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/*
* Copyright (C) 2023 Espressif Systems (Shanghai) CO LTD
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <soc/cpu.h>
#define USECONDS_IN_SECOND 1000000
.type sleep, @function
.align 4
.global sleep
sleep:
entry a1, 0x30
mov.n a7, a1
s32i.n a2, a7, 0
mov a3, a2
.Lsleep_delay_second:
addi a3, a3, -1
movi a10, USECONDS_IN_SECOND
call8 usleep
bnez a3, .Lsleep_delay_second
.Lsleep_exit:
s32i.n a2, a7, 0
retw
.type usleep, @function
.align 4
.global usleep
usleep:
entry a1, 0x30
mov.n a7, a1
s32i.n a2, a7, 0
/* convert time to CLOCK ticks per 1us */
movi a6, CPU_FREQUENCY_MHZ // CPU_FREQUENCY_MHZ == ticks per us
mull a2, a2, a6
/*
* Registers purpose:
* a3 - start CCOUNT value
* a4 - current CCOUNT value
* a5 - target CCOUNT value
*/
rsr a3, CCOUNT
add a5, a3, a2
bgeu a5, a3, .Lusleep_waitloop
.Lusleep_waitoverflow:
/* you are here because a5 (target CCOUNT) was overflown
* it means that we need to wait CCOUNT register overflow
* before do main loop
*/
rsr a4, CCOUNT
bgeu a4, a3, .Lusleep_waitoverflow
.Lusleep_waitloop:
/* wait until we reach target CCOUNT value */
rsr a4, CCOUNT
bgeu a4, a5, .Lusleep_exit
j .Lusleep_waitloop
.Lusleep_exit:
s32i.n a2, a7, 0
retw
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