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authorBrecht Van Lommel <brecht@blender.org>2022-01-05 17:27:33 +0300
committerBrecht Van Lommel <brecht@blender.org>2022-01-05 17:46:41 +0300
commitd68dca98ce6705dd69285692f3cdc1dbf2213c1d (patch)
tree293ad05d82522964478ddacb22e56f831194043c
parentb1cec919ec7d255c29d31bc21c91d98e0d118182 (diff)
Cleanup: fix typos in source code
Contributed by luzpaz. Differential Revision: https://developer.blender.org/D5801
-rw-r--r--add_mesh_BoltFactory/createMesh.py6
-rw-r--r--add_mesh_extra_objects/add_mesh_rocks/randomize_texture.py2
-rw-r--r--add_mesh_extra_objects/add_mesh_rocks/rockgen.py8
-rw-r--r--add_mesh_extra_objects/add_mesh_rocks/utils.py6
-rw-r--r--amaranth/render/render_output_z.py2
-rw-r--r--archimesh/achm_kitchen_maker.py2
-rw-r--r--curve_tools/cad.py2
-rw-r--r--curve_tools/curves.py2
-rw-r--r--curve_tools/remove_doubles.py2
-rw-r--r--greasepencil_tools/line_reshape.py6
-rw-r--r--greasepencil_tools/prefs.py4
-rw-r--r--greasepencil_tools/rotate_canvas.py2
-rw-r--r--greasepencil_tools/timeline_scrub.py4
-rw-r--r--io_coat3D/__init__.py2
-rw-r--r--io_export_paper_model.py2
-rw-r--r--io_import_dxf/__init__.py2
-rw-r--r--io_import_palette/__init__.py2
-rw-r--r--io_import_palette/import_ase.py2
-rw-r--r--io_mesh_stl/__init__.py2
-rw-r--r--io_mesh_stl/stl_utils.py2
-rw-r--r--io_scene_fbx/export_fbx_bin.py2
-rw-r--r--io_scene_fbx/import_fbx.py2
-rw-r--r--io_scene_gltf2/blender/exp/gltf2_blender_gather_drivers.py2
-rwxr-xr-xio_scene_gltf2/blender/exp/gltf2_blender_gather_texture_info.py2
-rw-r--r--io_scene_gltf2/blender/imp/gltf2_blender_KHR_materials_clearcoat.py2
-rw-r--r--io_scene_obj/export_obj.py2
-rw-r--r--io_scene_obj/import_obj.py4
-rw-r--r--magic_uv/op/mirror_uv.py4
-rw-r--r--magic_uv/op/select_uv.py2
-rw-r--r--materials_library_vx/__init__.py2
-rw-r--r--mesh_auto_mirror.py2
-rw-r--r--mesh_tissue/tessellate_numpy.py4
-rw-r--r--node_wrangler.py4
-rw-r--r--power_sequencer/operators/fade_add.py2
-rw-r--r--power_sequencer/operators/mouse_trim_modal.py2
-rw-r--r--precision_drawing_tools/__init__.py2
-rw-r--r--precision_drawing_tools/pdt_command.py2
-rw-r--r--precision_drawing_tools/pdt_command_functions.py4
-rw-r--r--precision_drawing_tools/pdt_design.py6
-rw-r--r--precision_drawing_tools/pdt_functions.py6
-rw-r--r--precision_drawing_tools/pdt_menus.py2
-rw-r--r--precision_drawing_tools/pdt_msg_strings.py4
-rw-r--r--precision_drawing_tools/pdt_tangent.py10
-rwxr-xr-xrender_povray/object_curve_topology.py8
-rwxr-xr-xrender_povray/object_gui.py2
-rwxr-xr-xrender_povray/object_mesh_topology.py4
-rwxr-xr-xrender_povray/render.py4
-rwxr-xr-xrender_povray/render_gui.py2
-rwxr-xr-xrender_povray/update_files.py2
-rw-r--r--rigify/rigs/face/skin_eye.py4
-rw-r--r--rigify/rigs/skin/skin_nodes.py2
-rw-r--r--space_view3d_stored_views/__init__.py2
-rw-r--r--space_view3d_stored_views/stored_views_test.py2
-rw-r--r--ui_translate/update_ui.py2
54 files changed, 85 insertions, 85 deletions
diff --git a/add_mesh_BoltFactory/createMesh.py b/add_mesh_BoltFactory/createMesh.py
index e19f15ba..5a0e8e59 100644
--- a/add_mesh_BoltFactory/createMesh.py
+++ b/add_mesh_BoltFactory/createMesh.py
@@ -67,7 +67,7 @@ def unpack_face_list(list_of_tuples):
"""
Remove Doubles takes a list on Verts and a list of Faces and
removes the doubles, much like Blender does in edit mode.
-It doesn't have the range function but it will round the corrdinates
+It doesn't have the range function but it will round the coordinates
and remove verts that are very close together. The function
is useful because you can perform a "Remove Doubles" with out
having to enter Edit Mode. Having to enter edit mode has the
@@ -292,7 +292,7 @@ def Fill_Fan_Face(OFFSET, NUM, FACE_DOWN=0):
Face = [NUM-1,0,1]
TempFace = [0, 0, 0]
A = 0
- #B = 1 unsed
+ #B = 1 unused
C = 2
if NUM < 3:
return None
@@ -1193,7 +1193,7 @@ def Create_12_Point(FLAT, HOLE_DIA, SHANK_DIA, HEIGHT,FLANGE_DIA):
v_5Deg_Line.length *= 2 # extende out the line on a 5 deg angle
#We cross 2 lines. One from the origin to the 0 Deg point
- #and the second is from the orign extended out past the first line
+ #and the second is from the origin extended out past the first line
# This gives the cross point of the
v_Cross = geometry.intersect_line_line_2d(v_0_Deg_Point,v_15Deg_Point,v_origin,v_5Deg_Line)
dvec = vec2 - Vector([v_Cross.x,v_Cross.y,0.0])
diff --git a/add_mesh_extra_objects/add_mesh_rocks/randomize_texture.py b/add_mesh_extra_objects/add_mesh_rocks/randomize_texture.py
index d492c4e5..3b1c4565 100644
--- a/add_mesh_extra_objects/add_mesh_rocks/randomize_texture.py
+++ b/add_mesh_extra_objects/add_mesh_rocks/randomize_texture.py
@@ -26,7 +26,7 @@ def randomizeTexture(texture, level=1):
param: texture - bpy.data.texture to modify.
level - designated tweaked settings to use
- -> Below 10 is a displacment texture
+ -> Below 10 is a displacement texture
-> Between 10 and 20 is a base material texture
'''
noises = ['BLENDER_ORIGINAL', 'ORIGINAL_PERLIN', 'IMPROVED_PERLIN',
diff --git a/add_mesh_extra_objects/add_mesh_rocks/rockgen.py b/add_mesh_extra_objects/add_mesh_rocks/rockgen.py
index 7279d904..8e2df338 100644
--- a/add_mesh_extra_objects/add_mesh_rocks/rockgen.py
+++ b/add_mesh_extra_objects/add_mesh_rocks/rockgen.py
@@ -84,7 +84,7 @@
# Coded in IDLE, tested in Blender 2.59. NumPy Recommended.
# Search for "@todo" to quickly find sections that need work.
#
-# Remeber -
+# Remember -
# Functional code comes before fast code. Once it works, then worry about
# making it faster/more efficient.
#
@@ -793,7 +793,7 @@ def generateRocks(context, scaleX, skewX, scaleY, skewY, scaleZ, skewZ,
# sigma is the standard deviation of the values. The 95% interval is three
# standard deviations, which is what we want most generated values to fall
# in. Since it might be skewed we are going to use half the difference
- # betwee the mean and the furthest bound and scale the other side down
+ # between the mean and the furthest bound and scale the other side down
# post-number generation.
if scaleX[0] != scaleX[1]:
skewX = (skewX + 1) / 2
@@ -900,7 +900,7 @@ def generateRocks(context, scaleX, skewX, scaleY, skewY, scaleZ, skewZ,
rock.modifiers.new(name="Smooth", type='SMOOTH')
rock.modifiers[6].factor = gauss(smooth_fac, (smooth_fac ** 0.5) / 12)
rock.modifiers[6].iterations = smooth_it
- # Make a call to random to keep things consistant:
+ # Make a call to random to keep things consistent:
else:
gauss(0, 1)
@@ -1021,7 +1021,7 @@ class OBJECT_OT_add_mesh_rock(bpy.types.Operator):
min=-1.0, max=1.0, default=defaults[6])
use_scale_dis: BoolProperty(
name="Scale displace textures",
- description="Scale displacement textures with dimensions. May cause streched textures",
+ description="Scale displacement textures with dimensions. May cause stretched textures",
default=defaults[7])
scale_fac: FloatVectorProperty(
name="Scaling Factor",
diff --git a/add_mesh_extra_objects/add_mesh_rocks/utils.py b/add_mesh_extra_objects/add_mesh_rocks/utils.py
index 64e2daf4..1da48655 100644
--- a/add_mesh_extra_objects/add_mesh_rocks/utils.py
+++ b/add_mesh_extra_objects/add_mesh_rocks/utils.py
@@ -21,7 +21,7 @@
# <pep8 compliant>
-# Converts a formated string to a float tuple:
+# Converts a formatted string to a float tuple:
# IN - '(0.5, 0.2)' -> CONVERT -> OUT - (0.5, 0.2)
def toTuple(stringIn):
sTemp = str(stringIn)[1:len(str(stringIn)) - 1].split(', ')
@@ -31,7 +31,7 @@ def toTuple(stringIn):
return tuple(fTemp)
-# Converts a formated string to a float tuple:
+# Converts a formatted string to a float tuple:
# IN - '[0.5, 0.2]' -> CONVERT -> OUT - [0.5, 0.2]
def toList(stringIn):
sTemp = str(stringIn)[1:len(str(stringIn)) - 1].split(', ')
@@ -93,7 +93,7 @@ except:
# from random import weibullvariate as weibull
print("Rock Generator: Numpy not found. Using Python's random.")
numpy = False
-# Artifically skews a normal (gaussian) distribution. This will not create
+# Artificially skews a normal (gaussian) distribution. This will not create
# a continuous distribution curve but instead acts as a piecewise finction.
# This linearly scales the output on one side to fit the bounds.
#
diff --git a/amaranth/render/render_output_z.py b/amaranth/render/render_output_z.py
index bbde91ff..2c1107ed 100644
--- a/amaranth/render/render_output_z.py
+++ b/amaranth/render/render_output_z.py
@@ -17,7 +17,7 @@ Display a little warning label when exporting EXR, with Z Buffer enabled, but
forgot to plug the Z input in the Compositor.
Might be a bit too specific, but found it nice to remember to plug the Z input
-if we explicitely specify for Z Buffers to be saved (because it's disabled by
+if we explicitly specify for Z Buffers to be saved (because it's disabled by
default).
Find it on the Output panel, Render properties.
diff --git a/archimesh/achm_kitchen_maker.py b/archimesh/achm_kitchen_maker.py
index 28118259..cc1e6ef8 100644
--- a/archimesh/achm_kitchen_maker.py
+++ b/archimesh/achm_kitchen_maker.py
@@ -2542,7 +2542,7 @@ def handle_model_08():
# ----------------------------------------------
-# Creaate SKU code for inventory
+# Create SKU code for inventory
# ----------------------------------------------
def createunitsku(self, cabinet):
# ------------------
diff --git a/curve_tools/cad.py b/curve_tools/cad.py
index dd11b4c7..ae96f869 100644
--- a/curve_tools/cad.py
+++ b/curve_tools/cad.py
@@ -37,7 +37,7 @@ class Fillet(bpy.types.Operator):
radius: bpy.props.FloatProperty(name='Radius', description='Radius of the rounded corners', unit='LENGTH', min=0.0, default=0.1)
chamfer_mode: bpy.props.BoolProperty(name='Chamfer', description='Cut off sharp without rounding', default=False)
- limit_half_way: bpy.props.BoolProperty(name='Limit Half Way', description='Limits the segements to half their length in order to prevent collisions', default=False)
+ limit_half_way: bpy.props.BoolProperty(name='Limit Half Way', description='Limits the segments to half their length in order to prevent collisions', default=False)
@classmethod
def poll(cls, context):
diff --git a/curve_tools/curves.py b/curve_tools/curves.py
index 202487de..8a1a1484 100644
--- a/curve_tools/curves.py
+++ b/curve_tools/curves.py
@@ -390,7 +390,7 @@ class BezierSpline:
self.segments.append(BezierSegment(self.segments[-1].bezierPoint2, spline2.segments[0].bezierPoint1))
for seg2 in spline2.segments: self.segments.append(seg2)
- self.resolution += spline2.resolution # extra segment will usually be short -- impact on resolution negligable
+ self.resolution += spline2.resolution # extra segment will usually be short -- impact on resolution negligible
self.isCyclic = False # is this ok?
diff --git a/curve_tools/remove_doubles.py b/curve_tools/remove_doubles.py
index d69b3e0a..f0b3dbb5 100644
--- a/curve_tools/remove_doubles.py
+++ b/curve_tools/remove_doubles.py
@@ -7,7 +7,7 @@ bl_info = {
'version': (1, 1),
'blender': (2, 80, 0),
'location': 'View3D > Context menu (W/RMB) > Remove Doubles',
- 'description': 'Adds comand "Remove Doubles" for curves',
+ 'description': 'Adds command "Remove Doubles" for curves',
'category': 'Add Curve'
}
diff --git a/greasepencil_tools/line_reshape.py b/greasepencil_tools/line_reshape.py
index b994b8d6..1425bac5 100644
--- a/greasepencil_tools/line_reshape.py
+++ b/greasepencil_tools/line_reshape.py
@@ -43,9 +43,9 @@ def vector_len_from_coord(a, b):
return (a.co - b.co).length
def point_from_dist_in_segment_3d(a, b, ratio):
- '''return the tuple coords of a point on 3D segment ab according to given ratio (some distance divided by total segment lenght)'''
+ '''return the tuple coords of a point on 3D segment ab according to given ratio (some distance divided by total segment length)'''
## ref:https://math.stackexchange.com/questions/175896/finding-a-point-along-a-line-a-certain-distance-away-from-another-point
- # ratio = dist / seglenght
+ # ratio = dist / seglength
return ( ((1 - ratio) * a[0] + (ratio*b[0])), ((1 - ratio) * a[1] + (ratio*b[1])), ((1 - ratio) * a[2] + (ratio*b[2])) )
def get_stroke_length(s):
@@ -144,7 +144,7 @@ class GP_OT_straightStroke(bpy.types.Operator):
ct = 0
for l in gpl:
if l.lock or l.hide or not l.active_frame:
- # avoid locked, hided, empty layers
+ # avoid locked, hidden, empty layers
continue
if gp.use_multiedit:
target_frames = [f for f in l.frames if f.select]
diff --git a/greasepencil_tools/prefs.py b/greasepencil_tools/prefs.py
index 11d3d0be..f1b335ba 100644
--- a/greasepencil_tools/prefs.py
+++ b/greasepencil_tools/prefs.py
@@ -103,7 +103,7 @@ class GreasePencilAddonPrefs(bpy.types.AddonPreferences):
update=auto_rebind)
mouse_click : EnumProperty(
- name="Mouse button", description="click on right/left/middle mouse button in combination with a modifier to trigger alignement",
+ name="Mouse button", description="click on right/left/middle mouse button in combination with a modifier to trigger alignment",
default='MIDDLEMOUSE',
items=(
('RIGHTMOUSE', 'Right click', 'Use click on Right mouse button', 'MOUSE_RMB', 0),
@@ -163,7 +163,7 @@ class GreasePencilAddonPrefs(bpy.types.AddonPreferences):
box.label(text="Deformer type can be changed during modal with 'M' key, this is for default behavior", icon='INFO')
box.prop(self, "auto_swap_deform_type")
- box.label(text="Once 'M' is hit, auto swap is desactivated to stay in your chosen mode", icon='INFO')
+ box.label(text="Once 'M' is hit, auto swap is deactivated to stay in your chosen mode", icon='INFO')
## ROTATE CANVAS
box = layout.box()
diff --git a/greasepencil_tools/rotate_canvas.py b/greasepencil_tools/rotate_canvas.py
index 36da5ee8..7969972c 100644
--- a/greasepencil_tools/rotate_canvas.py
+++ b/greasepencil_tools/rotate_canvas.py
@@ -235,7 +235,7 @@ class RC_OT_RotateCanvas(bpy.types.Operator):
self.pos_current = mathutils.Vector((event.mouse_region_x, event.mouse_region_y))
self.initial_pos = self.pos_current# for draw debug, else no need
- # Calculate inital vector
+ # Calculate initial vector
self.vector_initial = self.pos_current - self.center
self.vector_initial.normalize()
diff --git a/greasepencil_tools/timeline_scrub.py b/greasepencil_tools/timeline_scrub.py
index f6ba9eaa..c152c87c 100644
--- a/greasepencil_tools/timeline_scrub.py
+++ b/greasepencil_tools/timeline_scrub.py
@@ -345,7 +345,7 @@ class GPTS_OT_time_scrub(bpy.types.Operator):
for i in ui_key_pos:
center = self.init_mouse_x + ((i-self.init_frame)*self.px_step)
if self.keyframe_aspect == 'DIAMOND':
- # +1 on x is to correct pixel alignement
+ # +1 on x is to correct pixel alignment
shaped_key += [(center-keysize, my+upper),
(center+1, my+keysize+upper),
(center+keysize, my+upper),
@@ -552,7 +552,7 @@ class GPTS_timeline_settings(bpy.types.PropertyGroup):
rolling_mode: BoolProperty(
name="Rolling Mode",
- description="Alternative Gap-less timeline. No time informations to quickly roll/flip over keys\nOverride normal and 'always snap' mode",
+ description="Alternative Gap-less timeline. No time information to quickly roll/flip over keys\nOverride normal and 'always snap' mode",
default=False)
use: BoolProperty(
diff --git a/io_coat3D/__init__.py b/io_coat3D/__init__.py
index db0c8e0c..e1471942 100644
--- a/io_coat3D/__init__.py
+++ b/io_coat3D/__init__.py
@@ -1717,7 +1717,7 @@ class SceneCoat3D(PropertyGroup):
)
foundExchangeFolder: BoolProperty(
name="found Exchange Folder",
- description="found Excahnge folder",
+ description="found Exchange folder",
default=False
)
delete_images: BoolProperty(
diff --git a/io_export_paper_model.py b/io_export_paper_model.py
index 022971f8..94d16361 100644
--- a/io_export_paper_model.py
+++ b/io_export_paper_model.py
@@ -1037,7 +1037,7 @@ def join(uvedge_a, uvedge_b, size_limit=None, epsilon=1e-6):
for uvedge in merged_uvedges:
island_a.mesh.edges[uvedge.loop.edge].is_main_cut = False
- # include all trasformed vertices as mine
+ # include all transformed vertices as mine
island_a.vertices.update({loop: phantoms[uvvertex] for loop, uvvertex in island_b.vertices.items()})
# re-link uvedges and uvfaces to their transformed locations
diff --git a/io_import_dxf/__init__.py b/io_import_dxf/__init__.py
index c24f6a82..f54535fe 100644
--- a/io_import_dxf/__init__.py
+++ b/io_import_dxf/__init__.py
@@ -332,7 +332,7 @@ class IMPORT_OT_dxf(bpy.types.Operator):
_set_recenter(self, self.recenter)
dxf_indi: EnumProperty(
name="DXF coordinate type",
- description="Indication for spherical or euclidian coordinates",
+ description="Indication for spherical or euclidean coordinates",
items=[('EUCLIDEAN', "Euclidean", "Coordinates in x/y"),
('SPHERICAL', "Spherical", "Coordinates in lat/lon")],
default='EUCLIDEAN',
diff --git a/io_import_palette/__init__.py b/io_import_palette/__init__.py
index c2c15d5d..8f155894 100644
--- a/io_import_palette/__init__.py
+++ b/io_import_palette/__init__.py
@@ -34,7 +34,7 @@ import sys
import os
# ----------------------------------------------
-# Add to Phyton path (once only)
+# Add to Python path (once only)
# ----------------------------------------------
path = sys.path
flag = False
diff --git a/io_import_palette/import_ase.py b/io_import_palette/import_ase.py
index cd5cbee3..4b5341b8 100644
--- a/io_import_palette/import_ase.py
+++ b/io_import_palette/import_ase.py
@@ -16,7 +16,7 @@
#
# ##### END GPL LICENSE BLOCK #####
-# This ASE converion use code from Marcos A Ojeda http://generic.cx/
+# This ASE conversion uses code from Marcos A Ojeda http://generic.cx/
#
# With notes from
# http://iamacamera.org/default.aspx?id=109 by Carl Camera and
diff --git a/io_mesh_stl/__init__.py b/io_mesh_stl/__init__.py
index c367946a..ff616ba1 100644
--- a/io_mesh_stl/__init__.py
+++ b/io_mesh_stl/__init__.py
@@ -42,7 +42,7 @@ Import-Export STL files (binary or ascii)
Issues:
Import:
- - Does not handle endien
+ - Does not handle endian
"""
if "bpy" in locals():
diff --git a/io_mesh_stl/stl_utils.py b/io_mesh_stl/stl_utils.py
index ee693375..2fdd17f0 100644
--- a/io_mesh_stl/stl_utils.py
+++ b/io_mesh_stl/stl_utils.py
@@ -26,7 +26,7 @@ Used as a blender script, it load all the stl files in the scene:
blender --python stl_utils.py -- file1.stl file2.stl file3.stl ...
"""
-# TODO: endien
+# TODO: endian
class ListDict(dict):
diff --git a/io_scene_fbx/export_fbx_bin.py b/io_scene_fbx/export_fbx_bin.py
index e3c86d52..28280bc3 100644
--- a/io_scene_fbx/export_fbx_bin.py
+++ b/io_scene_fbx/export_fbx_bin.py
@@ -97,7 +97,7 @@ from .fbx_utils import (
FBXExportSettingsMedia, FBXExportSettings, FBXExportData,
)
-# Units convertors!
+# Units converters!
convert_sec_to_ktime = units_convertor("second", "ktime")
convert_sec_to_ktime_iter = units_convertor_iter("second", "ktime")
diff --git a/io_scene_fbx/import_fbx.py b/io_scene_fbx/import_fbx.py
index 7a118730..f62bf795 100644
--- a/io_scene_fbx/import_fbx.py
+++ b/io_scene_fbx/import_fbx.py
@@ -56,7 +56,7 @@ from .fbx_utils import (
# global singleton, assign on execution
fbx_elem_nil = None
-# Units convertors...
+# Units converters...
convert_deg_to_rad_iter = units_convertor_iter("degree", "radian")
MAT_CONVERT_BONE = fbx_utils.MAT_CONVERT_BONE.inverted()
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_drivers.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_drivers.py
index ede6bab2..d639c9ac 100644
--- a/io_scene_gltf2/blender/exp/gltf2_blender_gather_drivers.py
+++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_drivers.py
@@ -55,7 +55,7 @@ def get_sk_drivers(blender_armature):
try:
# Check if driver is valid.
# Try/Except is no more a suffisant check, starting with version Blender 3.0,
- # Blender crashs when trying to resolve path on invalid driver
+ # Blender crashes when trying to resolve path on invalid driver
if not sk_c.is_valid:
continue
sk_name = child.data.shape_keys.path_resolve(get_target_object_path(sk_c.data_path)).name
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_texture_info.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_texture_info.py
index ae4bd709..a99ae86a 100755
--- a/io_scene_gltf2/blender/exp/gltf2_blender_gather_texture_info.py
+++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_texture_info.py
@@ -26,7 +26,7 @@ from io_scene_gltf2.io.exp.gltf2_io_user_extensions import export_user_extension
# blender_shader_sockets determine the texture and primary_socket determines
-# the textranform and UVMap. Ex: when combining an ORM texture, for
+# the textransform and UVMap. Ex: when combining an ORM texture, for
# occlusion the primary_socket would be the occlusion socket, and
# blender_shader_sockets would be the (O,R,M) sockets.
diff --git a/io_scene_gltf2/blender/imp/gltf2_blender_KHR_materials_clearcoat.py b/io_scene_gltf2/blender/imp/gltf2_blender_KHR_materials_clearcoat.py
index 276f9328..4629f3bf 100644
--- a/io_scene_gltf2/blender/imp/gltf2_blender_KHR_materials_clearcoat.py
+++ b/io_scene_gltf2/blender/imp/gltf2_blender_KHR_materials_clearcoat.py
@@ -69,7 +69,7 @@ def clearcoat(mh, location, clearcoat_socket):
)
-# [Texture] => [Seperate G] => [Roughness Factor] =>
+# [Texture] => [Separate G] => [Roughness Factor] =>
def clearcoat_roughness(mh, location, roughness_socket):
x, y = location
try:
diff --git a/io_scene_obj/export_obj.py b/io_scene_obj/export_obj.py
index 50cec836..796515cd 100644
--- a/io_scene_obj/export_obj.py
+++ b/io_scene_obj/export_obj.py
@@ -256,7 +256,7 @@ def write_file(filepath, objects, depsgraph, scene,
):
"""
Basic write function. The context and options must be already set
- This can be accessed externaly
+ This can be accessed externally
eg.
write( 'c:\\test\\foobar.obj', Blender.Object.GetSelected() ) # Using default options.
"""
diff --git a/io_scene_obj/import_obj.py b/io_scene_obj/import_obj.py
index 470e85ec..87ba4bd2 100644
--- a/io_scene_obj/import_obj.py
+++ b/io_scene_obj/import_obj.py
@@ -689,7 +689,7 @@ def create_mesh(new_objects,
me = bpy.data.meshes.new(dataname)
- # make sure the list isnt too big
+ # make sure the list isn't too big
for material in materials:
me.materials.append(material)
@@ -730,7 +730,7 @@ def create_mesh(new_objects,
me.loops.foreach_set("normal", loops_nor)
if verts_tex and me.polygons:
- # Some files Do not explicitely write the 'v' value when it's 0.0, see T68249...
+ # Some files Do not explicitly write the 'v' value when it's 0.0, see T68249...
verts_tex = [uv if len(uv) == 2 else uv + [0.0] for uv in verts_tex]
me.uv_layers.new(do_init=False)
loops_uv = tuple(uv for (_, _, face_vert_tex_indices, _, _, _, _) in faces
diff --git a/magic_uv/op/mirror_uv.py b/magic_uv/op/mirror_uv.py
index 969c26dc..3cad279d 100644
--- a/magic_uv/op/mirror_uv.py
+++ b/magic_uv/op/mirror_uv.py
@@ -200,7 +200,7 @@ class MUV_OT_MirrorUV(bpy.types.Operator):
eular = Euler(obj.rotation_euler)
rotation_mat = eular.to_matrix()
- # Get center location of all verticies.
+ # Get center location of all vertices.
center_location = Vector((0.0, 0.0, 0.0))
for v in bm.verts:
center_location += v.co
@@ -217,7 +217,7 @@ class MUV_OT_MirrorUV(bpy.types.Operator):
def _get_local_vertices(self, _, bm):
transformed = {}
- # Get center location of all verticies.
+ # Get center location of all vertices.
center_location = Vector((0.0, 0.0, 0.0))
for v in bm.verts:
center_location += v.co
diff --git a/magic_uv/op/select_uv.py b/magic_uv/op/select_uv.py
index cf8195f2..bf01f954 100644
--- a/magic_uv/op/select_uv.py
+++ b/magic_uv/op/select_uv.py
@@ -356,7 +356,7 @@ class MUV_OT_SelectUV_ZoomSelectedUV(bpy.types.Operator):
return {'CANCELLED'}
bpy.ops.view3d.view_selected(override_context, use_all_regions=False)
- # Revert selection of verticies.
+ # Revert selection of vertices.
for v in sel_verts:
v.select = True
for obj in objs:
diff --git a/materials_library_vx/__init__.py b/materials_library_vx/__init__.py
index cc469d84..60abb02b 100644
--- a/materials_library_vx/__init__.py
+++ b/materials_library_vx/__init__.py
@@ -601,7 +601,7 @@ if mat:
#if material:
#maybe some test cases doesn't return a material, gotta take care of that
#i cannot think of any case like that right now
- #maybe import linked when the database isnt sync
+ #maybe import linked when the database isn't sync
if context.mode == "EDIT_MESH":
obj = context.object
dd(material)
diff --git a/mesh_auto_mirror.py b/mesh_auto_mirror.py
index 47611668..7057227b 100644
--- a/mesh_auto_mirror.py
+++ b/mesh_auto_mirror.py
@@ -261,7 +261,7 @@ class AutoMirrorProps(PropertyGroup):
cut : BoolProperty(
default= True,
- description="If enabeled, cut the mesh in two parts and mirror it. If not, just make a loopcut",
+ description="If enabled, cut the mesh in two parts and mirror it. If not, just make a loopcut",
)
clipping : BoolProperty(
diff --git a/mesh_tissue/tessellate_numpy.py b/mesh_tissue/tessellate_numpy.py
index b13094e9..a428cea6 100644
--- a/mesh_tissue/tessellate_numpy.py
+++ b/mesh_tissue/tessellate_numpy.py
@@ -300,7 +300,7 @@ class tissue_tessellate_prop(PropertyGroup):
min=1,
soft_max=5,
description="Automatically repeat the Tessellation using the "
- + "generated geometry as new base object.\nUsefull for "
+ + "generated geometry as new base object.\nUseful for "
+ "for branching systems. Dangerous!",
update = anim_tessellate_active
)
@@ -1868,7 +1868,7 @@ class tessellate(Operator):
min=1,
soft_max=5,
description="Automatically repeat the Tessellation using the "
- + "generated geometry as new base object.\nUsefull for "
+ + "generated geometry as new base object.\nUseful for "
+ "for branching systems. Dangerous!"
)
bool_combine : BoolProperty(
diff --git a/node_wrangler.py b/node_wrangler.py
index 85e5ccff..c9a31e1f 100644
--- a/node_wrangler.py
+++ b/node_wrangler.py
@@ -2061,7 +2061,7 @@ class NWPreviewNode(Operator, NWBase):
for li_from, li_to in make_links:
base_node_tree.links.new(li_from, li_to)
- # Crate links through node groups until we reach the active node
+ # Create links through node groups until we reach the active node
tree = base_node_tree
link_end = output_socket
while tree.nodes.active != active:
@@ -3584,7 +3584,7 @@ class NWLinkActiveToSelected(Operator, NWBase):
if node.label:
dst_name = node.label
valid = True # Initial value. Will be changed to False if names don't match.
- src_name = dst_name # If names not used - this asignment will keep valid = True.
+ src_name = dst_name # If names not used - this assignment will keep valid = True.
if use_node_name:
# Set src_name to source node name or label
src_name = active.name
diff --git a/power_sequencer/operators/fade_add.py b/power_sequencer/operators/fade_add.py
index dd75c864..11ef5b3c 100644
--- a/power_sequencer/operators/fade_add.py
+++ b/power_sequencer/operators/fade_add.py
@@ -27,7 +27,7 @@ class POWER_SEQUENCER_OT_fade_add(bpy.types.Operator):
Fade options:
- In, Out, In and Out create a fade animation of the given duration from
- the start of the sequence, to the end of the sequence, or on boths sides
+ the start of the sequence, to the end of the sequence, or on both sides
- From playhead: the fade animation goes from the start of sequences under the playhead to the playhead
- To playhead: the fade animation goes from the playhead to the end of sequences under the playhead
diff --git a/power_sequencer/operators/mouse_trim_modal.py b/power_sequencer/operators/mouse_trim_modal.py
index 4fbffd47..a6b69812 100644
--- a/power_sequencer/operators/mouse_trim_modal.py
+++ b/power_sequencer/operators/mouse_trim_modal.py
@@ -46,7 +46,7 @@ class POWER_SEQUENCER_OT_mouse_trim(bpy.types.Operator):
*brief* Cut or Trim strips quickly with the mouse cursor
- Click somehwere in the Sequencer to insert a cut, click and drag to trim
+ Click somewhere in the Sequencer to insert a cut, click and drag to trim
With this function you can quickly cut and remove a section of strips while keeping or
collapsing the remaining gap.
Press <kbd>Ctrl</kbd> to snap to cuts.
diff --git a/precision_drawing_tools/__init__.py b/precision_drawing_tools/__init__.py
index 5e333969..a39eb0b5 100644
--- a/precision_drawing_tools/__init__.py
+++ b/precision_drawing_tools/__init__.py
@@ -32,7 +32,7 @@ bl_info = {
"version": (1, 5, 1),
"blender": (2, 90, 0),
"location": "View3D > UI > PDT",
- "description": "Precision Drawing Tools for Acccurate Modelling",
+ "description": "Precision Drawing Tools for Accurate Modelling",
"warning": "",
"doc_url": "https://github.com/Clockmender/Precision-Drawing-Tools/wiki",
"category": "3D View",
diff --git a/precision_drawing_tools/pdt_command.py b/precision_drawing_tools/pdt_command.py
index 1f10e3ff..2baf3ca7 100644
--- a/precision_drawing_tools/pdt_command.py
+++ b/precision_drawing_tools/pdt_command.py
@@ -465,7 +465,7 @@ def command_parse(context):
mode_sel = 'SEL'
if mode == "a" and operation not in {"C", "P"}:
- # Place new Vetex, or Extrude Vertices by Absolute Coords.
+ # Place new Vertex, or Extrude Vertices by Absolute Coords.
if mode_sel == 'REL':
pg.select = 'SEL'
mode_sel = 'SEL'
diff --git a/precision_drawing_tools/pdt_command_functions.py b/precision_drawing_tools/pdt_command_functions.py
index 7087f6fa..9980be87 100644
--- a/precision_drawing_tools/pdt_command_functions.py
+++ b/precision_drawing_tools/pdt_command_functions.py
@@ -90,7 +90,7 @@ def vector_build(context, pg, obj, operation, values, num_values):
pg: PDT Parameters Group - our variables
obj: The Active Object
operation: The Operation e.g. Create New Vertex
- values: The paramters passed e.g. 1,4,3 for Cartesian Coordinates
+ values: The parameters passed e.g. 1,4,3 for Cartesian Coordinates
num_values: The number of values passed - determines the function
Returns:
@@ -320,7 +320,7 @@ def placement_arc_centre(context, operation):
def placement_intersect(context, operation):
- """Manipulates Geometry, or Objects by Convergance Intersection between 4 points, or 2 Edges.
+ """Manipulates Geometry, or Objects by Convergence Intersection between 4 points, or 2 Edges.
Args:
context: Blender bpy.context instance.
diff --git a/precision_drawing_tools/pdt_design.py b/precision_drawing_tools/pdt_design.py
index e4a0cdeb..f254efa4 100644
--- a/precision_drawing_tools/pdt_design.py
+++ b/precision_drawing_tools/pdt_design.py
@@ -45,8 +45,8 @@ class PDT_OT_PlacementAbs(Operator):
Note:
- Reads pg.operate from Operation Mode Selector as 'operation'
- Reads pg.cartesian_coords scene variables to:
- -- set position of CUrsor (CU)
- -- set postion of Pivot Point (PP)
+ -- set position of Cursor (CU)
+ -- set position of Pivot Point (PP)
-- MoVe geometry/objects (MV)
-- Extrude Vertices (EV)
-- Split Edges (SE)
@@ -534,7 +534,7 @@ class PDT_OT_PlacementInt(Operator):
bl_options = {"REGISTER", "UNDO"}
def execute(self, context):
- """Manipulates Geometry, or Objects by Convergance Intersection between 4 points, or 2 Edges.
+ """Manipulates Geometry, or Objects by Convergence Intersection between 4 points, or 2 Edges.
Note:
- Reads pg.operation from Operation Mode Selector as 'operation'
diff --git a/precision_drawing_tools/pdt_functions.py b/precision_drawing_tools/pdt_functions.py
index fb73b765..e426e3fa 100644
--- a/precision_drawing_tools/pdt_functions.py
+++ b/precision_drawing_tools/pdt_functions.py
@@ -51,7 +51,7 @@ def debug(msg, prefix=""):
{prefix}{caller file name:line number}| {msg}
Args:
- msg: Incomming message to display
+ msg: Incoming message to display
prefix: Always Blank
Returns:
@@ -238,7 +238,7 @@ def view_coords(x_loc, y_loc, z_loc):
z_loc: Z coordinate from vector
Returns:
- Vector adjusted to View's Inverted Tranformation Matrix.
+ Vector adjusted to View's Inverted Transformation Matrix.
"""
areas = [a for a in bpy.context.screen.areas if a.type == "VIEW_3D"]
@@ -256,7 +256,7 @@ def view_coords_i(x_loc, y_loc, z_loc):
"""Converts Screen Oriented input Vector values to new World Vector.
Note:
- Converts View tranformation Matrix to Rotational Matrix
+ Converts View transformation Matrix to Rotational Matrix
Args:
x_loc: X coordinate from vector
diff --git a/precision_drawing_tools/pdt_menus.py b/precision_drawing_tools/pdt_menus.py
index 603b4379..ca5551ea 100644
--- a/precision_drawing_tools/pdt_menus.py
+++ b/precision_drawing_tools/pdt_menus.py
@@ -412,7 +412,7 @@ class PDT_PT_PanelCommandLine(Panel):
col = row.column()
col.prop(pdt_pg, "select", text="Mode")
row = layout.row()
- row.label(text="Comand Line, uses Plane & Mode Options")
+ row.label(text="Command Line, uses Plane & Mode Options")
row = layout.row()
row.prop(pdt_pg, "command", text="")
# Try Re-run
diff --git a/precision_drawing_tools/pdt_msg_strings.py b/precision_drawing_tools/pdt_msg_strings.py
index 65a113b2..23099779 100644
--- a/precision_drawing_tools/pdt_msg_strings.py
+++ b/precision_drawing_tools/pdt_msg_strings.py
@@ -50,7 +50,7 @@ PDT_LAB_PLANE = "Plane"
PDT_LAB_MODE = "Mode"
PDT_LAB_OPERATION = "Operation"
PDT_LAB_PERCENT = "Percent"
-PDT_LAB_INTERSECT = "Intersect" # "Convergance"
+PDT_LAB_INTERSECT = "Intersect" # "Convergence"
PDT_LAB_ORDER = "Order"
PDT_LAB_FLIPANGLE = "Flip Angle"
PDT_LAB_FLIPPERCENT = "Flip %"
@@ -190,7 +190,7 @@ PDT_DES_PPSCALEFAC = "Scale Factors"
PDT_DES_PPSIZE = "Pivot Size Factor"
PDT_DES_PPWIDTH = "Pivot Line Width in Pixels"
PDT_DES_PPTRANS = "Pivot Point Transparency"
-PDT_DES_PIVOTDIS = "Input Distance to Compare with Sytem Distance to set Scales"
+PDT_DES_PIVOTDIS = "Input Distance to Compare with System Distance to set Scales"
PDT_DES_FILLETRAD = "Fillet Radius"
PDT_DES_FILLETSEG = "Number of Fillet Segments"
PDT_DES_FILLETPROF = "Fillet Profile"
diff --git a/precision_drawing_tools/pdt_tangent.py b/precision_drawing_tools/pdt_tangent.py
index 5b6243d5..6697a5a2 100644
--- a/precision_drawing_tools/pdt_tangent.py
+++ b/precision_drawing_tools/pdt_tangent.py
@@ -227,7 +227,7 @@ def tangent_setup(context, pg, plane, obj_data, centre_0, centre_1, centre_2, ra
a1, a2, a3 = set_mode(plane)
mode = pg.tangent_mode
if plane == "LO":
- # Translate world cordinates into view local (horiz, vert, depth)
+ # Translate world coordinates into view local (horiz, vert, depth)
#
centre_0 = view_coords_i(centre_0[a1], centre_0[a2], centre_0[a3])
centre_1 = view_coords_i(centre_1[a1], centre_1[a2], centre_1[a3])
@@ -399,11 +399,11 @@ def draw_tangents(tangent_vectors, obj_data):
"""Add Edges Representing the Tangents.
Note:
- The length of the tanget_vectors determins whcih tangents will be
+ The length of the tanget_vectors determines which tangents will be
drawn, 3 gives Point Tangents, 4 gives Inner/Outer tangents
Args:
- tangent_vectors: A list of vectores representing the tangents
+ tangent_vectors: A list of vectors representing the tangents
obj_data: A list giving Object, Object Location and Object Bmesh
Returns:
@@ -490,7 +490,7 @@ class PDT_OT_TangentOperate(Operator):
Analyses distance between arc centres, or arc centre and tangent point
to determine which mode is possible (Inner, Outer, or Point). If centres are
- both contianed within 1 inferred circle, Inner tangents are not possible.
+ both contained within 1 inferred circle, Inner tangents are not possible.
Arcs of same radius will have no intersection for outer tangents so these
are calculated differently.
@@ -557,7 +557,7 @@ class PDT_OT_TangentOperateSel(Operator):
Analyses distance between arc centres, or arc centre and tangent point
to determine which mode is possible (Inner, Outer, or Point). If centres are
- both contianed within 1 inferred circle, Inner tangents are not possible.
+ both contained within 1 inferred circle, Inner tangents are not possible.
Arcs of same radius will have no intersection for outer tangents so these
are calculated differently.
diff --git a/render_povray/object_curve_topology.py b/render_povray/object_curve_topology.py
index 876952e2..a51ef83e 100755
--- a/render_povray/object_curve_topology.py
+++ b/render_povray/object_curve_topology.py
@@ -32,13 +32,13 @@ from .shading import write_object_material_interior
def export_curves(file, ob, string_strip_hyphen, global_matrix, tab_write):
"""write all curves based POV primitives to exported file """
- # name_orig = "OB" + ob.name # XXX Unused, check instanciation
+ # name_orig = "OB" + ob.name # XXX Unused, check instantiation
dataname_orig = "DATA" + ob.data.name
- # name = string_strip_hyphen(bpy.path.clean_name(name_orig)) # XXX Unused, check instanciation
+ # name = string_strip_hyphen(bpy.path.clean_name(name_orig)) # XXX Unused, check instantiation
dataname = string_strip_hyphen(bpy.path.clean_name(dataname_orig))
- # matrix = global_matrix @ ob.matrix_world # XXX Unused, check instanciation
+ # matrix = global_matrix @ ob.matrix_world # XXX Unused, check instantiation
bezier_sweep = False
if ob.pov.curveshape == 'sphere_sweep':
# TODO: Check radius ; shorten lines, may use tab_write() ? > fstrings since py 2.9
@@ -962,7 +962,7 @@ def export_curves(file, ob, string_strip_hyphen, global_matrix, tab_write):
if ob.pov.curveshape in {'birail'}:
splines = '%s1,%s2,%s3,%s4' % (dataname, dataname, dataname, dataname)
tab_write('object {Coons(%s, %s, %s, "")\n' % (splines, ob.pov.res_u, ob.pov.res_v))
- # pov_mat_name = "Default_texture" # XXX! Unused, check instanciation
+ # pov_mat_name = "Default_texture" # XXX! Unused, check instantiation
if ob.active_material:
# pov_mat_name = string_strip_hyphen(bpy.path.clean_name(ob.active_material.name))
try:
diff --git a/render_povray/object_gui.py b/render_povray/object_gui.py
index aebaa311..fa33fc65 100755
--- a/render_povray/object_gui.py
+++ b/render_povray/object_gui.py
@@ -605,7 +605,7 @@ def check_add_mesh_extra_objects():
"""Test if Add mesh extra objects addon is activated
This addon is currently used to generate the proxy for POV parametric
- surface which is almost the same priciple as its Math xyz surface
+ surface which is almost the same principle as its Math xyz surface
"""
if "add_mesh_extra_objects" in bpy.context.preferences.addons.keys():
return True
diff --git a/render_povray/object_mesh_topology.py b/render_povray/object_mesh_topology.py
index 1599d6d1..cd98a6f4 100755
--- a/render_povray/object_mesh_topology.py
+++ b/render_povray/object_mesh_topology.py
@@ -32,7 +32,7 @@ from .scenography import export_smoke
def matrix_as_pov_string(matrix):
- """Translate some tranform matrix from Blender UI
+ """Translate some transform matrix from Blender UI
to POV syntax and return that string """
matrix_string = (
"matrix <%.6f, %.6f, %.6f, %.6f, %.6f, %.6f, %.6f, %.6f, %.6f, %.6f, %.6f, %.6f>\n"
@@ -720,7 +720,7 @@ def export_meshes(
if not ob.is_instancer:
# except duplis which should be instances groups for now but all duplis later
if ob.type == 'EMPTY':
- # XXX Should we only write this once and instanciate the same for every
+ # XXX Should we only write this once and instantiate the same for every
# empty in the final matrix writing, or even no marix and just a comment
# with empty object transforms ?
tab_write("\n//dummy sphere to represent Empty location\n")
diff --git a/render_povray/render.py b/render_povray/render.py
index 76bdf7c4..25e0697c 100755
--- a/render_povray/render.py
+++ b/render_povray/render.py
@@ -18,7 +18,7 @@
# <pep8 compliant>
-"""Wirte the POV file using this file's functions and some from other modules then render it."""
+"""Write the POV file using this file's functions and some from other modules then render it."""
import bpy
import subprocess
@@ -285,7 +285,7 @@ def write_pov(filename, scene=None, info_callback=None):
return name
def write_matrix(matrix):
- """Translate some tranform matrix from Blender UI
+ """Translate some transform matrix from Blender UI
to POV syntax and write to exported file """
tab_write(
"matrix <%.6f, %.6f, %.6f, %.6f, %.6f, %.6f, %.6f, %.6f, %.6f, %.6f, %.6f, %.6f>\n"
diff --git a/render_povray/render_gui.py b/render_povray/render_gui.py
index ff5e20ec..e527511f 100755
--- a/render_povray/render_gui.py
+++ b/render_povray/render_gui.py
@@ -96,7 +96,7 @@ class RenderButtonsPanel:
class RENDER_PT_POV_export_settings(RenderButtonsPanel, Panel):
- """Use this class to define pov ini settingss buttons."""
+ """Use this class to define pov ini settings buttons."""
bl_options = {'DEFAULT_CLOSED'}
bl_label = "Auto Start"
diff --git a/render_povray/update_files.py b/render_povray/update_files.py
index f9696f8f..0082ff83 100755
--- a/render_povray/update_files.py
+++ b/render_povray/update_files.py
@@ -37,7 +37,7 @@ from bpy.props import (
# *update this file to just cover 2.79 to 3.xx and ui it from a Blender internal to pov menu
# *as well as update from older pov > switch to QMC when pov 3.8 is out ?
# *filter if possible files built in pre 2.79 versions. tell user their file is too old and may
-# be salvaged from older vesion of this operator from within latest stable blender 2.79 version.
+# be salvaged from older version of this operator from within latest stable blender 2.79 version.
# else if bpy.app.version[0] == 2 and bpy.app.version[1] <= 92 and and bpy.app.version[1] >= 79:
# warn users to update blender to 3.xx for creating their newer files then try to salvage
# using this script
diff --git a/rigify/rigs/face/skin_eye.py b/rigify/rigs/face/skin_eye.py
index 498a90c4..da4da1e5 100644
--- a/rigify/rigs/face/skin_eye.py
+++ b/rigify/rigs/face/skin_eye.py
@@ -208,7 +208,7 @@ class Rig(BaseSkinRig):
self.bones.org,
distance=(node.point - self.center).length,
limit_mode='LIMITDIST_ONSURFACE', use_transform_limit=True,
- # Use custom space to accomodate scaling
+ # Use custom space to accommodate scaling
space='CUSTOM', space_object=self.obj, space_subtarget=self.bones.org,
# Don't allow reordering this limit and subsequent offsets
ensure_order=True,
@@ -223,7 +223,7 @@ class Rig(BaseSkinRig):
node.control_bone, 'LIMIT_DISTANCE', self.bones.org,
distance=(node.point - self.center).length,
limit_mode='LIMITDIST_ONSURFACE', use_transform_limit=True,
- # Use custom space to accomodate scaling
+ # Use custom space to accommodate scaling
space='CUSTOM', space_object=self.obj, space_subtarget=self.bones.org,
)
diff --git a/rigify/rigs/skin/skin_nodes.py b/rigify/rigs/skin/skin_nodes.py
index 7d3f65eb..6dec06e8 100644
--- a/rigify/rigs/skin/skin_nodes.py
+++ b/rigify/rigs/skin/skin_nodes.py
@@ -162,7 +162,7 @@ class ControlBoneNode(MainMergeNode, BaseSkinNode):
return -abs(self.layer - other.layer) - 100
def is_better_cluster(self, other):
- """Check if the current bone is preferrable as master when choosing of same sized groups."""
+ """Check if the current bone is preferable as master when choosing of same sized groups."""
# Prefer bones that have strictly more parents
my_parents = list(reversed(get_parent_rigs(self.rig.rigify_parent)))
diff --git a/space_view3d_stored_views/__init__.py b/space_view3d_stored_views/__init__.py
index 6a174fdb..d7fed107 100644
--- a/space_view3d_stored_views/__init__.py
+++ b/space_view3d_stored_views/__init__.py
@@ -110,7 +110,7 @@ class VIEW3D_stored_views_preferences(AddonPreferences):
view_3d_update_rate : IntProperty(
name="3D view update",
description="Update rate of the 3D view redraw\n"
- "Increse the value if the UI feels sluggish",
+ "Increase the value if the UI feels sluggish",
min=1, max=10,
default=1
)
diff --git a/space_view3d_stored_views/stored_views_test.py b/space_view3d_stored_views/stored_views_test.py
index 746f8d95..58a4552f 100644
--- a/space_view3d_stored_views/stored_views_test.py
+++ b/space_view3d_stored_views/stored_views_test.py
@@ -1314,7 +1314,7 @@ class VIEW3D_OT_stored_views_preferences(AddonPreferences):
view_3d_update_rate: IntProperty(
name="3D view update",
description="Update rate of the 3D view redraw\n"
- "Increse the value if the UI feels sluggish",
+ "Increase the value if the UI feels sluggish",
min=1, max=10,
default=1
)
diff --git a/ui_translate/update_ui.py b/ui_translate/update_ui.py
index f9b55b03..cab6ef6b 100644
--- a/ui_translate/update_ui.py
+++ b/ui_translate/update_ui.py
@@ -160,7 +160,7 @@ class UI_PT_i18n_update_translations_settings(Panel):
if not i18n_sett.is_init and bpy.ops.ui.i18n_updatetranslation_svn_init_settings.poll():
# Cannot call the operator from here, this code might run while `pyrna_write_check()` returns False
- # (which prevents any operator call from Python), during initalization of Blender.
+ # (which prevents any operator call from Python), during initialization of Blender.
UI_OT_i18n_updatetranslation_svn_init_settings.execute_static(context, settings.settings)
if not i18n_sett.is_init: