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authorSergey Sharybin <sergey.vfx@gmail.com>2019-05-15 15:11:13 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2019-05-16 11:34:11 +0300
commite5c3ae31189b3acb54d33061da2bd27c3d0abad5 (patch)
treea53fe430313980bc37f98966d35d2c390cdbfb62 /io_mesh_uv_layout
parent05baedacbfdb15b74a2c89a790e8b3f196ef1417 (diff)
Addons: Adopt for Dependency Graph API changes
Mainly search-and-replace approach. Tested the enabled-by-default export/import addons. Seems to work with an exception of X3D which is still referencing Blender Internal material properties. Reviewers: brecht Reviewed By: brecht Differential Revision: https://developer.blender.org/D4866
Diffstat (limited to 'io_mesh_uv_layout')
-rw-r--r--io_mesh_uv_layout/__init__.py3
1 files changed, 2 insertions, 1 deletions
diff --git a/io_mesh_uv_layout/__init__.py b/io_mesh_uv_layout/__init__.py
index 85d55b28..d068a008 100644
--- a/io_mesh_uv_layout/__init__.py
+++ b/io_mesh_uv_layout/__init__.py
@@ -152,9 +152,10 @@ class ExportUVLayout(bpy.types.Operator):
return {'FINISHED'}
def iter_meshes_to_export(self, context):
+ depsgraph = context.evaluated_depsgraph_get()
for obj in self.iter_objects_to_export(context):
if self.modified:
- yield obj.to_mesh(context.depsgraph, apply_modifiers=True)
+ yield obj.evaluated_get(depsgraph).to_mesh()
else:
yield obj.data