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author | Kalle-Samuli Riihikoski <haikalle@gmail.com> | 2019-03-06 17:45:34 +0300 |
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committer | Kalle-Samuli Riihikoski <haikalle@gmail.com> | 2019-03-06 17:45:34 +0300 |
commit | 22f3abe81afd1ad4fcfc712d674a6046baee000a (patch) | |
tree | 1cc34e4b343b8bf805e6c348bef1fe2972793022 /io_coat3D/tex.py | |
parent | 68867dbb2b2006411f3cdb87767756f768aaa561 (diff) |
small uv fix to match with updated fxb importer
Diffstat (limited to 'io_coat3D/tex.py')
-rw-r--r-- | io_coat3D/tex.py | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/io_coat3D/tex.py b/io_coat3D/tex.py index 4b7b457c..edb03d36 100644 --- a/io_coat3D/tex.py +++ b/io_coat3D/tex.py @@ -129,7 +129,6 @@ def link_material_into_uvset(objekti, material, material_index): for vert_idx, loop_idx in zip(face.vertices, face.loop_indices): uv_coords = layer.data[loop_idx].uv - def readtexturefolder(objekti, mat_list, texturelist, is_new, udim_textures): #read textures from texture file # Let's check are we UVSet or MATERIAL mode @@ -230,7 +229,6 @@ def readtexturefolder(objekti, mat_list, texturelist, is_new, udim_textures): #r createnodes(index_mat, texcoat, create_group_node, tile_list, objekti) - def createnodes(active_mat,texcoat, create_group_node, tile_list, objekti): # Cretes new nodes and link textures into them bring_color = True # Meaning of these is to check if we can only update textures or do we need to create new nodes bring_metalness = True |