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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2019-05-15 15:11:13 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2019-05-16 11:34:11 +0300 |
commit | e5c3ae31189b3acb54d33061da2bd27c3d0abad5 (patch) | |
tree | a53fe430313980bc37f98966d35d2c390cdbfb62 /io_mesh_stl | |
parent | 05baedacbfdb15b74a2c89a790e8b3f196ef1417 (diff) |
Addons: Adopt for Dependency Graph API changes
Mainly search-and-replace approach.
Tested the enabled-by-default export/import addons. Seems to work with
an exception of X3D which is still referencing Blender Internal material
properties.
Reviewers: brecht
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D4866
Diffstat (limited to 'io_mesh_stl')
-rw-r--r-- | io_mesh_stl/blender_utils.py | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/io_mesh_stl/blender_utils.py b/io_mesh_stl/blender_utils.py index fcc4889a..088caa8e 100644 --- a/io_mesh_stl/blender_utils.py +++ b/io_mesh_stl/blender_utils.py @@ -82,7 +82,11 @@ def faces_from_mesh(ob, global_matrix, use_mesh_modifiers=False): # get the modifiers try: - mesh = ob.to_mesh(bpy.context.depsgraph, use_mesh_modifiers) + if use_mesh_modifiers: + depsgraph = bpy.context.evaluated_depsgraph_get() + mesh = ob.evaluated_get(depsgraph).to_mesh() + else: + mesh = ob.to_mesh() except RuntimeError: return |