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author | Bastien Montagne <montagne29@wanadoo.fr> | 2015-05-22 23:23:10 +0300 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2015-05-22 23:23:10 +0300 |
commit | 6fccd8c57cca34ab2a78f5e86f963b7569993515 (patch) | |
tree | 43f60f6f94e131f39bacc783010a89d3514f5b4a /io_scene_fbx/__init__.py | |
parent | 7d4c4744b1134af469f8ef6d95c6a3781eed50e3 (diff) |
FBX Import: fix scale handling to match again our exporter's one.
Still unsure we are doing the 'right' thing here, but at least let's be consistent
between our importer and exporter!
Diffstat (limited to 'io_scene_fbx/__init__.py')
-rw-r--r-- | io_scene_fbx/__init__.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/io_scene_fbx/__init__.py b/io_scene_fbx/__init__.py index 1d613b49..c9931ce6 100644 --- a/io_scene_fbx/__init__.py +++ b/io_scene_fbx/__init__.py @@ -21,7 +21,7 @@ bl_info = { "name": "FBX format", "author": "Campbell Barton, Bastien Montagne, Jens Restemeier", - "version": (3, 3, 1), + "version": (3, 3, 2), "blender": (2, 74, 0), "location": "File > Import-Export", "description": "FBX IO meshes, UV's, vertex colors, materials, textures, cameras, lamps and actions", |