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authorJulian Eisel <julian@blender.org>2020-03-17 17:45:42 +0300
committerJulian Eisel <julian@blender.org>2020-03-17 17:45:42 +0300
commit4efd565cb9a819cac1c905e274fef9def5f58e00 (patch)
tree3604c9248126ef7c1facac7a94ae323e99ece181
parent0860dca0ceb6e0924c100d4d1a4e84caf839a2bb (diff)
Remove VR view shading options, they are now synced with a 3D Viewsoc-2019-openxr
-rw-r--r--viewport_vr_preview.py111
1 files changed, 0 insertions, 111 deletions
diff --git a/viewport_vr_preview.py b/viewport_vr_preview.py
index dfceba05..60b17f1e 100644
--- a/viewport_vr_preview.py
+++ b/viewport_vr_preview.py
@@ -29,13 +29,6 @@ from bpy.props import (
BoolProperty,
)
from bpy.app.handlers import persistent
-from bl_ui.utils import (
- View3DShadingLayout,
- View3DShadingLightingLayout,
- View3DShadingColorLayout,
- View3DShadingOptionsLayout,
- View3DShadingRenderPassLayout
-)
bl_info = {
"name": "VR Scene Inspection",
@@ -376,105 +369,6 @@ class VIEW3D_OT_vr_landmark_activate(bpy.types.Operator):
return {'FINISHED'}
-class VIEW3D_PT_vr_session_shading(bpy.types.Panel):
- bl_space_type = 'VIEW_3D'
- bl_region_type = 'UI'
- bl_category = "VR"
- bl_label = View3DShadingLayout.bl_label
-
- def draw(self, context):
- layout = self.layout
- session_settings = context.window_manager.xr_session_settings
- shading = session_settings.shading
-
- layout.prop(shading, "type", text="")
-
-
-class VIEW3D_PT_vr_session_shading_lighting(bpy.types.Panel):
- bl_space_type = 'VIEW_3D'
- bl_region_type = 'UI'
- bl_category = "VR"
- bl_label = View3DShadingLightingLayout.bl_label
- bl_parent_id = "VIEW3D_PT_vr_session_shading"
- bl_options = {'DEFAULT_CLOSED'}
-
- @classmethod
- def poll(cls, context):
- session_settings = context.window_manager.xr_session_settings
- shading = session_settings.shading
- return View3DShadingLightingLayout.poll(context, shading)
-
- def draw(self, context):
- session_settings = context.window_manager.xr_session_settings
- shading = session_settings.shading
-
- View3DShadingLightingLayout.draw(context, shading, self.layout, False)
-
-
-class VIEW3D_PT_vr_session_shading_color(bpy.types.Panel):
- bl_space_type = 'VIEW_3D'
- bl_region_type = 'UI'
- bl_category = "VR"
- bl_label = View3DShadingColorLayout.bl_label
- bl_parent_id = "VIEW3D_PT_vr_session_shading"
- bl_options = {'DEFAULT_CLOSED'}
-
- @classmethod
- def poll(cls, context):
- session_settings = context.window_manager.xr_session_settings
- shading = session_settings.shading
- return View3DShadingColorLayout.poll(context, shading)
-
- def draw(self, context):
- session_settings = context.window_manager.xr_session_settings
- shading = session_settings.shading
-
- View3DShadingColorLayout.draw(context, shading, self.layout)
-
-
-class VIEW3D_PT_vr_session_shading_options(bpy.types.Panel):
- bl_space_type = 'VIEW_3D'
- bl_region_type = 'UI'
- bl_category = "VR"
- bl_label = View3DShadingOptionsLayout.bl_label
- bl_parent_id = "VIEW3D_PT_vr_session_shading"
- bl_options = {'DEFAULT_CLOSED'}
-
- @classmethod
- def poll(cls, context):
- session_settings = context.window_manager.xr_session_settings
- shading = session_settings.shading
- return View3DShadingOptionsLayout.poll(context, shading)
-
- def draw(self, context):
- session_settings = context.window_manager.xr_session_settings
- shading = session_settings.shading
-
- View3DShadingOptionsLayout.draw(context, shading, self.layout)
-
-
-class VIEW3D_PT_vr_session_shading_render_pass(bpy.types.Panel):
- bl_space_type = 'VIEW_3D'
- bl_region_type = 'UI'
- bl_category = "VR"
- bl_label = View3DShadingRenderPassLayout.bl_label
- bl_parent_id = "VIEW3D_PT_vr_session_shading"
- bl_options = {'DEFAULT_CLOSED'}
-
- @classmethod
- def poll(cls, context):
- session_settings = context.window_manager.xr_session_settings
- shading = session_settings.shading
- return View3DShadingRenderPassLayout.poll(context, shading)
-
- def draw(self, context):
- session_settings = context.window_manager.xr_session_settings
- shading = session_settings.shading
-
- View3DShadingRenderPassLayout.draw(
- context, shading, self.layout)
-
-
class VIEW3D_PT_vr_viewport_feedback(bpy.types.Panel):
bl_space_type = 'VIEW_3D'
bl_region_type = 'UI'
@@ -579,11 +473,6 @@ class VIEW3D_GGT_vr_viewer_pose(GizmoGroup):
classes = (
VIEW3D_PT_vr_session,
VIEW3D_PT_vr_session_view,
- VIEW3D_PT_vr_session_shading,
- VIEW3D_PT_vr_session_shading_lighting,
- VIEW3D_PT_vr_session_shading_color,
- VIEW3D_PT_vr_session_shading_options,
- VIEW3D_PT_vr_session_shading_render_pass,
VIEW3D_PT_vr_landmarks,
VIEW3D_PT_vr_viewport_feedback,