki.rb","lines":{"begin":3,"end":166}},"other_locations":[],"remediation_points":1700000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `initialize` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"992ce430fa1cfa75fffb04b791835530","location":{"path":"lib/gitlab/git/compare.rb","lines":{"begin":8,"end":22}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"file_lines","content":{"body":""},"description":"File `commit.rb` has 261 lines of code (exceeds 250 allowed). Consider refactoring.","fingerprint":"b0e8a3e8bec1d1e4d61a4ca6961eee37","location":{"path":"lib/gitlab/git/commit.rb","lines":{"begin":2,"end":421}},"other_locations":[],"remediation_points":1358400,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `find` has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.","fingerprint":"d2501d4f37da4c3f3bfc13d8ddefb8b1","location":{"path":"lib/gitlab/git/commit.rb","lines":{"begin":52,"end":72}},"other_locations":[],"remediation_points":650000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `Commit` has 48 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"5c05f17b105a544fbb7b1e653e4e9622","location":{"path":"lib/gitlab/git/commit.rb","lines":{"begin":4,"end":419}},"other_locations":[],"remediation_points":4000000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `each_serialized_patch` has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.","fingerprint":"489c6b7588d70b32aa203aa6c41632df","location":{"path":"lib/gitlab/git/diff_collection.rb","lines":{"begin":120,"end":152}},"other_locations":[],"remediation_points":850000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"argument_count","content":{"body":""},"description":"Method `between` has 5 arguments (exceeds 4 allowed). Consider refactoring.","fingerprint":"4c22ec0e0d894fff0c7dd7383e7e90f2","location":{"path":"lib/gitlab/git/diff.rb","lines":{"begin":31,"end":31}},"other_locations":[],"remediation_points":375000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `process_raw_blame` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"c5cb9f5c58bb1d9925a29d6754967c20","location":{"path":"lib/gitlab/git/blame.rb","lines":{"begin":30,"end":56}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `in_lock` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"68b34982cd05d58d79738b15c96f20f7","location":{"path":"lib/gitlab/exclusive_lease_helpers.rb","lines":{"begin":12,"end":27}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `run_check` has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring.","fingerprint":"d86f72edc80623f2c31df045a73c54a3","location":{"path":"lib/system_check/simple_executor.rb","lines":{"begin":45,"end":82}},"other_locations":[],"remediation_points":1450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `run_check` has 27 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"32ee25468fc9ba9255e373bf8565a409","location":{"path":"lib/system_check/simple_executor.rb","lines":{"begin":45,"end":82}},"other_locations":[],"remediation_points":648000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `dump` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"90c4b195bc0f9e6e440c936a49f66db4","location":{"path":"lib/backup/database.rb","lines":{"begin":14,"end":48}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `dump` has 28 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"e224fd061ebe87897322d771a18ed4f9","location":{"path":"lib/backup/database.rb","lines":{"begin":14,"end":48}},"other_locations":[],"remediation_points":672000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `dump` has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.","fingerprint":"7e1d28a077c128dd08f453c105fdd9df","location":{"path":"lib/backup/repository.rb","lines":{"begin":11,"end":39}},"other_locations":[],"remediation_points":550000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `restore` has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.","fingerprint":"8c618e2d28195eb4c364400e1b377f3f","location":{"path":"lib/backup/repository.rb","lines":{"begin":74,"end":119}},"other_locations":[],"remediation_points":1050000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `restore` has 38 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"dce1e21850a52796bdc54dd0352fef39","location":{"path":"lib/backup/repository.rb","lines":{"begin":74,"end":119}},"other_locations":[],"remediation_points":912000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `cleanup` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.","fingerprint":"df1565e2084a026c19a57df20f8c1dab","location":{"path":"lib/backup/manager.rb","lines":{"begin":59,"end":72}},"other_locations":[],"remediation_points":350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `remove_old` has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring.","fingerprint":"25cd2cf6fbb64afd366f3be6ab9d89fd","location":{"path":"lib/backup/manager.rb","lines":{"begin":74,"end":107}},"other_locations":[],"remediation_points":1350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `unpack` has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring.","fingerprint":"67d7ec9e6873944629ee60ae0c82b98f","location":{"path":"lib/backup/manager.rb","lines":{"begin":110,"end":161}},"other_locations":[],"remediation_points":1350000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_count","content":{"body":""},"description":"Class `Manager` has 21 methods (exceeds 20 allowed). Consider refactoring.","fingerprint":"c011f3bde58a57c5c1b310f99fdde1e8","location":{"path":"lib/backup/manager.rb","lines":{"begin":2,"end":247}},"other_locations":[],"remediation_points":1300000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_lines","content":{"body":""},"description":"Method `unpack` has 41 lines of code (exceeds 25 allowed). Consider refactoring.","fingerprint":"0f4697ee5870ab55f0f0482a90f0aafe","location":{"path":"lib/backup/manager.rb","lines":{"begin":110,"end":161}},"other_locations":[],"remediation_points":984000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `decoded` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"9d399e9cd55ad1c8999c18172266e16d","location":{"path":"lib/omni_auth/strategies/jwt.rb","lines":{"begin":37,"end":51}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `class_for_class` has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.","fingerprint":"44146c776b1d2705ab1e91d14f931ca6","location":{"path":"lib/declarative_policy.rb","lines":{"begin":62,"end":74}},"other_locations":[],"remediation_points":250000,"severity":"minor","type":"issue","engine_name":"structure"},{"categories":["Complexity"],"check_name":"method_complexity","content":{"body":"# Cognitive Complexity\nCognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.\n\n### A method's cognitive complexity is based on a few simple rules:\n* Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one\n* Code is considered more complex for each \"break in the linear flow of the code\"\n* Code is considered more complex when \"flow breaking structures are nested\"\n\n### Further reading\n* [Cognitive Complexity docs](https://docs.codeclimate.com/v1.0/docs/cognitive-complexity)\n* [Cognitive Complexity: A new way of measuring understandability](https://www.sonarsource.com/docs/CognitiveComplexity.pdf)\n"},"description":"Method `compute_class_for_class` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.","fingerprint":"504ef7ee6e8fa9917bb219a3ce5a6531","location":{"path":"lib/declarative_policy.rb","lines":{"begin":76,"end":93}},"other_locations":[],"remediation_points":450000,"severity":"minor","type":"issue","engine_name":"structure"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/auth/ldap/dn.rb","lines":{"begin":23,"end":298}},"remediation_points":14090000,"other_locations":[{"path":"lib/gitlab/background_migration/normalize_ldap_extern_uids_range.rb","lines":{"begin":18,"end":293}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 722**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"1672855f6e5f2e5e61f5f47620f50c44","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/background_migration/normalize_ldap_extern_uids_range.rb","lines":{"begin":18,"end":293}},"remediation_points":14090000,"other_locations":[{"path":"lib/gitlab/auth/ldap/dn.rb","lines":{"begin":23,"end":298}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 722**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"08b04488cb6c1d433518d22f9fd7ac22","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 6 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":8,"end":20}},"remediation_points":1270000,"other_locations":[{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":38,"end":38}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":45,"end":45}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":65,"end":65}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":73,"end":73}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":96,"end":96}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 81**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"d3612d232382cae9828e7733da5a69ff","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 6 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":38,"end":38}},"remediation_points":1270000,"other_locations":[{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":8,"end":20}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":45,"end":45}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":65,"end":65}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":73,"end":73}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":96,"end":96}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 81**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"d3612d232382cae9828e7733da5a69ff","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 6 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":45,"end":45}},"remediation_points":1270000,"other_locations":[{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":8,"end":20}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":38,"end":38}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":65,"end":65}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":73,"end":73}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":96,"end":96}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 81**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"d3612d232382cae9828e7733da5a69ff","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 6 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":65,"end":65}},"remediation_points":1270000,"other_locations":[{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":8,"end":20}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":38,"end":38}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":45,"end":45}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":73,"end":73}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":96,"end":96}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 81**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"d3612d232382cae9828e7733da5a69ff","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 6 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":73,"end":73}},"remediation_points":1270000,"other_locations":[{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":8,"end":20}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":38,"end":38}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":45,"end":45}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":65,"end":65}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":96,"end":96}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 81**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"d3612d232382cae9828e7733da5a69ff","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 6 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":96,"end":96}},"remediation_points":1270000,"other_locations":[{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":8,"end":20}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":38,"end":38}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":45,"end":45}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":65,"end":65}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":73,"end":73}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 81**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"d3612d232382cae9828e7733da5a69ff","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 5 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":47,"end":47}},"remediation_points":1170000,"other_locations":[{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":61,"end":61}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":64,"end":64}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":74,"end":74}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":81,"end":81}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 76**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"9d3f720528b273e90fa0c600a4007367","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 5 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":61,"end":61}},"remediation_points":1170000,"other_locations":[{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":47,"end":47}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":64,"end":64}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":74,"end":74}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":81,"end":81}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 76**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"9d3f720528b273e90fa0c600a4007367","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 5 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":64,"end":64}},"remediation_points":1170000,"other_locations":[{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":47,"end":47}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":61,"end":61}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":74,"end":74}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":81,"end":81}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 76**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"9d3f720528b273e90fa0c600a4007367","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 5 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":74,"end":74}},"remediation_points":1170000,"other_locations":[{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":47,"end":47}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":61,"end":61}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":64,"end":64}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":81,"end":81}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 76**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"9d3f720528b273e90fa0c600a4007367","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 5 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":81,"end":81}},"remediation_points":1170000,"other_locations":[{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":47,"end":47}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":61,"end":61}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":64,"end":64}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":74,"end":74}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 76**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"9d3f720528b273e90fa0c600a4007367","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":87,"end":87}},"remediation_points":1290000,"other_locations":[{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":88,"end":88}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 82**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"3bfe7daee55e5a8099dd7a73db3a63a6","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":88,"end":88}},"remediation_points":1290000,"other_locations":[{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":87,"end":87}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 82**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"3bfe7daee55e5a8099dd7a73db3a63a6","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 4 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":41,"end":41}},"remediation_points":1130000,"other_locations":[{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":42,"end":42}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":58,"end":58}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":59,"end":59}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 74**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"8f8e7cbf1a02ae8fa5ae5397530797b7","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 4 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":42,"end":42}},"remediation_points":1130000,"other_locations":[{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":41,"end":41}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":58,"end":58}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":59,"end":59}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 74**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"8f8e7cbf1a02ae8fa5ae5397530797b7","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 4 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":58,"end":58}},"remediation_points":1130000,"other_locations":[{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":41,"end":41}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":42,"end":42}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":59,"end":59}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 74**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"8f8e7cbf1a02ae8fa5ae5397530797b7","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 4 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":59,"end":59}},"remediation_points":1130000,"other_locations":[{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":41,"end":41}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":42,"end":42}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":58,"end":58}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 74**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"8f8e7cbf1a02ae8fa5ae5397530797b7","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":30,"end":30}},"remediation_points":1610000,"other_locations":[{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":31,"end":31}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":95,"end":95}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 98**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"22a2073b162b635650c424f759625ae1","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":31,"end":31}},"remediation_points":1610000,"other_locations":[{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":30,"end":30}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":95,"end":95}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 98**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"22a2073b162b635650c424f759625ae1","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":95,"end":95}},"remediation_points":1610000,"other_locations":[{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":30,"end":30}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":31,"end":31}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 98**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"22a2073b162b635650c424f759625ae1","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/models/clusters/platforms/kubernetes.rb","lines":{"begin":65,"end":78}},"remediation_points":930000,"other_locations":[{"path":"app/models/project_services/kubernetes_service.rb","lines":{"begin":107,"end":120}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 64**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"4b2ec9ed4e92599e6bbba9a4a97ebeb0","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/models/project_services/kubernetes_service.rb","lines":{"begin":107,"end":120}},"remediation_points":930000,"other_locations":[{"path":"app/models/clusters/platforms/kubernetes.rb","lines":{"begin":65,"end":78}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 64**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"0c7ce0e1a2c6b9abe1956a85bf8e6e52","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":40,"end":40}},"remediation_points":1350000,"other_locations":[{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":72,"end":72}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":78,"end":78}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 85**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"2f55aade2bccc69344fa093ec61a30db","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":72,"end":72}},"remediation_points":1350000,"other_locations":[{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":40,"end":40}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":78,"end":78}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 85**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"2f55aade2bccc69344fa093ec61a30db","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":78,"end":78}},"remediation_points":1350000,"other_locations":[{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":40,"end":40}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":72,"end":72}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 85**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"2f55aade2bccc69344fa093ec61a30db","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":75,"end":75}},"remediation_points":1230000,"other_locations":[{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":79,"end":79}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":97,"end":97}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 79**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"9473b40c2cb0f7afc9308169cf2dced6","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":79,"end":79}},"remediation_points":1230000,"other_locations":[{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":75,"end":75}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":97,"end":97}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 79**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"9473b40c2cb0f7afc9308169cf2dced6","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":97,"end":97}},"remediation_points":1230000,"other_locations":[{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":75,"end":75}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":79,"end":79}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 79**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"9473b40c2cb0f7afc9308169cf2dced6","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":35,"end":35}},"remediation_points":1090000,"other_locations":[{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":43,"end":43}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":63,"end":63}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 72**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"6149a95705035fa65fb27a491aa16e7d","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":43,"end":43}},"remediation_points":1090000,"other_locations":[{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":35,"end":35}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":63,"end":63}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 72**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"6149a95705035fa65fb27a491aa16e7d","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":63,"end":63}},"remediation_points":1090000,"other_locations":[{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":35,"end":35}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":43,"end":43}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 72**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"6149a95705035fa65fb27a491aa16e7d","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":49,"end":49}},"remediation_points":1070000,"other_locations":[{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":56,"end":56}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":83,"end":83}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 71**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"123ff3d56c152101a1c911f1a95326be","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":56,"end":56}},"remediation_points":1070000,"other_locations":[{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":49,"end":49}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":83,"end":83}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 71**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"123ff3d56c152101a1c911f1a95326be","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":83,"end":83}},"remediation_points":1070000,"other_locations":[{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":49,"end":49}},{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":56,"end":56}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 71**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"123ff3d56c152101a1c911f1a95326be","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/services.rb","lines":{"begin":198,"end":227}},"remediation_points":570000,"other_locations":[{"path":"lib/api/services.rb","lines":{"begin":270,"end":299}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 46**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"672d4e588f6155fa74bf7ca34fedabb2","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/services.rb","lines":{"begin":270,"end":299}},"remediation_points":570000,"other_locations":[{"path":"lib/api/services.rb","lines":{"begin":198,"end":227}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 46**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"672d4e588f6155fa74bf7ca34fedabb2","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":101,"end":101}},"remediation_points":1490000,"other_locations":[{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":103,"end":103}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 92**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"633c7fa21c24339ba725403293231a75","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":103,"end":103}},"remediation_points":1490000,"other_locations":[{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":101,"end":101}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 92**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"633c7fa21c24339ba725403293231a75","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":90,"end":90}},"remediation_points":1390000,"other_locations":[{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":102,"end":102}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 87**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"925e4b3663b9cd9937ee7db7f882dfbc","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":102,"end":102}},"remediation_points":1390000,"other_locations":[{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":90,"end":90}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 87**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"925e4b3663b9cd9937ee7db7f882dfbc","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":55,"end":55}},"remediation_points":1250000,"other_locations":[{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":89,"end":89}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 80**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"b931145ce6d6777daae248a043f04d6d","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":89,"end":89}},"remediation_points":1250000,"other_locations":[{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":55,"end":55}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 80**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"b931145ce6d6777daae248a043f04d6d","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/bitbucket/collection.rb","lines":{"begin":2,"end":18}},"remediation_points":410000,"other_locations":[{"path":"lib/bitbucket_server/collection.rb","lines":{"begin":4,"end":20}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 38**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"9daf3a24f43b64dd40b3841c26c29df5","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/bitbucket_server/collection.rb","lines":{"begin":4,"end":20}},"remediation_points":410000,"other_locations":[{"path":"lib/bitbucket/collection.rb","lines":{"begin":2,"end":18}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 38**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"ebc02a5c26ee206388b48b53d93e24a1","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/services.rb","lines":{"begin":40,"end":89}},"remediation_points":1150000,"other_locations":[{"path":"lib/api/services.rb","lines":{"begin":91,"end":140}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 75**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"6778d05c8ddc9f6653765ac7ae623751","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/services.rb","lines":{"begin":91,"end":140}},"remediation_points":1150000,"other_locations":[{"path":"lib/api/services.rb","lines":{"begin":40,"end":89}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 75**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"6778d05c8ddc9f6653765ac7ae623751","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/git/tag.rb","lines":{"begin":14,"end":24}},"remediation_points":650000,"other_locations":[{"path":"lib/gitlab/git/commit.rb","lines":{"begin":159,"end":169}},{"path":"lib/gitlab/git/commit.rb","lines":{"begin":179,"end":189}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 50**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"d27c41bdaed8bbbc1c91788baad098b2","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/git/commit.rb","lines":{"begin":159,"end":169}},"remediation_points":650000,"other_locations":[{"path":"lib/gitlab/git/commit.rb","lines":{"begin":179,"end":189}},{"path":"lib/gitlab/git/tag.rb","lines":{"begin":14,"end":24}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 50**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"e87685897f699d56f0c9bba98c92c792","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/git/commit.rb","lines":{"begin":179,"end":189}},"remediation_points":650000,"other_locations":[{"path":"lib/gitlab/git/commit.rb","lines":{"begin":159,"end":169}},{"path":"lib/gitlab/git/tag.rb","lines":{"begin":14,"end":24}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 50**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"e87685897f699d56f0c9bba98c92c792","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":46,"end":46}},"remediation_points":1150000,"other_locations":[{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":80,"end":80}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 75**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"482f209ad35861d8a59e5e60275568d2","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":80,"end":80}},"remediation_points":1150000,"other_locations":[{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":46,"end":46}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 75**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"482f209ad35861d8a59e5e60275568d2","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"qa/spec/git/location_spec.rb","lines":{"begin":3,"end":24}},"remediation_points":1130000,"other_locations":[{"path":"qa/spec/git/location_spec.rb","lines":{"begin":29,"end":50}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 74**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"dd9851dda741bf04f8f991425e6b4fa8","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"qa/spec/git/location_spec.rb","lines":{"begin":29,"end":50}},"remediation_points":1130000,"other_locations":[{"path":"qa/spec/git/location_spec.rb","lines":{"begin":3,"end":24}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 74**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"dd9851dda741bf04f8f991425e6b4fa8","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":54,"end":54}},"remediation_points":1110000,"other_locations":[{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":66,"end":66}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 73**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"62cf424fda0f778b3dcc5914fc2096b6","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":66,"end":66}},"remediation_points":1110000,"other_locations":[{"path":"lib/gitlab/sanitizers/svg/whitelist.rb","lines":{"begin":54,"end":54}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 73**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"62cf424fda0f778b3dcc5914fc2096b6","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/system_hooks.rb","lines":{"begin":24,"end":31}},"remediation_points":550000,"other_locations":[{"path":"lib/api/broadcast_messages.rb","lines":{"begin":66,"end":73}},{"path":"lib/api/pipeline_schedules.rb","lines":{"begin":66,"end":73}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 45**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"dc8d377ac78b1e411b24adff2bb25ac8","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/broadcast_messages.rb","lines":{"begin":66,"end":73}},"remediation_points":550000,"other_locations":[{"path":"lib/api/pipeline_schedules.rb","lines":{"begin":66,"end":73}},{"path":"lib/api/system_hooks.rb","lines":{"begin":24,"end":31}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 45**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"d6ed9adeccc2432c442bb7e3b2de77ca","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/pipeline_schedules.rb","lines":{"begin":66,"end":73}},"remediation_points":550000,"other_locations":[{"path":"lib/api/broadcast_messages.rb","lines":{"begin":66,"end":73}},{"path":"lib/api/system_hooks.rb","lines":{"begin":24,"end":31}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 45**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"e53239021b533bc772fd7c38fd9fbf32","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/http_io.rb","lines":{"begin":76,"end":99}},"remediation_points":930000,"other_locations":[{"path":"lib/gitlab/ci/trace/chunked_io.rb","lines":{"begin":69,"end":92}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 64**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"06b83fddd1854f4cbb5ee692f2b3c479","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/ci/trace/chunked_io.rb","lines":{"begin":69,"end":92}},"remediation_points":930000,"other_locations":[{"path":"lib/gitlab/http_io.rb","lines":{"begin":76,"end":99}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 64**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"fa155c048bfa229583a4b14cba8ef368","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/controllers/projects/commits_controller.rb","lines":{"begin":38,"end":49}},"remediation_points":270000,"other_locations":[{"path":"app/controllers/projects/compare_controller.rb","lines":{"begin":47,"end":58}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 31**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"25a210eb00ee75fb3a27aef364105444","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/controllers/projects/compare_controller.rb","lines":{"begin":47,"end":58}},"remediation_points":270000,"other_locations":[{"path":"app/controllers/projects/commits_controller.rb","lines":{"begin":38,"end":49}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 31**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"3331c85dad0745b1770318b847052656","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/models/clusters/platforms/kubernetes.rb","lines":{"begin":87,"end":91}},"remediation_points":270000,"other_locations":[{"path":"app/models/project_services/kubernetes_service.rb","lines":{"begin":129,"end":133}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 31**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"a485030c77dac9d4720e17783248f6f2","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/models/project_services/kubernetes_service.rb","lines":{"begin":129,"end":133}},"remediation_points":270000,"other_locations":[{"path":"app/models/clusters/platforms/kubernetes.rb","lines":{"begin":87,"end":91}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 31**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"70c3aa57163e28d9e2b8cf58b891e37a","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/models/clusters/platforms/kubernetes.rb","lines":{"begin":153,"end":161}},"remediation_points":230000,"other_locations":[{"path":"app/models/project_services/kubernetes_service.rb","lines":{"begin":209,"end":217}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 29**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"c29d81ebf7e5c4008896a514ac05cd90","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/models/project_services/kubernetes_service.rb","lines":{"begin":209,"end":217}},"remediation_points":230000,"other_locations":[{"path":"app/models/clusters/platforms/kubernetes.rb","lines":{"begin":153,"end":161}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 29**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"562f28dc8f9527c3acb9451bb9905421","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"rubocop/cop/code_reuse/presenter.rb","lines":{"begin":5,"end":36}},"remediation_points":770000,"other_locations":[{"path":"rubocop/cop/code_reuse/serializer.rb","lines":{"begin":5,"end":36}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 56**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"ee8707c802bad394fc157d1bd785ea38","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"rubocop/cop/code_reuse/serializer.rb","lines":{"begin":5,"end":36}},"remediation_points":770000,"other_locations":[{"path":"rubocop/cop/code_reuse/presenter.rb","lines":{"begin":5,"end":36}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 56**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"999d054331f9bf60e9fac34f362dfa33","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/gitaly_client/commit_service.rb","lines":{"begin":363,"end":376}},"remediation_points":730000,"other_locations":[{"path":"lib/gitlab/gitaly_client/ref_service.rb","lines":{"begin":217,"end":230}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 54**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"6d5fdcb9f4e92bdc8de77ce0d327e38d","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/gitaly_client/ref_service.rb","lines":{"begin":217,"end":230}},"remediation_points":730000,"other_locations":[{"path":"lib/gitlab/gitaly_client/commit_service.rb","lines":{"begin":363,"end":376}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 54**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"b9094b2f402bdf758fbd32cced243c48","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/models/clusters/platforms/kubernetes.rb","lines":{"begin":143,"end":151}},"remediation_points":170000,"other_locations":[{"path":"app/models/project_services/kubernetes_service.rb","lines":{"begin":199,"end":207}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 26**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"9cdba14c6ea64993cb19a2d65e8cf92c","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/models/project_services/kubernetes_service.rb","lines":{"begin":199,"end":207}},"remediation_points":170000,"other_locations":[{"path":"app/models/clusters/platforms/kubernetes.rb","lines":{"begin":143,"end":151}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 26**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"a53ce766f9ff3869e29a216c2dd49425","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 4 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/controllers/users_controller.rb","lines":{"begin":37,"end":46}},"remediation_points":150000,"other_locations":[{"path":"app/controllers/users_controller.rb","lines":{"begin":50,"end":59}},{"path":"app/controllers/users_controller.rb","lines":{"begin":63,"end":72}},{"path":"app/controllers/users_controller.rb","lines":{"begin":76,"end":85}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 25**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"7de6970da5143bb219d1d73c65245a18","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 4 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/controllers/users_controller.rb","lines":{"begin":50,"end":59}},"remediation_points":150000,"other_locations":[{"path":"app/controllers/users_controller.rb","lines":{"begin":37,"end":46}},{"path":"app/controllers/users_controller.rb","lines":{"begin":63,"end":72}},{"path":"app/controllers/users_controller.rb","lines":{"begin":76,"end":85}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 25**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"7de6970da5143bb219d1d73c65245a18","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 4 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/controllers/users_controller.rb","lines":{"begin":63,"end":72}},"remediation_points":150000,"other_locations":[{"path":"app/controllers/users_controller.rb","lines":{"begin":37,"end":46}},{"path":"app/controllers/users_controller.rb","lines":{"begin":50,"end":59}},{"path":"app/controllers/users_controller.rb","lines":{"begin":76,"end":85}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 25**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"7de6970da5143bb219d1d73c65245a18","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 4 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/controllers/users_controller.rb","lines":{"begin":76,"end":85}},"remediation_points":150000,"other_locations":[{"path":"app/controllers/users_controller.rb","lines":{"begin":37,"end":46}},{"path":"app/controllers/users_controller.rb","lines":{"begin":50,"end":59}},{"path":"app/controllers/users_controller.rb","lines":{"begin":63,"end":72}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 25**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"7de6970da5143bb219d1d73c65245a18","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/serializers/note_entity.rb","lines":{"begin":67,"end":68}},"remediation_points":150000,"other_locations":[{"path":"app/serializers/project_note_entity.rb","lines":{"begin":20,"end":21}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 25**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"3177b0cd54cd809575f1d61e0a65ac25","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/serializers/project_note_entity.rb","lines":{"begin":20,"end":21}},"remediation_points":150000,"other_locations":[{"path":"app/serializers/note_entity.rb","lines":{"begin":67,"end":68}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 25**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"bc28db1513fbf8f22f0e63c12ccb87bb","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/project_hooks.rb","lines":{"begin":66,"end":69}},"remediation_points":150000,"other_locations":[{"path":"lib/api/project_hooks.rb","lines":{"begin":88,"end":91}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 25**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"cd274943b0a85d56266ca30e0dc9e6ce","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/project_hooks.rb","lines":{"begin":88,"end":91}},"remediation_points":150000,"other_locations":[{"path":"lib/api/project_hooks.rb","lines":{"begin":66,"end":69}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 25**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"cd274943b0a85d56266ca30e0dc9e6ce","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/settings.rb","lines":{"begin":76,"end":83}},"remediation_points":650000,"other_locations":[{"path":"lib/api/runner.rb","lines":{"begin":86,"end":93}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 50**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"ad9527e40decd629ae978623c4e6dbb3","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/runner.rb","lines":{"begin":86,"end":93}},"remediation_points":650000,"other_locations":[{"path":"lib/api/settings.rb","lines":{"begin":76,"end":83}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 50**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"5a97fc139bd16e6c2c1ebb387c258035","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/commits.rb","lines":{"begin":28,"end":36}},"remediation_points":590000,"other_locations":[{"path":"lib/api/users.rb","lines":{"begin":182,"end":190}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 47**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"4a0f4dd71fe015ff3e29d7ce0c5f5aa0","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/users.rb","lines":{"begin":182,"end":190}},"remediation_points":590000,"other_locations":[{"path":"lib/api/commits.rb","lines":{"begin":28,"end":36}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 47**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"656c922dc9f4dab2a9d07fc10e49f190","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/health_checks/redis/queues_check.rb","lines":{"begin":2,"end":25}},"remediation_points":270000,"other_locations":[{"path":"lib/gitlab/health_checks/redis/cache_check.rb","lines":{"begin":2,"end":25}},{"path":"lib/gitlab/health_checks/redis/shared_state_check.rb","lines":{"begin":2,"end":25}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 31**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"a52f4db116344fb82ae762dfb265af18","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/health_checks/redis/cache_check.rb","lines":{"begin":2,"end":25}},"remediation_points":270000,"other_locations":[{"path":"lib/gitlab/health_checks/redis/queues_check.rb","lines":{"begin":2,"end":25}},{"path":"lib/gitlab/health_checks/redis/shared_state_check.rb","lines":{"begin":2,"end":25}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 31**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"31c92fe357e3684090c3440aef2d0b29","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/health_checks/redis/shared_state_check.rb","lines":{"begin":2,"end":25}},"remediation_points":270000,"other_locations":[{"path":"lib/gitlab/health_checks/redis/cache_check.rb","lines":{"begin":2,"end":25}},{"path":"lib/gitlab/health_checks/redis/queues_check.rb","lines":{"begin":2,"end":25}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 31**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"fed5fac4efc814d8bd6d479976af387a","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/helpers/milestones_helper.rb","lines":{"begin":199,"end":206}},"remediation_points":250000,"other_locations":[{"path":"app/helpers/milestones_helper.rb","lines":{"begin":209,"end":216}},{"path":"app/helpers/milestones_helper.rb","lines":{"begin":219,"end":226}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 30**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"9bdbae2675861886dd810a67f252ae76","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/helpers/milestones_helper.rb","lines":{"begin":209,"end":216}},"remediation_points":250000,"other_locations":[{"path":"app/helpers/milestones_helper.rb","lines":{"begin":199,"end":206}},{"path":"app/helpers/milestones_helper.rb","lines":{"begin":219,"end":226}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 30**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"9bdbae2675861886dd810a67f252ae76","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/helpers/milestones_helper.rb","lines":{"begin":219,"end":226}},"remediation_points":250000,"other_locations":[{"path":"app/helpers/milestones_helper.rb","lines":{"begin":199,"end":206}},{"path":"app/helpers/milestones_helper.rb","lines":{"begin":209,"end":216}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 30**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"9bdbae2675861886dd810a67f252ae76","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/policies/project_policy.rb","lines":{"begin":217,"end":236}},"remediation_points":510000,"other_locations":[{"path":"app/policies/project_policy.rb","lines":{"begin":330,"end":351}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 43**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"6f53dee2e0dbe6e42301dfabd181bed2","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/policies/project_policy.rb","lines":{"begin":330,"end":351}},"remediation_points":510000,"other_locations":[{"path":"app/policies/project_policy.rb","lines":{"begin":217,"end":236}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 43**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"6f53dee2e0dbe6e42301dfabd181bed2","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/services.rb","lines":{"begin":5,"end":22}},"remediation_points":210000,"other_locations":[{"path":"lib/api/services.rb","lines":{"begin":250,"end":267}},{"path":"lib/api/services.rb","lines":{"begin":322,"end":339}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 28**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"14eeea8dcc69e4efb8f98042eb7ee62c","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/services.rb","lines":{"begin":250,"end":267}},"remediation_points":210000,"other_locations":[{"path":"lib/api/services.rb","lines":{"begin":5,"end":22}},{"path":"lib/api/services.rb","lines":{"begin":322,"end":339}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 28**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"14eeea8dcc69e4efb8f98042eb7ee62c","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/services.rb","lines":{"begin":322,"end":339}},"remediation_points":210000,"other_locations":[{"path":"lib/api/services.rb","lines":{"begin":5,"end":22}},{"path":"lib/api/services.rb","lines":{"begin":250,"end":267}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 28**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"14eeea8dcc69e4efb8f98042eb7ee62c","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/services.rb","lines":{"begin":230,"end":247}},"remediation_points":210000,"other_locations":[{"path":"lib/api/services.rb","lines":{"begin":302,"end":319}},{"path":"lib/api/services.rb","lines":{"begin":511,"end":528}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 28**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"14eeea8dcc69e4efb8f98042eb7ee62c","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/services.rb","lines":{"begin":302,"end":319}},"remediation_points":210000,"other_locations":[{"path":"lib/api/services.rb","lines":{"begin":230,"end":247}},{"path":"lib/api/services.rb","lines":{"begin":511,"end":528}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 28**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"14eeea8dcc69e4efb8f98042eb7ee62c","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/services.rb","lines":{"begin":511,"end":528}},"remediation_points":210000,"other_locations":[{"path":"lib/api/services.rb","lines":{"begin":230,"end":247}},{"path":"lib/api/services.rb","lines":{"begin":302,"end":319}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 28**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"14eeea8dcc69e4efb8f98042eb7ee62c","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/http_io.rb","lines":{"begin":102,"end":119}},"remediation_points":490000,"other_locations":[{"path":"lib/gitlab/ci/trace/chunked_io.rb","lines":{"begin":95,"end":112}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 42**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"9fcdc086aaa42b293828e5799976b36c","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/ci/trace/chunked_io.rb","lines":{"begin":95,"end":112}},"remediation_points":490000,"other_locations":[{"path":"lib/gitlab/http_io.rb","lines":{"begin":102,"end":119}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 42**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"0aa489542536e966d0d4ee9d92b86de3","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/policies/project_policy.rb","lines":{"begin":152,"end":170}},"remediation_points":470000,"other_locations":[{"path":"app/policies/project_policy.rb","lines":{"begin":177,"end":195}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 41**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"3960d89aa99311987411af9a2ce4316a","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/policies/project_policy.rb","lines":{"begin":177,"end":195}},"remediation_points":470000,"other_locations":[{"path":"app/policies/project_policy.rb","lines":{"begin":152,"end":170}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 41**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"3960d89aa99311987411af9a2ce4316a","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/tags.rb","lines":{"begin":95,"end":104}},"remediation_points":470000,"other_locations":[{"path":"lib/api/tags.rb","lines":{"begin":115,"end":124}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 41**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"04627bf7d430fe80b4f7d86af94fb085","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/tags.rb","lines":{"begin":115,"end":124}},"remediation_points":470000,"other_locations":[{"path":"lib/api/tags.rb","lines":{"begin":95,"end":104}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 41**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"04627bf7d430fe80b4f7d86af94fb085","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/issues.rb","lines":{"begin":159,"end":171}},"remediation_points":450000,"other_locations":[{"path":"lib/api/commit_statuses.rb","lines":{"begin":16,"end":23}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 40**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"72cad3326805b4987fbe6343ebb3d0fd","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/commit_statuses.rb","lines":{"begin":16,"end":23}},"remediation_points":450000,"other_locations":[{"path":"lib/api/issues.rb","lines":{"begin":159,"end":171}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 40**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"69ab1e3ccd645591451e705830d55186","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/discussions.rb","lines":{"begin":159,"end":163}},"remediation_points":170000,"other_locations":[{"path":"lib/api/discussions.rb","lines":{"begin":194,"end":198}},{"path":"lib/api/discussions.rb","lines":{"begin":209,"end":213}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 26**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"94185a2a13c6fd98f5095f170db11d97","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/discussions.rb","lines":{"begin":194,"end":198}},"remediation_points":170000,"other_locations":[{"path":"lib/api/discussions.rb","lines":{"begin":159,"end":163}},{"path":"lib/api/discussions.rb","lines":{"begin":209,"end":213}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 26**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"94185a2a13c6fd98f5095f170db11d97","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/discussions.rb","lines":{"begin":209,"end":213}},"remediation_points":170000,"other_locations":[{"path":"lib/api/discussions.rb","lines":{"begin":159,"end":163}},{"path":"lib/api/discussions.rb","lines":{"begin":194,"end":198}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 26**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"94185a2a13c6fd98f5095f170db11d97","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"rubocop/cop/migration/timestamps.rb","lines":{"begin":3,"end":22}},"remediation_points":430000,"other_locations":[{"path":"rubocop/cop/migration/remove_index.rb","lines":{"begin":3,"end":21}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 39**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"c7a34cb081b464faf300442c9a9c35d6","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"rubocop/cop/migration/remove_index.rb","lines":{"begin":3,"end":21}},"remediation_points":430000,"other_locations":[{"path":"rubocop/cop/migration/timestamps.rb","lines":{"begin":3,"end":22}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 39**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"1c3d38d7fee5df958c3e432d1dd17b38","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/users.rb","lines":{"begin":265,"end":272}},"remediation_points":150000,"other_locations":[{"path":"lib/api/users.rb","lines":{"begin":330,"end":337}},{"path":"lib/api/users.rb","lines":{"begin":417,"end":423}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 25**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"b090709c230c91d97c8733ac43a69eb2","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/users.rb","lines":{"begin":330,"end":337}},"remediation_points":150000,"other_locations":[{"path":"lib/api/users.rb","lines":{"begin":265,"end":272}},{"path":"lib/api/users.rb","lines":{"begin":417,"end":423}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 25**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"b090709c230c91d97c8733ac43a69eb2","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/users.rb","lines":{"begin":417,"end":423}},"remediation_points":150000,"other_locations":[{"path":"lib/api/users.rb","lines":{"begin":265,"end":272}},{"path":"lib/api/users.rb","lines":{"begin":330,"end":337}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 25**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"b090709c230c91d97c8733ac43a69eb2","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/services.rb","lines":{"begin":172,"end":195}},"remediation_points":390000,"other_locations":[{"path":"lib/api/services.rb","lines":{"begin":645,"end":668}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 37**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"ef781c60f85295b7fcab51d2c5fa6dbf","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/services.rb","lines":{"begin":645,"end":668}},"remediation_points":390000,"other_locations":[{"path":"lib/api/services.rb","lines":{"begin":172,"end":195}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 37**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"ef781c60f85295b7fcab51d2c5fa6dbf","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/services.rb","lines":{"begin":469,"end":492}},"remediation_points":390000,"other_locations":[{"path":"lib/api/services.rb","lines":{"begin":599,"end":622}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 37**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"ef781c60f85295b7fcab51d2c5fa6dbf","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/services.rb","lines":{"begin":599,"end":622}},"remediation_points":390000,"other_locations":[{"path":"lib/api/services.rb","lines":{"begin":469,"end":492}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 37**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"ef781c60f85295b7fcab51d2c5fa6dbf","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/variables.rb","lines":{"begin":70,"end":80}},"remediation_points":390000,"other_locations":[{"path":"lib/api/group_variables.rb","lines":{"begin":70,"end":80}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 37**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"b710502de22d6ac75887584b4089f55d","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/group_variables.rb","lines":{"begin":70,"end":80}},"remediation_points":390000,"other_locations":[{"path":"lib/api/variables.rb","lines":{"begin":70,"end":80}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 37**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"5ed54d7e9dec3ef5264c44b21ab42f3b","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/models/concerns/relative_positioning.rb","lines":{"begin":63,"end":75}},"remediation_points":370000,"other_locations":[{"path":"app/models/concerns/relative_positioning.rb","lines":{"begin":78,"end":90}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 36**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"6a6be26fc5b134ababae60c5b17185e7","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/models/concerns/relative_positioning.rb","lines":{"begin":78,"end":90}},"remediation_points":370000,"other_locations":[{"path":"app/models/concerns/relative_positioning.rb","lines":{"begin":63,"end":75}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 36**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"6a6be26fc5b134ababae60c5b17185e7","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/users.rb","lines":{"begin":241,"end":252}},"remediation_points":370000,"other_locations":[{"path":"lib/api/users.rb","lines":{"begin":305,"end":316}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 36**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"b03582b4029701d34f64ca56f039ff3c","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/users.rb","lines":{"begin":305,"end":316}},"remediation_points":370000,"other_locations":[{"path":"lib/api/users.rb","lines":{"begin":241,"end":252}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 36**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"b03582b4029701d34f64ca56f039ff3c","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/database/migration_helpers.rb","lines":{"begin":615,"end":622}},"remediation_points":370000,"other_locations":[{"path":"lib/gitlab/database/migration_helpers.rb","lines":{"begin":706,"end":713}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 36**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"6613d45047514c566568cdc6b20a1433","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/database/migration_helpers.rb","lines":{"begin":706,"end":713}},"remediation_points":370000,"other_locations":[{"path":"lib/gitlab/database/migration_helpers.rb","lines":{"begin":615,"end":622}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 36**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"6613d45047514c566568cdc6b20a1433","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/banzai/filter/user_reference_filter.rb","lines":{"begin":34,"end":47}},"remediation_points":330000,"other_locations":[{"path":"lib/banzai/filter/project_reference_filter.rb","lines":{"begin":30,"end":43}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 34**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"e03c415d22f94144c8a11a51bf75449a","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/banzai/filter/project_reference_filter.rb","lines":{"begin":30,"end":43}},"remediation_points":330000,"other_locations":[{"path":"lib/banzai/filter/user_reference_filter.rb","lines":{"begin":34,"end":47}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 34**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"8a3a69b8619d932aa827e537f3525e47","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/cycle_analytics/code_stage.rb","lines":{"begin":2,"end":25}},"remediation_points":330000,"other_locations":[{"path":"lib/gitlab/cycle_analytics/review_stage.rb","lines":{"begin":2,"end":25}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 34**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"9c27f17bb5883c88a2dcf096a1e3eb10","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/cycle_analytics/review_stage.rb","lines":{"begin":2,"end":25}},"remediation_points":330000,"other_locations":[{"path":"lib/gitlab/cycle_analytics/code_stage.rb","lines":{"begin":2,"end":25}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 34**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"1a85a78111fd009c906af5e3e2e5c1b3","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/models/project_services/teamcity_service.rb","lines":{"begin":52,"end":61}},"remediation_points":310000,"other_locations":[{"path":"app/models/project_services/bamboo_service.rb","lines":{"begin":49,"end":58}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 33**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"043f75067c16ff3e5d772bc2d1ae6742","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/models/project_services/bamboo_service.rb","lines":{"begin":49,"end":58}},"remediation_points":310000,"other_locations":[{"path":"app/models/project_services/teamcity_service.rb","lines":{"begin":52,"end":61}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 33**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"3bc437123bd781d63ac2e5f1e2ee6eb3","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/background_migration/set_confidential_note_events_on_webhooks.rb","lines":{"begin":5,"end":22}},"remediation_points":310000,"other_locations":[{"path":"lib/gitlab/background_migration/set_confidential_note_events_on_services.rb","lines":{"begin":5,"end":22}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 33**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"3ed85e9f30996e6d2ccc2e0700c1902e","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/background_migration/set_confidential_note_events_on_services.rb","lines":{"begin":5,"end":22}},"remediation_points":310000,"other_locations":[{"path":"lib/gitlab/background_migration/set_confidential_note_events_on_webhooks.rb","lines":{"begin":5,"end":22}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 33**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"7ea2c375fc2078d33f6958933228ed7c","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/backup/database.rb","lines":{"begin":23,"end":27}},"remediation_points":290000,"other_locations":[{"path":"lib/backup/database.rb","lines":{"begin":57,"end":61}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 32**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"eb17727d02a7c074c3154590d6ac3890","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/backup/database.rb","lines":{"begin":57,"end":61}},"remediation_points":290000,"other_locations":[{"path":"lib/backup/database.rb","lines":{"begin":23,"end":27}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 32**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"eb17727d02a7c074c3154590d6ac3890","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/banzai/filter/user_reference_filter.rb","lines":{"begin":130,"end":135}},"remediation_points":290000,"other_locations":[{"path":"lib/banzai/filter/user_reference_filter.rb","lines":{"begin":138,"end":143}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 32**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"c728f05ae3efb5098c029de0b3280f52","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/banzai/filter/user_reference_filter.rb","lines":{"begin":138,"end":143}},"remediation_points":290000,"other_locations":[{"path":"lib/banzai/filter/user_reference_filter.rb","lines":{"begin":130,"end":135}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 32**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"c728f05ae3efb5098c029de0b3280f52","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/models/concerns/updated_at_filterable.rb","lines":{"begin":6,"end":11}},"remediation_points":270000,"other_locations":[{"path":"app/models/concerns/created_at_filterable.rb","lines":{"begin":6,"end":11}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 31**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"cf343522a426e7b5b70965cafd123e2d","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/models/concerns/created_at_filterable.rb","lines":{"begin":6,"end":11}},"remediation_points":270000,"other_locations":[{"path":"app/models/concerns/updated_at_filterable.rb","lines":{"begin":6,"end":11}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 31**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"83ce9e73df4d8e3e8128ba7268e47c86","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/models/user.rb","lines":{"begin":1183,"end":1185}},"remediation_points":270000,"other_locations":[{"path":"app/models/user.rb","lines":{"begin":1189,"end":1191}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 31**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"5c5665e3faea9b14f82119a1c414984d","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/models/user.rb","lines":{"begin":1189,"end":1191}},"remediation_points":270000,"other_locations":[{"path":"app/models/user.rb","lines":{"begin":1183,"end":1185}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 31**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"5c5665e3faea9b14f82119a1c414984d","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/legacy_github_import/importer.rb","lines":{"begin":90,"end":96}},"remediation_points":270000,"other_locations":[{"path":"lib/gitlab/legacy_github_import/importer.rb","lines":{"begin":105,"end":111}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 31**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"fb529d437944a41ecb389c07d4f4b95c","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/legacy_github_import/importer.rb","lines":{"begin":105,"end":111}},"remediation_points":270000,"other_locations":[{"path":"lib/gitlab/legacy_github_import/importer.rb","lines":{"begin":90,"end":96}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 31**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"fb529d437944a41ecb389c07d4f4b95c","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/system_check/app/tmp_writable_check.rb","lines":{"begin":2,"end":24}},"remediation_points":270000,"other_locations":[{"path":"lib/system_check/app/log_writable_check.rb","lines":{"begin":2,"end":24}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 31**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"5873e0223d34261535ea9380a655f530","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/system_check/app/log_writable_check.rb","lines":{"begin":2,"end":24}},"remediation_points":270000,"other_locations":[{"path":"lib/system_check/app/tmp_writable_check.rb","lines":{"begin":2,"end":24}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 31**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"f5f6516f48de36202ed1fb08b864850e","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/services/search_service.rb","lines":{"begin":12,"end":20}},"remediation_points":250000,"other_locations":[{"path":"app/services/search_service.rb","lines":{"begin":26,"end":34}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 30**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"71865084b25bec6d7d5ead8d752fb091","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/services/search_service.rb","lines":{"begin":26,"end":34}},"remediation_points":250000,"other_locations":[{"path":"app/services/search_service.rb","lines":{"begin":12,"end":20}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 30**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"71865084b25bec6d7d5ead8d752fb091","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/gitaly_client/ref_service.rb","lines":{"begin":192,"end":201}},"remediation_points":250000,"other_locations":[{"path":"lib/gitlab/gitaly_client/ref_service.rb","lines":{"begin":205,"end":214}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 30**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"87efcabb3c142197252756a6564676fa","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/gitaly_client/ref_service.rb","lines":{"begin":205,"end":214}},"remediation_points":250000,"other_locations":[{"path":"lib/gitlab/gitaly_client/ref_service.rb","lines":{"begin":192,"end":201}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 30**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"87efcabb3c142197252756a6564676fa","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"qa/qa/specs/features/browser_ui/1_manage/login/log_in_spec.rb","lines":{"begin":3,"end":12}},"remediation_points":250000,"other_locations":[{"path":"qa/qa/specs/features/browser_ui/1_manage/login/log_into_gitlab_via_ldap_spec.rb","lines":{"begin":5,"end":14}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 30**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"0022a6eabe051cdbca1e39ad3d0616a0","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"qa/qa/specs/features/browser_ui/1_manage/login/log_into_gitlab_via_ldap_spec.rb","lines":{"begin":5,"end":14}},"remediation_points":250000,"other_locations":[{"path":"qa/qa/specs/features/browser_ui/1_manage/login/log_in_spec.rb","lines":{"begin":3,"end":12}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 30**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"b769bd2ad86996248bc0cb9e9909ad48","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/controllers/admin/impersonation_tokens_controller.rb","lines":{"begin":21,"end":30}},"remediation_points":230000,"other_locations":[{"path":"app/controllers/profiles/personal_access_tokens_controller.rb","lines":{"begin":19,"end":28}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 29**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"d66178654f9f4136765d0ea5d8b3e694","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/controllers/profiles/personal_access_tokens_controller.rb","lines":{"begin":19,"end":28}},"remediation_points":230000,"other_locations":[{"path":"app/controllers/admin/impersonation_tokens_controller.rb","lines":{"begin":21,"end":30}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 29**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"7450a990959a14aea730f2b6be2c03b2","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/controllers/projects/clusters_controller.rb","lines":{"begin":72,"end":85}},"remediation_points":230000,"other_locations":[{"path":"app/controllers/projects/clusters_controller.rb","lines":{"begin":88,"end":101}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 29**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"9983d989b521b3d7814b329e7276929a","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/controllers/projects/clusters_controller.rb","lines":{"begin":88,"end":101}},"remediation_points":230000,"other_locations":[{"path":"app/controllers/projects/clusters_controller.rb","lines":{"begin":72,"end":85}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 29**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"9983d989b521b3d7814b329e7276929a","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/models/blob_viewer/podspec.rb","lines":{"begin":4,"end":26}},"remediation_points":230000,"other_locations":[{"path":"app/models/blob_viewer/gemspec.rb","lines":{"begin":4,"end":26}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 29**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"bff03fdced6cbae88ff2946f20dc10e3","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/models/blob_viewer/gemspec.rb","lines":{"begin":4,"end":26}},"remediation_points":230000,"other_locations":[{"path":"app/models/blob_viewer/podspec.rb","lines":{"begin":4,"end":26}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 29**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"51fdccc6768efcdd38f19730ffe72a7c","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/models/ci/stage.rb","lines":{"begin":96,"end":103}},"remediation_points":230000,"other_locations":[{"path":"app/models/ci/pipeline.rb","lines":{"begin":442,"end":449}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 29**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"25c1e443e5b07fc0b45f399a084137f7","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/models/ci/pipeline.rb","lines":{"begin":442,"end":449}},"remediation_points":230000,"other_locations":[{"path":"app/models/ci/stage.rb","lines":{"begin":96,"end":103}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 29**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"577c618e98095b86078d36b2ac019b73","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/settings.rb","lines":{"begin":59,"end":63}},"remediation_points":230000,"other_locations":[{"path":"lib/api/tags.rb","lines":{"begin":46,"end":50}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 29**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"34d52e18accbf89e1d40ad4efe71140e","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/tags.rb","lines":{"begin":46,"end":50}},"remediation_points":230000,"other_locations":[{"path":"lib/api/settings.rb","lines":{"begin":59,"end":63}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 29**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"7249b946ecaa77a923de68a038829979","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/finders/group_members_finder.rb","lines":{"begin":18,"end":22}},"remediation_points":210000,"other_locations":[{"path":"app/finders/group_members_finder.rb","lines":{"begin":26,"end":30}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 28**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"b855af99fe41d98222cc7d488606c72e","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/finders/group_members_finder.rb","lines":{"begin":26,"end":30}},"remediation_points":210000,"other_locations":[{"path":"app/finders/group_members_finder.rb","lines":{"begin":18,"end":22}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 28**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"b855af99fe41d98222cc7d488606c72e","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/members.rb","lines":{"begin":132,"end":137}},"remediation_points":210000,"other_locations":[{"path":"lib/api/access_requests.rb","lines":{"begin":76,"end":81}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 28**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"74eeab655880b068d73bfa1508e15e08","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/access_requests.rb","lines":{"begin":76,"end":81}},"remediation_points":210000,"other_locations":[{"path":"lib/api/members.rb","lines":{"begin":132,"end":137}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 28**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"89dd703acaf685f87aef279f54d3c31a","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/database.rb","lines":{"begin":98,"end":109}},"remediation_points":210000,"other_locations":[{"path":"lib/gitlab/database.rb","lines":{"begin":112,"end":123}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 28**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"2b8f3ea2a51c54532c43041c348ab5c3","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/database.rb","lines":{"begin":112,"end":123}},"remediation_points":210000,"other_locations":[{"path":"lib/gitlab/database.rb","lines":{"begin":98,"end":109}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 28**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"2b8f3ea2a51c54532c43041c348ab5c3","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/gitaly_client/ref_service.rb","lines":{"begin":44,"end":47}},"remediation_points":210000,"other_locations":[{"path":"lib/gitlab/gitaly_client/ref_service.rb","lines":{"begin":50,"end":53}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 28**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"e02e496b4b6107134a36720421ac55a9","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/gitaly_client/ref_service.rb","lines":{"begin":50,"end":53}},"remediation_points":210000,"other_locations":[{"path":"lib/gitlab/gitaly_client/ref_service.rb","lines":{"begin":44,"end":47}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 28**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"e02e496b4b6107134a36720421ac55a9","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"qa/spec/runtime/env_spec.rb","lines":{"begin":6,"end":14}},"remediation_points":210000,"other_locations":[{"path":"qa/spec/runtime/env_spec.rb","lines":{"begin":17,"end":25}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 28**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"d4456b6f43cef6bfbf9b6d039f749cdc","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"qa/spec/runtime/env_spec.rb","lines":{"begin":17,"end":25}},"remediation_points":210000,"other_locations":[{"path":"qa/spec/runtime/env_spec.rb","lines":{"begin":6,"end":14}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 28**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"d4456b6f43cef6bfbf9b6d039f749cdc","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/finders/issuable_finder.rb","lines":{"begin":252,"end":262}},"remediation_points":190000,"other_locations":[{"path":"app/finders/issuable_finder.rb","lines":{"begin":280,"end":290}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 27**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"d67c2bf9c225577fade90666e5dfc6e3","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/finders/issuable_finder.rb","lines":{"begin":280,"end":290}},"remediation_points":190000,"other_locations":[{"path":"app/finders/issuable_finder.rb","lines":{"begin":252,"end":262}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 27**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"d67c2bf9c225577fade90666e5dfc6e3","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/finders/issuable_finder.rb","lines":{"begin":396,"end":405}},"remediation_points":190000,"other_locations":[{"path":"app/finders/issuable_finder.rb","lines":{"begin":410,"end":419}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 27**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"d67c2bf9c225577fade90666e5dfc6e3","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/finders/issuable_finder.rb","lines":{"begin":410,"end":419}},"remediation_points":190000,"other_locations":[{"path":"app/finders/issuable_finder.rb","lines":{"begin":396,"end":405}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 27**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"d67c2bf9c225577fade90666e5dfc6e3","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/background_migration/migrate_legacy_artifacts.rb","lines":{"begin":24,"end":61}},"remediation_points":190000,"other_locations":[{"path":"lib/gitlab/background_migration/migrate_legacy_artifacts.rb","lines":{"begin":66,"end":104}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 27**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"f75f6fbbc7064f4fdca08c087adf39c3","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/background_migration/migrate_legacy_artifacts.rb","lines":{"begin":66,"end":104}},"remediation_points":190000,"other_locations":[{"path":"lib/gitlab/background_migration/migrate_legacy_artifacts.rb","lines":{"begin":24,"end":61}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 27**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"f75f6fbbc7064f4fdca08c087adf39c3","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/checks/change_access.rb","lines":{"begin":4,"end":17}},"remediation_points":190000,"other_locations":[{"path":"lib/gitlab/git_access.rb","lines":{"begin":12,"end":25}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 27**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"ef81133143dac9759b71c4ff2fbf45ed","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/git_access.rb","lines":{"begin":12,"end":25}},"remediation_points":190000,"other_locations":[{"path":"lib/gitlab/checks/change_access.rb","lines":{"begin":4,"end":17}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 27**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"26fd0da9b8c1ef08c93581298c4ae63a","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/git/repository.rb","lines":{"begin":564,"end":575}},"remediation_points":190000,"other_locations":[{"path":"lib/gitlab/git/repository.rb","lines":{"begin":579,"end":590}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 27**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"7853b1dd44bd6645b11dfd03b93082d6","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/git/repository.rb","lines":{"begin":579,"end":590}},"remediation_points":190000,"other_locations":[{"path":"lib/gitlab/git/repository.rb","lines":{"begin":564,"end":575}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 27**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"7853b1dd44bd6645b11dfd03b93082d6","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/google_code_import/importer.rb","lines":{"begin":211,"end":225}},"remediation_points":190000,"other_locations":[{"path":"lib/gitlab/fogbugz_import/importer.rb","lines":{"begin":204,"end":210}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 27**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"85278ceed072f59d95f4d59bb38349cd","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/fogbugz_import/importer.rb","lines":{"begin":204,"end":210}},"remediation_points":190000,"other_locations":[{"path":"lib/gitlab/google_code_import/importer.rb","lines":{"begin":211,"end":225}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 27**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"84267e4195b1ef161585bb368ab56cb4","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/mailers/emails/profile.rb","lines":{"begin":13,"end":20}},"remediation_points":170000,"other_locations":[{"path":"app/mailers/emails/profile.rb","lines":{"begin":25,"end":32}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 26**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"08b3c569353eb654d48c0f3d5dfd5507","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/mailers/emails/profile.rb","lines":{"begin":25,"end":32}},"remediation_points":170000,"other_locations":[{"path":"app/mailers/emails/profile.rb","lines":{"begin":13,"end":20}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 26**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"08b3c569353eb654d48c0f3d5dfd5507","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/models/prometheus_metric.rb","lines":{"begin":31,"end":43}},"remediation_points":170000,"other_locations":[{"path":"app/helpers/preferences_helper.rb","lines":{"begin":13,"end":22}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 26**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"84368938cf4e38b28be7f2494ab7dded","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/helpers/preferences_helper.rb","lines":{"begin":13,"end":22}},"remediation_points":170000,"other_locations":[{"path":"app/models/prometheus_metric.rb","lines":{"begin":31,"end":43}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 26**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"60bfb34cb2ceca3dea92da73de2720d1","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/models/repository.rb","lines":{"begin":826,"end":838}},"remediation_points":170000,"other_locations":[{"path":"app/models/repository.rb","lines":{"begin":842,"end":854}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 26**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"f850bbad5c6c0dbf53dcda181b0fe2ef","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/models/repository.rb","lines":{"begin":842,"end":854}},"remediation_points":170000,"other_locations":[{"path":"app/models/repository.rb","lines":{"begin":826,"end":838}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 26**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"f850bbad5c6c0dbf53dcda181b0fe2ef","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/models/user.rb","lines":{"begin":1195,"end":1197}},"remediation_points":170000,"other_locations":[{"path":"app/models/user.rb","lines":{"begin":1201,"end":1203}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 26**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"79536c6f949eba9317227c4e88951f1f","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/models/user.rb","lines":{"begin":1201,"end":1203}},"remediation_points":170000,"other_locations":[{"path":"app/models/user.rb","lines":{"begin":1195,"end":1197}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 26**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"79536c6f949eba9317227c4e88951f1f","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/presenters/project_presenter.rb","lines":{"begin":233,"end":242}},"remediation_points":170000,"other_locations":[{"path":"app/presenters/project_presenter.rb","lines":{"begin":263,"end":272}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 26**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"c2d74780d6448543b93af9ac07770eb6","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/presenters/project_presenter.rb","lines":{"begin":263,"end":272}},"remediation_points":170000,"other_locations":[{"path":"app/presenters/project_presenter.rb","lines":{"begin":233,"end":242}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 26**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"c2d74780d6448543b93af9ac07770eb6","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/services/protected_branches/legacy_api_update_service.rb","lines":{"begin":18,"end":22}},"remediation_points":170000,"other_locations":[{"path":"app/services/protected_branches/legacy_api_update_service.rb","lines":{"begin":25,"end":29}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 26**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"2a21c2dc3f646e0e31fff25ee48b9b44","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/services/protected_branches/legacy_api_update_service.rb","lines":{"begin":25,"end":29}},"remediation_points":170000,"other_locations":[{"path":"app/services/protected_branches/legacy_api_update_service.rb","lines":{"begin":18,"end":22}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 26**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"2a21c2dc3f646e0e31fff25ee48b9b44","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/services/quick_actions/interpret_service.rb","lines":{"begin":222,"end":229}},"remediation_points":170000,"other_locations":[{"path":"app/services/quick_actions/interpret_service.rb","lines":{"begin":276,"end":283}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 26**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"c5f1ca2a225a96cfa3b4fc88b12b03b0","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/services/quick_actions/interpret_service.rb","lines":{"begin":276,"end":283}},"remediation_points":170000,"other_locations":[{"path":"app/services/quick_actions/interpret_service.rb","lines":{"begin":222,"end":229}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 26**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"c5f1ca2a225a96cfa3b4fc88b12b03b0","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/branches.rb","lines":{"begin":71,"end":75}},"remediation_points":170000,"other_locations":[{"path":"lib/api/triggers.rb","lines":{"begin":12,"end":16}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 26**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"6da3752f53f9199ec80a8ad0d2b565c1","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/triggers.rb","lines":{"begin":12,"end":16}},"remediation_points":170000,"other_locations":[{"path":"lib/api/branches.rb","lines":{"begin":71,"end":75}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 26**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"2a596f82671816ebb68812ebe7bf8287","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/variables.rb","lines":{"begin":31,"end":38}},"remediation_points":170000,"other_locations":[{"path":"lib/api/group_variables.rb","lines":{"begin":31,"end":38}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 26**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"9c68d19fac636a233c57119e7465aae0","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/group_variables.rb","lines":{"begin":31,"end":38}},"remediation_points":170000,"other_locations":[{"path":"lib/api/variables.rb","lines":{"begin":31,"end":38}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 26**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"fb90f649add7621cd688c8cf825bd6ac","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/banzai/filter/spaced_link_filter.rb","lines":{"begin":47,"end":56}},"remediation_points":170000,"other_locations":[{"path":"lib/banzai/filter/autolink_filter.rb","lines":{"begin":54,"end":63}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 26**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"bde5f678a848776d31606c1f7b9474fa","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/banzai/filter/autolink_filter.rb","lines":{"begin":54,"end":63}},"remediation_points":170000,"other_locations":[{"path":"lib/banzai/filter/spaced_link_filter.rb","lines":{"begin":47,"end":56}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 26**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"37daabf17a192f4d7be1f8b27c2260a6","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/background_migration/fill_file_store_job_artifact.rb","lines":{"begin":5,"end":15}},"remediation_points":170000,"other_locations":[{"path":"lib/gitlab/background_migration/fill_file_store_lfs_object.rb","lines":{"begin":5,"end":15}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 26**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"8744b4f4833ad7e9ac1e28093ac9f90e","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/background_migration/fill_file_store_lfs_object.rb","lines":{"begin":5,"end":15}},"remediation_points":170000,"other_locations":[{"path":"lib/gitlab/background_migration/fill_file_store_job_artifact.rb","lines":{"begin":5,"end":15}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 26**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"7504dbd080f799a40cd6f4e9f9588e2e","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/gitaly_client/commit_service.rb","lines":{"begin":419,"end":427}},"remediation_points":170000,"other_locations":[{"path":"lib/gitlab/gitaly_client/blob_service.rb","lines":{"begin":93,"end":101}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 26**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"63af7969c300adefbe9421c884f45ddf","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/gitaly_client/blob_service.rb","lines":{"begin":93,"end":101}},"remediation_points":170000,"other_locations":[{"path":"lib/gitlab/gitaly_client/commit_service.rb","lines":{"begin":419,"end":427}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 26**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"037891a3606e1c8a2fffd32f88e7cede","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/metrics/samplers/unicorn_sampler.rb","lines":{"begin":23,"end":25}},"remediation_points":170000,"other_locations":[{"path":"lib/gitlab/metrics/samplers/unicorn_sampler.rb","lines":{"begin":28,"end":30}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 26**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"8a65a519016a876bba37ba5a3c7a819f","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/metrics/samplers/unicorn_sampler.rb","lines":{"begin":28,"end":30}},"remediation_points":170000,"other_locations":[{"path":"lib/gitlab/metrics/samplers/unicorn_sampler.rb","lines":{"begin":23,"end":25}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 26**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"8a65a519016a876bba37ba5a3c7a819f","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/system_check/orphans/repository_check.rb","lines":{"begin":25,"end":32}},"remediation_points":170000,"other_locations":[{"path":"lib/system_check/orphans/namespace_check.rb","lines":{"begin":23,"end":30}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 26**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"6d29fff75b609f46ded82f4a44c12b3e","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/system_check/orphans/namespace_check.rb","lines":{"begin":23,"end":30}},"remediation_points":170000,"other_locations":[{"path":"lib/system_check/orphans/repository_check.rb","lines":{"begin":25,"end":32}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 26**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"f5b93c21edd90205b8238e3ade31ae23","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/finders/concerns/created_at_filter.rb","lines":{"begin":4,"end":8}},"remediation_points":150000,"other_locations":[{"path":"app/finders/issuable_finder.rb","lines":{"begin":315,"end":319}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 25**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"4781409b61d0fe8557e646dde62af4ee","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/finders/issuable_finder.rb","lines":{"begin":315,"end":319}},"remediation_points":150000,"other_locations":[{"path":"app/finders/concerns/created_at_filter.rb","lines":{"begin":4,"end":8}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 25**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"99f151d4d58ba006fbb17af802305432","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/models/ci/pipeline.rb","lines":{"begin":572,"end":575}},"remediation_points":150000,"other_locations":[{"path":"app/models/ci/runner.rb","lines":{"begin":220,"end":223}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 25**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"3c0fb0db7a1fa6852c67bd50857aa448","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/models/ci/runner.rb","lines":{"begin":220,"end":223}},"remediation_points":150000,"other_locations":[{"path":"app/models/ci/pipeline.rb","lines":{"begin":572,"end":575}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 25**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"44cfa492a10b5b72b394efe01cd9e29d","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/variables.rb","lines":{"begin":49,"end":57}},"remediation_points":150000,"other_locations":[{"path":"lib/api/group_variables.rb","lines":{"begin":49,"end":57}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 25**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"320c3b54951e69257faaca3316f72058","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/api/group_variables.rb","lines":{"begin":49,"end":57}},"remediation_points":150000,"other_locations":[{"path":"lib/api/variables.rb","lines":{"begin":49,"end":57}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 25**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"fa689b5b4bab39de500b86b3d6814963","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/background_migration/fix_cross_project_label_links.rb","lines":{"begin":65,"end":75}},"remediation_points":150000,"other_locations":[{"path":"lib/gitlab/background_migration/fix_cross_project_label_links.rb","lines":{"begin":81,"end":91}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 25**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"26a19237576df2b97ff121c3b0cd2342","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/background_migration/fix_cross_project_label_links.rb","lines":{"begin":81,"end":91}},"remediation_points":150000,"other_locations":[{"path":"lib/gitlab/background_migration/fix_cross_project_label_links.rb","lines":{"begin":65,"end":75}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 25**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"26a19237576df2b97ff121c3b0cd2342","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/gitaly_client/repository_service.rb","lines":{"begin":136,"end":150}},"remediation_points":150000,"other_locations":[{"path":"lib/gitlab/gitaly_client/repository_service.rb","lines":{"begin":153,"end":167}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 25**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"fc526fdd6733948898ee897d1eef487e","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/gitaly_client/repository_service.rb","lines":{"begin":153,"end":167}},"remediation_points":150000,"other_locations":[{"path":"lib/gitlab/gitaly_client/repository_service.rb","lines":{"begin":136,"end":150}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 25**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"fc526fdd6733948898ee897d1eef487e","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/redis/shared_state.rb","lines":{"begin":13,"end":29}},"remediation_points":150000,"other_locations":[{"path":"lib/gitlab/redis/queues.rb","lines":{"begin":12,"end":28}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 25**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"077a90f16d3842a49d8095f339e2187f","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/redis/queues.rb","lines":{"begin":12,"end":28}},"remediation_points":150000,"other_locations":[{"path":"lib/gitlab/redis/shared_state.rb","lines":{"begin":13,"end":29}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 25**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"f48114ce0a7710485f176b1b75c08e79","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/template/issue_template.rb","lines":{"begin":2,"end":14}},"remediation_points":150000,"other_locations":[{"path":"lib/gitlab/template/merge_request_template.rb","lines":{"begin":2,"end":14}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 25**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"685a5435dac10b7fc45977c34f30aba3","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"lib/gitlab/template/merge_request_template.rb","lines":{"begin":2,"end":14}},"remediation_points":150000,"other_locations":[{"path":"lib/gitlab/template/issue_template.rb","lines":{"begin":2,"end":14}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 25**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"bc65c6ec010926daa88fbdcb539ddeea","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 4 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/environments/mixins/environments_mixin.js","lines":{"begin":164,"end":170}},"remediation_points":870000,"other_locations":[{"path":"app/assets/javascripts/jobs/job_details_mediator.js","lines":{"begin":41,"end":47}},{"path":"app/assets/javascripts/pipelines/mixins/pipelines.js","lines":{"begin":45,"end":51}},{"path":"app/assets/javascripts/pipelines/pipeline_details_mediator.js","lines":{"begin":33,"end":39}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 64**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"2d6588749bb4b05d1e583e13b9a75e39","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 4 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pipelines/pipeline_details_mediator.js","lines":{"begin":33,"end":39}},"remediation_points":870000,"other_locations":[{"path":"app/assets/javascripts/environments/mixins/environments_mixin.js","lines":{"begin":164,"end":170}},{"path":"app/assets/javascripts/jobs/job_details_mediator.js","lines":{"begin":41,"end":47}},{"path":"app/assets/javascripts/pipelines/mixins/pipelines.js","lines":{"begin":45,"end":51}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 64**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"e1b42460d85ed0074c2f1fbd38bf2631","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 4 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pipelines/mixins/pipelines.js","lines":{"begin":45,"end":51}},"remediation_points":870000,"other_locations":[{"path":"app/assets/javascripts/environments/mixins/environments_mixin.js","lines":{"begin":164,"end":170}},{"path":"app/assets/javascripts/jobs/job_details_mediator.js","lines":{"begin":41,"end":47}},{"path":"app/assets/javascripts/pipelines/pipeline_details_mediator.js","lines":{"begin":33,"end":39}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 64**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"f4d765094c9218d5390de58501e17b93","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 4 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/jobs/job_details_mediator.js","lines":{"begin":41,"end":47}},"remediation_points":870000,"other_locations":[{"path":"app/assets/javascripts/environments/mixins/environments_mixin.js","lines":{"begin":164,"end":170}},{"path":"app/assets/javascripts/pipelines/mixins/pipelines.js","lines":{"begin":45,"end":51}},{"path":"app/assets/javascripts/pipelines/pipeline_details_mediator.js","lines":{"begin":33,"end":39}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 64**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"caa789e408f667bb83169e9a6e4f54bb","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 4 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/ide/stores/mutations.js","lines":{"begin":198,"end":200}},"remediation_points":690000,"other_locations":[{"path":"app/assets/javascripts/ide/stores/mutations/file.js","lines":{"begin":142,"end":144}},{"path":"app/assets/javascripts/ide/stores/mutations/file.js","lines":{"begin":148,"end":150}},{"path":"app/assets/javascripts/ide/stores/mutations/tree.js","lines":{"begin":42,"end":44}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 58**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"7b7e24c67302a04433b92238befc3cf1","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 4 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/ide/stores/mutations/tree.js","lines":{"begin":42,"end":44}},"remediation_points":690000,"other_locations":[{"path":"app/assets/javascripts/ide/stores/mutations.js","lines":{"begin":198,"end":200}},{"path":"app/assets/javascripts/ide/stores/mutations/file.js","lines":{"begin":142,"end":144}},{"path":"app/assets/javascripts/ide/stores/mutations/file.js","lines":{"begin":148,"end":150}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 58**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"935ca74221c521771d96150adf2278fe","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 4 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/ide/stores/mutations/file.js","lines":{"begin":142,"end":144}},"remediation_points":690000,"other_locations":[{"path":"app/assets/javascripts/ide/stores/mutations.js","lines":{"begin":198,"end":200}},{"path":"app/assets/javascripts/ide/stores/mutations/file.js","lines":{"begin":148,"end":150}},{"path":"app/assets/javascripts/ide/stores/mutations/tree.js","lines":{"begin":42,"end":44}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 58**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"db86386cff8c19e24cbadfb75750f1d9","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 4 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/ide/stores/mutations/file.js","lines":{"begin":148,"end":150}},"remediation_points":690000,"other_locations":[{"path":"app/assets/javascripts/ide/stores/mutations.js","lines":{"begin":198,"end":200}},{"path":"app/assets/javascripts/ide/stores/mutations/file.js","lines":{"begin":142,"end":144}},{"path":"app/assets/javascripts/ide/stores/mutations/tree.js","lines":{"begin":42,"end":44}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 58**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"db86386cff8c19e24cbadfb75750f1d9","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/ide/stores/actions/merge_request.js","lines":{"begin":7,"end":41}},"remediation_points":960000,"other_locations":[{"path":"app/assets/javascripts/ide/stores/actions/merge_request.js","lines":{"begin":43,"end":74}},{"path":"app/assets/javascripts/ide/stores/actions/merge_request.js","lines":{"begin":76,"end":108}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 67**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"37429fdf41dd049c7cec6890f8e50c82","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/ide/stores/actions/merge_request.js","lines":{"begin":43,"end":74}},"remediation_points":960000,"other_locations":[{"path":"app/assets/javascripts/ide/stores/actions/merge_request.js","lines":{"begin":7,"end":41}},{"path":"app/assets/javascripts/ide/stores/actions/merge_request.js","lines":{"begin":76,"end":108}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 67**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"37429fdf41dd049c7cec6890f8e50c82","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/ide/stores/actions/merge_request.js","lines":{"begin":76,"end":108}},"remediation_points":960000,"other_locations":[{"path":"app/assets/javascripts/ide/stores/actions/merge_request.js","lines":{"begin":7,"end":41}},{"path":"app/assets/javascripts/ide/stores/actions/merge_request.js","lines":{"begin":43,"end":74}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 67**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"37429fdf41dd049c7cec6890f8e50c82","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/lib/utils/datetime_utility.js","lines":{"begin":79,"end":96}},"remediation_points":4710000,"other_locations":[{"path":"app/assets/javascripts/lib/utils/datetime_utility.js","lines":{"begin":97,"end":114}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 192**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"860f8a405f1b26af1f14049631bd7aa9","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/lib/utils/datetime_utility.js","lines":{"begin":97,"end":114}},"remediation_points":4710000,"other_locations":[{"path":"app/assets/javascripts/lib/utils/datetime_utility.js","lines":{"begin":79,"end":96}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 192**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"860f8a405f1b26af1f14049631bd7aa9","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/subscription_select.js","lines":{"begin":3,"end":26}},"remediation_points":4710000,"other_locations":[{"path":"app/assets/javascripts/issue_status_select.js","lines":{"begin":3,"end":25}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 192**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"d440b0e1b0cca3d485fda9e0c4aaee09","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/issue_status_select.js","lines":{"begin":3,"end":25}},"remediation_points":4710000,"other_locations":[{"path":"app/assets/javascripts/subscription_select.js","lines":{"begin":3,"end":26}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 192**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"d85cea2030ab41431ddc90787eb11389","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/blob/template_selectors/ci_yaml_selector.js","lines":{"begin":5,"end":32}},"remediation_points":4620000,"other_locations":[{"path":"app/assets/javascripts/blob/template_selectors/dockerfile_selector.js","lines":{"begin":5,"end":32}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 189**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"4a9d91d82457a2a845b5366d5f0ce5b4","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/blob/template_selectors/dockerfile_selector.js","lines":{"begin":5,"end":32}},"remediation_points":4620000,"other_locations":[{"path":"app/assets/javascripts/blob/template_selectors/ci_yaml_selector.js","lines":{"begin":5,"end":32}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 189**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"9a6d28971082883e9748dd3bac2a6695","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/merge_request_tabs.js","lines":{"begin":316,"end":324}},"remediation_points":1470000,"other_locations":[{"path":"app/assets/javascripts/commit/pipelines/pipelines_bundle.js","lines":{"begin":34,"end":42}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 84**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"5595f472c12029fb0da2e625d62d94d6","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/commit/pipelines/pipelines_bundle.js","lines":{"begin":34,"end":42}},"remediation_points":1470000,"other_locations":[{"path":"app/assets/javascripts/merge_request_tabs.js","lines":{"begin":316,"end":324}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 84**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"30d9e8739fb74a1a2a7618b85b5e6f7a","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/notes.js","lines":{"begin":1204,"end":1222}},"remediation_points":3990000,"other_locations":[{"path":"app/assets/javascripts/notes.js","lines":{"begin":1222,"end":1240}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 168**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"4725f16bae793b141b64c0921a6539b7","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/notes.js","lines":{"begin":1222,"end":1240}},"remediation_points":3990000,"other_locations":[{"path":"app/assets/javascripts/notes.js","lines":{"begin":1204,"end":1222}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 168**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"4725f16bae793b141b64c0921a6539b7","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/ide/stores/actions/merge_request.js","lines":{"begin":13,"end":37}},"remediation_points":2280000,"other_locations":[{"path":"app/assets/javascripts/ide/stores/actions/merge_request.js","lines":{"begin":49,"end":70}},{"path":"app/assets/javascripts/ide/stores/actions/merge_request.js","lines":{"begin":82,"end":104}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 111**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"bc78d02c62558d8dc38d2567eaf302a7","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/ide/stores/actions/merge_request.js","lines":{"begin":49,"end":70}},"remediation_points":2280000,"other_locations":[{"path":"app/assets/javascripts/ide/stores/actions/merge_request.js","lines":{"begin":13,"end":37}},{"path":"app/assets/javascripts/ide/stores/actions/merge_request.js","lines":{"begin":82,"end":104}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 111**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"bc78d02c62558d8dc38d2567eaf302a7","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/ide/stores/actions/merge_request.js","lines":{"begin":82,"end":104}},"remediation_points":2280000,"other_locations":[{"path":"app/assets/javascripts/ide/stores/actions/merge_request.js","lines":{"begin":13,"end":37}},{"path":"app/assets/javascripts/ide/stores/actions/merge_request.js","lines":{"begin":49,"end":70}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 111**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"bc78d02c62558d8dc38d2567eaf302a7","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/group_avatar.js","lines":{"begin":3,"end":14}},"remediation_points":3810000,"other_locations":[{"path":"app/assets/javascripts/pages/projects/shared/project_avatar.js","lines":{"begin":3,"end":15}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 162**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"90682f4af3abe93c6405cd6eb215e9c6","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pages/projects/shared/project_avatar.js","lines":{"begin":3,"end":15}},"remediation_points":3810000,"other_locations":[{"path":"app/assets/javascripts/group_avatar.js","lines":{"begin":3,"end":14}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 162**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"67e63301cd433971695d7cc16ff752b2","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/boards/components/new_list_dropdown.js","lines":{"begin":14,"end":23}},"remediation_points":1350000,"other_locations":[{"path":"app/assets/javascripts/boards/components/new_list_dropdown.js","lines":{"begin":66,"end":75}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 80**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"272dee8d71a4ab9c8d815e23c04c7742","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/boards/components/new_list_dropdown.js","lines":{"begin":66,"end":75}},"remediation_points":1350000,"other_locations":[{"path":"app/assets/javascripts/boards/components/new_list_dropdown.js","lines":{"begin":14,"end":23}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 80**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"272dee8d71a4ab9c8d815e23c04c7742","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 5 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/ide/stores/mutations/file.js","lines":{"begin":76,"end":80}},"remediation_points":780000,"other_locations":[{"path":"app/assets/javascripts/ide/stores/mutations/file.js","lines":{"begin":91,"end":95}},{"path":"app/assets/javascripts/ide/stores/mutations/file.js","lines":{"begin":96,"end":100}},{"path":"app/assets/javascripts/ide/stores/mutations/file.js","lines":{"begin":123,"end":127}},{"path":"app/assets/javascripts/ide/stores/mutations/file.js","lines":{"begin":217,"end":221}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 61**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"b1e5c7e2317fc81ce11cbdb1bfee15df","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 5 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/ide/stores/mutations/file.js","lines":{"begin":91,"end":95}},"remediation_points":780000,"other_locations":[{"path":"app/assets/javascripts/ide/stores/mutations/file.js","lines":{"begin":76,"end":80}},{"path":"app/assets/javascripts/ide/stores/mutations/file.js","lines":{"begin":96,"end":100}},{"path":"app/assets/javascripts/ide/stores/mutations/file.js","lines":{"begin":123,"end":127}},{"path":"app/assets/javascripts/ide/stores/mutations/file.js","lines":{"begin":217,"end":221}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 61**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"b1e5c7e2317fc81ce11cbdb1bfee15df","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 5 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/ide/stores/mutations/file.js","lines":{"begin":96,"end":100}},"remediation_points":780000,"other_locations":[{"path":"app/assets/javascripts/ide/stores/mutations/file.js","lines":{"begin":76,"end":80}},{"path":"app/assets/javascripts/ide/stores/mutations/file.js","lines":{"begin":91,"end":95}},{"path":"app/assets/javascripts/ide/stores/mutations/file.js","lines":{"begin":123,"end":127}},{"path":"app/assets/javascripts/ide/stores/mutations/file.js","lines":{"begin":217,"end":221}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 61**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"b1e5c7e2317fc81ce11cbdb1bfee15df","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 5 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/ide/stores/mutations/file.js","lines":{"begin":123,"end":127}},"remediation_points":780000,"other_locations":[{"path":"app/assets/javascripts/ide/stores/mutations/file.js","lines":{"begin":76,"end":80}},{"path":"app/assets/javascripts/ide/stores/mutations/file.js","lines":{"begin":91,"end":95}},{"path":"app/assets/javascripts/ide/stores/mutations/file.js","lines":{"begin":96,"end":100}},{"path":"app/assets/javascripts/ide/stores/mutations/file.js","lines":{"begin":217,"end":221}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 61**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"b1e5c7e2317fc81ce11cbdb1bfee15df","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 5 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/ide/stores/mutations/file.js","lines":{"begin":217,"end":221}},"remediation_points":780000,"other_locations":[{"path":"app/assets/javascripts/ide/stores/mutations/file.js","lines":{"begin":76,"end":80}},{"path":"app/assets/javascripts/ide/stores/mutations/file.js","lines":{"begin":91,"end":95}},{"path":"app/assets/javascripts/ide/stores/mutations/file.js","lines":{"begin":96,"end":100}},{"path":"app/assets/javascripts/ide/stores/mutations/file.js","lines":{"begin":123,"end":127}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 61**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"b1e5c7e2317fc81ce11cbdb1bfee15df","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/u2f/register.js","lines":{"begin":55,"end":59}},"remediation_points":1050000,"other_locations":[{"path":"app/assets/javascripts/u2f/authenticate.js","lines":{"begin":70,"end":74}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 70**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"2f1257b0729020dbf8c1e761c6b423db","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/u2f/authenticate.js","lines":{"begin":70,"end":74}},"remediation_points":1050000,"other_locations":[{"path":"app/assets/javascripts/u2f/register.js","lines":{"begin":55,"end":59}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 70**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"39bdab25a792c5662feb840979099a97","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/commons/polyfills/element.js","lines":{"begin":14,"end":19}},"remediation_points":1020000,"other_locations":[{"path":"app/assets/javascripts/lib/utils/common_utils.js","lines":{"begin":278,"end":283}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 69**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"b95252006271b6a23d2d59296a0e5778","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/lib/utils/common_utils.js","lines":{"begin":278,"end":283}},"remediation_points":1020000,"other_locations":[{"path":"app/assets/javascripts/commons/polyfills/element.js","lines":{"begin":14,"end":19}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 69**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"67ee0da8e9d2d3b183449d9e8d462f44","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/gl_dropdown.js","lines":{"begin":37,"end":57}},"remediation_points":960000,"other_locations":[{"path":"app/assets/javascripts/gl_dropdown.js","lines":{"begin":99,"end":135}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 67**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"6e9b85292de8771601751d3ed0d9dc18","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/gl_dropdown.js","lines":{"begin":99,"end":135}},"remediation_points":960000,"other_locations":[{"path":"app/assets/javascripts/gl_dropdown.js","lines":{"begin":37,"end":57}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 67**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"6e9b85292de8771601751d3ed0d9dc18","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/notes/stores/actions.js","lines":{"begin":105,"end":115}},"remediation_points":2700000,"other_locations":[{"path":"app/assets/javascripts/notes/stores/actions.js","lines":{"begin":117,"end":127}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 125**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"0fee1b42ff17f6df3a6f14e35f13cf18","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/notes/stores/actions.js","lines":{"begin":117,"end":127}},"remediation_points":2700000,"other_locations":[{"path":"app/assets/javascripts/notes/stores/actions.js","lines":{"begin":105,"end":115}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 125**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"0fee1b42ff17f6df3a6f14e35f13cf18","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 4 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/network/branch_graph.js","lines":{"begin":183,"end":186}},"remediation_points":750000,"other_locations":[{"path":"app/assets/javascripts/network/branch_graph.js","lines":{"begin":188,"end":191}},{"path":"app/assets/javascripts/network/branch_graph.js","lines":{"begin":193,"end":196}},{"path":"app/assets/javascripts/network/branch_graph.js","lines":{"begin":198,"end":201}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 60**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"8fc9b42e2195587e4e8d777e75ad89d8","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 4 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/network/branch_graph.js","lines":{"begin":188,"end":191}},"remediation_points":750000,"other_locations":[{"path":"app/assets/javascripts/network/branch_graph.js","lines":{"begin":183,"end":186}},{"path":"app/assets/javascripts/network/branch_graph.js","lines":{"begin":193,"end":196}},{"path":"app/assets/javascripts/network/branch_graph.js","lines":{"begin":198,"end":201}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 60**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"8fc9b42e2195587e4e8d777e75ad89d8","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 4 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/network/branch_graph.js","lines":{"begin":193,"end":196}},"remediation_points":750000,"other_locations":[{"path":"app/assets/javascripts/network/branch_graph.js","lines":{"begin":183,"end":186}},{"path":"app/assets/javascripts/network/branch_graph.js","lines":{"begin":188,"end":191}},{"path":"app/assets/javascripts/network/branch_graph.js","lines":{"begin":198,"end":201}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 60**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"8fc9b42e2195587e4e8d777e75ad89d8","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 4 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/network/branch_graph.js","lines":{"begin":198,"end":201}},"remediation_points":750000,"other_locations":[{"path":"app/assets/javascripts/network/branch_graph.js","lines":{"begin":183,"end":186}},{"path":"app/assets/javascripts/network/branch_graph.js","lines":{"begin":188,"end":191}},{"path":"app/assets/javascripts/network/branch_graph.js","lines":{"begin":193,"end":196}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 60**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"8fc9b42e2195587e4e8d777e75ad89d8","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pages/snippets/show/index.js","lines":{"begin":7,"end":13}},"remediation_points":720000,"other_locations":[{"path":"app/assets/javascripts/pages/projects/snippets/show/index.js","lines":{"begin":7,"end":13}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 59**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"15c8237c5ef3dd70061ce1d44bd5d199","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pages/projects/snippets/show/index.js","lines":{"begin":7,"end":13}},"remediation_points":720000,"other_locations":[{"path":"app/assets/javascripts/pages/snippets/show/index.js","lines":{"begin":7,"end":13}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 59**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"8ae282c95da75609356442ee0da6e6fc","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/groups/new_group_child.js","lines":{"begin":28,"end":36}},"remediation_points":660000,"other_locations":[{"path":"app/assets/javascripts/create_merge_request_dropdown.js","lines":{"begin":253,"end":262}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 57**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"611a498e9c5e5d8f256a05631ef5ac51","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/create_merge_request_dropdown.js","lines":{"begin":253,"end":262}},"remediation_points":660000,"other_locations":[{"path":"app/assets/javascripts/groups/new_group_child.js","lines":{"begin":28,"end":36}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 57**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"37087f35974839e5e79033d561c840a6","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/issuable_bulk_update_actions.js","lines":{"begin":110,"end":117}},"remediation_points":2310000,"other_locations":[{"path":"app/assets/javascripts/issuable_bulk_update_actions.js","lines":{"begin":120,"end":126}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 112**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"0e6b703c746c94d22e3a02f1993665ce","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/issuable_bulk_update_actions.js","lines":{"begin":120,"end":126}},"remediation_points":2310000,"other_locations":[{"path":"app/assets/javascripts/issuable_bulk_update_actions.js","lines":{"begin":110,"end":117}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 112**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"0e6b703c746c94d22e3a02f1993665ce","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"scripts/frontend/prettier.js","lines":{"begin":64,"end":64}},"remediation_points":600000,"other_locations":[{"path":"scripts/frontend/prettier.js","lines":{"begin":71,"end":71}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 55**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"ef21ab3df8b01ca7e22d4d8804157d7a","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"scripts/frontend/prettier.js","lines":{"begin":71,"end":71}},"remediation_points":600000,"other_locations":[{"path":"scripts/frontend/prettier.js","lines":{"begin":64,"end":64}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 55**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"ef21ab3df8b01ca7e22d4d8804157d7a","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/api.js","lines":{"begin":208,"end":211}},"remediation_points":1140000,"other_locations":[{"path":"app/assets/javascripts/api.js","lines":{"begin":213,"end":216}},{"path":"app/assets/javascripts/api.js","lines":{"begin":218,"end":221}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 73**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"8774a69c35e7469e5831f013a372ab41","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/api.js","lines":{"begin":213,"end":216}},"remediation_points":1140000,"other_locations":[{"path":"app/assets/javascripts/api.js","lines":{"begin":208,"end":211}},{"path":"app/assets/javascripts/api.js","lines":{"begin":218,"end":221}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 73**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"8774a69c35e7469e5831f013a372ab41","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/api.js","lines":{"begin":218,"end":221}},"remediation_points":1140000,"other_locations":[{"path":"app/assets/javascripts/api.js","lines":{"begin":208,"end":211}},{"path":"app/assets/javascripts/api.js","lines":{"begin":213,"end":216}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 73**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"8774a69c35e7469e5831f013a372ab41","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pipelines/mixins/pipelines.js","lines":{"begin":58,"end":63}},"remediation_points":1110000,"other_locations":[{"path":"app/assets/javascripts/boards/components/board_sidebar.js","lines":{"begin":95,"end":100}},{"path":"app/assets/javascripts/boards/index.js","lines":{"begin":84,"end":89}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 72**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"6b694c569da1307b1f359dff7c2ba96a","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/boards/components/board_sidebar.js","lines":{"begin":95,"end":100}},"remediation_points":1110000,"other_locations":[{"path":"app/assets/javascripts/boards/index.js","lines":{"begin":84,"end":89}},{"path":"app/assets/javascripts/pipelines/mixins/pipelines.js","lines":{"begin":58,"end":63}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 72**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"3334e14e9af8a36a250b2eeea4a85929","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/boards/index.js","lines":{"begin":84,"end":89}},"remediation_points":1110000,"other_locations":[{"path":"app/assets/javascripts/boards/components/board_sidebar.js","lines":{"begin":95,"end":100}},{"path":"app/assets/javascripts/pipelines/mixins/pipelines.js","lines":{"begin":58,"end":63}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 72**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"7f09eaadb7107879ce06fbd895c6dfd2","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/issue.js","lines":{"begin":133,"end":142}},"remediation_points":2130000,"other_locations":[{"path":"app/assets/javascripts/issue.js","lines":{"begin":144,"end":153}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 106**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"316f57fc6559be3f06b67e902431d4f3","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/issue.js","lines":{"begin":144,"end":153}},"remediation_points":2130000,"other_locations":[{"path":"app/assets/javascripts/issue.js","lines":{"begin":133,"end":142}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 106**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"316f57fc6559be3f06b67e902431d4f3","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pages/groups/settings/ci_cd/show/index.js","lines":{"begin":10,"end":15}},"remediation_points":480000,"other_locations":[{"path":"app/assets/javascripts/pages/projects/settings/ci_cd/show/index.js","lines":{"begin":19,"end":24}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 51**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"7d9d7ed069d90637ae3219e74dfc3a6a","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pages/projects/settings/ci_cd/show/index.js","lines":{"begin":19,"end":24}},"remediation_points":480000,"other_locations":[{"path":"app/assets/javascripts/pages/groups/settings/ci_cd/show/index.js","lines":{"begin":10,"end":15}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 51**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"de8d186c2d499f4864bd5be7db1ddad4","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/u2f/register.js","lines":{"begin":44,"end":53}},"remediation_points":2010000,"other_locations":[{"path":"app/assets/javascripts/u2f/authenticate.js","lines":{"begin":59,"end":68}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 102**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"c1e5733385780c688efc3db1ad11f746","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/u2f/authenticate.js","lines":{"begin":59,"end":68}},"remediation_points":2010000,"other_locations":[{"path":"app/assets/javascripts/u2f/register.js","lines":{"begin":44,"end":53}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 102**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"8de13799b826a6e485d4019569e6c278","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/create_merge_request_dropdown.js","lines":{"begin":112,"end":122}},"remediation_points":1980000,"other_locations":[{"path":"app/assets/javascripts/create_merge_request_dropdown.js","lines":{"begin":124,"end":134}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 101**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"762a1afa922792a6981db079fca70fa7","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/create_merge_request_dropdown.js","lines":{"begin":124,"end":134}},"remediation_points":1980000,"other_locations":[{"path":"app/assets/javascripts/create_merge_request_dropdown.js","lines":{"begin":112,"end":122}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 101**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"762a1afa922792a6981db079fca70fa7","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/projects_list.js","lines":{"begin":7,"end":18}},"remediation_points":1980000,"other_locations":[{"path":"app/assets/javascripts/groups_list.js","lines":{"begin":7,"end":18}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 101**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"23431c5334e56a528fc4eb179e3607ec","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/groups_list.js","lines":{"begin":7,"end":18}},"remediation_points":1980000,"other_locations":[{"path":"app/assets/javascripts/projects_list.js","lines":{"begin":7,"end":18}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 101**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"1c7090c499a2a96d464475ad7f818f11","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/users_select.js","lines":{"begin":605,"end":609}},"remediation_points":960000,"other_locations":[{"path":"app/assets/javascripts/users_select.js","lines":{"begin":610,"end":614}},{"path":"app/assets/javascripts/users_select.js","lines":{"begin":615,"end":619}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 67**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"448aadd60c1a014f7e3ec3eed8404a65","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/users_select.js","lines":{"begin":610,"end":614}},"remediation_points":960000,"other_locations":[{"path":"app/assets/javascripts/users_select.js","lines":{"begin":605,"end":609}},{"path":"app/assets/javascripts/users_select.js","lines":{"begin":615,"end":619}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 67**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"448aadd60c1a014f7e3ec3eed8404a65","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/users_select.js","lines":{"begin":615,"end":619}},"remediation_points":960000,"other_locations":[{"path":"app/assets/javascripts/users_select.js","lines":{"begin":605,"end":609}},{"path":"app/assets/javascripts/users_select.js","lines":{"begin":610,"end":614}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 67**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"448aadd60c1a014f7e3ec3eed8404a65","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/droplab/plugins/filter.js","lines":{"begin":84,"end":90}},"remediation_points":1890000,"other_locations":[{"path":"app/assets/javascripts/droplab/plugins/ajax_filter.js","lines":{"begin":102,"end":108}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 98**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"38d9afeb8b320571be87977725fdcafe","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/droplab/plugins/ajax_filter.js","lines":{"begin":102,"end":108}},"remediation_points":1890000,"other_locations":[{"path":"app/assets/javascripts/droplab/plugins/filter.js","lines":{"begin":84,"end":90}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 98**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"8f8bc2a8aade90176f81a992ae00dd6e","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/vue_merge_request_widget/stores/state_maps.js","lines":{"begin":1,"end":21}},"remediation_points":1860000,"other_locations":[{"path":"app/assets/javascripts/badges/store/mutation_types.js","lines":{"begin":1,"end":21}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 97**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"7a9bae0109305e0b1d43de56513651bb","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/badges/store/mutation_types.js","lines":{"begin":1,"end":21}},"remediation_points":1860000,"other_locations":[{"path":"app/assets/javascripts/vue_merge_request_widget/stores/state_maps.js","lines":{"begin":1,"end":21}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 97**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"500922ffefee136d140bb5e95d7a3653","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/protected_tags/protected_tag_edit_list.js","lines":{"begin":6,"end":19}},"remediation_points":1830000,"other_locations":[{"path":"app/assets/javascripts/protected_branches/protected_branch_edit_list.js","lines":{"begin":6,"end":19}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 96**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"746b71495fe41db39299682caa93445c","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/protected_branches/protected_branch_edit_list.js","lines":{"begin":6,"end":19}},"remediation_points":1830000,"other_locations":[{"path":"app/assets/javascripts/protected_tags/protected_tag_edit_list.js","lines":{"begin":6,"end":19}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 96**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"f5f6ce24443dd76a3e1d0f7521a36be5","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/settings_panels.js","lines":{"begin":7,"end":10}},"remediation_points":390000,"other_locations":[{"path":"app/assets/javascripts/settings_panels.js","lines":{"begin":17,"end":20}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 48**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"e788e65abb5a4f6fb80e4e6628fb6d10","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/settings_panels.js","lines":{"begin":17,"end":20}},"remediation_points":390000,"other_locations":[{"path":"app/assets/javascripts/settings_panels.js","lines":{"begin":7,"end":10}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 48**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"e788e65abb5a4f6fb80e4e6628fb6d10","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/test_utils/simulate_drag.js","lines":{"begin":40,"end":40}},"remediation_points":360000,"other_locations":[{"path":"app/assets/javascripts/test_utils/simulate_drag.js","lines":{"begin":47,"end":47}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 47**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"3f756c21d7aebceedb361afbef2d4a17","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/test_utils/simulate_drag.js","lines":{"begin":47,"end":47}},"remediation_points":360000,"other_locations":[{"path":"app/assets/javascripts/test_utils/simulate_drag.js","lines":{"begin":40,"end":40}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 47**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"3f756c21d7aebceedb361afbef2d4a17","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/ide/stores/mutations/file.js","lines":{"begin":32,"end":34}},"remediation_points":330000,"other_locations":[{"path":"app/assets/javascripts/ide/stores/mutations/file.js","lines":{"begin":243,"end":245}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 46**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"50b54b3d38d73c256194eed3de425376","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"identical-code","description":"Identical blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/ide/stores/mutations/file.js","lines":{"begin":243,"end":245}},"remediation_points":330000,"other_locations":[{"path":"app/assets/javascripts/ide/stores/mutations/file.js","lines":{"begin":32,"end":34}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 46**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"50b54b3d38d73c256194eed3de425376","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/merge_request.js","lines":{"begin":96,"end":103}},"remediation_points":1680000,"other_locations":[{"path":"app/assets/javascripts/merge_request.js","lines":{"begin":105,"end":112}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 91**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"d3d4aa6b1ed1ed8586dbb1479749be92","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/merge_request.js","lines":{"begin":105,"end":112}},"remediation_points":1680000,"other_locations":[{"path":"app/assets/javascripts/merge_request.js","lines":{"begin":96,"end":103}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 91**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"d3d4aa6b1ed1ed8586dbb1479749be92","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/sidebar/mount_sidebar.js","lines":{"begin":75,"end":92}},"remediation_points":1680000,"other_locations":[{"path":"app/assets/javascripts/sidebar/mount_sidebar.js","lines":{"begin":94,"end":111}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 91**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"961bf4d63d82bd0547b50951a7db6c69","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/sidebar/mount_sidebar.js","lines":{"begin":94,"end":111}},"remediation_points":1680000,"other_locations":[{"path":"app/assets/javascripts/sidebar/mount_sidebar.js","lines":{"begin":75,"end":92}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 91**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"961bf4d63d82bd0547b50951a7db6c69","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/filtered_search/filtered_search_manager.js","lines":{"begin":514,"end":533}},"remediation_points":1650000,"other_locations":[{"path":"app/assets/javascripts/filtered_search/filtered_search_manager.js","lines":{"begin":522,"end":533}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 90**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"e69530c757a3f18db186fc48d529606d","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/filtered_search/filtered_search_manager.js","lines":{"begin":522,"end":533}},"remediation_points":1650000,"other_locations":[{"path":"app/assets/javascripts/filtered_search/filtered_search_manager.js","lines":{"begin":514,"end":533}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 90**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"e69530c757a3f18db186fc48d529606d","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/badges/store/mutations.js","lines":{"begin":85,"end":99}},"remediation_points":1620000,"other_locations":[{"path":"app/assets/javascripts/badges/store/mutations.js","lines":{"begin":100,"end":114}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 89**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"0407713555d3e0c75813d9f23089bcfd","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/badges/store/mutations.js","lines":{"begin":100,"end":114}},"remediation_points":1620000,"other_locations":[{"path":"app/assets/javascripts/badges/store/mutations.js","lines":{"begin":85,"end":99}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 89**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"0407713555d3e0c75813d9f23089bcfd","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/monitoring/services/monitoring_service.js","lines":{"begin":34,"end":41}},"remediation_points":1620000,"other_locations":[{"path":"app/assets/javascripts/monitoring/services/monitoring_service.js","lines":{"begin":48,"end":55}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 89**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"d4a3e547360e709e6f65d844f47d2578","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/monitoring/services/monitoring_service.js","lines":{"begin":48,"end":55}},"remediation_points":1620000,"other_locations":[{"path":"app/assets/javascripts/monitoring/services/monitoring_service.js","lines":{"begin":34,"end":41}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 89**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"d4a3e547360e709e6f65d844f47d2578","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/cycle_analytics/default_event_objects.js","lines":{"begin":2,"end":14}},"remediation_points":690000,"other_locations":[{"path":"app/assets/javascripts/cycle_analytics/default_event_objects.js","lines":{"begin":27,"end":39}},{"path":"app/assets/javascripts/cycle_analytics/default_event_objects.js","lines":{"begin":85,"end":97}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 58**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"ac500b1ccac9075c6ed2fffbc9b3961c","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/cycle_analytics/default_event_objects.js","lines":{"begin":27,"end":39}},"remediation_points":690000,"other_locations":[{"path":"app/assets/javascripts/cycle_analytics/default_event_objects.js","lines":{"begin":2,"end":14}},{"path":"app/assets/javascripts/cycle_analytics/default_event_objects.js","lines":{"begin":85,"end":97}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 58**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"ac500b1ccac9075c6ed2fffbc9b3961c","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/cycle_analytics/default_event_objects.js","lines":{"begin":85,"end":97}},"remediation_points":690000,"other_locations":[{"path":"app/assets/javascripts/cycle_analytics/default_event_objects.js","lines":{"begin":2,"end":14}},{"path":"app/assets/javascripts/cycle_analytics/default_event_objects.js","lines":{"begin":27,"end":39}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 58**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"ac500b1ccac9075c6ed2fffbc9b3961c","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/groups/store/groups_store.js","lines":{"begin":46,"end":57}},"remediation_points":1530000,"other_locations":[{"path":"app/assets/javascripts/pipelines/stores/pipelines_store.js","lines":{"begin":20,"end":31}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 86**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"ac70092b1281d03613501e7bff10586e","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pipelines/stores/pipelines_store.js","lines":{"begin":20,"end":31}},"remediation_points":1530000,"other_locations":[{"path":"app/assets/javascripts/groups/store/groups_store.js","lines":{"begin":46,"end":57}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 86**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"d99660a2eda83bcadef8b0ab894abe34","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/badges/store/actions.js","lines":{"begin":28,"end":39}},"remediation_points":1500000,"other_locations":[{"path":"app/assets/javascripts/badges/store/actions.js","lines":{"begin":142,"end":153}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 85**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"2d5915d3ead3c5d344920b58d2d29398","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/badges/store/actions.js","lines":{"begin":142,"end":153}},"remediation_points":1500000,"other_locations":[{"path":"app/assets/javascripts/badges/store/actions.js","lines":{"begin":28,"end":39}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 85**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"2d5915d3ead3c5d344920b58d2d29398","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/boards/models/issue.js","lines":{"begin":58,"end":62}},"remediation_points":600000,"other_locations":[{"path":"app/assets/javascripts/boards/models/issue.js","lines":{"begin":78,"end":82}},{"path":"app/assets/javascripts/sidebar/stores/sidebar_store.js","lines":{"begin":77,"end":81}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 55**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"6bca973f7e7c682a30bc1ec4bf9bd764","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/boards/models/issue.js","lines":{"begin":78,"end":82}},"remediation_points":600000,"other_locations":[{"path":"app/assets/javascripts/boards/models/issue.js","lines":{"begin":58,"end":62}},{"path":"app/assets/javascripts/sidebar/stores/sidebar_store.js","lines":{"begin":77,"end":81}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 55**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"6bca973f7e7c682a30bc1ec4bf9bd764","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/sidebar/stores/sidebar_store.js","lines":{"begin":77,"end":81}},"remediation_points":600000,"other_locations":[{"path":"app/assets/javascripts/boards/models/issue.js","lines":{"begin":58,"end":62}},{"path":"app/assets/javascripts/boards/models/issue.js","lines":{"begin":78,"end":82}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 55**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"0eb61104cf3e71a06f399141f9b4fa0d","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/jobs/store/actions.js","lines":{"begin":50,"end":53}},"remediation_points":600000,"other_locations":[{"path":"app/assets/javascripts/jobs/store/actions.js","lines":{"begin":139,"end":142}},{"path":"app/assets/javascripts/jobs/store/actions.js","lines":{"begin":162,"end":165}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 55**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"ab644c43df256102910e1758c76cc0b5","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/jobs/store/actions.js","lines":{"begin":139,"end":142}},"remediation_points":600000,"other_locations":[{"path":"app/assets/javascripts/jobs/store/actions.js","lines":{"begin":50,"end":53}},{"path":"app/assets/javascripts/jobs/store/actions.js","lines":{"begin":162,"end":165}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 55**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"ab644c43df256102910e1758c76cc0b5","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/jobs/store/actions.js","lines":{"begin":162,"end":165}},"remediation_points":600000,"other_locations":[{"path":"app/assets/javascripts/jobs/store/actions.js","lines":{"begin":50,"end":53}},{"path":"app/assets/javascripts/jobs/store/actions.js","lines":{"begin":139,"end":142}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 55**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"ab644c43df256102910e1758c76cc0b5","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/gl_dropdown.js","lines":{"begin":22,"end":35}},"remediation_points":1410000,"other_locations":[{"path":"app/assets/javascripts/gl_dropdown.js","lines":{"begin":83,"end":96}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 82**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"25ff43fa592634a300a75d479e7131a7","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/gl_dropdown.js","lines":{"begin":83,"end":96}},"remediation_points":1410000,"other_locations":[{"path":"app/assets/javascripts/gl_dropdown.js","lines":{"begin":22,"end":35}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 82**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"25ff43fa592634a300a75d479e7131a7","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/diffs/store/actions.js","lines":{"begin":85,"end":91}},"remediation_points":1380000,"other_locations":[{"path":"app/assets/javascripts/diffs/store/actions.js","lines":{"begin":93,"end":99}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 81**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"8761bbf2f2e7182d15c059e6eda61093","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/diffs/store/actions.js","lines":{"begin":93,"end":99}},"remediation_points":1380000,"other_locations":[{"path":"app/assets/javascripts/diffs/store/actions.js","lines":{"begin":85,"end":91}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 81**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"8761bbf2f2e7182d15c059e6eda61093","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pages/projects/blob/show/index.js","lines":{"begin":13,"end":29}},"remediation_points":1380000,"other_locations":[{"path":"app/assets/javascripts/pages/projects/tree/show/index.js","lines":{"begin":24,"end":40}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 81**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"10512ee694664bf38a3b98f1983d771f","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pages/projects/tree/show/index.js","lines":{"begin":24,"end":40}},"remediation_points":1380000,"other_locations":[{"path":"app/assets/javascripts/pages/projects/blob/show/index.js","lines":{"begin":13,"end":29}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 81**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"cacb4070042747bc39f22b6ed696d288","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pages/projects/graphs/show/stat_graph_contributors_graph.js","lines":{"begin":45,"end":51}},"remediation_points":1380000,"other_locations":[{"path":"app/assets/javascripts/pages/projects/graphs/show/stat_graph_contributors_graph.js","lines":{"begin":59,"end":65}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 81**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"14f5cdeb3ea2bd6b45456111559d4372","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pages/projects/graphs/show/stat_graph_contributors_graph.js","lines":{"begin":59,"end":65}},"remediation_points":1380000,"other_locations":[{"path":"app/assets/javascripts/pages/projects/graphs/show/stat_graph_contributors_graph.js","lines":{"begin":45,"end":51}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 81**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"14f5cdeb3ea2bd6b45456111559d4372","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/ide/stores/actions/file.js","lines":{"begin":150,"end":154}},"remediation_points":1350000,"other_locations":[{"path":"app/assets/javascripts/ide/stores/actions/file.js","lines":{"begin":156,"end":160}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 80**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"2c9b1f08a21d96ed70ae569a5f20147b","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/ide/stores/actions/file.js","lines":{"begin":156,"end":160}},"remediation_points":1350000,"other_locations":[{"path":"app/assets/javascripts/ide/stores/actions/file.js","lines":{"begin":150,"end":154}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 80**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"2c9b1f08a21d96ed70ae569a5f20147b","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/create_merge_request_dropdown.js","lines":{"begin":377,"end":382}},"remediation_points":1320000,"other_locations":[{"path":"app/assets/javascripts/create_merge_request_dropdown.js","lines":{"begin":382,"end":387}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 79**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"f7da63bef0b10cc1b2852a187aa6da7a","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/create_merge_request_dropdown.js","lines":{"begin":382,"end":387}},"remediation_points":1320000,"other_locations":[{"path":"app/assets/javascripts/create_merge_request_dropdown.js","lines":{"begin":377,"end":382}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 79**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"f7da63bef0b10cc1b2852a187aa6da7a","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pages/projects/graphs/show/stat_graph_contributors_graph.js","lines":{"begin":14,"end":14}},"remediation_points":1290000,"other_locations":[{"path":"app/assets/javascripts/monitoring/utils/multiple_time_series.js","lines":{"begin":8,"end":19}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 78**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"c151b6404d32d859c90476abc53a459a","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/monitoring/utils/multiple_time_series.js","lines":{"begin":8,"end":19}},"remediation_points":1290000,"other_locations":[{"path":"app/assets/javascripts/pages/projects/graphs/show/stat_graph_contributors_graph.js","lines":{"begin":14,"end":14}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 78**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"2e1258cb46a94d486ff0c217b7ee506b","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/ide/stores/actions/tree.js","lines":{"begin":78,"end":84}},"remediation_points":1260000,"other_locations":[{"path":"app/assets/javascripts/ide/stores/actions/file.js","lines":{"begin":81,"end":87}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 77**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"5801c2247d4ab393293432462fbf849b","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/ide/stores/actions/file.js","lines":{"begin":81,"end":87}},"remediation_points":1260000,"other_locations":[{"path":"app/assets/javascripts/ide/stores/actions/tree.js","lines":{"begin":78,"end":84}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 77**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"0b9486994211d1c4a0385b3c9ac7339f","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/droplab/hook_input.js","lines":{"begin":4,"end":14}},"remediation_points":1230000,"other_locations":[{"path":"app/assets/javascripts/droplab/hook_button.js","lines":{"begin":4,"end":14}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 76**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"ce9535c497280ac0f885dd216908adc4","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/droplab/hook_button.js","lines":{"begin":4,"end":14}},"remediation_points":1230000,"other_locations":[{"path":"app/assets/javascripts/droplab/hook_input.js","lines":{"begin":4,"end":14}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 76**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"5ee1687cc7901d1085a41d0b7d5b3730","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/ide/stores/modules/pipelines/actions.js","lines":{"begin":84,"end":96}},"remediation_points":1230000,"other_locations":[{"path":"app/assets/javascripts/ide/stores/modules/file_templates/actions.js","lines":{"begin":53,"end":65}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 76**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"0d9f79efa645b760bbea0b48922a8231","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/ide/stores/modules/file_templates/actions.js","lines":{"begin":53,"end":65}},"remediation_points":1230000,"other_locations":[{"path":"app/assets/javascripts/ide/stores/modules/pipelines/actions.js","lines":{"begin":84,"end":96}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 76**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"9033fca3ba0465c4cc79203ac97a67c6","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/behaviors/preview_markdown.js","lines":{"begin":197,"end":202}},"remediation_points":1200000,"other_locations":[{"path":"app/assets/javascripts/behaviors/preview_markdown.js","lines":{"begin":204,"end":209}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 75**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"46e2ef5ccb0e3676b035d790303474f6","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/behaviors/preview_markdown.js","lines":{"begin":204,"end":209}},"remediation_points":1200000,"other_locations":[{"path":"app/assets/javascripts/behaviors/preview_markdown.js","lines":{"begin":197,"end":202}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 75**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"46e2ef5ccb0e3676b035d790303474f6","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/reports/store/actions.js","lines":{"begin":61,"end":67}},"remediation_points":450000,"other_locations":[{"path":"app/assets/javascripts/ide/stores/modules/pipelines/actions.js","lines":{"begin":73,"end":79}},{"path":"app/assets/javascripts/jobs/store/actions.js","lines":{"begin":56,"end":62}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 50**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"f6738e3ca61bc9141c14aca35a4ece63","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/jobs/store/actions.js","lines":{"begin":56,"end":62}},"remediation_points":450000,"other_locations":[{"path":"app/assets/javascripts/ide/stores/modules/pipelines/actions.js","lines":{"begin":73,"end":79}},{"path":"app/assets/javascripts/reports/store/actions.js","lines":{"begin":61,"end":67}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 50**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"b0ce2389e2ef7f95bdab6dd30392133a","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/ide/stores/modules/pipelines/actions.js","lines":{"begin":73,"end":79}},"remediation_points":450000,"other_locations":[{"path":"app/assets/javascripts/jobs/store/actions.js","lines":{"begin":56,"end":62}},{"path":"app/assets/javascripts/reports/store/actions.js","lines":{"begin":61,"end":67}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 50**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"e577605dea8912ffd5b82ee2e188ec76","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/ide/stores/modules/pipelines/actions.js","lines":{"begin":28,"end":40}},"remediation_points":1170000,"other_locations":[{"path":"app/assets/javascripts/ide/stores/modules/pipelines/actions.js","lines":{"begin":123,"end":133}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 74**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"1825ad84d47a08c46a9dd2a4386db970","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/ide/stores/modules/pipelines/actions.js","lines":{"begin":123,"end":133}},"remediation_points":1170000,"other_locations":[{"path":"app/assets/javascripts/ide/stores/modules/pipelines/actions.js","lines":{"begin":28,"end":40}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 74**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"1825ad84d47a08c46a9dd2a4386db970","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pages/projects/graphs/show/stat_graph_contributors_util.js","lines":{"begin":61,"end":67}},"remediation_points":1140000,"other_locations":[{"path":"app/assets/javascripts/pages/projects/graphs/show/stat_graph_contributors_util.js","lines":{"begin":68,"end":74}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 73**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"40924a71c4587ae28cb080829b65871c","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pages/projects/graphs/show/stat_graph_contributors_util.js","lines":{"begin":68,"end":74}},"remediation_points":1140000,"other_locations":[{"path":"app/assets/javascripts/pages/projects/graphs/show/stat_graph_contributors_util.js","lines":{"begin":61,"end":67}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 73**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"40924a71c4587ae28cb080829b65871c","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/test_utils/simulate_drag.js","lines":{"begin":7,"end":9}},"remediation_points":1140000,"other_locations":[{"path":"app/assets/javascripts/test_utils/simulate_drag.js","lines":{"begin":13,"end":15}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 73**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"ca3e7297c2c42380a6b34e26f5faa025","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/test_utils/simulate_drag.js","lines":{"begin":13,"end":15}},"remediation_points":1140000,"other_locations":[{"path":"app/assets/javascripts/test_utils/simulate_drag.js","lines":{"begin":7,"end":9}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 73**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"ca3e7297c2c42380a6b34e26f5faa025","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/ide/stores/mutations/merge_request.js","lines":{"begin":22,"end":26}},"remediation_points":1110000,"other_locations":[{"path":"app/assets/javascripts/ide/stores/mutations/branch.js","lines":{"begin":26,"end":30}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 72**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"5b01e7cc1ccdb5b45e44117d01906827","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/ide/stores/mutations/branch.js","lines":{"begin":26,"end":30}},"remediation_points":1110000,"other_locations":[{"path":"app/assets/javascripts/ide/stores/mutations/merge_request.js","lines":{"begin":22,"end":26}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 72**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"e8265ff476562ddb4bd141410d88ad2f","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pages/projects/labels/index/index.js","lines":{"begin":12,"end":18}},"remediation_points":1110000,"other_locations":[{"path":"app/assets/javascripts/pages/milestones/shared/promote_milestone_modal_init.js","lines":{"begin":9,"end":15}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 72**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"33bcc15ccc0be1f4e4787d8882ad36e2","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pages/milestones/shared/promote_milestone_modal_init.js","lines":{"begin":9,"end":15}},"remediation_points":1110000,"other_locations":[{"path":"app/assets/javascripts/pages/projects/labels/index/index.js","lines":{"begin":12,"end":18}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 72**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"931ead2443e997ee26d698667339fb06","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/ide/stores/actions/file.js","lines":{"begin":222,"end":229}},"remediation_points":1080000,"other_locations":[{"path":"app/assets/javascripts/ide/stores/actions/file.js","lines":{"begin":237,"end":244}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 71**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"36bae5f12de5a60023e0fd8fc19f1842","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/ide/stores/actions/file.js","lines":{"begin":237,"end":244}},"remediation_points":1080000,"other_locations":[{"path":"app/assets/javascripts/ide/stores/actions/file.js","lines":{"begin":222,"end":229}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 71**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"36bae5f12de5a60023e0fd8fc19f1842","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/u2f/register.js","lines":{"begin":71,"end":77}},"remediation_points":1080000,"other_locations":[{"path":"app/assets/javascripts/u2f/authenticate.js","lines":{"begin":81,"end":87}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 71**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"47474e924fc42a7e0f1319c7a8ae13d3","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/u2f/authenticate.js","lines":{"begin":81,"end":87}},"remediation_points":1080000,"other_locations":[{"path":"app/assets/javascripts/u2f/register.js","lines":{"begin":71,"end":77}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 71**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"aade96d11a83331446e70683959d49ec","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/behaviors/markdown/copy_as_gfm.js","lines":{"begin":381,"end":385}},"remediation_points":1050000,"other_locations":[{"path":"app/assets/javascripts/behaviors/markdown/copy_as_gfm.js","lines":{"begin":418,"end":422}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 70**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"fdc3dab0afea85797bddfc16706a3869","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/behaviors/markdown/copy_as_gfm.js","lines":{"begin":418,"end":422}},"remediation_points":1050000,"other_locations":[{"path":"app/assets/javascripts/behaviors/markdown/copy_as_gfm.js","lines":{"begin":381,"end":385}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 70**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"fdc3dab0afea85797bddfc16706a3869","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/diffs/store/getters.js","lines":{"begin":80,"end":83}},"remediation_points":1020000,"other_locations":[{"path":"app/assets/javascripts/diffs/store/getters.js","lines":{"begin":84,"end":87}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 69**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"85e1a20133858d47a7f4a64e49080aef","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/diffs/store/getters.js","lines":{"begin":84,"end":87}},"remediation_points":1020000,"other_locations":[{"path":"app/assets/javascripts/diffs/store/getters.js","lines":{"begin":80,"end":83}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 69**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"85e1a20133858d47a7f4a64e49080aef","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/frequent_items/constants.js","lines":{"begin":18,"end":28}},"remediation_points":1020000,"other_locations":[{"path":"app/assets/javascripts/frequent_items/constants.js","lines":{"begin":29,"end":37}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 69**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"2c7c7576a99db4f904055a712b428b46","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/frequent_items/constants.js","lines":{"begin":29,"end":37}},"remediation_points":1020000,"other_locations":[{"path":"app/assets/javascripts/frequent_items/constants.js","lines":{"begin":18,"end":28}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 69**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"2c7c7576a99db4f904055a712b428b46","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/groups/index.js","lines":{"begin":79,"end":89}},"remediation_points":1020000,"other_locations":[{"path":"app/assets/javascripts/environments/folder/environments_folder_bundle.js","lines":{"begin":24,"end":34}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 69**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"b80cd93182a7ed27e84c9e59840d8f01","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/environments/folder/environments_folder_bundle.js","lines":{"begin":24,"end":34}},"remediation_points":1020000,"other_locations":[{"path":"app/assets/javascripts/groups/index.js","lines":{"begin":79,"end":89}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 69**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"2beaf3990d7c635f7339eb68a668c3a8","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/ide/stores/modules/file_templates/actions.js","lines":{"begin":9,"end":20}},"remediation_points":1020000,"other_locations":[{"path":"app/assets/javascripts/ide/stores/modules/commit/actions.js","lines":{"begin":202,"end":213}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 69**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"9441eb5a1202300a1a6bfdd0f0275a31","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/ide/stores/modules/commit/actions.js","lines":{"begin":202,"end":213}},"remediation_points":1020000,"other_locations":[{"path":"app/assets/javascripts/ide/stores/modules/file_templates/actions.js","lines":{"begin":9,"end":20}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 69**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"f657ac30a9ca0e466c504f33ae3363a1","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/merge_conflicts/merge_conflict_store.js","lines":{"begin":259,"end":264}},"remediation_points":1020000,"other_locations":[{"path":"app/assets/javascripts/merge_conflicts/merge_conflict_store.js","lines":{"begin":264,"end":269}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 69**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"40a4102731fea710642a925d4403b398","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/merge_conflicts/merge_conflict_store.js","lines":{"begin":264,"end":269}},"remediation_points":1020000,"other_locations":[{"path":"app/assets/javascripts/merge_conflicts/merge_conflict_store.js","lines":{"begin":259,"end":264}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 69**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"40a4102731fea710642a925d4403b398","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/diff_notes/services/resolve.js","lines":{"begin":56,"end":68}},"remediation_points":990000,"other_locations":[{"path":"app/assets/javascripts/diff_notes/services/resolve.js","lines":{"begin":70,"end":82}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 68**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"f5c966c3b72bce8578a3e8c47c412d39","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/diff_notes/services/resolve.js","lines":{"begin":70,"end":82}},"remediation_points":990000,"other_locations":[{"path":"app/assets/javascripts/diff_notes/services/resolve.js","lines":{"begin":56,"end":68}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 68**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"f5c966c3b72bce8578a3e8c47c412d39","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/ide/stores/modules/pipelines/mutations.js","lines":{"begin":40,"end":45}},"remediation_points":990000,"other_locations":[{"path":"app/assets/javascripts/ide/stores/modules/pipelines/mutations.js","lines":{"begin":46,"end":51}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 68**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"5aa5f88f636432f3381edff9ce5eb33c","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/ide/stores/modules/pipelines/mutations.js","lines":{"begin":46,"end":51}},"remediation_points":990000,"other_locations":[{"path":"app/assets/javascripts/ide/stores/modules/pipelines/mutations.js","lines":{"begin":40,"end":45}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 68**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"5aa5f88f636432f3381edff9ce5eb33c","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/lib/utils/datetime_utility.js","lines":{"begin":207,"end":220}},"remediation_points":990000,"other_locations":[{"path":"app/assets/javascripts/lib/utils/datetime_utility.js","lines":{"begin":221,"end":234}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 68**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"c3008559d14ec2056a4514ffdfd5d04b","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/lib/utils/datetime_utility.js","lines":{"begin":221,"end":234}},"remediation_points":990000,"other_locations":[{"path":"app/assets/javascripts/lib/utils/datetime_utility.js","lines":{"begin":207,"end":220}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 68**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"c3008559d14ec2056a4514ffdfd5d04b","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/notes/stores/utils.js","lines":{"begin":16,"end":23}},"remediation_points":990000,"other_locations":[{"path":"app/assets/javascripts/notes.js","lines":{"begin":1506,"end":1515}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 68**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"37585e488e2d24ae8b8b99880ff76099","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/notes.js","lines":{"begin":1506,"end":1515}},"remediation_points":990000,"other_locations":[{"path":"app/assets/javascripts/notes/stores/utils.js","lines":{"begin":16,"end":23}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 68**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"ea9f3aa39779bc4f5ead96ecdcd5e87c","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/notes.js","lines":{"begin":1526,"end":1566}},"remediation_points":300000,"other_locations":[{"path":"app/assets/javascripts/ide/stores/modules/commit/actions.js","lines":{"begin":103,"end":219}},{"path":"app/assets/javascripts/pages/search/init_filtered_search.js","lines":{"begin":3,"end":23}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 45**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"5306c1b3e6d8ac0ac9bed008b527b8a7","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pages/search/init_filtered_search.js","lines":{"begin":3,"end":23}},"remediation_points":300000,"other_locations":[{"path":"app/assets/javascripts/ide/stores/modules/commit/actions.js","lines":{"begin":103,"end":219}},{"path":"app/assets/javascripts/notes.js","lines":{"begin":1526,"end":1566}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 45**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"4dfd0fcaf710a6337c5924d7c4fa91ea","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/ide/stores/modules/commit/actions.js","lines":{"begin":103,"end":219}},"remediation_points":300000,"other_locations":[{"path":"app/assets/javascripts/notes.js","lines":{"begin":1526,"end":1566}},{"path":"app/assets/javascripts/pages/search/init_filtered_search.js","lines":{"begin":3,"end":23}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 45**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"71749d080c69b950423ce3e73b3671d6","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pages/projects/labels/index/index.js","lines":{"begin":44,"end":48}},"remediation_points":300000,"other_locations":[{"path":"app/assets/javascripts/pages/milestones/shared/delete_milestone_modal_init.js","lines":{"begin":44,"end":48}},{"path":"app/assets/javascripts/pages/milestones/shared/promote_milestone_modal_init.js","lines":{"begin":39,"end":43}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 45**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"80bd962a66c5ba8f3bb261204e0e8404","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pages/milestones/shared/delete_milestone_modal_init.js","lines":{"begin":44,"end":48}},"remediation_points":300000,"other_locations":[{"path":"app/assets/javascripts/pages/milestones/shared/promote_milestone_modal_init.js","lines":{"begin":39,"end":43}},{"path":"app/assets/javascripts/pages/projects/labels/index/index.js","lines":{"begin":44,"end":48}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 45**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"4dccfbb8118720c67894021eefaeb04f","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 3 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pages/milestones/shared/promote_milestone_modal_init.js","lines":{"begin":39,"end":43}},"remediation_points":300000,"other_locations":[{"path":"app/assets/javascripts/pages/milestones/shared/delete_milestone_modal_init.js","lines":{"begin":44,"end":48}},{"path":"app/assets/javascripts/pages/projects/labels/index/index.js","lines":{"begin":44,"end":48}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 45**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"594be23bc97d64731abf2df62520ccd3","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/clusters/services/clusters_service.js","lines":{"begin":6,"end":12}},"remediation_points":960000,"other_locations":[{"path":"app/assets/javascripts/clusters/clusters_bundle.js","lines":{"begin":96,"end":102}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 67**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"5b85961f2c362ae642ccf393b8352fcb","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/clusters/clusters_bundle.js","lines":{"begin":96,"end":102}},"remediation_points":960000,"other_locations":[{"path":"app/assets/javascripts/clusters/services/clusters_service.js","lines":{"begin":6,"end":12}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 67**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"cad81c7468728ba369f9f23c8a1271bc","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/ide/stores/actions/file.js","lines":{"begin":91,"end":93}},"remediation_points":960000,"other_locations":[{"path":"app/assets/javascripts/ide/stores/actions/file.js","lines":{"begin":172,"end":174}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 67**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"beda25571cf3ea070a68d9cdfae91c8d","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/ide/stores/actions/file.js","lines":{"begin":172,"end":174}},"remediation_points":960000,"other_locations":[{"path":"app/assets/javascripts/ide/stores/actions/file.js","lines":{"begin":91,"end":93}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 67**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"beda25571cf3ea070a68d9cdfae91c8d","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pages/projects/pipeline_schedules/shared/components/target_branch_dropdown.js","lines":{"begin":48,"end":53}},"remediation_points":960000,"other_locations":[{"path":"app/assets/javascripts/pages/projects/pipeline_schedules/shared/components/timezone_dropdown.js","lines":{"begin":63,"end":67}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 67**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"575f1444e3c2fec5a4f47d049cbd87c0","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pages/projects/pipeline_schedules/shared/components/timezone_dropdown.js","lines":{"begin":63,"end":67}},"remediation_points":960000,"other_locations":[{"path":"app/assets/javascripts/pages/projects/pipeline_schedules/shared/components/target_branch_dropdown.js","lines":{"begin":48,"end":53}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 67**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"5e4303b5381a6be7bcaade373d766f34","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/u2f/register.js","lines":{"begin":35,"end":42}},"remediation_points":960000,"other_locations":[{"path":"app/assets/javascripts/u2f/authenticate.js","lines":{"begin":50,"end":57}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 67**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"1d8b266328571b1177e922384e474eb5","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/u2f/authenticate.js","lines":{"begin":50,"end":57}},"remediation_points":960000,"other_locations":[{"path":"app/assets/javascripts/u2f/register.js","lines":{"begin":35,"end":42}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 67**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"334a900ffecf98fb6a951456c58236a1","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pages/projects/graphs/show/stat_graph_contributors_graph.js","lines":{"begin":181,"end":183}},"remediation_points":930000,"other_locations":[{"path":"app/assets/javascripts/pages/projects/graphs/show/stat_graph_contributors_graph.js","lines":{"begin":290,"end":292}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 66**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"32fbc7cab878611e7f156798ae3d2bca","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pages/projects/graphs/show/stat_graph_contributors_graph.js","lines":{"begin":290,"end":292}},"remediation_points":930000,"other_locations":[{"path":"app/assets/javascripts/pages/projects/graphs/show/stat_graph_contributors_graph.js","lines":{"begin":181,"end":183}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 66**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"32fbc7cab878611e7f156798ae3d2bca","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pages/projects/project.js","lines":{"begin":50,"end":56}},"remediation_points":930000,"other_locations":[{"path":"app/assets/javascripts/pages/projects/project.js","lines":{"begin":57,"end":63}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 66**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"2c14eefb5c2db69bb969956efd4384de","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pages/projects/project.js","lines":{"begin":57,"end":63}},"remediation_points":930000,"other_locations":[{"path":"app/assets/javascripts/pages/projects/project.js","lines":{"begin":50,"end":56}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 66**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"2c14eefb5c2db69bb969956efd4384de","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/search_autocomplete.js","lines":{"begin":277,"end":286}},"remediation_points":930000,"other_locations":[{"path":"app/assets/javascripts/search_autocomplete.js","lines":{"begin":287,"end":296}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 66**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"923d82c4da880c23e929c2402aedd37e","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/search_autocomplete.js","lines":{"begin":287,"end":296}},"remediation_points":930000,"other_locations":[{"path":"app/assets/javascripts/search_autocomplete.js","lines":{"begin":277,"end":286}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 66**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"923d82c4da880c23e929c2402aedd37e","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/blob/blob_fork_suggestion.js","lines":{"begin":31,"end":34}},"remediation_points":870000,"other_locations":[{"path":"app/assets/javascripts/blob/blob_fork_suggestion.js","lines":{"begin":56,"end":59}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 64**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"938856cdef6ef5aa2933db645ea96362","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/blob/blob_fork_suggestion.js","lines":{"begin":56,"end":59}},"remediation_points":870000,"other_locations":[{"path":"app/assets/javascripts/blob/blob_fork_suggestion.js","lines":{"begin":31,"end":34}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 64**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"938856cdef6ef5aa2933db645ea96362","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/diffs/index.js","lines":{"begin":30,"end":39}},"remediation_points":870000,"other_locations":[{"path":"app/assets/javascripts/mr_notes/index.js","lines":{"begin":66,"end":75}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 64**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"b35237501aeed21f2d38aef31627b97e","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/mr_notes/index.js","lines":{"begin":66,"end":75}},"remediation_points":870000,"other_locations":[{"path":"app/assets/javascripts/diffs/index.js","lines":{"begin":30,"end":39}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 64**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"17da47f3678555baddd89ae6622e441f","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/lib/utils/datetime_utility.js","lines":{"begin":18,"end":31}},"remediation_points":870000,"other_locations":[{"path":"app/assets/javascripts/lib/utils/datetime_utility.js","lines":{"begin":33,"end":46}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 64**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"a93d28498cd20f4d35a3f8dbbc0a7a35","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/lib/utils/datetime_utility.js","lines":{"begin":33,"end":46}},"remediation_points":870000,"other_locations":[{"path":"app/assets/javascripts/lib/utils/datetime_utility.js","lines":{"begin":18,"end":31}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 64**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"a93d28498cd20f4d35a3f8dbbc0a7a35","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/network/branch_graph.js","lines":{"begin":237,"end":241}},"remediation_points":870000,"other_locations":[{"path":"app/assets/javascripts/network/branch_graph.js","lines":{"begin":340,"end":344}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 64**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"785078efeabfa8c98aa5bf0804b2619d","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/network/branch_graph.js","lines":{"begin":340,"end":344}},"remediation_points":870000,"other_locations":[{"path":"app/assets/javascripts/network/branch_graph.js","lines":{"begin":237,"end":241}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 64**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"785078efeabfa8c98aa5bf0804b2619d","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/ide/stores/utils.js","lines":{"begin":112,"end":122}},"remediation_points":840000,"other_locations":[{"path":"app/assets/javascripts/ide/lib/diff/controller.js","lines":{"begin":6,"end":16}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 63**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"09d7d5a8cacd9d95c32bc8b4e6b53930","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/ide/lib/diff/controller.js","lines":{"begin":6,"end":16}},"remediation_points":840000,"other_locations":[{"path":"app/assets/javascripts/ide/stores/utils.js","lines":{"begin":112,"end":122}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 63**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"f94a7934b1c80152deb5b61a0c5db3d4","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/api.js","lines":{"begin":118,"end":124}},"remediation_points":810000,"other_locations":[{"path":"app/assets/javascripts/api.js","lines":{"begin":126,"end":132}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 62**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"104c7ee7f9a45a32c42bacfaa5a5f1bc","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/api.js","lines":{"begin":126,"end":132}},"remediation_points":810000,"other_locations":[{"path":"app/assets/javascripts/api.js","lines":{"begin":118,"end":124}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 62**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"104c7ee7f9a45a32c42bacfaa5a5f1bc","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/comment_type_toggle.js","lines":{"begin":37,"end":46}},"remediation_points":810000,"other_locations":[{"path":"app/assets/javascripts/comment_type_toggle.js","lines":{"begin":48,"end":57}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 62**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"1f17e867f83499d67ff9ed50b8097db5","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/comment_type_toggle.js","lines":{"begin":48,"end":57}},"remediation_points":810000,"other_locations":[{"path":"app/assets/javascripts/comment_type_toggle.js","lines":{"begin":37,"end":46}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 62**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"1f17e867f83499d67ff9ed50b8097db5","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pipelines/pipeline_details_bundle.js","lines":{"begin":77,"end":84}},"remediation_points":810000,"other_locations":[{"path":"app/assets/javascripts/jobs/job_details_bundle.js","lines":{"begin":27,"end":34}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 62**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"c4a434df3787893bc1f6d897464a8227","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/jobs/job_details_bundle.js","lines":{"begin":27,"end":34}},"remediation_points":810000,"other_locations":[{"path":"app/assets/javascripts/pipelines/pipeline_details_bundle.js","lines":{"begin":77,"end":84}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 62**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"5c1f719b9039c86ffdc704317d783449","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pages/projects/labels/index/index.js","lines":{"begin":20,"end":24}},"remediation_points":780000,"other_locations":[{"path":"app/assets/javascripts/pages/milestones/shared/promote_milestone_modal_init.js","lines":{"begin":17,"end":21}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 61**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"ab079e1e6bc28e1fc184b520beb34531","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pages/milestones/shared/promote_milestone_modal_init.js","lines":{"begin":17,"end":21}},"remediation_points":780000,"other_locations":[{"path":"app/assets/javascripts/pages/projects/labels/index/index.js","lines":{"begin":20,"end":24}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 61**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"e7369e08c5971c04639cff93271173af","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/notes/stores/mutations.js","lines":{"begin":56,"end":59}},"remediation_points":750000,"other_locations":[{"path":"app/assets/javascripts/notes/stores/mutations.js","lines":{"begin":61,"end":64}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 60**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"1ad13a005d315ccf15cfe0584579158f","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/notes/stores/mutations.js","lines":{"begin":61,"end":64}},"remediation_points":750000,"other_locations":[{"path":"app/assets/javascripts/notes/stores/mutations.js","lines":{"begin":56,"end":59}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 60**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"1ad13a005d315ccf15cfe0584579158f","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pages/sessions/new/username_validator.js","lines":{"begin":107,"end":111}},"remediation_points":750000,"other_locations":[{"path":"app/assets/javascripts/pages/sessions/new/username_validator.js","lines":{"begin":113,"end":117}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 60**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"c9228663eecdf0fc1a8dbd811c863e38","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pages/sessions/new/username_validator.js","lines":{"begin":113,"end":117}},"remediation_points":750000,"other_locations":[{"path":"app/assets/javascripts/pages/sessions/new/username_validator.js","lines":{"begin":107,"end":111}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 60**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"c9228663eecdf0fc1a8dbd811c863e38","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/droplab/hook_button.js","lines":{"begin":33,"end":36}},"remediation_points":720000,"other_locations":[{"path":"app/assets/javascripts/landing.js","lines":{"begin":18,"end":21}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 59**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"0cdcc38394199ec6567937ce812cb5a5","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/landing.js","lines":{"begin":18,"end":21}},"remediation_points":720000,"other_locations":[{"path":"app/assets/javascripts/droplab/hook_button.js","lines":{"begin":33,"end":36}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 59**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"6b06657bea1bfe588af0efba4a2bf57e","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pipelines/pipeline_details_mediator.js","lines":{"begin":26,"end":31}},"remediation_points":720000,"other_locations":[{"path":"app/assets/javascripts/jobs/job_details_mediator.js","lines":{"begin":34,"end":39}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 59**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"1f5e585cdfd268a3748dbdd584f69df8","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/jobs/job_details_mediator.js","lines":{"begin":34,"end":39}},"remediation_points":720000,"other_locations":[{"path":"app/assets/javascripts/pipelines/pipeline_details_mediator.js","lines":{"begin":26,"end":31}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 59**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"67d77d7b888d52cac1d666c6a95ba502","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/tree.js","lines":{"begin":38,"end":46}},"remediation_points":720000,"other_locations":[{"path":"app/assets/javascripts/tree.js","lines":{"begin":49,"end":57}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 59**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"16eb34236a934fb101dbe1e8b6ab4af1","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/tree.js","lines":{"begin":49,"end":57}},"remediation_points":720000,"other_locations":[{"path":"app/assets/javascripts/tree.js","lines":{"begin":38,"end":46}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 59**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"16eb34236a934fb101dbe1e8b6ab4af1","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/merge_conflicts/merge_conflict_store.js","lines":{"begin":191,"end":203}},"remediation_points":690000,"other_locations":[{"path":"app/assets/javascripts/merge_conflicts/merge_conflict_store.js","lines":{"begin":236,"end":248}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 58**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"13f117af1725bb929e7aa63491a25429","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/merge_conflicts/merge_conflict_store.js","lines":{"begin":236,"end":248}},"remediation_points":690000,"other_locations":[{"path":"app/assets/javascripts/merge_conflicts/merge_conflict_store.js","lines":{"begin":191,"end":203}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 58**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"13f117af1725bb929e7aa63491a25429","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/groups/groups_filterable_list.js","lines":{"begin":7,"end":16}},"remediation_points":660000,"other_locations":[{"path":"app/assets/javascripts/diffs/store/utils.js","lines":{"begin":238,"end":247}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 57**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"2a553868b7fea8b08596f9a95a22d484","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/diffs/store/utils.js","lines":{"begin":238,"end":247}},"remediation_points":660000,"other_locations":[{"path":"app/assets/javascripts/groups/groups_filterable_list.js","lines":{"begin":7,"end":16}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 57**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"12bd1fc0fd53a6c025f6ed5d690be133","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pages/admin/application_settings/usage_ping_payload.js","lines":{"begin":45,"end":49}},"remediation_points":660000,"other_locations":[{"path":"app/assets/javascripts/pages/admin/application_settings/usage_ping_payload.js","lines":{"begin":51,"end":55}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 57**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"e7e7f0899a668845138c08c503e337fe","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pages/admin/application_settings/usage_ping_payload.js","lines":{"begin":51,"end":55}},"remediation_points":660000,"other_locations":[{"path":"app/assets/javascripts/pages/admin/application_settings/usage_ping_payload.js","lines":{"begin":45,"end":49}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 57**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"e7e7f0899a668845138c08c503e337fe","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pages/admin/broadcast_messages/broadcast_message.js","lines":{"begin":8,"end":11}},"remediation_points":660000,"other_locations":[{"path":"app/assets/javascripts/pages/admin/broadcast_messages/broadcast_message.js","lines":{"begin":13,"end":16}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 57**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"21bb124a570e4088d0684442dade767f","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pages/admin/broadcast_messages/broadcast_message.js","lines":{"begin":13,"end":16}},"remediation_points":660000,"other_locations":[{"path":"app/assets/javascripts/pages/admin/broadcast_messages/broadcast_message.js","lines":{"begin":8,"end":11}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 57**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"21bb124a570e4088d0684442dade767f","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/namespace_select.js","lines":{"begin":20,"end":26}},"remediation_points":630000,"other_locations":[{"path":"app/assets/javascripts/namespace_select.js","lines":{"begin":40,"end":46}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 56**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"d22f4f9ddac4d361d9f6721a25ded899","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/namespace_select.js","lines":{"begin":40,"end":46}},"remediation_points":630000,"other_locations":[{"path":"app/assets/javascripts/namespace_select.js","lines":{"begin":20,"end":26}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 56**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"d22f4f9ddac4d361d9f6721a25ded899","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/projects/project_new.js","lines":{"begin":103,"end":116}},"remediation_points":630000,"other_locations":[{"path":"app/assets/javascripts/ide/constants.js","lines":{"begin":43,"end":56}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 56**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"d9ad4d62a2c7b3a5ee02495f81a78cd8","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/ide/constants.js","lines":{"begin":43,"end":56}},"remediation_points":630000,"other_locations":[{"path":"app/assets/javascripts/projects/project_new.js","lines":{"begin":103,"end":116}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 56**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"b9bd1f7a0fafe178e70f6a652d6fd8be","severity":"major","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/merge_conflicts/components/diff_file_editor.js","lines":{"begin":13,"end":26}},"remediation_points":570000,"other_locations":[{"path":"app/assets/javascripts/diff_notes/components/resolve_discussion_btn.js","lines":{"begin":8,"end":21}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 54**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"423d5a0cc874e941bd22657b325446b4","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/diff_notes/components/resolve_discussion_btn.js","lines":{"begin":8,"end":21}},"remediation_points":570000,"other_locations":[{"path":"app/assets/javascripts/merge_conflicts/components/diff_file_editor.js","lines":{"begin":13,"end":26}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 54**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"716df5a6c1cbc00338163aa638130bca","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/merge_request_tabs.js","lines":{"begin":436,"end":441}},"remediation_points":570000,"other_locations":[{"path":"app/assets/javascripts/merge_request_tabs.js","lines":{"begin":452,"end":457}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 54**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"5a2cd4548ee8c0362f69cc88ee5982c0","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/merge_request_tabs.js","lines":{"begin":452,"end":457}},"remediation_points":570000,"other_locations":[{"path":"app/assets/javascripts/merge_request_tabs.js","lines":{"begin":436,"end":441}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 54**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"5a2cd4548ee8c0362f69cc88ee5982c0","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/notes.js","lines":{"begin":214,"end":221}},"remediation_points":570000,"other_locations":[{"path":"app/assets/javascripts/pages/search/init_filtered_search.js","lines":{"begin":13,"end":20}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 54**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"e71451918dac542ee62e859e4a694a23","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pages/search/init_filtered_search.js","lines":{"begin":13,"end":20}},"remediation_points":570000,"other_locations":[{"path":"app/assets/javascripts/notes.js","lines":{"begin":214,"end":221}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 54**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"6696916f5ca830f21733956d3dc83b22","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/prometheus_metrics/prometheus_metrics.js","lines":{"begin":45,"end":49}},"remediation_points":570000,"other_locations":[{"path":"app/assets/javascripts/prometheus_metrics/prometheus_metrics.js","lines":{"begin":50,"end":54}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 54**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"723e924a871cea3a66a3ccd49f2f4407","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/prometheus_metrics/prometheus_metrics.js","lines":{"begin":50,"end":54}},"remediation_points":570000,"other_locations":[{"path":"app/assets/javascripts/prometheus_metrics/prometheus_metrics.js","lines":{"begin":45,"end":49}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 54**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"723e924a871cea3a66a3ccd49f2f4407","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/behaviors/markdown/copy_as_gfm.js","lines":{"begin":97,"end":102}},"remediation_points":540000,"other_locations":[{"path":"app/assets/javascripts/behaviors/markdown/copy_as_gfm.js","lines":{"begin":103,"end":108}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 53**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"38cb87a7a94d43c42903f71cfd248953","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/behaviors/markdown/copy_as_gfm.js","lines":{"begin":103,"end":108}},"remediation_points":540000,"other_locations":[{"path":"app/assets/javascripts/behaviors/markdown/copy_as_gfm.js","lines":{"begin":97,"end":102}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 53**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"38cb87a7a94d43c42903f71cfd248953","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/projects/project_new.js","lines":{"begin":125,"end":129}},"remediation_points":540000,"other_locations":[{"path":"app/assets/javascripts/projects/project_new.js","lines":{"begin":150,"end":153}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 53**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"77fe9230b5c1c681ca23dd48b5bde881","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/projects/project_new.js","lines":{"begin":150,"end":153}},"remediation_points":540000,"other_locations":[{"path":"app/assets/javascripts/projects/project_new.js","lines":{"begin":125,"end":129}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 53**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"77fe9230b5c1c681ca23dd48b5bde881","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/reports/store/utils.js","lines":{"begin":39,"end":42}},"remediation_points":540000,"other_locations":[{"path":"app/assets/javascripts/reports/store/utils.js","lines":{"begin":44,"end":47}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 53**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"6369d3d651e38cbbac285afad5297e9d","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/reports/store/utils.js","lines":{"begin":44,"end":47}},"remediation_points":540000,"other_locations":[{"path":"app/assets/javascripts/reports/store/utils.js","lines":{"begin":39,"end":42}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 53**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"6369d3d651e38cbbac285afad5297e9d","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/clusters/clusters_bundle.js","lines":{"begin":108,"end":111}},"remediation_points":510000,"other_locations":[{"path":"app/assets/javascripts/clusters/clusters_bundle.js","lines":{"begin":113,"end":116}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 52**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"2b8d07121aa08a0ef9af946ea4e5d60d","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/clusters/clusters_bundle.js","lines":{"begin":113,"end":116}},"remediation_points":510000,"other_locations":[{"path":"app/assets/javascripts/clusters/clusters_bundle.js","lines":{"begin":108,"end":111}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 52**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"2b8d07121aa08a0ef9af946ea4e5d60d","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/zen_mode.js","lines":{"begin":42,"end":45}},"remediation_points":510000,"other_locations":[{"path":"app/assets/javascripts/zen_mode.js","lines":{"begin":46,"end":49}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 52**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"1c224ff513833f281d7bb58fb1280314","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/zen_mode.js","lines":{"begin":46,"end":49}},"remediation_points":510000,"other_locations":[{"path":"app/assets/javascripts/zen_mode.js","lines":{"begin":42,"end":45}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 52**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"1c224ff513833f281d7bb58fb1280314","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/ide/stores/actions.js","lines":{"begin":133,"end":136}},"remediation_points":480000,"other_locations":[{"path":"app/assets/javascripts/ide/stores/actions.js","lines":{"begin":144,"end":147}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 51**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"5e09ce34a63a712c502dfcaa775c5a8e","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/ide/stores/actions.js","lines":{"begin":144,"end":147}},"remediation_points":480000,"other_locations":[{"path":"app/assets/javascripts/ide/stores/actions.js","lines":{"begin":133,"end":136}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 51**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"5e09ce34a63a712c502dfcaa775c5a8e","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/network/branch_graph.js","lines":{"begin":120,"end":123}},"remediation_points":480000,"other_locations":[{"path":"app/assets/javascripts/network/branch_graph.js","lines":{"begin":128,"end":131}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 51**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"5dcf5b9ed09acddcf34d9b99f4f7d4e0","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/network/branch_graph.js","lines":{"begin":128,"end":131}},"remediation_points":480000,"other_locations":[{"path":"app/assets/javascripts/network/branch_graph.js","lines":{"begin":120,"end":123}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 51**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"5dcf5b9ed09acddcf34d9b99f4f7d4e0","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/projects/tree/services/commit_pipeline_service.js","lines":{"begin":3,"end":11}},"remediation_points":480000,"other_locations":[{"path":"app/assets/javascripts/jobs/services/job_service.js","lines":{"begin":3,"end":11}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 51**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"020d87eef79dcc6d4979a4877f795e88","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/jobs/services/job_service.js","lines":{"begin":3,"end":11}},"remediation_points":480000,"other_locations":[{"path":"app/assets/javascripts/projects/tree/services/commit_pipeline_service.js","lines":{"begin":3,"end":11}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 51**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"7f3c54ba927268843f9fe397b30c4541","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/star.js","lines":{"begin":19,"end":23}},"remediation_points":480000,"other_locations":[{"path":"app/assets/javascripts/star.js","lines":{"begin":23,"end":27}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 51**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"cc2a5b7fe6f4a900c4690f4960b1d2ce","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/star.js","lines":{"begin":23,"end":27}},"remediation_points":480000,"other_locations":[{"path":"app/assets/javascripts/star.js","lines":{"begin":19,"end":23}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 51**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"cc2a5b7fe6f4a900c4690f4960b1d2ce","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/groups/store/groups_store.js","lines":{"begin":102,"end":104}},"remediation_points":450000,"other_locations":[{"path":"app/assets/javascripts/boards/stores/modal_store.js","lines":{"begin":71,"end":74}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 50**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"e9ffa7b55a2d3d697297bb9c77d9e0c8","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/boards/stores/modal_store.js","lines":{"begin":71,"end":74}},"remediation_points":450000,"other_locations":[{"path":"app/assets/javascripts/groups/store/groups_store.js","lines":{"begin":102,"end":104}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 50**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"cae962d929e29ddbbe69117801f17860","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pages/groups/issues/index.js","lines":{"begin":6,"end":13}},"remediation_points":450000,"other_locations":[{"path":"app/assets/javascripts/pages/groups/merge_requests/index.js","lines":{"begin":6,"end":13}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 50**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"65a33b3fe4ae20436c9fb46d65d9db04","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pages/groups/merge_requests/index.js","lines":{"begin":6,"end":13}},"remediation_points":450000,"other_locations":[{"path":"app/assets/javascripts/pages/groups/issues/index.js","lines":{"begin":6,"end":13}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 50**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"1b0f3dfb819efd869e74a58517390763","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pipelines/pipeline_details_mediator.js","lines":{"begin":55,"end":58}},"remediation_points":450000,"other_locations":[{"path":"app/assets/javascripts/jobs/job_details_mediator.js","lines":{"begin":51,"end":54}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 50**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"ed657cc5e6969316c8bd1d2be6204668","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/jobs/job_details_mediator.js","lines":{"begin":51,"end":54}},"remediation_points":450000,"other_locations":[{"path":"app/assets/javascripts/pipelines/pipeline_details_mediator.js","lines":{"begin":55,"end":58}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 50**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"3da1a06772dc32dbbb550900c97f6cbd","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/behaviors/markdown/copy_as_gfm.js","lines":{"begin":125,"end":130}},"remediation_points":420000,"other_locations":[{"path":"app/assets/javascripts/behaviors/markdown/copy_as_gfm.js","lines":{"begin":154,"end":159}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 49**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"f6c22427e43838beefc533b33cde9955","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/behaviors/markdown/copy_as_gfm.js","lines":{"begin":154,"end":159}},"remediation_points":420000,"other_locations":[{"path":"app/assets/javascripts/behaviors/markdown/copy_as_gfm.js","lines":{"begin":125,"end":130}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 49**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"f6c22427e43838beefc533b33cde9955","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/deploy_keys/service/index.js","lines":{"begin":15,"end":18}},"remediation_points":420000,"other_locations":[{"path":"app/assets/javascripts/deploy_keys/service/index.js","lines":{"begin":20,"end":23}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 49**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"5eaf7d9cd8339dca959f74f384e02906","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/deploy_keys/service/index.js","lines":{"begin":20,"end":23}},"remediation_points":420000,"other_locations":[{"path":"app/assets/javascripts/deploy_keys/service/index.js","lines":{"begin":15,"end":18}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 49**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"5eaf7d9cd8339dca959f74f384e02906","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pages/projects/graphs/show/stat_graph_contributors_graph.js","lines":{"begin":146,"end":148}},"remediation_points":420000,"other_locations":[{"path":"app/assets/javascripts/pages/projects/graphs/show/stat_graph_contributors_graph.js","lines":{"begin":250,"end":252}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 49**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"70155684217b5724087f40626f7766bc","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pages/projects/graphs/show/stat_graph_contributors_graph.js","lines":{"begin":250,"end":252}},"remediation_points":420000,"other_locations":[{"path":"app/assets/javascripts/pages/projects/graphs/show/stat_graph_contributors_graph.js","lines":{"begin":146,"end":148}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 49**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"70155684217b5724087f40626f7766bc","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/behaviors/markdown/copy_as_gfm.js","lines":{"begin":134,"end":137}},"remediation_points":390000,"other_locations":[{"path":"app/assets/javascripts/behaviors/markdown/copy_as_gfm.js","lines":{"begin":138,"end":141}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 48**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"180e35eb524273ddfc92de366020a611","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/behaviors/markdown/copy_as_gfm.js","lines":{"begin":138,"end":141}},"remediation_points":390000,"other_locations":[{"path":"app/assets/javascripts/behaviors/markdown/copy_as_gfm.js","lines":{"begin":134,"end":137}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 48**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"180e35eb524273ddfc92de366020a611","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/issuable_bulk_update_sidebar.js","lines":{"begin":100,"end":106}},"remediation_points":390000,"other_locations":[{"path":"app/assets/javascripts/issuable_bulk_update_sidebar.js","lines":{"begin":117,"end":123}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 48**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"672a79b04a463defdd46c0086474fd52","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/issuable_bulk_update_sidebar.js","lines":{"begin":117,"end":123}},"remediation_points":390000,"other_locations":[{"path":"app/assets/javascripts/issuable_bulk_update_sidebar.js","lines":{"begin":100,"end":106}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 48**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"672a79b04a463defdd46c0086474fd52","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/jobs/store/actions.js","lines":{"begin":66,"end":69}},"remediation_points":390000,"other_locations":[{"path":"app/assets/javascripts/jobs/store/actions.js","lines":{"begin":146,"end":149}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 48**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"4ebfab6abe3fb873067f7b37190c9136","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/jobs/store/actions.js","lines":{"begin":146,"end":149}},"remediation_points":390000,"other_locations":[{"path":"app/assets/javascripts/jobs/store/actions.js","lines":{"begin":66,"end":69}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 48**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"4ebfab6abe3fb873067f7b37190c9136","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/droplab/hook_input.js","lines":{"begin":46,"end":53}},"remediation_points":360000,"other_locations":[{"path":"app/assets/javascripts/droplab/hook_input.js","lines":{"begin":60,"end":67}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 47**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"10bdf4c525726570be1c10982443983e","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/droplab/hook_input.js","lines":{"begin":60,"end":67}},"remediation_points":360000,"other_locations":[{"path":"app/assets/javascripts/droplab/hook_input.js","lines":{"begin":46,"end":53}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 47**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"10bdf4c525726570be1c10982443983e","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/filtered_search/dropdown_hint.js","lines":{"begin":75,"end":77}},"remediation_points":360000,"other_locations":[{"path":"app/assets/javascripts/filtered_search/dropdown_user.js","lines":{"begin":78,"end":80}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 47**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"223d4160dbc2f173c7019bf4258bf71a","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/filtered_search/dropdown_user.js","lines":{"begin":78,"end":80}},"remediation_points":360000,"other_locations":[{"path":"app/assets/javascripts/filtered_search/dropdown_hint.js","lines":{"begin":75,"end":77}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 47**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"2f69c39865bb0c31ba27242592efb90a","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/notes.js","lines":{"begin":1451,"end":1457}},"remediation_points":360000,"other_locations":[{"path":"app/assets/javascripts/notes.js","lines":{"begin":1459,"end":1465}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 47**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"06432a7535afbcbc307fe2c2fad49f03","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/notes.js","lines":{"begin":1459,"end":1465}},"remediation_points":360000,"other_locations":[{"path":"app/assets/javascripts/notes.js","lines":{"begin":1451,"end":1457}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 47**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"06432a7535afbcbc307fe2c2fad49f03","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/create_merge_request_dropdown.js","lines":{"begin":63,"end":66}},"remediation_points":330000,"other_locations":[{"path":"app/assets/javascripts/create_merge_request_dropdown.js","lines":{"begin":423,"end":426}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 46**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"3cf8b42abcd81551bbf1d4b6a86a23ec","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/create_merge_request_dropdown.js","lines":{"begin":423,"end":426}},"remediation_points":330000,"other_locations":[{"path":"app/assets/javascripts/create_merge_request_dropdown.js","lines":{"begin":63,"end":66}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 46**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"3cf8b42abcd81551bbf1d4b6a86a23ec","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/filtered_search/filtered_search_dropdown_manager.js","lines":{"begin":223,"end":224}},"remediation_points":330000,"other_locations":[{"path":"app/assets/javascripts/filtered_search/filtered_search_manager.js","lines":{"begin":564,"end":565}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 46**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"9b59a169ec24710bb17e53176d9f6484","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/filtered_search/filtered_search_manager.js","lines":{"begin":564,"end":565}},"remediation_points":330000,"other_locations":[{"path":"app/assets/javascripts/filtered_search/filtered_search_dropdown_manager.js","lines":{"begin":223,"end":224}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 46**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"629f61554a8bb6a8eb033206d609a01e","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/gl_form.js","lines":{"begin":93,"end":95}},"remediation_points":330000,"other_locations":[{"path":"app/assets/javascripts/gl_form.js","lines":{"begin":96,"end":98}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 46**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"a37da012d8b9134f9c2c07cbe6e5df45","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/gl_form.js","lines":{"begin":96,"end":98}},"remediation_points":330000,"other_locations":[{"path":"app/assets/javascripts/gl_form.js","lines":{"begin":93,"end":95}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 46**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"a37da012d8b9134f9c2c07cbe6e5df45","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/boards/models/issue.js","lines":{"begin":48,"end":52}},"remediation_points":300000,"other_locations":[{"path":"app/assets/javascripts/boards/models/issue.js","lines":{"begin":68,"end":72}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 45**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"ad4849cc4103d257a75a53f533f93f88","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/boards/models/issue.js","lines":{"begin":68,"end":72}},"remediation_points":300000,"other_locations":[{"path":"app/assets/javascripts/boards/models/issue.js","lines":{"begin":48,"end":52}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 45**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"ad4849cc4103d257a75a53f533f93f88","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/boards/models/project.js","lines":{"begin":1,"end":6}},"remediation_points":300000,"other_locations":[{"path":"app/assets/javascripts/boards/models/milestone.js","lines":{"begin":1,"end":6}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 45**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"63e808e699724c7876463b889a910d69","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/boards/models/milestone.js","lines":{"begin":1,"end":6}},"remediation_points":300000,"other_locations":[{"path":"app/assets/javascripts/boards/models/project.js","lines":{"begin":1,"end":6}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 45**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"2d888235869b541141524699d46a10fe","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/diffs/store/mutations.js","lines":{"begin":142,"end":143}},"remediation_points":300000,"other_locations":[{"path":"app/assets/javascripts/diffs/store/actions.js","lines":{"begin":139,"end":139}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 45**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"a5d03fc520fddde3ecc4ff06b86c9a0d","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/diffs/store/actions.js","lines":{"begin":139,"end":139}},"remediation_points":300000,"other_locations":[{"path":"app/assets/javascripts/diffs/store/mutations.js","lines":{"begin":142,"end":143}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 45**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"5a0bd2adf62a695699f94e1cef624dd7","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/merge_request_tabs.js","lines":{"begin":73,"end":76}},"remediation_points":300000,"other_locations":[{"path":"app/assets/javascripts/merge_request_tabs.js","lines":{"begin":78,"end":81}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 45**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"1dc35d639071fed3c333a47b9c544d56","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/merge_request_tabs.js","lines":{"begin":78,"end":81}},"remediation_points":300000,"other_locations":[{"path":"app/assets/javascripts/merge_request_tabs.js","lines":{"begin":73,"end":76}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 45**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"1dc35d639071fed3c333a47b9c544d56","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pages/users/activity_calendar.js","lines":{"begin":234,"end":240}},"remediation_points":300000,"other_locations":[{"path":"app/assets/javascripts/pages/users/activity_calendar.js","lines":{"begin":260,"end":266}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 45**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"c9f4b3f70b4ef899508948c84a381a89","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/pages/users/activity_calendar.js","lines":{"begin":260,"end":266}},"remediation_points":300000,"other_locations":[{"path":"app/assets/javascripts/pages/users/activity_calendar.js","lines":{"begin":234,"end":240}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 45**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"c9f4b3f70b4ef899508948c84a381a89","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/protected_tags/protected_tag_edit.js","lines":{"begin":16,"end":20}},"remediation_points":300000,"other_locations":[{"path":"app/assets/javascripts/protected_branches/protected_branch_edit.js","lines":{"begin":24,"end":28}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 45**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"2d44f8e3653f3f06777c422f4151a7d3","severity":"minor","engine_name":"duplication"},{"type":"issue","check_name":"similar-code","description":"Similar blocks of code found in 2 locations. Consider refactoring.","categories":["Duplication"],"location":{"path":"app/assets/javascripts/protected_branches/protected_branch_edit.js","lines":{"begin":24,"end":28}},"remediation_points":300000,"other_locations":[{"path":"app/assets/javascripts/protected_tags/protected_tag_edit.js","lines":{"begin":16,"end":20}}],"content":{"body":"## Duplicated Code\n\nDuplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:\n\n> Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.\n\nWhen you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).\n\n## Tuning\n\n**This issue has a mass of 45**.\n\nWe set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.\n\nThe threshold configuration represents the minimum [mass](https://docs.codeclimate.com/docs/duplication#mass) a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.\n\nIf the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.\n\nSee [`codeclimate-duplication`'s documentation](https://docs.codeclimate.com/docs/duplication) for more information about tuning the mass threshold in your `.codeclimate.yml`.\n\n## Refactorings\n\n* [Extract Method](http://sourcemaking.com/refactoring/extract-method)\n* [Extract Class](http://sourcemaking.com/refactoring/extract-class)\n* [Form Template Method](http://sourcemaking.com/refactoring/form-template-method)\n* [Introduce Null Object](http://sourcemaking.com/refactoring/introduce-null-object)\n* [Pull Up Method](http://sourcemaking.com/refactoring/pull-up-method)\n* [Pull Up Field](http://sourcemaking.com/refactoring/pull-up-field)\n* [Substitute Algorithm](http://sourcemaking.com/refactoring/substitute-algorithm)\n\n## Further Reading\n\n* [Don't Repeat Yourself](http://c2.com/cgi/wiki?DontRepeatYourself) on the C2 Wiki\n* [Duplicated Code](http://sourcemaking.com/refactoring/duplicated-code) on SourceMaking\n* [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672) by Martin Fowler. _Duplicated Code_, p76\n"},"fingerprint":"9ff0344a1b63248724d8413b03573b43","severity":"minor","engine_name":"duplication"},{"categories":["Security"],"check_name":"Insecure Dependency","content":{"body":"**Advisory**: CVE-2018-1000211\n\n**URL**: https://blog.justinbull.ca/cve-2018-1000211-public-apps-cant-revoke-tokens-in-doorkeeper/\n\n**Solution**: upgrade to >= 4.4.0, >= 5.0.0.rc2"},"description":"Doorkeeper gem does not revoke token for public clients","location":{"path":"Gemfile.lock","lines":{"begin":173,"end":173}},"remediation_points":5000000,"severity":"minor","type":"Issue","fingerprint":"13e50c564110ecb5eba441004fe52261","engine_name":"bundler-audit"},{"categories":["Security"],"check_name":"Insecure Dependency","content":{"body":"**Advisory**: CVE-2018-3769\n\n**URL**: https://github.com/ruby-grape/grape/issues/1762\n\n**Solution**: upgrade to >= 1.1.0"},"description":"ruby-grape Gem has XSS via \"format\" parameter","location":{"path":"Gemfile.lock","lines":{"begin":346,"end":346}},"remediation_points":5000000,"severity":"minor","type":"Issue","fingerprint":"ac6d981abbf80f299374d5a1081c7d66","engine_name":"bundler-audit"}] diff --git a/spec/fixtures/codequality/codequality.json.gz b/spec/fixtures/codequality/codequality.json.gz Binary files differdeleted file mode 100644 index f04ec0065b4..00000000000 --- a/spec/fixtures/codequality/codequality.json.gz +++ /dev/null diff --git a/spec/frontend/boards/components/sidebar/board_sidebar_milestone_select_spec.js b/spec/frontend/boards/components/sidebar/board_sidebar_milestone_select_spec.js new file mode 100644 index 00000000000..74d88d9f34c --- /dev/null +++ b/spec/frontend/boards/components/sidebar/board_sidebar_milestone_select_spec.js @@ -0,0 +1,152 @@ +import { shallowMount } from '@vue/test-utils'; +import { GlLoadingIcon } from '@gitlab/ui'; +import { mockMilestone as TEST_MILESTONE } from 'jest/boards/mock_data'; +import BoardSidebarMilestoneSelect from '~/boards/components/sidebar/board_sidebar_milestone_select.vue'; +import BoardEditableItem from '~/boards/components/sidebar/board_editable_item.vue'; +import { createStore } from '~/boards/stores'; +import createFlash from '~/flash'; + +const TEST_ISSUE = { id: 'gid://gitlab/Issue/1', iid: 9, referencePath: 'h/b#2' }; + +jest.mock('~/flash'); + +describe('~/boards/components/sidebar/board_sidebar_milestone_select.vue', () => { + let wrapper; + let store; + + afterEach(() => { + wrapper.destroy(); + store = null; + wrapper = null; + }); + + const createWrapper = ({ milestone = null } = {}) => { + store = createStore(); + store.state.issues = { [TEST_ISSUE.id]: { ...TEST_ISSUE, milestone } }; + store.state.activeId = TEST_ISSUE.id; + + wrapper = shallowMount(BoardSidebarMilestoneSelect, { + store, + provide: { + canUpdate: true, + }, + data: () => ({ + milestones: [TEST_MILESTONE], + }), + stubs: { + 'board-editable-item': BoardEditableItem, + }, + mocks: { + $apollo: { + loading: false, + }, + }, + }); + }; + + const findCollapsed = () => wrapper.find('[data-testid="collapsed-content"]'); + const findLoader = () => wrapper.find(GlLoadingIcon); + const findDropdownItem = () => wrapper.find('[data-testid="milestone-item"]'); + const findUnsetMilestoneItem = () => wrapper.find('[data-testid="no-milestone-item"]'); + const findNoMilestonesFoundItem = () => wrapper.find('[data-testid="no-milestones-found"]'); + + it('renders "None" when no milestone is selected', () => { + createWrapper(); + + expect(findCollapsed().text()).toBe('None'); + }); + + it('renders milestone title when set', () => { + createWrapper({ milestone: TEST_MILESTONE }); + + expect(findCollapsed().text()).toContain(TEST_MILESTONE.title); + }); + + it('shows loader while Apollo is loading', async () => { + createWrapper({ milestone: TEST_MILESTONE }); + + expect(findLoader().exists()).toBe(false); + + wrapper.vm.$apollo.loading = true; + await wrapper.vm.$nextTick(); + + expect(findLoader().exists()).toBe(true); + }); + + it('shows message when error or no milestones found', async () => { + createWrapper(); + + wrapper.setData({ milestones: [] }); + await wrapper.vm.$nextTick(); + + expect(findNoMilestonesFoundItem().text()).toBe('No milestones found'); + }); + + describe('when milestone is selected', () => { + beforeEach(async () => { + createWrapper(); + + jest.spyOn(wrapper.vm, 'setActiveIssueMilestone').mockImplementation(() => { + store.state.issues[TEST_ISSUE.id].milestone = TEST_MILESTONE; + }); + findDropdownItem().vm.$emit('click'); + await wrapper.vm.$nextTick(); + }); + + it('collapses sidebar and renders selected milestone', () => { + expect(findCollapsed().isVisible()).toBe(true); + expect(findCollapsed().text()).toContain(TEST_MILESTONE.title); + }); + + it('commits change to the server', () => { + expect(wrapper.vm.setActiveIssueMilestone).toHaveBeenCalledWith({ + milestoneId: TEST_MILESTONE.id, + projectPath: 'h/b', + }); + }); + }); + + describe('when milestone is set to "None"', () => { + beforeEach(async () => { + createWrapper({ milestone: TEST_MILESTONE }); + + jest.spyOn(wrapper.vm, 'setActiveIssueMilestone').mockImplementation(() => { + store.state.issues[TEST_ISSUE.id].milestone = null; + }); + findUnsetMilestoneItem().vm.$emit('click'); + await wrapper.vm.$nextTick(); + }); + + it('collapses sidebar and renders "None"', () => { + expect(findCollapsed().isVisible()).toBe(true); + expect(findCollapsed().text()).toBe('None'); + }); + + it('commits change to the server', () => { + expect(wrapper.vm.setActiveIssueMilestone).toHaveBeenCalledWith({ + milestoneId: null, + projectPath: 'h/b', + }); + }); + }); + + describe('when the mutation fails', () => { + const testMilestone = { id: '1', title: 'Former milestone' }; + + beforeEach(async () => { + createWrapper({ milestone: testMilestone }); + + jest.spyOn(wrapper.vm, 'setActiveIssueMilestone').mockImplementation(() => { + throw new Error(['failed mutation']); + }); + findDropdownItem().vm.$emit('click'); + await wrapper.vm.$nextTick(); + }); + + it('collapses sidebar and renders former milestone', () => { + expect(findCollapsed().isVisible()).toBe(true); + expect(findCollapsed().text()).toContain(testMilestone.title); + expect(createFlash).toHaveBeenCalled(); + }); + }); +}); diff --git a/spec/frontend/boards/stores/actions_spec.js b/spec/frontend/boards/stores/actions_spec.js index 4d529580a7a..1e59951ea66 100644 --- a/spec/frontend/boards/stores/actions_spec.js +++ b/spec/frontend/boards/stores/actions_spec.js @@ -8,6 +8,7 @@ import { mockIssue2WithModel, rawIssue, mockIssues, + mockMilestone, labels, mockActiveIssue, } from '../mock_data'; @@ -885,6 +886,60 @@ describe('setActiveIssueSubscribed', () => { }); }); +describe('setActiveIssueMilestone', () => { + const state = { issues: { [mockIssue.id]: mockIssue } }; + const getters = { activeIssue: mockIssue }; + const testMilestone = { + ...mockMilestone, + id: 'gid://gitlab/Milestone/1', + }; + const input = { + milestoneId: testMilestone.id, + projectPath: 'h/b', + }; + + it('should commit milestone after setting the issue', done => { + jest.spyOn(gqlClient, 'mutate').mockResolvedValue({ + data: { + updateIssue: { + issue: { + milestone: testMilestone, + }, + errors: [], + }, + }, + }); + + const payload = { + issueId: getters.activeIssue.id, + prop: 'milestone', + value: testMilestone, + }; + + testAction( + actions.setActiveIssueMilestone, + input, + { ...state, ...getters }, + [ + { + type: types.UPDATE_ISSUE_BY_ID, + payload, + }, + ], + [], + done, + ); + }); + + it('throws error if fails', async () => { + jest + .spyOn(gqlClient, 'mutate') + .mockResolvedValue({ data: { updateIssue: { errors: ['failed mutation'] } } }); + + await expect(actions.setActiveIssueMilestone({ getters }, input)).rejects.toThrow(Error); + }); +}); + describe('fetchBacklog', () => { expectNotImplemented(actions.fetchBacklog); }); diff --git a/spec/frontend/diffs/components/commit_item_spec.js b/spec/frontend/diffs/components/commit_item_spec.js index 9e4fcddd1b4..8a7eb6aaca6 100644 --- a/spec/frontend/diffs/components/commit_item_spec.js +++ b/spec/frontend/diffs/components/commit_item_spec.js @@ -84,7 +84,7 @@ describe('diffs/components/commit_item', () => { it('renders commit sha', () => { const shaElement = getShaElement(); - const labelElement = shaElement.find('[data-testid="commit-sha-group"] button'); + const labelElement = shaElement.find('[data-testid="commit-sha-short-id"]'); const buttonElement = shaElement.find('button.input-group-text'); expect(labelElement.text()).toEqual(commit.short_id); diff --git a/spec/helpers/sorting_helper_spec.rb b/spec/helpers/sorting_helper_spec.rb index 1c300aea2df..2d581dfba37 100644 --- a/spec/helpers/sorting_helper_spec.rb +++ b/spec/helpers/sorting_helper_spec.rb @@ -77,6 +77,7 @@ RSpec.describe SortingHelper do sort_value_latest_activity => sort_title_latest_activity, sort_value_recently_created => sort_title_created_date, sort_value_name => sort_title_name, + sort_value_name_desc => sort_title_name_desc, sort_value_stars_desc => sort_title_stars } end diff --git a/spec/lib/gitlab/ci/parsers/codequality/code_climate_spec.rb b/spec/lib/gitlab/ci/parsers/codequality/code_climate_spec.rb new file mode 100644 index 00000000000..c6b8cf2a985 --- /dev/null +++ b/spec/lib/gitlab/ci/parsers/codequality/code_climate_spec.rb @@ -0,0 +1,138 @@ +# frozen_string_literal: true + +require 'spec_helper' + +RSpec.describe Gitlab::Ci::Parsers::Codequality::CodeClimate do + describe '#parse!' do + subject(:parse) { described_class.new.parse!(code_climate, codequality_report) } + + let(:codequality_report) { Gitlab::Ci::Reports::CodequalityReports.new } + let(:code_climate) do + [ + { + "categories": [ + "Complexity" + ], + "check_name": "argument_count", + "content": { + "body": "" + }, + "description": "Method `new_array` has 12 arguments (exceeds 4 allowed). Consider refactoring.", + "fingerprint": "15cdb5c53afd42bc22f8ca366a08d547", + "location": { + "path": "foo.rb", + "lines": { + "begin": 10, + "end": 10 + } + }, + "other_locations": [], + "remediation_points": 900000, + "severity": "major", + "type": "issue", + "engine_name": "structure" + } + ].to_json + end + + context "when data is code_climate style JSON" do + context "when there are no degradations" do + let(:code_climate) { [].to_json } + + it "returns a codequality report" do + expect { parse }.not_to raise_error + + expect(codequality_report.degradations_count).to eq(0) + end + end + + context "when there are degradations" do + it "returns a codequality report" do + expect { parse }.not_to raise_error + + expect(codequality_report.degradations_count).to eq(1) + end + end + end + + context "when data is not a valid JSON string" do + let(:code_climate) do + [ + { + "categories": [ + "Complexity" + ], + "check_name": "argument_count", + "content": { + "body": "" + }, + "description": "Method `new_array` has 12 arguments (exceeds 4 allowed). Consider refactoring.", + "fingerprint": "15cdb5c53afd42bc22f8ca366a08d547", + "location": { + "path": "foo.rb", + "lines": { + "begin": 10, + "end": 10 + } + }, + "other_locations": [], + "remediation_points": 900000, + "severity": "major", + "type": "issue", + "engine_name": "structure" + } + ] + end + + it "sets error_message" do + expect { parse }.not_to raise_error + + expect(codequality_report.error_message).to include('JSON parsing failed') + end + end + + context 'when degradations contain an invalid one' do + let(:code_climate) do + [ + { + "type": "Issue", + "check_name": "Rubocop/Metrics/ParameterLists", + "description": "Avoid parameter lists longer than 5 parameters. [12/5]", + "fingerprint": "ab5f8b935886b942d621399aefkaehfiaehf", + "severity": "minor" + }, + { + "categories": [ + "Complexity" + ], + "check_name": "argument_count", + "content": { + "body": "" + }, + "description": "Method `new_array` has 12 arguments (exceeds 4 allowed). Consider refactoring.", + "fingerprint": "15cdb5c53afd42bc22f8ca366a08d547", + "location": { + "path": "foo.rb", + "lines": { + "begin": 10, + "end": 10 + } + }, + "other_locations": [], + "remediation_points": 900000, + "severity": "major", + "type": "issue", + "engine_name": "structure" + } + ].to_json + end + + it 'stops parsing the report' do + expect { parse }.not_to raise_error + + expect(codequality_report.degradations_count).to eq(0) + expect(codequality_report.error_message).to eq("Invalid degradation format: The property '#/' did not contain a required property of 'location'") + end + end + end +end diff --git a/spec/lib/gitlab/ci/parsers_spec.rb b/spec/lib/gitlab/ci/parsers_spec.rb index db9a5775d9f..b932cd81272 100644 --- a/spec/lib/gitlab/ci/parsers_spec.rb +++ b/spec/lib/gitlab/ci/parsers_spec.rb @@ -30,6 +30,14 @@ RSpec.describe Gitlab::Ci::Parsers do end end + context 'when file_type is codequality' do + let(:file_type) { 'codequality' } + + it 'fabricates the class' do + is_expected.to be_a(described_class::Codequality::CodeClimate) + end + end + context 'when file_type is terraform' do let(:file_type) { 'terraform' } diff --git a/spec/lib/gitlab/ci/reports/codequality_reports_spec.rb b/spec/lib/gitlab/ci/reports/codequality_reports_spec.rb new file mode 100644 index 00000000000..44e67259369 --- /dev/null +++ b/spec/lib/gitlab/ci/reports/codequality_reports_spec.rb @@ -0,0 +1,136 @@ +# frozen_string_literal: true + +require 'spec_helper' + +RSpec.describe Gitlab::Ci::Reports::CodequalityReports do + let(:codequality_report) { described_class.new } + let(:degradation_1) do + { + "categories": [ + "Complexity" + ], + "check_name": "argument_count", + "content": { + "body": "" + }, + "description": "Method `new_array` has 12 arguments (exceeds 4 allowed). Consider refactoring.", + "fingerprint": "15cdb5c53afd42bc22f8ca366a08d547", + "location": { + "path": "foo.rb", + "lines": { + "begin": 10, + "end": 10 + } + }, + "other_locations": [], + "remediation_points": 900000, + "severity": "major", + "type": "issue", + "engine_name": "structure" + }.with_indifferent_access + end + + let(:degradation_2) do + { + "type": "Issue", + "check_name": "Rubocop/Metrics/ParameterLists", + "description": "Avoid parameter lists longer than 5 parameters. [12/5]", + "categories": [ + "Complexity" + ], + "remediation_points": 550000, + "location": { + "path": "foo.rb", + "positions": { + "begin": { + "column": 14, + "line": 10 + }, + "end": { + "column": 39, + "line": 10 + } + } + }, + "content": { + "body": "This cop checks for methods with too many parameters.\nThe maximum number of parameters is configurable.\nKeyword arguments can optionally be excluded from the total count." + }, + "engine_name": "rubocop", + "fingerprint": "ab5f8b935886b942d621399f5a2ca16e", + "severity": "minor" + }.with_indifferent_access + end + + it { expect(codequality_report.degradations).to eq({}) } + + describe '#add_degradation' do + context 'when there is a degradation' do + before do + codequality_report.add_degradation(degradation_1) + end + + it 'adds degradation to codequality report' do + expect(codequality_report.degradations.keys).to eq([degradation_1[:fingerprint]]) + expect(codequality_report.degradations.values.size).to eq(1) + end + end + + context 'when a required property is missing in the degradation' do + let(:invalid_degradation) do + { + "type": "Issue", + "check_name": "Rubocop/Metrics/ParameterLists", + "description": "Avoid parameter lists longer than 5 parameters. [12/5]", + "fingerprint": "ab5f8b935886b942d621399aefkaehfiaehf", + "severity": "minor" + }.with_indifferent_access + end + + it 'sets location as an error' do + codequality_report.add_degradation(invalid_degradation) + + expect(codequality_report.error_message).to eq("Invalid degradation format: The property '#/' did not contain a required property of 'location'") + end + end + end + + describe '#set_error_message' do + context 'when there is an error' do + it 'sets errors' do + codequality_report.set_error_message("error") + + expect(codequality_report.error_message).to eq("error") + end + end + end + + describe '#degradations_count' do + subject(:degradations_count) { codequality_report.degradations_count } + + context 'when there are many degradations' do + before do + codequality_report.add_degradation(degradation_1) + codequality_report.add_degradation(degradation_2) + end + + it 'returns the number of degradations' do + expect(degradations_count).to eq(2) + end + end + end + + describe '#all_degradations' do + subject(:all_degradations) { codequality_report.all_degradations } + + context 'when there are many degradations' do + before do + codequality_report.add_degradation(degradation_1) + codequality_report.add_degradation(degradation_2) + end + + it 'returns all degradations' do + expect(all_degradations).to contain_exactly(degradation_1, degradation_2) + end + end + end +end diff --git a/spec/lib/gitlab/import_export/all_models.yml b/spec/lib/gitlab/import_export/all_models.yml index 99b0e9347fb..c60f916add9 100644 --- a/spec/lib/gitlab/import_export/all_models.yml +++ b/spec/lib/gitlab/import_export/all_models.yml @@ -554,6 +554,7 @@ project: - terraform_states - alert_management_http_integrations - exported_protected_branches +- incident_management_oncall_schedules award_emoji: - awardable - user diff --git a/spec/models/ci/build_spec.rb b/spec/models/ci/build_spec.rb index 7f162f761a9..0efb014fdfc 100644 --- a/spec/models/ci/build_spec.rb +++ b/spec/models/ci/build_spec.rb @@ -4071,6 +4071,38 @@ RSpec.describe Ci::Build do end end + describe '#collect_codequality_reports!' do + subject(:codequality_report) { build.collect_codequality_reports!(Gitlab::Ci::Reports::CodequalityReports.new) } + + it { expect(codequality_report.degradations).to eq({}) } + + context 'when build has a codequality report' do + context 'when there is a codequality report' do + before do + create(:ci_job_artifact, :codequality, job: build, project: build.project) + end + + it 'parses blobs and add the results to the codequality report' do + expect { codequality_report }.not_to raise_error + + expect(codequality_report.degradations_count).to eq(3) + end + end + + context 'when there is an codequality report without errors' do + before do + create(:ci_job_artifact, :codequality_without_errors, job: build, project: build.project) + end + + it 'parses blobs and add the results to the codequality report' do + expect { codequality_report }.not_to raise_error + + expect(codequality_report.degradations_count).to eq(0) + end + end + end + end + describe '#collect_terraform_reports!' do let(:terraform_reports) { Gitlab::Ci::Reports::TerraformReports.new } diff --git a/spec/models/ci/job_artifact_spec.rb b/spec/models/ci/job_artifact_spec.rb index 26851c93ac3..ef21ca8f100 100644 --- a/spec/models/ci/job_artifact_spec.rb +++ b/spec/models/ci/job_artifact_spec.rb @@ -96,6 +96,22 @@ RSpec.describe Ci::JobArtifact do end end + describe '.codequality_reports' do + subject { described_class.codequality_reports } + + context 'when there is a codequality report' do + let!(:artifact) { create(:ci_job_artifact, :codequality) } + + it { is_expected.to eq([artifact]) } + end + + context 'when there are no codequality reports' do + let!(:artifact) { create(:ci_job_artifact, :archive) } + + it { is_expected.to be_empty } + end + end + describe '.terraform_reports' do context 'when there is a terraform report' do it 'return the job artifact' do diff --git a/spec/models/ci/pipeline_spec.rb b/spec/models/ci/pipeline_spec.rb index 1ca370dc950..5a29e7b5c6c 100644 --- a/spec/models/ci/pipeline_spec.rb +++ b/spec/models/ci/pipeline_spec.rb @@ -498,6 +498,16 @@ RSpec.describe Ci::Pipeline, :mailer, factory_default: :keep do end end + context 'when pipeline has a codequality report' do + subject { described_class.with_reports(Ci::JobArtifact.codequality_reports) } + + let(:pipeline_with_report) { create(:ci_pipeline, :with_codequality_reports) } + + it 'selects the pipeline' do + is_expected.to eq([pipeline_with_report]) + end + end + context 'when pipeline has a terraform report' do it 'selects the pipeline' do pipeline_with_report = create(:ci_pipeline, :with_terraform_reports) @@ -3360,6 +3370,39 @@ RSpec.describe Ci::Pipeline, :mailer, factory_default: :keep do end end + describe '#codequality_reports' do + subject(:codequality_reports) { pipeline.codequality_reports } + + context 'when pipeline has multiple builds with codequality reports' do + let(:build_rspec) { create(:ci_build, :success, name: 'rspec', pipeline: pipeline, project: project) } + let(:build_golang) { create(:ci_build, :success, name: 'golang', pipeline: pipeline, project: project) } + + before do + create(:ci_job_artifact, :codequality, job: build_rspec, project: project) + create(:ci_job_artifact, :codequality_without_errors, job: build_golang, project: project) + end + + it 'returns codequality report with collected data' do + expect(codequality_reports.degradations_count).to eq(3) + end + + context 'when builds are retried' do + let(:build_rspec) { create(:ci_build, :retried, :success, name: 'rspec', pipeline: pipeline, project: project) } + let(:build_golang) { create(:ci_build, :retried, :success, name: 'golang', pipeline: pipeline, project: project) } + + it 'returns a codequality reports without degradations' do + expect(codequality_reports.degradations).to be_empty + end + end + end + + context 'when pipeline does not have any builds with codequality reports' do + it 'returns codequality reports without degradations' do + expect(codequality_reports.degradations).to be_empty + end + end + end + describe '#total_size' do let!(:build_job1) { create(:ci_build, pipeline: pipeline, stage_idx: 0) } let!(:build_job2) { create(:ci_build, pipeline: pipeline, stage_idx: 0) } diff --git a/spec/spec_helper.rb b/spec/spec_helper.rb index 49775940584..e8405934f62 100644 --- a/spec/spec_helper.rb +++ b/spec/spec_helper.rb @@ -280,24 +280,18 @@ RSpec.configure do |config| # context 'some test in mocked dir', :do_not_mock_admin_mode do ... end admin_mode_mock_dirs = %w( ./ee/spec/elastic_integration - ./ee/spec/features ./ee/spec/finders ./ee/spec/lib ./ee/spec/requests/admin ./ee/spec/serializers - ./ee/spec/support/protected_tags - ./ee/spec/support/shared_examples/features ./ee/spec/support/shared_examples/finders/geo ./ee/spec/support/shared_examples/graphql/geo - ./spec/features ./spec/finders ./spec/frontend ./spec/helpers ./spec/lib ./spec/requests ./spec/serializers - ./spec/support/protected_tags - ./spec/support/shared_examples/features ./spec/support/shared_examples/requests ./spec/support/shared_examples/lib/gitlab ./spec/views diff --git a/spec/support/matchers/access_matchers.rb b/spec/support/matchers/access_matchers.rb index c9ff777f604..cf97e66fcba 100644 --- a/spec/support/matchers/access_matchers.rb +++ b/spec/support/matchers/access_matchers.rb @@ -52,7 +52,7 @@ module AccessMatchers emulate_user(user, @membership) visit(url) - status_code == 200 && current_path != new_user_session_path + status_code == 200 && !current_path.in?([new_user_session_path, new_admin_session_path]) end chain :of do |membership| @@ -67,7 +67,7 @@ module AccessMatchers emulate_user(user, @membership) visit(url) - [401, 404].include?(status_code) || current_path == new_user_session_path + [401, 404].include?(status_code) || current_path.in?([new_user_session_path, new_admin_session_path]) end chain :of do |membership| diff --git a/yarn.lock b/yarn.lock index cd425673458..7aa3422c3ef 100644 --- a/yarn.lock +++ b/yarn.lock @@ -866,10 +866,10 @@ resolved "https://registry.yarnpkg.com/@gitlab/svgs/-/svgs-1.175.0.tgz#734f341784af1cd1d62d160a17bcdfb61ff7b04d" integrity sha512-gXpc87TGSXIzfAr4QER1Qw1v3P47pBO6BXkma52blgwXVmcFNe3nhQzqsqt66wKNzrIrk3lAcB4GUyPHbPVXpg== -"@gitlab/ui@23.12.0": - version "23.12.0" - resolved "https://registry.yarnpkg.com/@gitlab/ui/-/ui-23.12.0.tgz#a71240b659bf37f5ea118fa0948d22d8c304d811" - integrity sha512-ibnvGx7PmMjVFcHJeGXInr5PZBHhzexyH1vrpjktlHhmQfi5gbcOwHOcXrBpLqmAW5o2F8jFx2aXBZeuGMpEkg== +"@gitlab/ui@24.0.0": + version "24.0.0" + resolved "https://registry.yarnpkg.com/@gitlab/ui/-/ui-24.0.0.tgz#ec6bdf29bd4797dc6d4de2ff97a9ec4b43cc6308" + integrity sha512-5n5A4hEhFWGzjJ3+0FITL8Pz5o7ry6SQ0VSOko6MwXdgNbUsJaybM0wU/EBl1h8S5LvVlyfji7onpVIcwDxC+Q== dependencies: "@babel/standalone" "^7.0.0" "@gitlab/vue-toasted" "^1.3.0" |