diff options
author | Antonio Vazquez <blendergit@gmail.com> | 2021-11-01 20:23:39 +0300 |
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committer | Antonio Vazquez <blendergit@gmail.com> | 2021-11-01 20:23:39 +0300 |
commit | bc1449c351180d5e0ff6a8d3cc9a4b7683daee3a (patch) | |
tree | 37b11cebe9fc94365dbee5ec2d7b7dc4165a92bf /archimesh/achm_door_maker.py | |
parent | 7dec6ee9d238244c152d876ae5b5155470b74994 (diff) |
Fix T92714: Archimesh fails due Cycles refactor
The properties `cycles.visibility` have changed.
Diffstat (limited to 'archimesh/achm_door_maker.py')
-rw-r--r-- | archimesh/achm_door_maker.py | 22 |
1 files changed, 10 insertions, 12 deletions
diff --git a/archimesh/achm_door_maker.py b/archimesh/achm_door_maker.py index 9a8644a7..7f534be5 100644 --- a/archimesh/achm_door_maker.py +++ b/archimesh/achm_door_maker.py @@ -237,12 +237,11 @@ def shape_children(mainobject, update=False): myctrl.hide_viewport = False myctrl.hide_render = True if bpy.context.scene.render.engine in {'CYCLES', 'BLENDER_EEVEE'}: - myctrl.cycles_visibility.camera = False - myctrl.cycles_visibility.diffuse = False - myctrl.cycles_visibility.glossy = False - myctrl.cycles_visibility.transmission = False - myctrl.cycles_visibility.scatter = False - myctrl.cycles_visibility.shadow = False + myctrl.visible_camera = False + myctrl.visible_diffuse = False + myctrl.visible_glossy = False + myctrl.visible_transmission = False + myctrl.visible_shadow = False # Create control box for baseboard myctrlbase = create_control_box("CTRL_Baseboard", @@ -260,12 +259,11 @@ def shape_children(mainobject, update=False): myctrlbase.hide_viewport = False myctrlbase.hide_render = True if bpy.context.scene.render.engine in {'CYCLES', 'BLENDER_EEVEE'}: - myctrlbase.cycles_visibility.camera = False - myctrlbase.cycles_visibility.diffuse = False - myctrlbase.cycles_visibility.glossy = False - myctrlbase.cycles_visibility.transmission = False - myctrlbase.cycles_visibility.scatter = False - myctrlbase.cycles_visibility.shadow = False + myctrlbase.visible_camera = False + myctrlbase.visible_diffuse = False + myctrlbase.visible_glossy = False + myctrlbase.visible_transmission = False + myctrlbase.visible_shadow = False mat = create_transparent_material("hidden_material", False) set_material(myctrl, mat) |