- form_field = local_assigns.fetch(:form_field, nil) - variable = local_assigns.fetch(:variable, nil) - key = variable[0] - value = variable[1] - variable_type = variable[2] || "env_var" - destroy_input_name = "#{form_field}[variables_attributes][][_destroy]" - variable_type_input_name = "#{form_field}[variables_attributes][][variable_type]" - key_input_name = "#{form_field}[variables_attributes][][key]" - value_input_name = "#{form_field}[variables_attributes][][secret_value]" %li.js-row.ci-variable-row .ci-variable-row-body.border-bottom %input.js-ci-variable-input-destroy{ type: "hidden", name: destroy_input_name } %select.js-ci-variable-input-variable-type.ci-variable-body-item.form-control.select-control.custom-select.table-section.section-15{ name: variable_type_input_name } = options_for_select(ci_variable_type_options, variable_type) %input.js-ci-variable-input-key.ci-variable-body-item.qa-ci-variable-input-key.form-control.table-section.section-15{ type: "text", name: key_input_name, value: key, placeholder: s_('CiVariables|Input variable key') } .ci-variable-body-item.gl-show-field-errors.table-section.section-15.border-top-0.p-0 %textarea.js-ci-variable-input-value.js-secret-value.qa-ci-variable-input-value.form-control{ rows: 1, name: value_input_name, placeholder: s_('CiVariables|Input variable value') } = value %button.gl-button.btn.btn-default.btn-icon.btn-item-remove.js-row-remove-button.ci-variable-row-remove-button.table-section{ type: 'button', 'aria-label': s_('CiVariables|Remove variable row') } = sprite_icon('close')