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authorCampbell Barton <ideasman42@gmail.com>2013-03-21 18:55:28 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-03-21 18:55:28 +0400
commitc75f170adb9ab2195aaa98122ed02d9332b1b72a (patch)
tree6785899cb32f0a7a195cb7ea17a15771f18b3cb3
parent08e558d60f30781a2c92044e98bcd0e61633f92a (diff)
use object.update_from_editmode() for scripts which read object data.
-rw-r--r--io_mesh_ply/export_ply.py1
-rw-r--r--io_mesh_stl/blender_utils.py3
-rw-r--r--io_mesh_uv_layout/__init__.py7
-rw-r--r--io_scene_3ds/export_3ds.py5
-rw-r--r--io_scene_obj/export_obj.py1
-rw-r--r--io_scene_vrml2/export_vrml2.py8
-rw-r--r--io_scene_x3d/export_x3d.py6
7 files changed, 13 insertions, 18 deletions
diff --git a/io_mesh_ply/export_ply.py b/io_mesh_ply/export_ply.py
index aef2ed89..644b890f 100644
--- a/io_mesh_ply/export_ply.py
+++ b/io_mesh_ply/export_ply.py
@@ -208,6 +208,7 @@ def save(operator,
raise Exception("Error, could not get mesh data from active object")
mesh.transform(obj.matrix_world)
+ mesh.calc_normals()
ret = save_mesh(filepath, mesh,
use_normals=use_normals,
diff --git a/io_mesh_stl/blender_utils.py b/io_mesh_stl/blender_utils.py
index 5589da4e..9c3488eb 100644
--- a/io_mesh_stl/blender_utils.py
+++ b/io_mesh_stl/blender_utils.py
@@ -55,6 +55,9 @@ def faces_from_mesh(ob, use_mesh_modifiers=False, triangulate=True):
Split the quad into two triangles
"""
+ # get the editmode data
+ ob.update_from_editmode()
+
# get the modifiers
try:
mesh = ob.to_mesh(bpy.context.scene, use_mesh_modifiers, "PREVIEW")
diff --git a/io_mesh_uv_layout/__init__.py b/io_mesh_uv_layout/__init__.py
index dc6c05d5..07e9e587 100644
--- a/io_mesh_uv_layout/__init__.py
+++ b/io_mesh_uv_layout/__init__.py
@@ -172,9 +172,7 @@ class ExportUVLayout(bpy.types.Operator):
def execute(self, context):
obj = context.active_object
- is_editmode = (obj.mode == 'EDIT')
- if is_editmode:
- bpy.ops.object.mode_set(mode='OBJECT', toggle=False)
+ obj.update_from_editmode()
mode = self.mode
@@ -204,9 +202,6 @@ class ExportUVLayout(bpy.types.Operator):
if self.modified:
bpy.data.meshes.remove(mesh)
- if is_editmode:
- bpy.ops.object.mode_set(mode='EDIT', toggle=False)
-
file.close()
return {'FINISHED'}
diff --git a/io_scene_3ds/export_3ds.py b/io_scene_3ds/export_3ds.py
index e7f624ac..1bab7311 100644
--- a/io_scene_3ds/export_3ds.py
+++ b/io_scene_3ds/export_3ds.py
@@ -997,9 +997,6 @@ def save(operator,
if global_matrix is None:
global_matrix = mathutils.Matrix()
- if bpy.ops.object.mode_set.poll():
- bpy.ops.object.mode_set(mode='OBJECT')
-
# Initialize the main chunk (primary):
primary = _3ds_chunk(PRIMARY)
# Add version chunk:
@@ -1028,6 +1025,8 @@ def save(operator,
objects = (ob for ob in scene.objects if ob.is_visible(scene))
for ob in objects:
+ ob.update_from_editmode()
+
# get derived objects
free, derived = create_derived_objects(scene, ob)
diff --git a/io_scene_obj/export_obj.py b/io_scene_obj/export_obj.py
index 90d69316..681e4534 100644
--- a/io_scene_obj/export_obj.py
+++ b/io_scene_obj/export_obj.py
@@ -678,6 +678,7 @@ def _write(context, filepath,
scene = context.scene
# Exit edit mode before exporting, so current object states are exported properly.
+ # use this over obj.update_from_editmode() because of animation export.
if bpy.ops.object.mode_set.poll():
bpy.ops.object.mode_set(mode='OBJECT')
diff --git a/io_scene_vrml2/export_vrml2.py b/io_scene_vrml2/export_vrml2.py
index 29b76ddb..78d1e45b 100644
--- a/io_scene_vrml2/export_vrml2.py
+++ b/io_scene_vrml2/export_vrml2.py
@@ -177,16 +177,10 @@ def save_object(fw, global_matrix,
assert(obj.type == 'MESH')
if use_mesh_modifiers:
- is_editmode = (obj.mode == 'EDIT')
- if is_editmode:
- bpy.ops.object.editmode_toggle()
-
+ obj.update_from_editmode()
me = obj.to_mesh(scene, True, 'PREVIEW', calc_tessface=False)
bm = bmesh.new()
bm.from_mesh(me)
-
- if is_editmode:
- bpy.ops.object.editmode_toggle()
else:
me = obj.data
if obj.mode == 'EDIT':
diff --git a/io_scene_x3d/export_x3d.py b/io_scene_x3d/export_x3d.py
index 0b325044..8e2c62db 100644
--- a/io_scene_x3d/export_x3d.py
+++ b/io_scene_x3d/export_x3d.py
@@ -1582,8 +1582,10 @@ def save(operator, context, filepath="",
bpy.path.ensure_ext(filepath, '.x3dz' if use_compress else '.x3d')
- if bpy.ops.object.mode_set.poll():
- bpy.ops.object.mode_set(mode='OBJECT')
+ edit_object = context.edit_object
+ if edit_object:
+ edit_object.update_from_editmode()
+ del edit_object
if use_compress:
file = gzip_open_utf8(filepath, 'w')