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authorCampbell Barton <ideasman42@gmail.com>2010-10-23 05:44:33 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-10-23 05:44:33 +0400
commit68b9fef91ce0dab7982c1b578ded821aa955a92b (patch)
treec5b0e91b89f77f3bf8e67cfc2dc0f42999607805
parent3e35db6cb03c03fd6785cc1d162005ee2a57bfd6 (diff)
bugfix [#24338] All Expoter is not displayed.
-rw-r--r--io_anim_camera.py6
-rw-r--r--io_export_directx_x.py4
-rw-r--r--io_export_unreal_psk_psa.py2
-rw-r--r--io_mesh_raw/export_raw.py2
-rw-r--r--io_mesh_raw/import_raw.py5
5 files changed, 9 insertions, 10 deletions
diff --git a/io_anim_camera.py b/io_anim_camera.py
index 6c0c967b..333f437c 100644
--- a/io_anim_camera.py
+++ b/io_anim_camera.py
@@ -115,14 +115,16 @@ def writeCameras(context, filepath, frame_start, frame_end, only_selected=False)
from bpy.props import *
+from io_utils import ExportHelper
-class CameraExporter(bpy.types.Operator):
+class CameraExporter(bpy.types.Operator, ExportHelper):
'''Save a python script which re-creartes cameras and markers elsewhere'''
bl_idname = "export_animation.cameras"
bl_label = "Export Camera & Markers"
- filepath = StringProperty(name="File Path", description="File path used for importing the RAW file", maxlen=1024, default="")
+ filename_ext = ".py"
+ filter_glob = StringProperty(default="*.py", options={'HIDDEN'})
frame_start = IntProperty(name="Start Frame",
description="Start frame for export",
diff --git a/io_export_directx_x.py b/io_export_directx_x.py
index 5e82740d..c19f7266 100644
--- a/io_export_directx_x.py
+++ b/io_export_directx_x.py
@@ -1089,9 +1089,7 @@ class DirectXExporter(bpy.types.Operator):
bl_idname = "export.directx"
bl_label = "Export DirectX"
- filepath = StringProperty()
- filename = StringProperty()
- directory = StringProperty()
+ filepath = StringProperty(subtype='FILE_PATH')
#Coordinate System
CoordinateSystem = EnumProperty(name="System", description="Select a coordinate system to export to", items=CoordinateSystems, default="1")
diff --git a/io_export_unreal_psk_psa.py b/io_export_unreal_psk_psa.py
index a2759072..e08f2836 100644
--- a/io_export_unreal_psk_psa.py
+++ b/io_export_unreal_psk_psa.py
@@ -1691,7 +1691,7 @@ class ExportUDKAnimData(bpy.types.Operator):
# List of operator properties, the attributes will be assigned
# to the class instance from the operator settings before calling.
- filepath = StringProperty(name="File Path", description="Filepath used for exporting the PSA file", maxlen= 1024, default= "")
+ filepath = StringProperty(name="File Path", description="Filepath used for exporting the PSA file", maxlen= 1024, default= "", subtype='FILE_PATH')
pskexportbool = BoolProperty(name="Export PSK", description="Export Skeletal Mesh", default= True)
psaexportbool = BoolProperty(name="Export PSA", description="Export Action Set (Animation Data)", default= True)
actionexportall = BoolProperty(name="All Actions", description="This will export all the actions that matches the current armature.", default=False)
diff --git a/io_mesh_raw/export_raw.py b/io_mesh_raw/export_raw.py
index 59881564..6057a7c6 100644
--- a/io_mesh_raw/export_raw.py
+++ b/io_mesh_raw/export_raw.py
@@ -94,7 +94,7 @@ class RawExporter(bpy.types.Operator):
bl_idname = "export_mesh.raw"
bl_label = "Export RAW"
- filepath = StringProperty(name="File Path", description="Filepath used for exporting the RAW file", maxlen= 1024, default= "")
+ filepath = StringProperty(name="File Path", description="Filepath used for exporting the RAW file", maxlen= 1024, default= "", subtype='FILE_PATH')
check_existing = BoolProperty(name="Check Existing", description="Check and warn on overwriting existing files", default=True, options={'HIDDEN'})
apply_modifiers = BoolProperty(name="Apply Modifiers", description="Use transformed mesh data from each object", default=True)
diff --git a/io_mesh_raw/import_raw.py b/io_mesh_raw/import_raw.py
index 54adfade..2b5cf0e1 100644
--- a/io_mesh_raw/import_raw.py
+++ b/io_mesh_raw/import_raw.py
@@ -122,13 +122,12 @@ class RawImporter(bpy.types.Operator):
bl_idname = "import_mesh.raw"
bl_label = "Import RAW"
- filepath = StringProperty(name="File Path", description="Filepath used for importing the RAW file", maxlen=1024, default="")
- filename = StringProperty(name="File Name", description="Name of the file.")
+ filepath = StringProperty(name="File Path", description="Filepath used for importing the RAW file", maxlen=1024, default="", subtype='FILE_PATH')
def execute(self, context):
#convert the filename to an object name
- objName = bpy.path.display_name(self.filename)
+ objName = bpy.path.display_name(self.filename.split("\\")[-1].split("/")[-1])
mesh = readMesh(self.filepath, objName)
addMeshObj(mesh, objName)