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authorGitLab Bot <gitlab-bot@gitlab.com>2021-07-20 12:55:51 +0300
committerGitLab Bot <gitlab-bot@gitlab.com>2021-07-20 12:55:51 +0300
commite8d2c2579383897a1dd7f9debd359abe8ae8373d (patch)
treec42be41678c2586d49a75cabce89322082698334 /doc/architecture/blueprints/image_resizing/index.md
parentfc845b37ec3a90aaa719975f607740c22ba6a113 (diff)
Add latest changes from gitlab-org/gitlab@14-1-stable-eev14.1.0-rc42
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-rw-r--r--doc/architecture/blueprints/image_resizing/index.md2
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diff --git a/doc/architecture/blueprints/image_resizing/index.md b/doc/architecture/blueprints/image_resizing/index.md
index 26c15d7a035..f2fd7543b90 100644
--- a/doc/architecture/blueprints/image_resizing/index.md
+++ b/doc/architecture/blueprints/image_resizing/index.md
@@ -39,7 +39,7 @@ Content image resizing is a more complex problem to tackle. There are no set siz
- Extract first image of GIF's so we can prevent from loading 10MB pixels
- Check Device Pixel Ratio to deliver nice images on High DPI screens
- Progressive image loading, similar to what is described in [this article about how to build a progressive image loader](https://www.sitepoint.com/how-to-build-your-own-progressive-image-loader/)
-- Resizing recommendations (size, clarity, etc.)
+- Resizing recommendations (size, clarity, and so on)
- Storage
The MVC Avatar resizing implementation is integrated into Workhorse. With the extra requirements for content image resizing, this may require further use of GraphicsMagik (GM) or a similar library and breaking it out of Workhorse.