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-<sect1 id="gcc"><title>Using GCC with Cygwin</title>
-
-<sect2 id="gcc-cons"><title>Console Mode Applications</title>
-
-<para>Use gcc to compile, just like under UNIX.
-Refer to the GCC User's Guide for information on standard usage and
-options. Here's a simple example:</para>
-
-<example>
-<title>Building Hello World with GCC</title>
-<screen>
-<prompt>C:\cygnus\&gt;</prompt> <userinput>gcc hello.c -o hello.exe</userinput>
-<prompt>C:\cygnus\&gt;</prompt> <userinput>hello.exe</userinput>
-Hello, World
-
-<prompt>C:\cygnus\&gt;</prompt>
-</screen>
-</example>
-
-</sect2>
-
-<sect2 id="gcc-gui"><title>GUI Mode Applications</title>
-
-<para>Cygwin allows you to build programs with full access to the
-standard Windows 32-bit API, including the GUI functions as defined in
-any Microsoft or off-the-shelf publication. However, the process of
-building those applications is slightly different, as you'll be using
-the GNU tools instead of the Microsoft tools.</para>
-
-<para>For the most part, your sources won't need to change at all.
-However, you should remove all __export attributes from functions
-and replace them like this:</para>
-
-<screen>
-int foo (int) __attribute__ ((__dllexport__));
-
-int
-foo (int i)
-</screen>
-
-<para>For most cases, you can just remove the __export and leave it at
-that. For convenience sake, you might want to include the following
-code snippet when compiling GUI programs. If you don't, you will want
-to add "-e _mainCRTStartup" to your link line in your Makefile.</para>
-
-<screen>
-#ifdef __CYGWIN__
-WinMainCRTStartup() { mainCRTStartup(); }
-#endif
-</screen>
-
-<para>The Makefile is similar to any other UNIX-like Makefile,
-and like any other Cygwin makefile. The only difference is that you use
-<command>gcc -mwindows</command> to link your program into a GUI
-application instead of a command-line application. Here's an example:</para>
-
-<screen>
-myapp.exe : myapp.o myapp.res
- gcc -mwindows myapp.o myapp.res -o $@
-
-myapp.res : myapp.rc resource.h
- windres $< -O coff -o $@
-</screen>
-
-<para>Note the use of <filename>windres</filename> to compile the
-Windows resources into a COFF-format <filename>.res</filename> file.
-That will include all the bitmaps, icons, and other resources you
-need, into one handy object file. Normally, if you omitted the "-O
-coff" it would create a Windows <filename>.res</filename> format file,
-but we can only link COFF objects. So, we tell
-<filename>windres</filename> to produce a COFF object, but for
-compatibility with the many examples that assume your linker can
-handle Windows resource files directly, we maintain the
-<filename>.res</filename> naming convention. For more information on
-<filename>windres</filename>, consult the Binutils manual. </para>
-
-</sect2>
-</sect1>