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2017-07-20FBX exporter: Fix broken non-mesh geometry export.Bastien Montagne
2017-07-11Fix T52029: Blender 2.78a doesn't import user properties from FBX file.Bastien Montagne
2017-06-16Attempt to fix FBX scaling issues in a different way.Bastien Montagne
2017-03-19FBX IO: remove usage of register_module.Bastien Montagne
2017-02-01Fix T50566: FBX import fails to read file exported from ModoBastien Montagne
2017-01-17Fix T50453: Add option to FBX export to apply render or preview modifiers.Bastien Montagne
2016-09-22Fix T49412: We do not support FBX 7500 and above, at least properly report it...Bastien Montagne
2016-07-31Fix T48977: rigged meshes' animation is not really supported in FBX.Bastien Montagne
2016-06-24Fix T48713: Problem when importing FBX file with 2 armatures.Bastien Montagne
2016-05-01Fix T48322: Proxy Armature Animations are not exported to FBX.Bastien Montagne
2016-04-29Enable material transparency when its alpha is below 1.0.Sandy Carter
2016-04-08Fix T48089: Animation won't export to FBX in case active action is read-only ...Bastien Montagne
2016-02-12FBX exporter: add option to choose which type of FBX node to use as armature.Bastien Montagne
2015-12-02Fix T46912: FBX import from Wow Model Viewer not working.Bastien Montagne
2015-12-02Fix related to T46912: Check a bit better we get a valid object generated fro...Bastien Montagne
2015-12-02Fix T46910: FBX import error due to unrecognized property flags set.Bastien Montagne
2015-10-13Fix error in case FBX file specifies no known pre-defined FPS and a null cust...Bastien Montagne
2015-08-26Fix T45913: FBX Import: Add option to not import animations.Bastien Montagne
2015-08-23Fix T45875: FBX export: Shape keys reset relative shape to basis.Bastien Montagne
2015-08-21Fix T45859: FBX Export: Some objects are not instances.Bastien Montagne
2015-08-20FBX Export: Write version of FBX addon too!Bastien Montagne
2015-08-18Fix T45834: FBX Importer failed to importer.Bastien Montagne
2015-08-17Fix T45813: FBX export: add dummy stringification of custom props which are n...Bastien Montagne
2015-08-05Fix T45677: Explicitely ignore dupli instances of armatures, this is not supp...Bastien Montagne
2015-07-19Fix T45487: fbx exporting weird keyframes.Bastien Montagne
2015-07-18FBX IO: Fix stupid mistake in recent UI refactor.Bastien Montagne
2015-07-15FBX IO: Bring back UI into controll!Bastien Montagne
2015-07-15FBX export: add option to not key first/last frames of an exported action.Bastien Montagne
2015-07-14Fix T45426: fbx exporting animation of 'noise' produced by float precision er...Bastien Montagne
2015-07-12FBX IO: Atempt to fix camera/lamp orientations issues.Bastien Montagne
2015-07-12FBX Import: Add option to not import custom normals.Bastien Montagne
2015-07-05Fix T45322: 'force connect' bones not working correctly with leaf ones when '...Bastien Montagne
2015-07-03FBX Import: Fix (unreported) embeded images not always loaded.Bastien Montagne
2015-07-03Fix T45291: empty bytes/string nodes seems to be valid... *sigh*Bastien Montagne
2015-06-29FBX import: enhancement related to T45157: do not force-connect children whenBastien Montagne
2015-06-28Fix T45171: FBX importer can't handle mesh bound to multiple armatures.Bastien Montagne
2015-06-26FBX import: add a setting to define a custom animation offset value, in frames.Bastien Montagne
2015-06-24Fix T45176: FBX import - mismatch in camera rotation (bad rotation order).Bastien Montagne
2015-06-23Fix T45157: FBX Import could do with better bone alignment in pure-joints arm...Bastien Montagne
2015-06-15Final step (hopefully) in unit/scale Hell.Bastien Montagne
2015-06-15Again forgot to raise version count...Bastien Montagne
2015-05-22FBX Import: fix scale handling to match again our exporter's one.Bastien Montagne
2015-05-19FBX Export: Hopefully fix once and for all default scale issue.Bastien Montagne
2015-05-19Fix T41605: FBX Export: scale issue with animated armatures.Bastien Montagne
2015-05-18FBX export: more twisting and co to attempt fixing scale/animation issue, sti...Bastien Montagne
2015-05-18Minor cleanup, no need to add more lines than needed, we already have way too...Bastien Montagne
2015-05-18FBX export: fix various minor issues (compared to 'official' exports).Bastien Montagne
2015-04-26Fix T44386: FBX export with 'all actions' enabled was a bit too much enthusiast.Bastien Montagne
2015-04-18FBX IO: More visible warning that 'apply transform' is experimental!Bastien Montagne
2015-04-14FBX IO: fix related to T44386: do not add again and again same material to a ...Bastien Montagne