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authorBastien Montagne <montagne29@wanadoo.fr>2015-03-26 10:40:49 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2015-03-26 14:20:11 +0300
commit7520b428053fd0362285e0b91a72e8e4f720af5a (patch)
treea9803a1ec285c7b4facfbaeb31d29dde7915d7d4
parent92571b9b714b880297be75f4936c1677e8c1afb2 (diff)
Fix T44131: FBX Export: During animation baking, code could try to set readonly properties.v2.74-rc4
-rw-r--r--io_scene_fbx/export_fbx_bin.py3
1 files changed, 2 insertions, 1 deletions
diff --git a/io_scene_fbx/export_fbx_bin.py b/io_scene_fbx/export_fbx_bin.py
index a5bae512..d8e7cd1b 100644
--- a/io_scene_fbx/export_fbx_bin.py
+++ b/io_scene_fbx/export_fbx_bin.py
@@ -1997,7 +1997,8 @@ def fbx_animations(scene_data):
'show_only_shape_key', 'use_shape_key_edit_mode', 'active_shape_key_index',
)
for p in props:
- setattr(ob_to, p, getattr(ob_from, p))
+ if not ob_to.is_property_readonly(p):
+ setattr(ob_to, p, getattr(ob_from, p))
for ob_obj in scene_data.objects:
# Actions only for objects, not bones!