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author | Spivak Vladimir (cwolf3d) <cwolf3d@gmail.com> | 2019-04-29 01:47:43 +0300 |
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committer | Spivak Vladimir (cwolf3d) <cwolf3d@gmail.com> | 2019-04-29 01:47:43 +0300 |
commit | 352254d5c84eec8b2ef1922e9ccec25516f6d8c2 (patch) | |
tree | c88e8b24e0bcd9d7474c0883322d46c8896cc116 /add_mesh_geodesic_domes/__init__.py | |
parent | b3716b48604e18c2cb7cc96dd16d26d3b0870769 (diff) |
Implementation change object after creation.
Adding context menu "Change Geodesic Dome"
Diffstat (limited to 'add_mesh_geodesic_domes/__init__.py')
-rw-r--r-- | add_mesh_geodesic_domes/__init__.py | 138 |
1 files changed, 137 insertions, 1 deletions
diff --git a/add_mesh_geodesic_domes/__init__.py b/add_mesh_geodesic_domes/__init__.py index b1954214..4b3d8fc1 100644 --- a/add_mesh_geodesic_domes/__init__.py +++ b/add_mesh_geodesic_domes/__init__.py @@ -19,7 +19,7 @@ bl_info = { "name": "Geodesic Domes2", "author": "Noctumsolis, PKHG, Meta Androcto, Andy Houston", - "version": (0, 3, 3), + "version": (0, 3, 4), "blender": (2, 80, 0), "location": "View3D > Add > Mesh", "description": "Create geodesic dome type objects.", @@ -45,6 +45,140 @@ else: import bpy +def Geodesic_contex_menu(self, context): + bl_label = 'Change' + + obj = context.object + layout = self.layout + + if 'GeodesicDome' in obj.keys(): + props = layout.operator("mesh.generate_geodesic_dome", text="Change Geodesic Dome") + props.change = True + props.delete = obj.name + props.location = obj.location + props.rotation_euler = obj.rotation_euler + props.save_parameters = obj["save_parameters"] + props.load_parameters = obj["load_parameters"] + props.gd_help_text_width = obj["gd_help_text_width"] + props.mainpages = obj["mainpages"] + props.facetype_menu = obj["facetype_menu"] + props.facetoggle = obj["facetoggle"] + props.face_use_imported_object = obj["face_use_imported_object"] + props.facewidth = obj["facewidth"] + props.fwtog = obj["fwtog"] + props.faceheight = obj["faceheight"] + props.fhtog = obj["fhtog"] + props.face_detach = obj["face_detach"] + props.fmeshname = obj["fmeshname"] + props.geodesic_types = obj["geodesic_types"] + props.import_mesh_name = obj["import_mesh_name"] + props.base_type = obj["base_type"] + props.orientation = obj["orientation"] + props.geodesic_class = obj["geodesic_class"] + props.tri_hex_star = obj["tri_hex_star"] + props.spherical_flat = obj["spherical_flat"] + props.use_imported_mesh = obj["use_imported_mesh"] + props.cyxres = obj["cyxres"] + props.cyyres = obj["cyyres"] + props.cyxsz = obj["cyxsz"] + props.cyysz = obj["cyysz"] + props.cyxell = obj["cyxell"] + props.cygap = obj["cygap"] + props.cygphase = obj["cygphase"] + props.paxres = obj["paxres"] + props.payres = obj["payres"] + props.paxsz = obj["paxsz"] + props.paysz = obj["paysz"] + props.paxell = obj["paxell"] + props.pagap = obj["pagap"] + props.pagphase = obj["pagphase"] + props.ures = obj["ures"] + props.vres = obj["vres"] + props.urad = obj["urad"] + props.vrad = obj["vrad"] + props.uellipse = obj["uellipse"] + props.vellipse = obj["vellipse"] + props.upart = obj["upart"] + props.vpart = obj["vpart"] + props.ugap = obj["ugap"] + props.vgap = obj["vgap"] + props.uphase = obj["uphase"] + props.vphase = obj["vphase"] + props.uexp = obj["uexp"] + props.vexp = obj["vexp"] + props.usuper = obj["usuper"] + props.vsuper = obj["vsuper"] + props.utwist = obj["utwist"] + props.vtwist = obj["vtwist"] + props.bures = obj["bures"] + props.bvres = obj["bvres"] + props.burad = obj["burad"] + props.bupart = obj["bupart"] + props.bvpart = obj["bvpart"] + props.buphase = obj["buphase"] + props.bvphase = obj["bvphase"] + props.buellipse = obj["buellipse"] + props.bvellipse = obj["bvellipse"] + props.grxres = obj["grxres"] + props.gryres = obj["gryres"] + props.grxsz = obj["grxsz"] + props.grysz = obj["grysz"] + props.cart = obj["cart"] + props.frequency = obj["frequency"] + props.eccentricity = obj["eccentricity"] + props.squish = obj["squish"] + props.radius = obj["radius"] + props.squareness = obj["squareness"] + props.squarez = obj["squarez"] + props.baselevel = obj["baselevel"] + props.dual = obj["dual"] + props.rotxy = obj["rotxy"] + props.rotz = obj["rotz"] + props.uact = obj["uact"] + props.vact = obj["vact"] + props.um = obj["um"] + props.un1 = obj["un1"] + props.un2 = obj["un2"] + props.un3 = obj["un3"] + props.ua = obj["ua"] + props.ub = obj["ub"] + props.vm = obj["vm"] + props.vn1 = obj["vn1"] + props.vn2 = obj["vn2"] + props.vn3 = obj["vn3"] + props.va = obj["va"] + props.vb = obj["vb"] + props.uturn = obj["uturn"] + props.vturn = obj["vturn"] + props.utwist = obj["utwist"] + props.vtwist = obj["vtwist"] + props.struttype = obj["struttype"] + props.struttoggle = obj["struttoggle"] + props.strutimporttoggle = obj["strutimporttoggle"] + props.strutimpmesh = obj["strutimpmesh"] + props.strutwidth = obj["strutwidth"] + props.swtog = obj["swtog"] + props.strutheight = obj["strutheight"] + props.shtog = obj["shtog"] + props.strutshrink = obj["strutshrink"] + props.sstog = obj["sstog"] + props.stretch = obj["stretch"] + props.lift = obj["lift"] + props.smeshname = obj["smeshname"] + props.hubtype = obj["hubtype"] + props.hubtoggle = obj["hubtoggle"] + props.hubimporttoggle = obj["hubimporttoggle"] + props.hubimpmesh = obj["hubimpmesh"] + props.hubwidth = obj["hubwidth"] + props.hwtog = obj["hwtog"] + props.hubheight = obj["hubheight"] + props.hhtog = obj["hhtog"] + props.hublength = obj["hublength"] + props.hstog = obj["hstog"] + props.hmeshname = obj["hmeshname"] + + layout.separator() + # Define "Extras" menu def menu_func(self, context): lay_out = self.layout @@ -68,10 +202,12 @@ def register(): # Add "Extras" menu to the "Add Mesh" menu bpy.types.VIEW3D_MT_mesh_add.append(menu_func) + bpy.types.VIEW3D_MT_object_context_menu.prepend(Geodesic_contex_menu) def unregister(): # Remove "Extras" menu from the "Add Mesh" menu. + bpy.types.VIEW3D_MT_object_context_menu.remove(Geodesic_contex_menu) bpy.types.VIEW3D_MT_mesh_add.remove(menu_func) from bpy.utils import unregister_class |