diff options
author | Campbell Barton <ideasman42@gmail.com> | 2020-08-05 04:38:23 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-08-05 04:38:23 +0300 |
commit | 919541ffbeb34af259f2950c785d9cb7cc392f33 (patch) | |
tree | c8b86e93e6e661fe7561d06300f2656d785c36ef /io_coat3D/tex.py | |
parent | d777821fd6ad33be4c8bdf8dbedb28827f57caa5 (diff) |
Cleanup: trailing space
Diffstat (limited to 'io_coat3D/tex.py')
-rw-r--r-- | io_coat3D/tex.py | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/io_coat3D/tex.py b/io_coat3D/tex.py index 3a48ab8f..21fa92b3 100644 --- a/io_coat3D/tex.py +++ b/io_coat3D/tex.py @@ -128,22 +128,22 @@ def updatetextures(objekti): # Update 3DC textures def testi(objekti, texture_info, index_mat_name, uv_MODE_mat, mat_index): if uv_MODE_mat == 'UV': - + uv_set_founded = False for uvset in objekti.data.uv_layers: - + if(uvset.name == texture_info): uv_set_founded = True - + break - + if(uv_set_founded): for uv_poly in objekti.data.uv_layers[texture_info].id_data.polygons: if(mat_index == uv_poly.material_index): return True else: return False - + elif uv_MODE_mat == 'MAT': return (texture_info == index_mat_name) @@ -168,17 +168,17 @@ def readtexturefolder(objekti, mat_list, texturelist, is_new, udim_textures): #r if(udim_textures == False): for slot_index, texture_info in enumerate(texturelist): - uv_MODE_mat = 'MAT' + uv_MODE_mat = 'MAT' for index, layer in enumerate(objekti.data.uv_layers): if(layer.name == texturelist[slot_index][0]): uv_MODE_mat = 'UV' break - + if(testi(objekti, texturelist[slot_index][0], index_mat.name, uv_MODE_mat, ind)) : if texture_info[2] == 'color' or texture_info[2] == 'diffuse': if(index_mat.material.coat3D_diffuse): - + texcoat['color'].append(texture_info[3]) create_nodes = True else: @@ -241,7 +241,7 @@ def readtexturefolder(objekti, mat_list, texturelist, is_new, udim_textures): #r os.remove(texture_info[3]) create_group_node = True - + else: for texture_info in texturelist: @@ -516,21 +516,21 @@ def CreateTextureLine(type, act_material, main_mat, texcoat, coat3D, notegroup, load_image = True for image in bpy.data.images: - + if(texcoat[type['name']][0] == image.filepath): load_image = False node.image = image - + break if (load_image): print('load_image', texcoat[type['name']][0]) - + node.image = bpy.data.images.load(texcoat[type['name']][0]) if(udim_textures): node.image.source = 'TILED' - + if node.image and type['colorspace'] == 'noncolor': node.image.colorspace_settings.is_data = True @@ -589,7 +589,7 @@ def CreateTextureLine(type, act_material, main_mat, texcoat, coat3D, notegroup, if(material.name == '3DC_Emission'): main_material.links.new(applink_tree.outputs[type['input']], material.inputs[0]) break - + uv_node.location = node.location uv_node.location[0] -= 300 uv_node.location[1] -= 200 @@ -688,7 +688,7 @@ def matlab(objekti,mat_list,texturelist,is_new): ''' Check if bind textures with UVs or Materials ''' if(texturelist != []): - + udim_textures = False if texturelist[0][0].startswith('100') and len(texturelist[0][0]) == 4: udim_textures = True |