diff options
Diffstat (limited to 'winsup/w32api/include/directx/d3d9caps.h')
-rw-r--r-- | winsup/w32api/include/directx/d3d9caps.h | 338 |
1 files changed, 0 insertions, 338 deletions
diff --git a/winsup/w32api/include/directx/d3d9caps.h b/winsup/w32api/include/directx/d3d9caps.h deleted file mode 100644 index 9858cf20f..000000000 --- a/winsup/w32api/include/directx/d3d9caps.h +++ /dev/null @@ -1,338 +0,0 @@ -/* - - d3d9caps.h - Header file for the Direct3D9 API - - Written by Filip Navara <xnavara@volny.cz> - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. - -*/ - -#ifndef _D3D9_CAPS_H -#define _D3D9_CAPS_H -#if __GNUC__ >=3 -#pragma GCC system_header -#endif - -#ifndef DIRECT3D_VERSION -#define DIRECT3D_VERSION 0x0900 -#endif - -#if (DIRECT3D_VERSION >= 0x0900) - -#define D3DCURSORCAPS_COLOR 1 -#define D3DCURSORCAPS_LOWRES 2 -#define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x10 -#define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x20 -#define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x40 -#define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x80 -#define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x100 -#define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x200 -#define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x400 -#define D3DDEVCAPS_CANRENDERAFTERFLIP 0x800 -#define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x1000 -#define D3DDEVCAPS_DRAWPRIMITIVES2 0x2000 -#define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x4000 -#define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x8000 -#define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x10000 -#define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x20000 -#define D3DDEVCAPS_HWRASTERIZATION 0x80000 -#define D3DDEVCAPS_PUREDEVICE 0x100000 -#define D3DDEVCAPS_QUINTICRTPATCHES 0x200000 -#define D3DDEVCAPS_RTPATCHES 0x400000 -#define D3DDEVCAPS_RTPATCHHANDLEZERO 0x800000 -#define D3DDEVCAPS_NPATCHES 0x1000000 -#define D3DDEVCAPS2_STREAMOFFSET 0x01 -#define D3DDEVCAPS2_DMAPNPATCH 0x02 -#define D3DDEVCAPS2_ADAPTIVETESSRTPATCH 0x04 -#define D3DDEVCAPS2_ADAPTIVETESSNPATCH 0x08 -#define D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES 0x10 -#define D3DDEVCAPS2_PRESAMPLEDDMAPNPATCH 0x20 -#define D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET 0x40 -#define D3DFVFCAPS_TEXCOORDCOUNTMASK 0xFFFF -#define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x80000 -#define D3DFVFCAPS_PSIZE 0x100000 -#define D3DLINECAPS_TEXTURE 0x01 -#define D3DLINECAPS_ZTEST 0x02 -#define D3DLINECAPS_BLEND 0x04 -#define D3DLINECAPS_ALPHACMP 0x08 -#define D3DLINECAPS_FOG 0x10 -#define D3DLINECAPS_ANTIALIAS 0x20 -#define D3DPBLENDCAPS_ZERO 0x01 -#define D3DPBLENDCAPS_ONE 0x02 -#define D3DPBLENDCAPS_SRCCOLOR 0x04 -#define D3DPBLENDCAPS_INVSRCCOLOR 0x08 -#define D3DPBLENDCAPS_SRCALPHA 0x10 -#define D3DPBLENDCAPS_INVSRCALPHA 0x20 -#define D3DPBLENDCAPS_DESTALPHA 0x40 -#define D3DPBLENDCAPS_INVDESTALPHA 0x80 -#define D3DPBLENDCAPS_DESTCOLOR 0x100 -#define D3DPBLENDCAPS_INVDESTCOLOR 0x200 -#define D3DPBLENDCAPS_SRCALPHASAT 0x400 -#define D3DPBLENDCAPS_BOTHSRCALPHA 0x800 -#define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x1000 -#define D3DPBLENDCAPS_BLENDFACTOR 0x2000 -#define D3DPCMPCAPS_NEVER 0x01 -#define D3DPCMPCAPS_LESS 0x02 -#define D3DPCMPCAPS_EQUAL 0x04 -#define D3DPCMPCAPS_LESSEQUAL 0x08 -#define D3DPCMPCAPS_GREATER 0x10 -#define D3DPCMPCAPS_NOTEQUAL 0x20 -#define D3DPCMPCAPS_GREATEREQUAL 0x40 -#define D3DPCMPCAPS_ALWAYS 0x80 -#define D3DPMISCCAPS_MASKZ 0x02 -#define D3DPMISCCAPS_CULLNONE 0x10 -#define D3DPMISCCAPS_CULLCW 0x20 -#define D3DPMISCCAPS_CULLCCW 0x40 -#define D3DPMISCCAPS_COLORWRITEENABLE 0x80 -#define D3DPMISCCAPS_CLIPPLANESCALEDPOINTS 0x100 -#define D3DPMISCCAPS_CLIPTLVERTS 0x200 -#define D3DPMISCCAPS_TSSARGTEMP 0x400 -#define D3DPMISCCAPS_BLENDOP 0x800 -#define D3DPMISCCAPS_NULLREFERENCE 0x1000 -#define D3DPMISCCAPS_INDEPENDENTWRITEMASKS 0x4000 -#define D3DPMISCCAPS_PERSTAGECONSTANT 0x8000 -#define D3DPMISCCAPS_FOGANDSPECULARALPHA 0x10000 -#define D3DPMISCCAPS_SEPARATEALPHABLEND 0x20000 -#define D3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS 0x40000 -#define D3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING 0x80000 -#define D3DPMISCCAPS_FOGVERTEXCLAMPED 0x100000 -#define D3DPRASTERCAPS_DITHER 0x01 -#define D3DPRASTERCAPS_ZTEST 0x10 -#define D3DPRASTERCAPS_FOGVERTEX 0x80 -#define D3DPRASTERCAPS_FOGTABLE 0x100 -#define D3DPRASTERCAPS_MIPMAPLODBIAS 0x2000 -#define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x8000 -#define D3DPRASTERCAPS_FOGRANGE 0x10000 -#define D3DPRASTERCAPS_ANISOTROPY 0x20000 -#define D3DPRASTERCAPS_WBUFFER 0x40000 -#define D3DPRASTERCAPS_WFOG 0x100000 -#define D3DPRASTERCAPS_ZFOG 0x200000 -#define D3DPRASTERCAPS_COLORPERSPECTIVE 0x400000 -#define D3DPRASTERCAPS_SCISSORTEST 0x1000000 -#define D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS 0x2000000 -#define D3DPRASTERCAPS_DEPTHBIAS 0x4000000 -#define D3DPRASTERCAPS_MULTISAMPLE_TOGGLE 0x8000000 -#define D3DPRESENT_INTERVAL_DEFAULT 0x00 -#define D3DPRESENT_INTERVAL_ONE 0x01 -#define D3DPRESENT_INTERVAL_TWO 0x02 -#define D3DPRESENT_INTERVAL_THREE 0x04 -#define D3DPRESENT_INTERVAL_FOUR 0x08 -#define D3DPRESENT_INTERVAL_IMMEDIATE 0x80000000L -#define D3DPSHADECAPS_COLORGOURAUDRGB 0x08 -#define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x200 -#define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x4000 -#define D3DPSHADECAPS_FOGGOURAUD 0x80000 -#define D3DPTADDRESSCAPS_WRAP 0x01 -#define D3DPTADDRESSCAPS_MIRROR 0x02 -#define D3DPTADDRESSCAPS_CLAMP 0x04 -#define D3DPTADDRESSCAPS_BORDER 0x08 -#define D3DPTADDRESSCAPS_INDEPENDENTUV 0x10 -#define D3DPTADDRESSCAPS_MIRRORONCE 0x20 -#define D3DPTEXTURECAPS_PERSPECTIVE 0x01 -#define D3DPTEXTURECAPS_POW2 0x02 -#define D3DPTEXTURECAPS_ALPHA 0x04 -#define D3DPTEXTURECAPS_SQUAREONLY 0x20 -#define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x40 -#define D3DPTEXTURECAPS_ALPHAPALETTE 0x80 -#define D3DPTEXTURECAPS_NONPOW2CONDITIONAL 0x100 -#define D3DPTEXTURECAPS_PROJECTED 0x400 -#define D3DPTEXTURECAPS_CUBEMAP 0x800 -#define D3DPTEXTURECAPS_VOLUMEMAP 0x2000 -#define D3DPTEXTURECAPS_MIPMAP 0x4000 -#define D3DPTEXTURECAPS_MIPVOLUMEMAP 0x8000 -#define D3DPTEXTURECAPS_MIPCUBEMAP 0x10000 -#define D3DPTEXTURECAPS_CUBEMAP_POW2 0x20000 -#define D3DPTEXTURECAPS_VOLUMEMAP_POW2 0x40000 -#define D3DPTEXTURECAPS_NOPROJECTEDBUMPENV 0x200000 -#define D3DPTFILTERCAPS_MINFPOINT 0x100 -#define D3DPTFILTERCAPS_MINFLINEAR 0x200 -#define D3DPTFILTERCAPS_MINFANISOTROPIC 0x400 -#define D3DPTFILTERCAPS_MINFPYRAMIDALQUAD 0x800 -#define D3DPTFILTERCAPS_MINFGAUSSIANQUAD 0x1000 -#define D3DPTFILTERCAPS_MIPFPOINT 0x10000 -#define D3DPTFILTERCAPS_MIPFLINEAR 0x20000 -#define D3DPTFILTERCAPS_MAGFPOINT 0x1000000 -#define D3DPTFILTERCAPS_MAGFLINEAR 0x2000000 -#define D3DPTFILTERCAPS_MAGFANISOTROPIC 0x4000000 -#define D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD 0x8000000 -#define D3DPTFILTERCAPS_MAGFGAUSSIANQUAD 0x10000000 -#define D3DSTENCILCAPS_KEEP 0x01 -#define D3DSTENCILCAPS_ZERO 0x02 -#define D3DSTENCILCAPS_REPLACE 0x04 -#define D3DSTENCILCAPS_INCRSAT 0x08 -#define D3DSTENCILCAPS_DECRSAT 0x10 -#define D3DSTENCILCAPS_INVERT 0x20 -#define D3DSTENCILCAPS_INCR 0x40 -#define D3DSTENCILCAPS_DECR 0x80 -#define D3DSTENCILCAPS_TWOSIDED 0x100 -#define D3DTEXOPCAPS_DISABLE 0x01 -#define D3DTEXOPCAPS_SELECTARG1 0x02 -#define D3DTEXOPCAPS_SELECTARG2 0x04 -#define D3DTEXOPCAPS_MODULATE 0x08 -#define D3DTEXOPCAPS_MODULATE2X 0x10 -#define D3DTEXOPCAPS_MODULATE4X 0x20 -#define D3DTEXOPCAPS_ADD 0x40 -#define D3DTEXOPCAPS_ADDSIGNED 0x80 -#define D3DTEXOPCAPS_ADDSIGNED2X 0x100 -#define D3DTEXOPCAPS_SUBTRACT 0x200 -#define D3DTEXOPCAPS_ADDSMOOTH 0x400 -#define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x800 -#define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x1000 -#define D3DTEXOPCAPS_BLENDFACTORALPHA 0x2000 -#define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x4000 -#define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x8000 -#define D3DTEXOPCAPS_PREMODULATE 0x10000 -#define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x20000 -#define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x40000 -#define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x80000 -#define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x100000 -#define D3DTEXOPCAPS_BUMPENVMAP 0x200000 -#define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x400000 -#define D3DTEXOPCAPS_DOTPRODUCT3 0x800000 -#define D3DTEXOPCAPS_MULTIPLYADD 0x1000000 -#define D3DTEXOPCAPS_LERP 0x2000000 -#define D3DVTXPCAPS_TEXGEN 0x01 -#define D3DVTXPCAPS_MATERIALSOURCE7 0x02 -#define D3DVTXPCAPS_DIRECTIONALLIGHTS 0x08 -#define D3DVTXPCAPS_POSITIONALLIGHTS 0x10 -#define D3DVTXPCAPS_LOCALVIEWER 0x20 -#define D3DVTXPCAPS_TWEENING 0x40 -#define D3DVTXPCAPS_TEXGEN_SPHEREMAP 0x100 -#define D3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER 0x200 -#define D3DCAPS_READ_SCANLINE 0x20000 -#define D3DCAPS2_FULLSCREENGAMMA 0x20000L -#define D3DCAPS2_CANCALIBRATEGAMMA 0x100000L -#define D3DCAPS2_RESERVED 0x2000000L -#define D3DCAPS2_CANMANAGERESOURCE 0x10000000L -#define D3DCAPS2_DYNAMICTEXTURES 0x20000000L -#define D3DCAPS2_CANAUTOGENMIPMAP 0x40000000L -#define D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD 0x20 -#define D3DCAPS3_LINEAR_TO_SRGB_PRESENTATION 0x80 -#define D3DCAPS3_COPY_TO_VIDMEM 0x100 -#define D3DCAPS3_COPY_TO_SYSTEMMEM 0x200 -#define D3DCAPS3_RESERVED 0x8000001fL -#define D3DDTCAPS_UBYTE4 0x01 -#define D3DDTCAPS_UBYTE4N 0x02 -#define D3DDTCAPS_SHORT2N 0x04 -#define D3DDTCAPS_SHORT4N 0x08 -#define D3DDTCAPS_USHORT2N 0x10 -#define D3DDTCAPS_USHORT4N 0x20 -#define D3DDTCAPS_UDEC3 0x40 -#define D3DDTCAPS_DEC3N 0x80 -#define D3DDTCAPS_FLOAT16_2 0x100 -#define D3DDTCAPS_FLOAT16_4 0x200 -#define D3DMIN30SHADERINSTRUCTIONS 512 -#define D3DMAX30SHADERINSTRUCTIONS 32768 -#define D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH 24 -#define D3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH 0 -#define D3DPS20_MAX_NUMTEMPS 32 -#define D3DPS20_MIN_NUMTEMPS 12 -#define D3DPS20_MAX_STATICFLOWCONTROLDEPTH 4 -#define D3DPS20_MIN_STATICFLOWCONTROLDEPTH 0 -#define D3DPS20_MAX_NUMINSTRUCTIONSLOTS 512 -#define D3DPS20_MIN_NUMINSTRUCTIONSLOTS 96 -#define D3DPS20CAPS_ARBITRARYSWIZZLE 0x1 -#define D3DPS20CAPS_GRADIENTINSTRUCTIONS 0x2 -#define D3DPS20CAPS_PREDICATION 0x4 -#define D3DPS20CAPS_NODEPENDENTREADLIMIT 0x8 -#define D3DPS20CAPS_NOTEXINSTRUCTIONLIMIT 0x10 -#define D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH 24 -#define D3DVS20_MIN_DYNAMICFLOWCONTROLDEPTH 0 -#define D3DVS20_MAX_NUMTEMPS 32 -#define D3DVS20_MIN_NUMTEMPS 12 -#define D3DVS20_MAX_STATICFLOWCONTROLDEPTH 4 -#define D3DVS20_MIN_STATICFLOWCONTROLDEPTH 1 -#define D3DVS20CAPS_PREDICATION 1 - -typedef struct _D3DVSHADERCAPS2_0 { - DWORD Caps; - INT DynamicFlowControlDepth; - INT NumTemps; - INT StaticFlowControlDepth; -} D3DVSHADERCAPS2_0; - -typedef struct _D3DPSHADERCAPS2_0 { - DWORD Caps; - INT DynamicFlowControlDepth; - INT NumTemps; - INT StaticFlowControlDepth; - INT NumInstructionSlots; -} D3DPSHADERCAPS2_0; - -typedef struct _D3DCAPS9 { - D3DDEVTYPE DeviceType; - UINT AdapterOrdinal; - DWORD Caps; - DWORD Caps2; - DWORD Caps3; - DWORD PresentationIntervals; - DWORD CursorCaps; - DWORD DevCaps; - DWORD PrimitiveMiscCaps; - DWORD RasterCaps; - DWORD ZCmpCaps; - DWORD SrcBlendCaps; - DWORD DestBlendCaps; - DWORD AlphaCmpCaps; - DWORD ShadeCaps; - DWORD TextureCaps; - DWORD TextureFilterCaps; - DWORD CubeTextureFilterCaps; - DWORD VolumeTextureFilterCaps; - DWORD TextureAddressCaps; - DWORD VolumeTextureAddressCaps; - DWORD LineCaps; - DWORD MaxTextureWidth; - DWORD MaxTextureHeight; - DWORD MaxVolumeExtent; - DWORD MaxTextureRepeat; - DWORD MaxTextureAspectRatio; - DWORD MaxAnisotropy; - float MaxVertexW; - float GuardBandLeft; - float GuardBandTop; - float GuardBandRight; - float GuardBandBottom; - float ExtentsAdjust; - DWORD StencilCaps; - DWORD FVFCaps; - DWORD TextureOpCaps; - DWORD MaxTextureBlendStages; - DWORD MaxSimultaneousTextures; - DWORD VertexProcessingCaps; - DWORD MaxActiveLights; - DWORD MaxUserClipPlanes; - DWORD MaxVertexBlendMatrices; - DWORD MaxVertexBlendMatrixIndex; - float MaxPointSize; - DWORD MaxPrimitiveCount; - DWORD MaxVertexIndex; - DWORD MaxStreams; - DWORD MaxStreamStride; - DWORD VertexShaderVersion; - DWORD MaxVertexShaderConst; - DWORD PixelShaderVersion; - float PixelShader1xMaxValue; - DWORD DevCaps2; - float MaxNpatchTessellationLevel; - DWORD Reserved5; - UINT MasterAdapterOrdinal; - UINT AdapterOrdinalInGroup; - UINT NumberOfAdaptersInGroup; - DWORD DeclTypes; - DWORD NumSimultaneousRTs; - DWORD StretchRectFilterCaps; - D3DVSHADERCAPS2_0 VS20Caps; - D3DPSHADERCAPS2_0 PS20Caps; - DWORD VertexTextureFilterCaps; - DWORD MaxVShaderInstructionsExecuted; - DWORD MaxPShaderInstructionsExecuted; - DWORD MaxVertexShader30InstructionSlots; - DWORD MaxPixelShader30InstructionSlots; -} D3DCAPS9; - -#endif -#endif |