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author | Pablo Vazquez <pablo@blender.org> | 2022-09-20 00:44:54 +0300 |
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committer | Pablo Vazquez <pablo@blender.org> | 2022-09-20 00:44:54 +0300 |
commit | 31656101c5f41b041bf6561d6f733722f49c6524 (patch) | |
tree | 1ca8d66d6f741fa8537a8090a33ba1dac4f335f3 /amaranth/__init__.py | |
parent | 6b9007c0247d4c9b74d641519d67d5b7fa42ff8d (diff) |
Amaranth: Remove "Switch Material" feature
Since 2.8 the Shader Editor has a popover with a UIList of all materials,
much more complete than the dropdown implementation in Amaranth.
Good to see Amaranth features being replaced by built-in ones in Blender :D
Diffstat (limited to 'amaranth/__init__.py')
-rw-r--r-- | amaranth/__init__.py | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/amaranth/__init__.py b/amaranth/__init__.py index 4cefaf0f..0bdbdb8c 100644 --- a/amaranth/__init__.py +++ b/amaranth/__init__.py @@ -41,7 +41,6 @@ from amaranth.node_editor import ( simplify_nodes, node_stats, normal_node, - switch_material, node_shader_extra, ) |