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authorCampbell Barton <ideasman42@gmail.com>2011-12-31 14:27:24 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-12-31 14:27:24 +0400
commit77774b1f12f94a7dd5ee9b0f21f99cb7780f51be (patch)
tree9c39437e9a65e5a566d2196f3f438524ad686656 /io_mesh_uv_layout/export_uv_png.py
parente1c5b9022d2df9a893dfc03ba6884be80bc91718 (diff)
formatting edits only
Diffstat (limited to 'io_mesh_uv_layout/export_uv_png.py')
-rw-r--r--io_mesh_uv_layout/export_uv_png.py33
1 files changed, 24 insertions, 9 deletions
diff --git a/io_mesh_uv_layout/export_uv_png.py b/io_mesh_uv_layout/export_uv_png.py
index ad420df7..fa67042e 100644
--- a/io_mesh_uv_layout/export_uv_png.py
+++ b/io_mesh_uv_layout/export_uv_png.py
@@ -16,7 +16,7 @@
#
# ##### END GPL LICENSE BLOCK #####
-# <pep8 compliant>
+# <pep8-80 compliant>
import bpy
@@ -25,7 +25,9 @@ def write(fw, mesh_source, image_width, image_height, opacity, face_iter_func):
filepath = fw.__self__.name
fw.__self__.close()
- material_solids = [bpy.data.materials.new("uv_temp_solid") for i in range(max(1, len(mesh_source.materials)))]
+ material_solids = [bpy.data.materials.new("uv_temp_solid")
+ for i in range(max(1, len(mesh_source.materials)))]
+
material_wire = bpy.data.materials.new("uv_temp_wire")
scene = bpy.data.scenes.new("uv_temp")
@@ -39,15 +41,21 @@ def write(fw, mesh_source, image_width, image_height, opacity, face_iter_func):
faces_source = mesh_source.faces
- # get unique UV's in case there are many overlapping which slow down filling.
+ # get unique UV's in case there are many overlapping
+ # which slow down filling.
face_hash_3 = set()
face_hash_4 = set()
for i, uv in face_iter_func():
material_index = faces_source[i].material_index
if len(uv) == 3:
- face_hash_3.add((uv[0][0], uv[0][1], uv[1][0], uv[1][1], uv[2][0], uv[2][1], material_index))
+ face_hash_3.add((uv[0][0], uv[0][1],
+ uv[1][0], uv[1][1],
+ uv[2][0], uv[2][1], material_index))
else:
- face_hash_4.add((uv[0][0], uv[0][1], uv[1][0], uv[1][1], uv[2][0], uv[2][1], uv[3][0], uv[3][1], material_index))
+ face_hash_4.add((uv[0][0], uv[0][1],
+ uv[1][0], uv[1][1],
+ uv[2][0], uv[2][1],
+ uv[3][0], uv[3][1], material_index))
# now set the faces coords and locations
# build mesh data
@@ -58,13 +66,20 @@ def write(fw, mesh_source, image_width, image_height, opacity, face_iter_func):
current_vert = 0
for face_data in face_hash_3:
- mesh_new_vertices.extend([face_data[0], face_data[1], 0.0, face_data[2], face_data[3], 0.0, face_data[4], face_data[5], 0.0])
- mesh_new_face_vertices.extend([current_vert, current_vert + 1, current_vert + 2, 0])
+ mesh_new_vertices.extend([face_data[0], face_data[1], 0.0,
+ face_data[2], face_data[3], 0.0,
+ face_data[4], face_data[5], 0.0])
+ mesh_new_face_vertices.extend([current_vert, current_vert + 1,
+ current_vert + 2, 0])
mesh_new_materials.append(face_data[6])
current_vert += 3
for face_data in face_hash_4:
- mesh_new_vertices.extend([face_data[0], face_data[1], 0.0, face_data[2], face_data[3], 0.0, face_data[4], face_data[5], 0.0, face_data[6], face_data[7], 0.0])
- mesh_new_face_vertices.extend([current_vert, current_vert + 1, current_vert + 2, current_vert + 3])
+ mesh_new_vertices.extend([face_data[0], face_data[1], 0.0,
+ face_data[2], face_data[3], 0.0,
+ face_data[4], face_data[5], 0.0,
+ face_data[6], face_data[7], 0.0])
+ mesh_new_face_vertices.extend([current_vert, current_vert + 1,
+ current_vert + 2, current_vert + 3])
mesh_new_materials.append(face_data[8])
current_vert += 4