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authorBastien Montagne <montagne29@wanadoo.fr>2017-09-04 20:23:16 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2017-09-04 22:01:21 +0300
commitf1c6cfa21594e7c8b7a43cd1e0653d8a812929c6 (patch)
tree36de666b9aa6298774d288044ed2271a30cb6208
parent7525d1c859996aeeb1555187a7310744662e10cf (diff)
Fix part of T52649: When using 'selected objects' option, export could fail.v2.79blender-v2.79-release
Broken logic in selecting 'best' scene to take settings from while generating temp new scene used to export selected objects only. Safe enough to be backported to 2.79
-rw-r--r--io_scene_fbx/export_fbx_bin.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/io_scene_fbx/export_fbx_bin.py b/io_scene_fbx/export_fbx_bin.py
index 880cd448..e9e1248e 100644
--- a/io_scene_fbx/export_fbx_bin.py
+++ b/io_scene_fbx/export_fbx_bin.py
@@ -3129,7 +3129,7 @@ def save(operator, context,
# Find the 'most used' source scene, and use its unit settings. This is somewhat weak, but should work
# fine in most cases, and avoids stupid issues like T41931.
best_src_scene = None
- best_src_scene_users = 0
+ best_src_scene_users = -1
for sce, nbr_users in src_scenes.items():
if (nbr_users) > best_src_scene_users:
best_src_scene_users = nbr_users