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authormeta-androcto <meta.androcto1@gmail.com>2019-12-02 02:54:05 +0300
committermeta-androcto <meta.androcto1@gmail.com>2019-12-02 02:54:05 +0300
commit7cfd041403732d6913415eeda89769ea7d424cfe (patch)
treee9d22bb3991f096dbf395c5734b38585ddbe0df9 /add_camera_rigs
parent44680646e7111881f723729637e617ad35d63b1a (diff)
add camera rigs: update, move to folder structure: T71763
Diffstat (limited to 'add_camera_rigs')
-rw-r--r--add_camera_rigs/__init__.py63
-rw-r--r--add_camera_rigs/build_rigs.py544
-rw-r--r--add_camera_rigs/composition_guides_menu.py41
-rw-r--r--add_camera_rigs/create_widgets.py241
-rw-r--r--add_camera_rigs/operators.py136
-rw-r--r--add_camera_rigs/prefs.py46
-rw-r--r--add_camera_rigs/ui_panels.py89
7 files changed, 1160 insertions, 0 deletions
diff --git a/add_camera_rigs/__init__.py b/add_camera_rigs/__init__.py
new file mode 100644
index 00000000..9d296e6c
--- /dev/null
+++ b/add_camera_rigs/__init__.py
@@ -0,0 +1,63 @@
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+
+bl_info = {
+ "name": "Add Camera Rigs",
+ "author": "Wayne Dixon, Brian Raschko, Kris Wittig",
+ "version": (1, 4, 1),
+ "blender": (2, 80, 0),
+ "location": "View3D > Add > Camera > Dolly or Crane Rig",
+ "description": "Adds a Camera Rig with UI",
+ "wiki_url": "https://docs.blender.org/manual/en/dev/addons/"
+ "camera/camera_rigs.html",
+ "tracker_url": "https://github.com/waylow/add_camera_rigs/issues",
+ "category": "Camera",
+}
+
+import bpy
+import os
+
+from . import build_rigs
+from . import operators
+from . import ui_panels
+from . import prefs
+from . import composition_guides_menu
+
+# =========================================================================
+# Registration:
+# =========================================================================
+
+def register():
+ build_rigs.register()
+ operators.register()
+ ui_panels.register()
+ prefs.register()
+ composition_guides_menu.register()
+
+
+def unregister():
+ build_rigs.unregister()
+ operators.unregister()
+ ui_panels.unregister()
+ prefs.unregister()
+ composition_guides_menu.unregister()
+
+
+if __name__ == "__main__":
+ register()
diff --git a/add_camera_rigs/build_rigs.py b/add_camera_rigs/build_rigs.py
new file mode 100644
index 00000000..c7303198
--- /dev/null
+++ b/add_camera_rigs/build_rigs.py
@@ -0,0 +1,544 @@
+import bpy
+from bpy.types import Operator
+from math import radians
+from rna_prop_ui import rna_idprop_ui_prop_get
+from .create_widgets import (create_root_widget,
+ create_widget,
+ create_camera_widget,
+ create_aim_widget,
+ )
+
+
+def build_dolly_rig(context):
+ """Operator to build the dolly rig"""
+ # Set the bone layers
+ boneLayer = (False, True, False, False, False, False, False, False,
+ False, False, False, False, False, False, False, False,
+ False, False, False, False, False, False, False, False,
+ False, False, False, False, False, False, False, False)
+
+ # Add the new armature object:
+ bpy.ops.object.armature_add()
+ rig = context.active_object
+
+ # it will try to name the rig "Dolly_rig" but if that name exists it will
+ # add 000 to the name
+ if "Dolly_rig" not in context.scene.objects:
+ rig.name = "Dolly_rig"
+ else:
+ rig.name = "Dolly_rig.000"
+ rig["rig_id"] = "Dolly_rig"
+
+ bpy.ops.object.mode_set(mode='EDIT')
+
+ # Remove default bone:
+ bones = rig.data.edit_bones
+ bones.remove(bones[0])
+
+ # Add new bones:
+ root = bones.new("Root")
+ root.tail = (0.0, 3.0, 0.0)
+
+ bpy.ops.object.mode_set(mode='EDIT')
+ ctrlAimChild = bones.new("aim_MCH")
+ ctrlAimChild.head = (0.0, 5.0, 3.0)
+ ctrlAimChild.tail = (0.0, 7.0, 3.0)
+ ctrlAimChild.layers = boneLayer
+
+ ctrlAim = bones.new("Aim")
+ ctrlAim.head = (0.0, 5.0, 3.0)
+ ctrlAim.tail = (0.0, 7.0, 3.0)
+
+ ctrl = bones.new("Camera")
+ ctrl.head = (0.0, 0.0, 3.0)
+ ctrl.tail = (0.0, 2.0, 3.0)
+
+ # Setup hierarchy:
+ ctrl.parent = root
+ ctrlAim.parent = root
+ ctrlAimChild.parent = ctrlAim
+
+ # jump into pose mode and change bones to euler
+ bpy.ops.object.mode_set(mode='POSE')
+ for x in bpy.context.object.pose.bones:
+ x.rotation_mode = 'XYZ'
+
+ # jump into pose mode and add the custom bone shapes
+ bpy.ops.object.mode_set(mode='POSE')
+ bpy.context.object.pose.bones["Root"].custom_shape = bpy.data.objects[
+ "WDGT_Camera_root"] # add the widget as custom shape
+ # set the wireframe checkbox to true
+ bpy.context.object.data.bones["Root"].show_wire = True
+ bpy.context.object.pose.bones[
+ "Aim"].custom_shape = bpy.data.objects["WDGT_Aim"]
+ bpy.context.object.data.bones["Aim"].show_wire = True
+ bpy.context.object.pose.bones["Aim"].custom_shape_transform = bpy.data.objects[
+ rig.name].pose.bones["aim_MCH"] # sets the "At" field to the child
+ bpy.context.object.pose.bones[
+ "Camera"].custom_shape = bpy.data.objects["WDGT_Camera"]
+ bpy.context.object.data.bones["Camera"].show_wire = True
+
+ # jump into object mode
+ bpy.ops.object.mode_set(mode='OBJECT')
+
+ # Add constraints to bones:
+ con = rig.pose.bones['aim_MCH'].constraints.new('COPY_ROTATION')
+ con.target = rig
+ con.subtarget = "Camera"
+
+ con = rig.pose.bones['Camera'].constraints.new('TRACK_TO')
+ con.target = rig
+ con.subtarget = "Aim"
+ con.use_target_z = True
+
+ # Add custom Bone property to Camera bone
+ ob = bpy.context.object.pose.bones['Camera']
+ prop = rna_idprop_ui_prop_get(ob, "lock", create=True)
+ ob["lock"] = 1.0
+ prop["soft_min"] = prop["min"] = 0.0
+ prop["soft_max"] = prop["max"] = 1.0
+
+ # Add Driver to Lock/Unlock Camera from Aim Target
+ rig = bpy.context.view_layer.objects.active
+ pose_bone = bpy.data.objects[rig.name].pose.bones['Camera']
+
+ constraint = pose_bone.constraints["Track To"]
+ inf_driver = constraint.driver_add('influence')
+ inf_driver.driver.type = 'SCRIPTED'
+ var = inf_driver.driver.variables.new()
+ var.name = 'var'
+ var.type = 'SINGLE_PROP'
+
+ # Target the Custom bone property
+ var.targets[0].id = bpy.data.objects[rig.name]
+ var.targets[0].data_path = 'pose.bones["Camera"]["lock"]'
+ inf_driver.driver.expression = 'var'
+
+ # Add custom property for the lens / add the driver after the camera is created
+ ob = bpy.context.object.pose.bones['Camera']
+ prop = rna_idprop_ui_prop_get(ob, "focal_length", create=True)
+ ob["focal_length"] = 50.0
+ prop["soft_min"] = prop["min"] = 1.0
+ prop["default"] = 50.0
+ prop["soft_max"] = prop["max"] = 5000.0
+
+ # Add custom property for the focus distance / add the driver after the camera is created
+ ob = bpy.context.object.pose.bones['Camera']
+ prop = rna_idprop_ui_prop_get(ob, "focus_distance", create=True)
+ ob["focus_distance"] = 10.00
+ prop["soft_min"] = prop["min"] = 0.0
+ prop["soft_max"] = prop["max"] = 1000.0
+
+ # Add custom property for the f-stop / add the driver after the camera is created
+ ob = bpy.context.object.pose.bones['Camera']
+ prop = rna_idprop_ui_prop_get(ob, "f-stop", create=True)
+ ob["f-stop"] = 2.8
+ prop["soft_min"] = prop["min"] = 0.1
+ prop["soft_max"] = prop["max"] = 128.00
+
+ # Add the camera object:
+ bpy.ops.object.mode_set(mode='OBJECT')
+
+ bpy.ops.object.camera_add()
+ cam = bpy.context.active_object
+
+ # Name the Camera Object
+ if 'Dolly_camera' not in context.scene.objects:
+ cam.name = "Dolly_camera"
+ else:
+ cam.name = "Dolly_camera.000"
+
+ # this will name the camera data
+ cam.data.name = cam.name
+
+ cam_data_name = bpy.context.object.data.name
+ bpy.data.cameras[cam_data_name].display_size = 1.0
+ cam.rotation_euler = [radians(90), 0, 0] # rotate the camera 90 degrees in x
+
+ cam.location = (0.0, -2.0, 0.0) # move the camera to the correct postion
+ cam.parent = rig
+ cam.parent_type = "BONE"
+ cam.parent_bone = "Camera"
+
+ # Add Driver to link the camera lens to the custom property on the armature
+ pose_bone = bpy.data.objects[rig.name].pose.bones['Camera']
+ lens_driver = cam.data.driver_add("lens")
+ lens_driver.driver.type = 'SCRIPTED'
+ var = lens_driver.driver.variables.new()
+ var.name = 'var'
+ var.type = 'SINGLE_PROP'
+
+ # Target the Custom bone property
+ var.targets[0].id = bpy.data.objects[rig.name]
+ var.targets[0].data_path = 'pose.bones["Camera"]["focal_length"]'
+ lens_driver.driver.expression = 'var'
+
+ # Add Driver to link the camera focus distance to the custom property on the armature
+ pose_bone = bpy.data.objects[rig.name].pose.bones['Camera']
+ lens_driver = cam.data.driver_add("dof.focus_distance")
+ lens_driver.driver.type = 'SCRIPTED'
+ var = lens_driver.driver.variables.new()
+ var.name = 'var'
+ var.type = 'SINGLE_PROP'
+
+ # Target the Custom bone property
+ var.targets[0].id = bpy.data.objects[rig.name]
+ var.targets[0].data_path = 'pose.bones["Camera"]["focus_distance"]'
+ lens_driver.driver.expression = 'var'
+
+ # Add Driver to link the camera f-stop to the custom property on the armature
+ pose_bone = bpy.data.objects[rig.name].pose.bones['Camera']
+ lens_driver = cam.data.driver_add("dof.aperture_fstop")
+ lens_driver.driver.type = 'SCRIPTED'
+ var = lens_driver.driver.variables.new()
+ var.name = 'var'
+ var.type = 'SINGLE_PROP'
+
+ # Target the Custom bone property
+ var.targets[0].id = bpy.data.objects[rig.name]
+ var.targets[0].data_path = 'pose.bones["Camera"]["f-stop"]'
+ lens_driver.driver.expression = 'var'
+
+ # lock the location/rotation/scale of the camera
+ cam.lock_location = [True, True, True]
+ cam.lock_rotation = [True, True, True]
+ cam.lock_scale = [True, True, True]
+
+ # Set new camera as active camera
+ bpy.context.scene.camera = cam
+
+ # make sure the camera is selectable by default (this can be locked in the UI)
+ bpy.context.object.hide_select = False
+
+ # make the rig the active object before finishing
+ bpy.context.view_layer.objects.active = rig
+ bpy.data.objects[cam.name].select_set(False)
+ bpy.data.objects[rig.name].select_set(True)
+
+ return rig
+
+
+class ADD_CAMERA_RIGS_OT_build_dolly_rig(Operator):
+ bl_idname = "add_camera_rigs.build_dolly_rig"
+ bl_label = "Build Dolly Camera Rig"
+ bl_description = "Build a Camera Dolly Rig"
+ bl_options = {'REGISTER', 'UNDO'}
+
+ def execute(self, context):
+ # build the Widgets
+ if not "WDGT_Camera_root" in bpy.context.scene.objects:
+ create_root_widget(self, "Camera_root")
+ if not "WDGT_Camera" in bpy.context.scene.objects:
+ create_camera_widget(self, "Camera")
+ if not "WDGT_Aim" in bpy.context.scene.objects:
+ create_aim_widget(self, "Aim")
+
+ # call the function to build the rig
+ build_dolly_rig(context)
+
+ return {'FINISHED'}
+
+
+def build_crane_rig(context):
+ # Define some useful variables:
+ boneLayer = (False, True, False, False, False, False, False, False,
+ False, False, False, False, False, False, False, False,
+ False, False, False, False, False, False, False, False,
+ False, False, False, False, False, False, False, False)
+
+ # Add the new armature object:
+ bpy.ops.object.armature_add()
+ rig = context.active_object
+
+ # it will try to name the rig "Crane_rig" but if that name exists it will
+ # add .000 to the name
+ if "Crane_rig" not in context.scene.objects:
+ rig.name = "Crane_rig"
+ else:
+ rig.name = "Crane_rig.000"
+ rig["rig_id"] = "Crane_rig"
+
+ bpy.ops.object.mode_set(mode='EDIT')
+
+ # Remove default bone:
+ bones = rig.data.edit_bones
+ bones.remove(bones[0])
+
+ # Add new bones:
+ root = bones.new("Root")
+ root.tail = (0.0, 3.0, 0.0)
+
+ ctrlAimChild = bones.new("aim_MCH")
+ ctrlAimChild.head = (0.0, 10.0, 1.0)
+ ctrlAimChild.tail = (0.0, 12.0, 1.0)
+ ctrlAimChild.layers = boneLayer
+
+ ctrlAim = bones.new("Aim")
+ ctrlAim.head = (0.0, 10.0, 1.0)
+ ctrlAim.tail = (0.0, 12.0, 1.0)
+
+ ctrl = bones.new("Camera")
+ ctrl.head = (0.0, 1.0, 1.0)
+ ctrl.tail = (0.0, 3.0, 1.0)
+
+ arm = bones.new("Crane_arm")
+ arm.head = (0.0, 0.0, 1.0)
+ arm.tail = (0.0, 1.0, 1.0)
+
+ height = bones.new("Crane_height")
+ height.head = (0.0, 0.0, 0.0)
+ height.tail = (0.0, 0.0, 1.0)
+
+ # Setup hierarchy:
+ ctrl.parent = arm
+ ctrl.use_inherit_rotation = False
+ ctrl.use_inherit_scale = False
+
+ arm.parent = height
+ arm.use_inherit_scale = False
+
+ height.parent = root
+ ctrlAim.parent = root
+ ctrlAimChild.parent = ctrlAim
+
+ # change display to BBone: it just looks nicer
+ bpy.context.object.data.display_type = 'BBONE'
+ # change display to wire for object
+ bpy.context.object.display_type = 'WIRE'
+
+ # jump into pose mode and change bones to euler
+ bpy.ops.object.mode_set(mode='POSE')
+ for x in bpy.context.object.pose.bones:
+ x.rotation_mode = 'XYZ'
+
+ # lock the relevant loc, rot and scale
+ bpy.context.object.pose.bones[
+ "Crane_arm"].lock_rotation = [False, True, False]
+ bpy.context.object.pose.bones["Crane_arm"].lock_scale = [True, False, True]
+ bpy.context.object.pose.bones["Crane_height"].lock_location = [True, True, True]
+ bpy.context.object.pose.bones["Crane_height"].lock_rotation = [True, True, True]
+ bpy.context.object.pose.bones["Crane_height"].lock_scale = [True, False, True]
+
+ # add the custom bone shapes
+ bpy.context.object.pose.bones["Root"].custom_shape = bpy.data.objects[
+ "WDGT_Camera_root"] # add the widget as custom shape
+ # set the wireframe checkbox to true
+ bpy.context.object.data.bones["Root"].show_wire = True
+ bpy.context.object.pose.bones[
+ "Aim"].custom_shape = bpy.data.objects["WDGT_Aim"]
+ bpy.context.object.data.bones["Aim"].show_wire = True
+ bpy.context.object.pose.bones["Aim"].custom_shape_transform = bpy.data.objects[
+ rig.name].pose.bones["aim_MCH"] # sets the "At" field to the child
+ bpy.context.object.pose.bones[
+ "Camera"].custom_shape = bpy.data.objects["WDGT_Camera"]
+ bpy.context.object.data.bones["Camera"].show_wire = True
+
+ # jump into object mode
+ bpy.ops.object.mode_set(mode='OBJECT')
+
+ # Add constraints to bones:
+ con = rig.pose.bones['aim_MCH'].constraints.new('COPY_ROTATION')
+ con.target = rig
+ con.subtarget = "Camera"
+
+ con = rig.pose.bones['Camera'].constraints.new('TRACK_TO')
+ con.target = rig
+ con.subtarget = "Aim"
+ con.use_target_z = True
+
+ # Add custom Bone property to Camera bone
+ ob = bpy.context.object.pose.bones['Camera']
+ prop = rna_idprop_ui_prop_get(ob, "lock", create=True)
+ ob["lock"] = 1.0
+ prop["soft_min"] = prop["min"] = 0.0
+ prop["soft_max"] = prop["max"] = 1.0
+
+ # Add Driver to Lock/Unlock Camera from Aim Target
+ rig = bpy.context.view_layer.objects.active
+ pose_bone = bpy.data.objects[rig.name].pose.bones['Camera']
+
+ constraint = pose_bone.constraints["Track To"]
+ inf_driver = constraint.driver_add('influence')
+ inf_driver.driver.type = 'SCRIPTED'
+ var = inf_driver.driver.variables.new()
+ var.name = 'var'
+ var.type = 'SINGLE_PROP'
+
+ # Target the Custom bone property
+ var.targets[0].id = bpy.data.objects[rig.name]
+ var.targets[0].data_path = 'pose.bones["Camera"]["lock"]'
+ inf_driver.driver.expression = 'var'
+
+ # Add custom property for the lens / add the driver after the camera is created
+ ob = bpy.context.object.pose.bones['Camera']
+ prop = rna_idprop_ui_prop_get(ob, "focal_length", create=True)
+ ob["focal_length"] = 50.0
+ prop["soft_min"] = prop["min"] = 1.0
+ prop["default"] = 50.0
+ prop["soft_max"] = prop["max"] = 5000.0
+
+ # Add custom property for the focus distance / add the driver after the camera is created
+ ob = bpy.context.object.pose.bones['Camera']
+ prop = rna_idprop_ui_prop_get(ob, "focus_distance", create=True)
+ ob["focus_distance"] = 10.00
+ prop["soft_min"] = prop["min"] = 0.0
+ prop["soft_max"] = prop["max"] = 1000.0
+
+ # Add custom property for the focus distance / add the driver after the camera is created
+ ob = bpy.context.object.pose.bones['Camera']
+ prop = rna_idprop_ui_prop_get(ob, "focus_distance", create=True)
+ ob["focus_distance"] = 10.00
+ prop["soft_min"] = prop["min"] = 0.0
+ prop["soft_max"] = prop["max"] = 1000.0
+
+ # Add custom property for the f-stop / add the driver after the camera is created
+ ob = bpy.context.object.pose.bones['Camera']
+ prop = rna_idprop_ui_prop_get(ob, "f-stop", create=True)
+ ob["f-stop"] = 2.8
+ prop["soft_min"] = prop["min"] = 0.1
+ prop["soft_max"] = prop["max"] = 128.00
+
+ # Add the camera object:
+ bpy.ops.object.mode_set(mode='OBJECT')
+
+ bpy.ops.object.camera_add()
+ cam = bpy.context.active_object
+
+ # this will name the Camera Object
+ if 'Crane_camera' not in context.scene.objects:
+ cam.name = "Crane_camera"
+ else:
+ cam.name = "Crane_camera.000"
+
+ # this will name the camera Data Object
+ if "Crane_camera" not in bpy.context.scene.objects.data.camera:
+ cam.data.name = "Crane_camera"
+ else:
+ cam.data.name = "Crane_camera.000"
+
+ cam_data_name = bpy.context.object.data.name
+ bpy.data.cameras[cam_data_name].display_size = 1.0
+ cam.rotation_euler = [radians(90), 0, 0] # rotate the camera 90 degrees in x
+ cam.location = (0.0, -2.0, 0.0) # move the camera to the correct postion
+ cam.parent = rig
+ cam.parent_type = "BONE"
+ cam.parent_bone = "Camera"
+
+ # Add Driver to link the camera lens to the custom property on the armature
+ pose_bone = bpy.data.objects[rig.name].pose.bones['Camera']
+ lens_driver = cam.data.driver_add("lens")
+ lens_driver.driver.type = 'SCRIPTED'
+ var = lens_driver.driver.variables.new()
+ var.name = 'var'
+ var.type = 'SINGLE_PROP'
+
+ # Target the Custom bone property
+ var.targets[0].id = bpy.data.objects[rig.name]
+ var.targets[0].data_path = 'pose.bones["Camera"]["focal_length"]'
+ lens_driver.driver.expression = 'var'
+
+ # Add Driver to link the camera focus distance to the custom property on the armature
+ pose_bone = bpy.data.objects[rig.name].pose.bones['Camera']
+ lens_driver = cam.data.driver_add("dof.focus_distance")
+ lens_driver.driver.type = 'SCRIPTED'
+ var = lens_driver.driver.variables.new()
+ var.name = 'var'
+ var.type = 'SINGLE_PROP'
+
+ # Target the Custom bone property
+ var.targets[0].id = bpy.data.objects[rig.name]
+ var.targets[0].data_path = 'pose.bones["Camera"]["focus_distance"]'
+ lens_driver.driver.expression = 'var'
+
+ # Add Driver to link the camera f-stop to the custom property on the armature
+ pose_bone = bpy.data.objects[rig.name].pose.bones['Camera']
+ lens_driver = cam.data.driver_add("dof.aperture_fstop")
+ lens_driver.driver.type = 'SCRIPTED'
+ var = lens_driver.driver.variables.new()
+ var.name = 'var'
+ var.type = 'SINGLE_PROP'
+
+ # Target the Custom bone property
+ var.targets[0].id = bpy.data.objects[rig.name]
+ var.targets[0].data_path = 'pose.bones["Camera"]["f-stop"]'
+ lens_driver.driver.expression = 'var'
+
+ # the location/rotation/scale of the camera
+ cam.lock_location = [True, True, True]
+ cam.lock_rotation = [True, True, True]
+ cam.lock_scale = [True, True, True]
+
+ # Set new camera as active camera
+ bpy.context.scene.camera = cam
+
+ # make sure the camera is selectable by default (this can be locked in the UI)
+ bpy.context.object.hide_select = False
+
+ # make the rig the active object before finishing
+ bpy.context.view_layer.objects.active = rig
+ bpy.data.objects[cam.name].select_set(False)
+ bpy.data.objects[rig.name].select_set(True)
+
+ return rig
+
+
+class ADD_CAMERA_RIGS_OT_build_crane_rig(Operator):
+ bl_idname = "add_camera_rigs.build_crane_rig"
+ bl_label = "Build Crane Camera Rig"
+ bl_description = "Build a Camera Crane Rig"
+ bl_options = {'REGISTER', 'UNDO'}
+
+ def execute(self, context):
+ # build the Widgets
+ if not "WDGT_Camera_root" in bpy.context.scene.objects:
+ create_root_widget(self, "Camera_root")
+ if not "WDGT_Camera" in bpy.context.scene.objects:
+ create_camera_widget(self, "Camera")
+ if not "WDGT_Aim" in bpy.context.scene.objects:
+ create_aim_widget(self, "Aim")
+
+ # call the function to build the rig
+ build_crane_rig(context)
+
+ return {'FINISHED'}
+
+
+# dolly and crane entries in the Add Object > Camera Menu
+def add_dolly_crane_buttons(self, context):
+ if context.mode == 'OBJECT':
+ self.layout.operator(
+ ADD_CAMERA_RIGS_OT_build_dolly_rig.bl_idname,
+ text="Dolly Camera Rig",
+ icon='CAMERA_DATA'
+ )
+ self.layout.operator(
+ ADD_CAMERA_RIGS_OT_build_crane_rig.bl_idname,
+ text="Crane Camera Rig",
+ icon='CAMERA_DATA'
+ )
+
+
+classes = (
+ ADD_CAMERA_RIGS_OT_build_dolly_rig,
+ ADD_CAMERA_RIGS_OT_build_crane_rig,
+)
+
+
+def register():
+ from bpy.utils import register_class
+ for cls in classes:
+ register_class(cls)
+
+ bpy.types.VIEW3D_MT_camera_add.append(add_dolly_crane_buttons)
+
+
+def unregister():
+ from bpy.utils import unregister_class
+ for cls in classes:
+ unregister_class(cls)
+
+ bpy.types.VIEW3D_MT_camera_add.remove(add_dolly_crane_buttons)
+
+
+if __name__ == "__main__":
+ register()
diff --git a/add_camera_rigs/composition_guides_menu.py b/add_camera_rigs/composition_guides_menu.py
new file mode 100644
index 00000000..7ce8dc27
--- /dev/null
+++ b/add_camera_rigs/composition_guides_menu.py
@@ -0,0 +1,41 @@
+import bpy
+from bpy.types import Menu
+
+
+class ADD_CAMERA_RIGS_MT_composition_guides_menu(Menu):
+ bl_label = "Composition Guides"
+ bl_idname = "ADD_CAMERA_RIGS_MT_composition_guides_menu"
+
+ def draw(self, context):
+ layout = self.layout
+
+ activeCameraName = bpy.context.active_object.children[0].name
+ cam = bpy.data.cameras[bpy.data.objects[activeCameraName].data.name]
+
+ layout.prop(cam, "show_safe_areas")
+ layout.row().separator()
+ layout.prop(cam, "show_composition_center")
+ layout.prop(cam, "show_composition_center_diagonal")
+ layout.prop(cam, "show_composition_golden")
+ layout.prop(cam, "show_composition_golden_tria_a")
+ layout.prop(cam, "show_composition_golden_tria_b")
+ layout.prop(cam, "show_composition_harmony_tri_a")
+ layout.prop(cam, "show_composition_harmony_tri_b")
+ layout.prop(cam, "show_composition_thirds")
+
+
+def draw_item(self, context):
+ layout = self.layout
+ layout.menu(CustomMenu.bl_idname)
+
+
+def register():
+ bpy.utils.register_class(ADD_CAMERA_RIGS_MT_composition_guides_menu)
+
+
+def unregister():
+ bpy.utils.unregister_class(ADD_CAMERA_RIGS_MT_composition_guides_menu)
+
+
+if __name__ == "__main__":
+ register()
diff --git a/add_camera_rigs/create_widgets.py b/add_camera_rigs/create_widgets.py
new file mode 100644
index 00000000..788a868d
--- /dev/null
+++ b/add_camera_rigs/create_widgets.py
@@ -0,0 +1,241 @@
+import bpy
+
+
+def create_widget(self, name):
+ """ Creates an empty widget object and returns the object."""
+ widget_prefix = bpy.context.preferences.addons["add_camera_rigs"].preferences.widget_prefix
+ obj_name = widget_prefix + name
+ scene = bpy.context.scene
+
+ mesh = bpy.data.meshes.new(obj_name)
+ obj = bpy.data.objects.new(obj_name, mesh)
+
+ # create a new collection for the wigets
+ collection_name = bpy.context.preferences.addons["add_camera_rigs"].preferences.camera_widget_collection_name
+ c = bpy.data.collections.get(collection_name)
+ if c is not None:
+ c.objects.link(obj)
+ else:
+ c = bpy.data.collections.new(collection_name)
+ c.hide_viewport = True
+ c.hide_render = True
+
+ # link the collection
+ scene.collection.children.link(c)
+ c.objects.link(obj)
+
+ return obj
+
+
+def create_root_widget(self, name):
+ # Creates a compass-shaped widget
+ obj = create_widget(self, name)
+ if obj is not None:
+ verts = [(0.210255, 0.209045, 0), (0.113789, 0.273501, -2.98023e-08),
+ (-3.07015e-08, 0.296135, 0), (-0.113789, 0.273501, 0),
+ (-0.210255, 0.209045, 0), (-0.274712, 0.112579, 7.45058e-09),
+ (-0.297346, -0.00121052, 1.48165e-08), (0.297346, -0.00121046, -1.49858e-08),
+ (0.274711, 0.112579, 7.45058e-09), (0.071529, 0.505864, 0),
+ (-0.0715289, 0.505864, 0), (-0.071529, 0.379091, 2.98023e-08),
+ (0.071529, 0.379091, 0), (-0.132587, 0.505864, 0),
+ (0.132587, 0.505864, 0), (-3.07015e-08, 0.667601, 1.19209e-07),
+ (-0.274712, -0.115, 2.23517e-08), (0.274712, -0.115, -7.45058e-09),
+ (0.210255, -0.211466, 0), (0.113789, -0.275922, 0),
+ (-9.03062e-08, -0.298556, 0), (-0.113789, -0.275922, 2.98023e-08),
+ (-0.210255, -0.211466, 0), (-0.668811, -0.00121029, 4.46188e-08),
+ (-0.507075, 0.131377, 4.47035e-08), (-0.507075, -0.133798, -1.49012e-08),
+ (-0.380301, 0.0703187, 1.49012e-08), (-0.380301, -0.0727393, 1.49012e-08),
+ (-0.507075, -0.0727393, -1.49012e-08), (-0.507075, 0.0703187, 4.47035e-08),
+ (0.507075, -0.0727393, -1.49012e-08), (0.507075, 0.0703187, -1.49012e-08),
+ (0.380301, 0.0703187, 1.49012e-08), (0.380301, -0.0727393, -1.49012e-08),
+ (0.507075, 0.131377, -1.49012e-08), (0.507075, -0.133798, -1.49012e-08),
+ (0.668811, -0.0012103, -1.49858e-08), (1.48112e-07, -0.670021, 0),
+ (-0.132587, -0.508285, 0), (0.132587, -0.508285, 0),
+ (-0.0715289, -0.381512, 2.98023e-08), (0.0715291, -0.381512, -2.98023e-08),
+ (0.0715291, -0.508285, 0), (-0.0715289, -0.508285, 0),
+ ]
+
+ edges = [(0, 1), (1, 2), (2, 3), (3, 4), (4, 5), (5, 6), (7, 8), (0, 8), (10, 11), (9, 12),
+ (11, 12), (10, 13), (9, 14), (13, 15), (14, 15), (16,
+ 22), (17, 18), (18, 19), (19, 20), (20, 21),
+ (21, 22), (7, 17), (6, 16), (23, 24), (23, 25), (24,
+ 29), (25, 28), (26, 27), (26, 29), (27, 28),
+ (31, 32), (30, 33), (32, 33), (31, 34), (30, 35), (34,
+ 36), (35, 36), (37, 38), (37, 39), (38, 43),
+ (39, 42), (40, 41), (40, 43), (41, 42), ]
+
+ faces = []
+
+ mesh = obj.data
+ mesh.from_pydata(verts, edges, [])
+ mesh.update()
+
+
+def create_camera_widget(self, name):
+ # Creates a camera ctrl widget
+
+ obj = create_widget(self, name)
+ if obj != None:
+ verts = [(0.13756819069385529, 1.0706068032106941e-08, -0.13756819069385529),
+ (0.1797415018081665, 5.353034016053471e-09, -0.07445136457681656),
+ (0.19455081224441528, -6.381313819948996e-16, 8.504085435845354e-09),
+ (0.1797415018081665, -5.353034016053471e-09, 0.07445138692855835),
+ (0.13756819069385529, -1.0706068032106941e-08, 0.13756819069385529),
+ (0.07445137947797775, -2.1412136064213882e-08, 0.1797415018081665),
+ (-9.740904971522468e-08, -2.1412136064213882e-08, 0.19455081224441528),
+ (-5.87527146933553e-08, 2.1412136064213882e-08, -0.19455081224441528),
+ (0.0744515135884285, 2.1412136064213882e-08, -0.17974145710468292),
+ (0.3317747414112091, 5.353034016053471e-09, -0.04680081456899643),
+ (0.3317747414112091, -5.353034016053471e-09, 0.04680081456899643),
+ (0.24882805347442627, -5.353034016053471e-09, 0.04680081456899643),
+ (0.24882805347442627, 5.353034016053471e-09, -0.04680084437131882),
+ (0.3317747414112091, -5.353034016053471e-09, 0.08675074577331543),
+ (0.3317747414112091, 5.353034016053471e-09, -0.08675074577331543),
+ (0.43759751319885254, 0.0, 0.0), (-0.07445148378610611, -
+ 2.1412136064213882e-08, 0.17974145710468292),
+ (-0.07445141673088074, 2.1412136064213882e-08, -0.1797415018081665),
+ (-0.13756820559501648, 1.0706068032106941e-08, -0.1375681608915329),
+ (-0.1797415018081665, 5.353034016053471e-09, -0.07445136457681656),
+ (-0.19455081224441528, -1.2762627639897992e-15, 2.0872269246297037e-08),
+ (-0.1797415018081665, -5.353034016053471e-09, 0.07445140182971954),
+ (-0.1375681608915329, -1.0706068032106941e-08, 0.13756820559501648),
+ (5.1712785165136665e-08, -4.2824272128427765e-08, 0.43759751319885254),
+ (0.08675077557563782, -2.1412136064213882e-08, 0.3317747414112091),
+ (-0.08675073087215424, -2.1412136064213882e-08, 0.3317747414112091),
+ (0.046800870448350906, -2.1412136064213882e-08, 0.24882805347442627),
+ (-0.04680079594254494, -2.1412136064213882e-08, 0.24882805347442627),
+ (-0.04680079594254494, -2.1412136064213882e-08, 0.3317747414112091),
+ (0.04680084437131882, -2.1412136064213882e-08, 0.3317747414112091),
+ (-0.04680076241493225, 2.1412136064213882e-08, -0.3317747414112091),
+ (0.046800874173641205, 2.1412136064213882e-08, -0.3317747414112091),
+ (0.04680086299777031, 2.1412136064213882e-08, -0.24882805347442627),
+ (-0.046800799667835236, 2.1412136064213882e-08, -0.24882805347442627),
+ (0.0867508053779602, 2.1412136064213882e-08, -0.3317747414112091),
+ (-0.08675070106983185, 2.1412136064213882e-08, -0.3317747414112091),
+ (4.711345980012993e-08, 4.2824272128427765e-08, -0.43759751319885254),
+ (-0.43759751319885254, 1.0210102111918393e-14, -9.882624141255292e-08),
+ (-0.3317747414112091, -5.353034016053471e-09, 0.08675065636634827),
+ (-0.3317747414112091, 5.353034016053471e-09, -0.08675083518028259),
+ (-0.24882805347442627, -5.353034016053471e-09, 0.04680076986551285),
+ (-0.24882805347442627, 5.353034016053471e-09, -0.0468008853495121),
+ (-0.3317747414112091, 5.353034016053471e-09, -0.046800896525382996),
+ (-0.3317747414112091, -5.353034016053471e-09, 0.04680073633790016),
+ (-0.08263588696718216, -7.0564780685344886e-09, 0.08263592422008514),
+ (-0.10796899348497391, -3.5282390342672443e-09, 0.04472224414348602),
+ (-0.11686481535434723, -8.411977372806655e-16, 1.2537773486087644e-08),
+ (-0.10796899348497391, 3.5282390342672443e-09, -0.04472222551703453),
+ (-0.08263592422008514, 7.0564780685344886e-09, -0.08263588696718216),
+ (-0.04472225159406662, 7.0564780685344886e-09, -0.10796899348497391),
+ (-0.0447222925722599, -7.0564780685344886e-09, 0.10796897858381271),
+ (0.0447223074734211, 7.0564780685344886e-09, -0.10796897858381271),
+ (-3.529219583242593e-08, 7.0564780685344886e-09, -0.11686481535434723),
+ (-5.8512675593647145e-08, -7.0564780685344886e-09, 0.11686481535434723),
+ (0.04472222924232483, -7.0564780685344886e-09, 0.10796899348497391),
+ (0.08263590186834335, -7.0564780685344886e-09, 0.08263590186834335),
+ (0.10796899348497391, -3.5282390342672443e-09, 0.04472223296761513),
+ (0.11686481535434723, -4.2059886864033273e-16, 5.108323541946902e-09),
+ (0.10796899348497391, 3.5282390342672443e-09, -0.04472222924232483),
+ (0.08263590186834335, 7.0564780685344886e-09, -0.08263590186834335),
+ (3.725290298461914e-08, -2.1412136064213882e-08, 0.24882805347442627)]
+
+ edges = [(0, 1), (1, 2), (2, 3), (3, 4), (4, 5), (5, 6), (7, 8), (0, 8),
+ (10, 11), (9, 12), (11, 12), (10, 13), (9, 14), (13, 15), (14, 15), (16, 22),
+ (17, 18), (18, 19), (19, 20), (20, 21), (21, 22), (7, 17), (6, 16), (23, 24),
+ (23, 25), (24, 29), (25, 28), (26, 29), (27, 28), (31, 32), (30, 33), (32, 33),
+ (31, 34), (30, 35), (34, 36), (35, 36), (37, 38), (37, 39), (38, 43), (39, 42),
+ (40, 41), (40, 43), (41, 42), (50, 53), (49, 52), (44, 45), (45, 46), (46, 47),
+ (47, 48), (48, 49), (44, 50), (51, 59), (51, 52), (53, 54), (54, 55), (55, 56),
+ (56, 57), (57, 58), (58, 59), (26, 60), (27, 60), (23, 60)]
+
+ faces = []
+
+ mesh = obj.data
+ mesh.from_pydata(verts, edges, [])
+ mesh.update()
+
+
+def create_aim_widget(self, name):
+ # Creates a camera aim widget
+
+ obj = create_widget(self, name)
+ if obj != None:
+ verts = [(0.15504144132137299, 1.4901161193847656e-08, 0.15504144132137299),
+ (0.20257140696048737, 7.450580596923828e-09, 0.0839078277349472),
+ (0.21926172077655792, -8.881784197001252e-16, -9.584233851001045e-09),
+ (0.20257140696048737, -7.450580596923828e-09, -0.0839078426361084),
+ (0.15504144132137299, -1.4901161193847656e-08, -0.15504144132137299),
+ (0.0839078351855278, -1.4901161193847656e-08, -0.20257140696048737),
+ (-1.0978147457763043e-07, -1.4901161193847656e-08, -0.21926172077655792),
+ (-6.621520043381679e-08, 1.4901161193847656e-08, 0.21926172077655792),
+ (0.08390798419713974, 1.4901161193847656e-08, 0.2025713473558426),
+ (0.39969685673713684, 3.725290298461914e-09, 0.05274524539709091),
+ (0.39969685673713684, -3.725290298461914e-09, -0.05274524167180061),
+ (0.4931790232658386, -3.725290298461914e-09, -0.05274524167180061),
+ (0.4931790232658386, 3.725290298461914e-09, 0.052745271474123),
+ (0.39969685673713684, -7.450580596923828e-09, -0.09776943176984787),
+ (0.39969685673713684, 7.450580596923828e-09, 0.09776943176984787),
+ (0.28043296933174133, 6.226862126577502e-17, -6.226862788321993e-17),
+ (-0.08390796184539795, -1.4901161193847656e-08, -0.2025713473558426),
+ (-0.08390787988901138, 1.4901161193847656e-08, 0.20257140696048737),
+ (-0.15504147112369537, 1.4901161193847656e-08, 0.1550414115190506),
+ (-0.20257140696048737, 7.450580596923828e-09, 0.08390782028436661),
+ (-0.21926172077655792, -1.7763568394002505e-15, -2.352336458955051e-08),
+ (-0.20257140696048737, -7.450580596923828e-09, -0.08390786498785019),
+ (-0.1550414115190506, -1.4901161193847656e-08, -0.15504147112369537),
+ (2.9140544199890428e-08, 2.9802322387695312e-08, 0.2804329991340637),
+ (-0.09776944667100906, 2.9802322387695312e-08, 0.3996969163417816),
+ (0.09776947647333145, 2.9802322387695312e-08, 0.3996969163417816),
+ (-0.052745264023542404, 2.9802322387695312e-08, 0.4931790828704834),
+ (0.05274529010057449, 2.9802322387695312e-08, 0.4931790828704834),
+ (0.052745264023542404, 2.9802322387695312e-08, 0.3996969163417816),
+ (-0.052745234221220016, 2.9802322387695312e-08, 0.3996969163417816),
+ (0.05274517461657524, -2.9802322387695312e-08, -0.3996969759464264),
+ (-0.052745334804058075, -2.9802322387695312e-08, -0.3996969759464264),
+ (-0.05274537205696106, -2.9802322387695312e-08, -0.49317920207977295),
+ (0.05274519696831703, -2.9802322387695312e-08, -0.49317920207977295),
+ (-0.09776955097913742, -2.9802322387695312e-08, -0.3996969163417816),
+ (0.09776940196752548, -2.9802322387695312e-08, -0.39969703555107117),
+ (-7.148475589247028e-08, -2.9802322387695312e-08, -0.2804329991340637),
+ (-0.2804330289363861, 3.552713678800501e-15, 4.234420103443881e-08),
+ (-0.3996969759464264, -7.450580596923828e-09, -0.09776938706636429),
+ (-0.39969685673713684, 7.450580596923828e-09, 0.09776950627565384),
+ (-0.4931790232658386, -3.725290298461914e-09, -0.05274520441889763),
+ (-0.4931790232658386, 3.725290298461914e-09, 0.05274531990289688),
+ (-0.3996969163417816, 3.725290298461914e-09, 0.052745312452316284),
+ (-0.3996969163417816, -3.725290298461914e-09, -0.05274519324302673),
+ (-0.06401804089546204, -7.450580596923828e-09, -0.06401806324720383),
+ (-0.0836436077952385, -3.725290298461914e-09, -0.03464633598923683),
+ (-0.09053517132997513, -8.881784197001252e-16, -9.713016169143884e-09),
+ (-0.0836436077952385, 3.725290298461914e-09, 0.03464631363749504),
+ (-0.06401806324720383, 7.450580596923828e-09, 0.06401804089546204),
+ (-0.03464633598923683, 7.450580596923828e-09, 0.0836436077952385),
+ (-0.034646373242139816, -7.450580596923828e-09, -0.0836435854434967),
+ (0.03464638441801071, 7.450580596923828e-09, 0.0836435854434967),
+ (-2.734086912425937e-08, 7.450580596923828e-09, 0.09053517132997513),
+ (-4.532979147597871e-08, -7.450580596923828e-09, -0.09053517132997513),
+ (0.034646324813365936, -7.450580596923828e-09, -0.0836436077952385),
+ (0.06401804834604263, -7.450580596923828e-09, -0.06401804834604263),
+ (0.0836436077952385, -3.725290298461914e-09, -0.034646324813365936),
+ (0.09053517132997513, -4.440892098500626e-16, -3.957419281164221e-09),
+ (0.0836436077952385, 3.725290298461914e-09, 0.03464632108807564),
+ (0.06401804834604263, 7.450580596923828e-09, 0.06401804834604263),
+ (1.1175870895385742e-08, 2.9802322387695312e-08, 0.4931790828704834),
+ (-3.3337176574832483e-08, 2.4835267176115394e-09, 0.030178390443325043),
+ (-3.9333485801762436e-08, -2.4835271617007493e-09, -0.030178390443325043),
+ (-0.030178390443325043, -7.40148665436918e-16, -7.794483281031717e-09),
+ (0.030178390443325043, -5.921189111737107e-16, -5.875951281097969e-09)]
+
+ edges = [(0, 1), (1, 2), (2, 3), (3, 4), (4, 5), (5, 6), (7, 8), (0, 8),
+ (10, 11), (9, 12), (11, 12), (10, 13), (9, 14), (13, 15), (14, 15), (16, 22),
+ (17, 18), (18, 19), (19, 20), (20, 21), (21, 22), (7, 17), (6, 16), (23, 24),
+ (23, 25), (24, 29), (25, 28), (26, 29), (27, 28), (31, 32), (30, 33), (32, 33),
+ (31, 34), (30, 35), (34, 36), (35, 36), (37, 38), (37, 39), (38, 43), (39, 42),
+ (40, 41), (40, 43), (41, 42), (50, 53), (49, 52), (44, 45), (45, 46), (46, 47),
+ (47, 48), (48, 49), (44, 50), (51, 59), (51, 52), (53, 54), (54, 55), (55, 56),
+ (56, 57), (57, 58), (58, 59), (26, 60), (27, 60), (23, 60), (61, 62), (63, 64)]
+
+ faces = []
+
+ mesh = obj.data
+ mesh.from_pydata(verts, edges, [])
+ mesh.update()
diff --git a/add_camera_rigs/operators.py b/add_camera_rigs/operators.py
new file mode 100644
index 00000000..fe93041d
--- /dev/null
+++ b/add_camera_rigs/operators.py
@@ -0,0 +1,136 @@
+import bpy
+from bpy.types import Operator
+
+
+def set_scene_camera():
+ '''Makes the camera the active and sets it to the scene camera'''
+ ob = bpy.context.active_object
+ # find the children on the rig (the camera name)
+ active_cam = ob.children[0].name
+ # cam = bpy.data.cameras[bpy.data.objects[active_cam]]
+ scene_cam = bpy.context.scene.camera
+
+ if active_cam != scene_cam.name:
+ bpy.context.scene.camera = bpy.data.objects[active_cam]
+ else:
+ return None
+
+
+class ADD_CAMERA_RIGS_OT_set_scene_camera(Operator):
+ bl_idname = "add_camera_rigs.set_scene_camera"
+ bl_label = "Make Camera Active"
+ bl_description = "Makes the camera parented to this rig the active scene camera"
+
+ @classmethod
+ def poll(cls, context):
+ return context.active_object is not None
+
+ def execute(self, context):
+ set_scene_camera()
+
+ return {'FINISHED'}
+
+
+def markerBind():
+ '''Defines the function to add a marker to timeling and bind camera'''
+ rig = bpy.context.active_object # rig object
+ active_cam = rig.children[0] # camera object
+
+ # switch area to DOPESHEET to add marker
+ bpy.context.area.type = 'DOPESHEET_EDITOR'
+ # add marker
+ bpy.ops.marker.add() # it will automatiically have the name of the camera
+ # select rig camera
+ bpy.context.view_layer.objects.active = active_cam
+ # bind marker to selected camera
+ bpy.ops.marker.camera_bind()
+ # make the rig the active object before finishing
+ bpy.context.view_layer.objects.active = rig
+ bpy.data.objects[active_cam.name].select_set(False)
+ bpy.data.objects[rig.name].select_set(True)
+ # switch back to 3d view
+ bpy.context.area.type = 'VIEW_3D'
+
+
+class ADD_CAMERA_RIGS_OT_add_marker_bind(Operator):
+ bl_idname = "add_camera_rigs.add_marker_bind"
+ bl_label = "Add Marker and Bind Camera"
+ bl_description = "Add marker to current frame then bind rig camera to it (for camera switching)"
+
+ @classmethod
+ def poll(cls, context):
+ return context.active_object is not None
+
+ def execute(self, context):
+ markerBind()
+
+ return {'FINISHED'}
+
+
+def add_DOF_object():
+ """Define the function to add an Empty as DOF object """
+ smode = bpy.context.mode
+ rig = bpy.context.active_object
+ bone = rig.data.bones['aim_MCH']
+ active_cam = rig.children[0].name
+ cam = bpy.data.cameras[bpy.data.objects[active_cam].data.name]
+
+ bpy.ops.object.mode_set(mode='OBJECT', toggle=False)
+ # Add Empty
+ bpy.ops.object.empty_add()
+ obj = bpy.context.active_object
+
+ obj.name = "Empty_DOF"
+ # parent to aim_MCH
+ obj.parent = rig
+ obj.parent_type = "BONE"
+ obj.parent_bone = "aim_MCH"
+ # clear loc and rot
+ bpy.ops.object.location_clear()
+ bpy.ops.object.rotation_clear()
+ # move to bone head
+ obj.location = bone.head
+
+ # make this new empty the dof_object
+ cam.dof.focus_object = obj
+
+ # make the rig the active object before finishing
+ bpy.context.view_layer.objects.active = rig
+ bpy.data.objects[obj.name].select_set(False)
+ bpy.data.objects[rig.name].select_set(True)
+
+ bpy.ops.object.mode_set(mode=smode, toggle=False)
+
+
+class ADD_CAMERA_RIGS_OT_add_dof_object(Operator):
+ bl_idname = "add_camera_rigs.add_dof_object"
+ bl_label = "Add DOF Object"
+ bl_description = "Create Empty and add as DOF Object"
+
+ @classmethod
+ def poll(cls, context):
+ return context.active_object is not None
+
+ def execute(self, context):
+ add_DOF_object()
+
+ return {'FINISHED'}
+
+
+classes = (
+ ADD_CAMERA_RIGS_OT_set_scene_camera,
+ ADD_CAMERA_RIGS_OT_add_marker_bind,
+ ADD_CAMERA_RIGS_OT_add_dof_object,
+)
+
+
+def register():
+ from bpy.utils import register_class
+ for cls in classes:
+ register_class(cls)
+
+
+def unregister():
+ from bpy.utils import unregister_class
+ for cls in classes:
+ unregister_class(cls)
diff --git a/add_camera_rigs/prefs.py b/add_camera_rigs/prefs.py
new file mode 100644
index 00000000..18c75bc4
--- /dev/null
+++ b/add_camera_rigs/prefs.py
@@ -0,0 +1,46 @@
+import bpy
+from bpy.types import AddonPreferences
+from bpy.props import StringProperty
+
+
+class Add_Camera_Rigs_Preferences(AddonPreferences):
+ bl_idname = 'add_camera_rigs'
+
+ # widget prefix
+ widget_prefix: StringProperty(
+ name="Camera Widget prefix",
+ description="Choose a prefix for the widget objects",
+ default="WDGT_",
+ )
+
+ # collection name
+ camera_widget_collection_name: StringProperty(
+ name="Bone Widget collection name",
+ description="Choose a name for the collection the widgets will appear",
+ default="WDGTS_camera",
+ )
+
+ def draw(self, context):
+ layout = self.layout
+
+ row = layout.row()
+ col = row.column()
+ col.prop(self, "widget_prefix", text="Widget Prefix")
+ col.prop(self, "camera_widget_collection_name", text="Collection name")
+
+
+classes = (
+ Add_Camera_Rigs_Preferences,
+)
+
+
+def register():
+ from bpy.utils import register_class
+ for cls in classes:
+ register_class(cls)
+
+
+def unregister():
+ from bpy.utils import unregister_class
+ for cls in classes:
+ unregister_class(cls)
diff --git a/add_camera_rigs/ui_panels.py b/add_camera_rigs/ui_panels.py
new file mode 100644
index 00000000..3356d389
--- /dev/null
+++ b/add_camera_rigs/ui_panels.py
@@ -0,0 +1,89 @@
+import bpy
+from bpy.types import Panel
+
+
+class ADD_CAMERA_RIGS_PT_camera_rig_ui(Panel):
+ bl_category = 'Create'
+ bl_label = "Camera Rig UI"
+ bl_space_type = 'VIEW_3D'
+ bl_region_type = 'UI'
+
+ _ACTIVE_OBJECT: object = None
+
+ _ACTIVE_RIG_TYPE: str = None
+
+ @classmethod
+ def poll(self, context):
+ self._ACTIVE_OBJECT = bpy.context.active_object
+
+ if self._ACTIVE_OBJECT != None and "rig_id" in self._ACTIVE_OBJECT:
+ rigType = self._ACTIVE_OBJECT["rig_id"]
+
+ if rigType == "Dolly_rig" or rigType == "Crane_rig":
+ self._ACTIVE_RIG_TYPE = rigType
+ return True
+
+ return False
+
+ def draw(self, context):
+ arm = self._ACTIVE_OBJECT.data
+ poseBones = self._ACTIVE_OBJECT.pose.bones
+ activeCameraName = self._ACTIVE_OBJECT.children[0].name
+
+ cam = bpy.data.cameras[bpy.data.objects[activeCameraName].data.name]
+
+ layout = self.layout.box().column()
+ layout.label(text="Clipping:")
+ layout.prop(cam, "clip_start", text="Start")
+ layout.prop(cam, "clip_end", text="End")
+ layout.prop(cam, "type")
+ layout.prop(cam.dof, "use_dof")
+ if cam.dof.use_dof:
+ if cam.dof.focus_object is None:
+ layout.operator("add_camera_rigs.add_dof_object", text="Add DOF Empty")
+ layout.prop(poseBones["Camera"], '["focus_distance"]', text="Focus Distance")
+ layout.prop(poseBones["Camera"], '["f-stop"]', text="F-Stop")
+
+ layout.prop(self._ACTIVE_OBJECT, 'show_in_front', toggle=False, text='Show in front')
+ layout.prop(cam, "show_limits")
+ layout.prop(cam, "show_passepartout")
+ if cam.show_passepartout:
+ layout.prop(cam, "passepartout_alpha")
+
+ layout.row().separator()
+ # added the comp guides here
+ layout.operator(
+ "wm.call_menu", text="Composition Guides").name = "ADD_CAMERA_RIGS_MT_composition_guides_menu"
+ layout.row().separator()
+
+ layout.prop(bpy.data.objects[activeCameraName],
+ "hide_select", text="Make Camera Unselectable")
+
+ layout.operator("add_camera_rigs.add_marker_bind",
+ text="Add Marker and Bind")
+ if bpy.context.scene.camera.name != activeCameraName:
+ layout.operator("add_camera_rigs.set_scene_camera",
+ text="Make Camera Active", icon='CAMERA_DATA')
+ # Camera Lens
+ layout.label(text="Focal Length:")
+ layout.prop(poseBones["Camera"], '["focal_length"]', text="Focal Length (mm)")
+
+ if self._ACTIVE_RIG_TYPE == "Crane_rig":
+ layout = layout.box().column()
+
+ # Crane arm stuff
+ layout.label(text="Crane Arm:")
+ layout.prop(poseBones["Crane_height"], 'scale', index=1, text="Arm Height")
+ layout.prop(poseBones["Crane_arm"], 'scale', index=1, text="Arm Length")
+
+ # Track to Constraint
+ layout.label(text="Tracking:")
+ layout.prop(poseBones["Camera"], '["lock"]', text="Aim Lock", slider=True)
+
+
+def register():
+ bpy.utils.register_class(ADD_CAMERA_RIGS_PT_camera_rig_ui)
+
+
+def unregister():
+ bpy.utils.unregister_class(ADD_CAMERA_RIGS_PT_camera_rig_ui)