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authorSergey Sharybin <sergey.vfx@gmail.com>2019-05-15 15:11:13 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2019-05-16 11:34:11 +0300
commite5c3ae31189b3acb54d33061da2bd27c3d0abad5 (patch)
treea53fe430313980bc37f98966d35d2c390cdbfb62 /io_mesh_stl
parent05baedacbfdb15b74a2c89a790e8b3f196ef1417 (diff)
Addons: Adopt for Dependency Graph API changes
Mainly search-and-replace approach. Tested the enabled-by-default export/import addons. Seems to work with an exception of X3D which is still referencing Blender Internal material properties. Reviewers: brecht Reviewed By: brecht Differential Revision: https://developer.blender.org/D4866
Diffstat (limited to 'io_mesh_stl')
-rw-r--r--io_mesh_stl/blender_utils.py6
1 files changed, 5 insertions, 1 deletions
diff --git a/io_mesh_stl/blender_utils.py b/io_mesh_stl/blender_utils.py
index fcc4889a..088caa8e 100644
--- a/io_mesh_stl/blender_utils.py
+++ b/io_mesh_stl/blender_utils.py
@@ -82,7 +82,11 @@ def faces_from_mesh(ob, global_matrix, use_mesh_modifiers=False):
# get the modifiers
try:
- mesh = ob.to_mesh(bpy.context.depsgraph, use_mesh_modifiers)
+ if use_mesh_modifiers:
+ depsgraph = bpy.context.evaluated_depsgraph_get()
+ mesh = ob.evaluated_get(depsgraph).to_mesh()
+ else:
+ mesh = ob.to_mesh()
except RuntimeError:
return