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diff --git a/doc/ci/examples/devops_and_game_dev_with_gitlab_ci_cd/index.md b/doc/ci/examples/devops_and_game_dev_with_gitlab_ci_cd/index.md index 44d3ec8046c..e084d2fc20e 100644 --- a/doc/ci/examples/devops_and_game_dev_with_gitlab_ci_cd/index.md +++ b/doc/ci/examples/devops_and_game_dev_with_gitlab_ci_cd/index.md @@ -22,7 +22,7 @@ and the basics of game development. Our [demo game](http://gitlab-game-demo.s3-website-us-east-1.amazonaws.com/) consists of a simple spaceship traveling in space that shoots by clicking the mouse in a given direction. -Creating a strong CI/CD pipeline at the beginning of developing another game, [Dark Nova](http://darknova.io/), +Creating a strong CI/CD pipeline at the beginning of developing another game, [Dark Nova](https://www.darknova.io), was essential for the fast pace the team worked at. This tutorial will build upon my [previous introductory article](https://ryanhallcs.wordpress.com/2017/03/15/devops-and-game-dev/) and go through the following steps: @@ -509,7 +509,7 @@ deploy: Within the [demo repository](https://gitlab.com/blitzgren/gitlab-game-demo) you can also find a handful of boilerplate code to get [Typescript](https://www.typescriptlang.org/), [Mocha](https://mochajs.org/), [Gulp](https://gulpjs.com/) and [Phaser](https://phaser.io) all playing -together nicely with GitLab CI/CD, which is the result of lessons learned while making [Dark Nova](http://darknova.io/). +together nicely with GitLab CI/CD, which is the result of lessons learned while making [Dark Nova](https://www.darknova.io). Using a combination of free and open source software, we have a full CI/CD pipeline, a game foundation, and unit tests, all running and deployed at every push to master - with shockingly little code. Errors can be easily debugged through GitLab's build logs, and within minutes of a successful commit, @@ -527,6 +527,6 @@ Here are some ideas to further investigate that can speed up or improve your pip - [Yarn](https://yarnpkg.com) instead of npm - Set up a custom [Docker](../../../ci/docker/using_docker_images.md#define-image-and-services-from-gitlab-ciyml) image that can preload dependencies and tools (like AWS CLI) -- Forward a [custom domain](https:/docs.aws.amazon.com/AmazonS3/latest/dev/website-hosting-custom-domain-walkthrough.html) to your game's S3 static website +- Forward a [custom domain](https://docs.aws.amazon.com/AmazonS3/latest/dev/website-hosting-custom-domain-walkthrough.html) to your game's S3 static website - Combine jobs if you find it unnecessary for a small project - Avoid the queues and set up your own [custom GitLab CI/CD runner](https://about.gitlab.com/2016/03/01/gitlab-runner-with-docker/) |