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authorNils Hasler <nils.hasler>2022-03-08 18:17:07 +0300
committerBastien Montagne <bastien@blender.org>2022-03-08 18:19:32 +0300
commita2c3cfdd764b1d84f5fb31454813bd0dd9c05ebe (patch)
tree1cd03be8e7cdabf14fb785b3f995bdc997630d98 /io_anim_bvh
parent1af4eb6f32cd62d84f5a91b2d2fcb19fe0757d67 (diff)
Group FCurves by bone name when importing from FBX or BVH
When importing an animation from FBX or BVH the fcurves are currently shown as a very long list in the dope sheet. When you manually create a keyframe they are grouped by bone name, which is much more user friendly. This patch groups imported animations by bone name too. The changes are trivial: * In the FBX case it was falsely using the object name to group all curves rather than the bone name. * The BVH importer simply wasn't using the grouping feature at all. Reviewed By: mont29 Maniphest Tasks: T82472 Differential Revision: https://developer.blender.org/D11269
Diffstat (limited to 'io_anim_bvh')
-rw-r--r--io_anim_bvh/__init__.py2
-rw-r--r--io_anim_bvh/import_bvh.py4
2 files changed, 3 insertions, 3 deletions
diff --git a/io_anim_bvh/__init__.py b/io_anim_bvh/__init__.py
index 43e582d5..8f712e3d 100644
--- a/io_anim_bvh/__init__.py
+++ b/io_anim_bvh/__init__.py
@@ -5,7 +5,7 @@
bl_info = {
"name": "BioVision Motion Capture (BVH) format",
"author": "Campbell Barton",
- "version": (1, 0, 0),
+ "version": (1, 0, 1),
"blender": (2, 81, 6),
"location": "File > Import-Export",
"description": "Import-Export BVH from armature objects",
diff --git a/io_anim_bvh/import_bvh.py b/io_anim_bvh/import_bvh.py
index cd30ad11..2f335513 100644
--- a/io_anim_bvh/import_bvh.py
+++ b/io_anim_bvh/import_bvh.py
@@ -569,7 +569,7 @@ def bvh_node_dict2armature(
# For each location x, y, z.
for axis_i in range(3):
- curve = action.fcurves.new(data_path=data_path, index=axis_i)
+ curve = action.fcurves.new(data_path=data_path, index=axis_i, action_group=bvh_node.name)
keyframe_points = curve.keyframe_points
keyframe_points.add(num_frame)
@@ -615,7 +615,7 @@ def bvh_node_dict2armature(
# For each euler angle x, y, z (or quaternion w, x, y, z).
for axis_i in range(len(rotate[0])):
- curve = action.fcurves.new(data_path=data_path, index=axis_i)
+ curve = action.fcurves.new(data_path=data_path, index=axis_i, action_group=bvh_node.name)
keyframe_points = curve.keyframe_points
keyframe_points.add(num_frame)