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author | Julien Duroure <julien.duroure@gmail.com> | 2022-04-03 22:19:16 +0300 |
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committer | Julien Duroure <julien.duroure@gmail.com> | 2022-04-03 22:19:16 +0300 |
commit | 22c1eb5c3d505d85e953c3921317856af103a2eb (patch) | |
tree | 2c0c8d89e4a18d34abfa04d01504f39c29566e76 | |
parent | c157125ace858760138d2c3b99c0f45b45743e98 (diff) |
glTF exporter: option to optimize animation size off by default
This can lead to wrong animation in some case.
Better to have good animation by default, even if bigger
-rwxr-xr-x | io_scene_gltf2/__init__.py | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/io_scene_gltf2/__init__.py b/io_scene_gltf2/__init__.py index 816fc23d..dc80a1e1 100755 --- a/io_scene_gltf2/__init__.py +++ b/io_scene_gltf2/__init__.py @@ -4,7 +4,7 @@ bl_info = { 'name': 'glTF 2.0 format', 'author': 'Julien Duroure, Scurest, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors', - "version": (3, 2, 25), + "version": (3, 2, 26), 'blender': (3, 1, 0), 'location': 'File > Import-Export', 'description': 'Import-Export as glTF 2.0', @@ -378,7 +378,7 @@ class ExportGLTF2_Base: "Reduce exported file-size by removing duplicate keyframes" "(can cause problems with stepped animation)" ), - default=True + default=False ) export_current_frame: BoolProperty( |