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authorJulian Eisel <eiseljulian@gmail.com>2019-09-03 17:03:13 +0300
committerJulian Eisel <eiseljulian@gmail.com>2019-09-03 17:03:13 +0300
commitc3025ad122ab3f6a81e03a356f9e6b21c8b4eaaf (patch)
tree6bc12b02cfeae691925ccbe3066beebc9dc7da65
parentef8196788d448367610151d49f7bc069497570ae (diff)
Update Blender version for changed IO Add-onsfilebrowser_redesign
These Add-ons now require 2.81.5 with the file browser changes (will soon become 2.81.6).
-rw-r--r--io_anim_bvh/__init__.py6
-rw-r--r--io_mesh_ply/__init__.py2
-rw-r--r--io_mesh_stl/__init__.py10
-rw-r--r--io_scene_fbx/__init__.py8
-rwxr-xr-xio_scene_gltf2/__init__.py4
-rw-r--r--io_scene_obj/__init__.py6
-rw-r--r--io_scene_x3d/__init__.py2
7 files changed, 19 insertions, 19 deletions
diff --git a/io_anim_bvh/__init__.py b/io_anim_bvh/__init__.py
index b3c2619a..53314758 100644
--- a/io_anim_bvh/__init__.py
+++ b/io_anim_bvh/__init__.py
@@ -22,7 +22,7 @@ bl_info = {
"name": "BioVision Motion Capture (BVH) format",
"author": "Campbell Barton",
"version": (1, 0, 0),
- "blender": (2, 80, 0),
+ "blender": (2, 81, 6),
"location": "File > Import-Export",
"description": "Import-Export BVH from armature objects",
"warning": "",
@@ -230,7 +230,7 @@ class BVH_PT_import_animation(bpy.types.Panel):
layout.prop(operator, "use_cyclic")
layout.prop(operator, "update_scene_fps")
- layout.prop(operator, "update_scene_duration")
+ layout.prop(operator, "update_scene_duration")
class ExportBVH(bpy.types.Operator, ExportHelper):
@@ -309,7 +309,7 @@ class ExportBVH(bpy.types.Operator, ExportHelper):
from . import export_bvh
return export_bvh.save(context, **keywords)
-
+
def draw(self, context):
pass
diff --git a/io_mesh_ply/__init__.py b/io_mesh_ply/__init__.py
index 2a8292f1..b89732fd 100644
--- a/io_mesh_ply/__init__.py
+++ b/io_mesh_ply/__init__.py
@@ -22,7 +22,7 @@ bl_info = {
"name": "Stanford PLY format",
"author": "Bruce Merry, Campbell Barton",
"version": (1, 0, 0),
- "blender": (2, 80, 0),
+ "blender": (2, 81, 6),
"location": "File > Import-Export",
"description": "Import-Export PLY mesh data with UV's and vertex colors",
"warning": "",
diff --git a/io_mesh_stl/__init__.py b/io_mesh_stl/__init__.py
index fbb36bbf..cd81b228 100644
--- a/io_mesh_stl/__init__.py
+++ b/io_mesh_stl/__init__.py
@@ -22,7 +22,7 @@ bl_info = {
"name": "STL format",
"author": "Guillaume Bouchard (Guillaum)",
"version": (1, 1, 3),
- "blender": (2, 80, 0),
+ "blender": (2, 81, 6),
"location": "File > Import-Export > Stl",
"description": "Import-Export STL files",
"warning": "",
@@ -150,7 +150,7 @@ class ImportSTL(Operator, ImportHelper):
blender_utils.create_and_link_mesh(objName, tris, tri_nors, pts, global_matrix)
return {'FINISHED'}
-
+
def draw(self, context):
pass
@@ -178,7 +178,7 @@ class STL_PT_import_transform(bpy.types.Panel):
layout.prop(operator, "global_scale")
layout.prop(operator, "use_scene_unit")
-
+
layout.prop(operator, "axis_forward")
layout.prop(operator, "axis_up")
@@ -298,7 +298,7 @@ class ExportSTL(Operator, ExportHelper):
stl_utils.write_stl(faces=faces, **keywords_temp)
return {'FINISHED'}
-
+
def draw(self, context):
pass
@@ -376,7 +376,7 @@ class STL_PT_export_transform(bpy.types.Panel):
layout.prop(operator, "global_scale")
layout.prop(operator, "use_scene_unit")
-
+
layout.prop(operator, "axis_forward")
layout.prop(operator, "axis_up")
diff --git a/io_scene_fbx/__init__.py b/io_scene_fbx/__init__.py
index df43f68b..7f89ef3a 100644
--- a/io_scene_fbx/__init__.py
+++ b/io_scene_fbx/__init__.py
@@ -22,7 +22,7 @@ bl_info = {
"name": "FBX format",
"author": "Campbell Barton, Bastien Montagne, Jens Restemeier",
"version": (4, 15, 1),
- "blender": (2, 80, 0),
+ "blender": (2, 81, 6),
"location": "File > Import-Export",
"description": "FBX IO meshes, UV's, vertex colors, materials, textures, cameras, lamps and actions",
"warning": "",
@@ -195,7 +195,7 @@ class ImportFBX(bpy.types.Operator, ImportHelper):
def draw(self, context):
pass
-
+
def execute(self, context):
keywords = self.as_keywords(ignore=("filter_glob", "directory", "ui_tab"))
@@ -683,7 +683,7 @@ class FBX_PT_export_transform(bpy.types.Panel):
layout.prop(operator, "apply_unit_scale")
layout.prop(operator, "bake_space_transform")
-
+
class FBX_PT_export_geometry(bpy.types.Panel):
bl_space_type = 'FILE_BROWSER'
@@ -740,7 +740,7 @@ class FBX_PT_export_armature(bpy.types.Panel):
sfile = context.space_data
operator = sfile.active_operator
-
+
layout.prop(operator, "primary_bone_axis")
layout.prop(operator, "secondary_bone_axis")
layout.prop(operator, "armature_nodetype")
diff --git a/io_scene_gltf2/__init__.py b/io_scene_gltf2/__init__.py
index 0ad64def..19cf4560 100755
--- a/io_scene_gltf2/__init__.py
+++ b/io_scene_gltf2/__init__.py
@@ -16,7 +16,7 @@ bl_info = {
'name': 'glTF 2.0 format',
'author': 'Julien Duroure, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
"version": (0, 9, 54),
- 'blender': (2, 80, 0),
+ 'blender': (2, 81, 6),
'location': 'File > Import-Export',
'description': 'Import-Export as glTF 2.0',
'warning': '',
@@ -607,7 +607,7 @@ class GLTF_PT_export_animation_export(bpy.types.Panel):
operator = sfile.active_operator
return operator.bl_idname == "EXPORT_SCENE_OT_gltf"
-
+
def draw_header(self, context):
sfile = context.space_data
operator = sfile.active_operator
diff --git a/io_scene_obj/__init__.py b/io_scene_obj/__init__.py
index 281390b2..2e3dcc43 100644
--- a/io_scene_obj/__init__.py
+++ b/io_scene_obj/__init__.py
@@ -22,7 +22,7 @@ bl_info = {
"name": "Wavefront OBJ format",
"author": "Campbell Barton, Bastien Montagne",
"version": (3, 5, 15),
- "blender": (2, 80, 0),
+ "blender": (2, 81, 6),
"location": "File > Import-Export",
"description": "Import-Export OBJ, Import OBJ mesh, UV's, materials and textures",
"warning": "",
@@ -216,7 +216,7 @@ class OBJ_PT_import_geometry(bpy.types.Panel):
def draw(self, context):
layout = self.layout
-
+
sfile = context.space_data
operator = sfile.active_operator
@@ -224,7 +224,7 @@ class OBJ_PT_import_geometry(bpy.types.Panel):
layout.use_property_split = True
layout.use_property_decorate = False # No animation.
-
+
col = layout.column()
if operator.split_mode == 'ON':
col.prop(operator, "use_split_objects", text="Split by Object")
diff --git a/io_scene_x3d/__init__.py b/io_scene_x3d/__init__.py
index f776b125..1b3060b0 100644
--- a/io_scene_x3d/__init__.py
+++ b/io_scene_x3d/__init__.py
@@ -22,7 +22,7 @@ bl_info = {
"name": "Web3D X3D/VRML2 format",
"author": "Campbell Barton, Bart, Bastien Montagne, Seva Alekseyev",
"version": (2, 2, 2),
- "blender": (2, 80, 0),
+ "blender": (2, 81, 6),
"location": "File > Import-Export",
"description": "Import-Export X3D, Import VRML2",
"warning": "",