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authorPhilipp Oeser <info@graphics-engineer.com>2019-07-17 11:10:40 +0300
committerPhilipp Oeser <info@graphics-engineer.com>2019-07-17 17:30:57 +0300
commit184f7341bd171d411a326de6b4804b61c9903ad2 (patch)
tree87587af114f4147ffe5cd77fad53ffe8c8038bc0 /archimesh/achm_stairs_maker.py
parent37fe422f9a193007a31a3962b190660547b306b2 (diff)
Archimesh: fix usages of bpy.ops.object.select_all
Fixes T67048: Adding archimesh stairs object to the scene flips normals of all other objects in scene Reviewers: antoniov, brecht Maniphest Tasks: T67048 Differential Revision: https://developer.blender.org/D5282
Diffstat (limited to 'archimesh/achm_stairs_maker.py')
-rw-r--r--archimesh/achm_stairs_maker.py4
1 files changed, 2 insertions, 2 deletions
diff --git a/archimesh/achm_stairs_maker.py b/archimesh/achm_stairs_maker.py
index b8688e73..af727101 100644
--- a/archimesh/achm_stairs_maker.py
+++ b/archimesh/achm_stairs_maker.py
@@ -209,7 +209,7 @@ def create_stairs_mesh(self):
if o.select_get() is True:
o.select_set(False)
- bpy.ops.object.select_all(False)
+ bpy.ops.object.select_all(action='DESELECT')
# ------------------------
# Create stairs
@@ -245,7 +245,7 @@ def create_stairs_mesh(self):
mat = create_diffuse_material("Stairs_material", False, 0.8, 0.8, 0.8)
set_material(mystairs, mat)
- bpy.ops.object.select_all(False)
+ bpy.ops.object.select_all(action='DESELECT')
mystairs.select_set(True)
bpy.context.view_layer.objects.active = mystairs