diff options
author | Vilém Duha <vilda.novak@gmail.com> | 2021-04-26 18:48:18 +0300 |
---|---|---|
committer | Vilém Duha <vilda.novak@gmail.com> | 2021-04-26 18:48:18 +0300 |
commit | e7acb93c89fc00a5dfffcff90ab3956a0eaf34f0 (patch) | |
tree | 28853a2e858e7f6ae059fcbc52887e297dedc2db /blenderkit/resolutions.py | |
parent | 4cb833e84acfd2be5fa08ce75118ce9cb60643b8 (diff) |
BlenderKit:fixes
- improve material and model thumbnailers
-Now it's possible to re-render assets directly from right-click menu.
-fix appending of assets with wrong name
-several fixes for experimental asset bar
- small fixes in bg_blender for background operations
- material thumbnailer background fixed
- draw upload thumbnail in upload UI
Diffstat (limited to 'blenderkit/resolutions.py')
-rw-r--r-- | blenderkit/resolutions.py | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/blenderkit/resolutions.py b/blenderkit/resolutions.py index b2a5e806..1a4af5fc 100644 --- a/blenderkit/resolutions.py +++ b/blenderkit/resolutions.py @@ -410,7 +410,7 @@ def regenerate_thumbnail_material(data): # preferences = bpy.context.preferences.addons['blenderkit'].preferences # layout.prop(preferences, "thumbnail_use_gpu") # TODO: here it should call start_material_thumbnailer , but with the wait property on, so it can upload afterwards. - bpy.ops.object.blenderkit_material_thumbnail() + bpy.ops.object.blenderkit_generate_material_thumbnail() time.sleep(130) # save # this does the actual job @@ -525,7 +525,7 @@ def download_asset(asset_data, resolution='blend', unpack=False, api_key=''): has_url = download.get_download_url(asset_data, download.get_scene_id(), api_key, tcom=None, resolution='blend') if has_url: - fpath = download.download_file(asset_data) + fpath = download.download_asset_file(asset_data, api_key = api_key) if fpath and unpack and asset_data['assetType'] != 'hdr': send_to_bg(asset_data, fpath, command='unpack', wait=True) return fpath |