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author | Sebastian Nell <codemanx@gmx.de> | 2012-05-21 21:02:07 +0400 |
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committer | Sebastian Nell <codemanx@gmx.de> | 2012-05-21 21:02:07 +0400 |
commit | 8589938b57b885de961b084029216850b08d924f (patch) | |
tree | 6042d3e354fdda9574692b5c70d4b727b96aeaad /io_anim_acclaim | |
parent | 1d1d792898c700ac0318d9bad0c99c0203cd06d0 (diff) |
Increased Armature name maxlen to actual limit of 63. Could have also changed io_anim_c3d, but it's a prefix string - not making sense to increase max prefix length to max name length.
Diffstat (limited to 'io_anim_acclaim')
-rw-r--r-- | io_anim_acclaim/__init__.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/io_anim_acclaim/__init__.py b/io_anim_acclaim/__init__.py index 65481ed8..5810bdc8 100644 --- a/io_anim_acclaim/__init__.py +++ b/io_anim_acclaim/__init__.py @@ -319,7 +319,7 @@ class AsfImporter(bpy.types.Operator): subtype='FILE_PATH', ) armature_name = StringProperty( - name="Armature Name", maxlen=32, + name="Armature Name", maxlen=63, default="Skeleton", description="Name of the new object", ) |